Search Results - SC2 Mafia
Register

Search:

Type: Posts; User: powerofdeath

Page 1 of 40 1 2 3 4

Search: Search took 0.14 seconds.

  1. Forum:Setup Workshop

    Thread:S-FM: Choose Your Roles

    Thread Author:powerofdeath

    Post Author:powerofdeath

    Replies
    0
    Views
    140

    [Ready for Review] ►►S-FM: Choose Your Roles◄◄

    S-FM: Choose Your Roles



    Role List:
    Mafia
    Mafia
    Mafia

    Town
    Town
    Town
    Town
    Town
    Town
    Town
    Town

    Neutral



    Special Mechanics:
    Game start with Night 0 that will last 24 hours. The MAFIA will not share a chat with each others or know each others identity until Day 1 start.

    All players will have options to choose between three different roles. Whatever they choose they will go ahead and play that role. The game is designed that all three choices are similar in power.

    This is a semi-closed setup. You will not know what roles are in game. There are no duplicate roles, 36 different roles are in the game. You are not allowed to discuss about what roles you did not choose in the pregame.

    Regular Mechanics:

    Days are 48 hours. Nights are 24 hours.
    Game start on Day 1 with a lynch after everyone choose their roles.

    Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their role cards along with performing the factional kill.

    Plurality vote will be used. Not voting will count as abstaining. Hammering does not lynch the person or end the day. Whoever has the most votes by 48 hours will be voted out. In an event of a tie, there will be 1 hour extension of sudden death. The first moment tie is broken, the day end. If tie is not broken during this hour, the day is skipped. Night will be reduced to 23 hours if this happen.

    Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).



    Rules:
    No editing, no deleting posts
    No videos
    Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
    You are not allowed to discuss the two role cards you did not choose pregame.
    If you have questions, ask in GREEN TEXT and I will answer them, or ask via DMs
    You must have discord to play. Add me powerofdeath#0997.
    No cheating, contacting out of game, or playing against your win condition.
    You must post at least once every 24 hours and minimum of five times in the 48 hours day span. You will receive 1 warning, and will be replaced if this happens the second time. In an event of a replacement, day may be extended by 24 hours.
  2. Replies
    14
    Views
    1,070
  3. Forum:Mafia Discussion

    Thread:Wow

    Thread Author:Raymond

    Post Author:powerofdeath

    Replies
    1
    Views
    253

    ►►Re: Wow◄◄

    yeah i felt bad
  4. Replies
    7
    Views
    1,695

    ►►Re: S-FM 356: Timelines Mafia (downsized 9p)◄◄

    /in (only if it start after christmas)
  5. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Recommended edits for anyone who want to host this in the future.

    Janitor -> Does not use up a charge if somehow nobody die or get lynched for the whole night and day.
    Ghost -> Cannot haunt the same players 2 nights in a row
    Bounty Hunter -> Redesign the role completely imo. The way it currently stand is almost unwinnable or even scrap it out entirely.
    Werewolves -> Cannot devour fully grown trees
    Sapling -> Be more clear with how becoming a tree impact the game. Include in the rolecard that becoming a tree doesnt make you IC.
    Door Salesman -> Include in the rolecard that getting extra votes isn't public and nobody know their votes count as 2+. This prevent them from becoming IC.
    Wild Card -> I would say let Wild Card pick 1 player to be Wild at Start of Game + 1 player to be Wild upon death to make it easier for them to win.
    Detector - Becareful of including this role as it can break game if everyone mass claim day 1. Just balance around it, just like you need to balance around Fancy Lady too.

    If you are gonna include more roles and stuff, I suggest more VT variants beside just Saplings. Also more creative neutrals. Feel free to add and remove roles, since if youre gonna host it, you can choose roles for this. I recommend to include more visiting roles in general but nothing too gamebreaking for Wild Card.
  6. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    Something I found particularly interesting was how BH's win con was further leveraged by the other roles. Multiple functions existed in the game which limited towns ability to lynch.

    I felt like a few town roles could have easily hurt the town more than helped. My Bride ability increases the KPN, soul mate can increase the kpn, Flower child further inhibits lynching, sapling decreases towns ability to lynch and judge risks suicide while inhibiting lynching.

    I had fun playing. Never truly got to throw myself fully into it and power town but came across some interesting situations. Its not often I end up arguing against lynching a confirmed mafia in favor of tossing the dice on an inactive player.

    @powerofdeath
    Was I correct that the ghost was killed by mafia or was it killed by the teacher?
    It was by evil teacher. Varcron found evil teacher immediately and planned on haunting Mizery 24/7 so they had no chance
  7. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    In a world where youre trying to get a "33% chance of mafia win, 33% chance of evil teacher win, and 33% chance of town win" setup, its gonna feel like every factions is in a losing position from their perspective.

    If everyone join the game where they all have 33% chance to win, then everyone will say "thats not fair", but it is balanced.
  8. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Luka View Post
    If anybody is saying this setup is to s!sided they haven’t read the roles
    Honestly town mislynched once, and they’ve been on Mylo everyday.

    Not exactly mylo but one more wouldve resulted in them being outnumbered.
  9. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by powerofdeath View Post
    Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.
    This include bounty hunter being impossible to win unless it was on Lylo. Werewolves with Deathproof Trees, etc.
  10. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by MartinGG99 View Post
    I do think that Ghost is perhaps not a fun role to play against as neutral though. That probably should've been considered for longer. You can't shut down a whole mafia or town team as ghost. But you can shut down a whole neutral faction which just seems unfair.
    Hindsight is 20/20. A lot of roles working in a way I didnt expect for them to work that way this game. Not just ghost.
  11. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Both Mafia players and Evil Teacher conceded the game to Town. Unfortunately going over the scenarios, I also deem it impossible for the Wild Card to win either. Helz/Martin was wild and it would be too hard for just those two to be last two alive.













    Congratulations to Town and Ghost for achieving Victory!

    Player List:
    1. Marshmallow Marshall - Sapling
    2. Mizery - Evil Teacher
    3. Cape90 - Evil Flower Child
    4. MartinGG99 - Soul Mate
    5. Scumbot5679 - Evil Cat Lady
    6. Auwt - Door Salesman
    7. Luka - Janitor
    8. bakermir - Teacher
    9. Helz - Bride
    10. Dark Magician - Sapling
    11. oliverz144 - Vengeful
    12. Huo Huo and Mr Tail - Grave Robber
    13. lilypetal - Sapling
    14. bwcPorscha - Wild Card
    15. Varcron - Ghost

    Final Thoughts:

    I want to say this: I had all three factions telling me repeatedly that this was too townsided(from scums) or too scumsided(from town). I went over this setup with Lumi for around 2 hours to make sure that it is balanced as possible. Lumi preferred this to be 3v10v2. I ultimately went with 3v9v3.

    Reasons why Mafia lost: Despite being generally townread, they lost due to mechs. They were horrible with their night actions. Their mafia chat was the most inactive I’ve seen and I’ve hosted a few times. Barely any thoughts go into their roles and communication with each others. I would also say this: They were also very unlucky Night 1.
    They used Janitor that night, but mafia kill hit Mizery who was immune. Mizery failed to kill two people. And the lynch also failed because of Evil Flower Child. What potentially was 4 people being cleaned, resulted in 0.
    Reason Evil Teacher lost: They were scumread quite early, which resulted in a red check from 2 players and ghost immediately figuring them out. Killing Ghost was quite bad for them.
    Reason why Wild Card Lost: The bounty on Helz was smart on their part, but they shouldve claimed during Day 3 24 hours before being lynched, but I think they mentioned they wanted to wait until day 4 to step in. Well it was too late as they got lynched last second, which was quite surprising to me.

    Reasons town won: They got a lot of help from neutrals. Ghost controlling the neutral killer, Wild Card giving town’s IC night immunity. I feel like if things gone slightly different with night actions, town wouldve potentially lost due to mislynching on Baker, Dark Magician killing themselves. Ever since DM became a tree, town was always 1 mislynch away from losing majority. Lynching Wild Card and ghost killing Mafia instead of town helped.

    I know this game might be mixed feeling for some of you. Some of you had a blast, others was very frustrated and I apologize. This was fun to host and thank you all for playing! I will be giving you all access to Spec/Spoilers chat soon.

    What I wouldve done this differently: Make it less reliant on roles and more on reads.

  12. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Closed thread, please stand by.
  13. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by MartinGG99 View Post
    @powerofdeath

    does cat lady's cat get sent if they submit the action during the day but die sometime later at EoD?
    No, the cat will mourns and go cry somewhere
  14. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    We are missing something.

    The N2 kills suggest an evil teacher and Mizery claims it yet there’s only 3 neutrals possible with 2 dead and a bounty hunter message.

    @powerofdeath
    Could a fabricator fake bounty hunter feedback?

    Also looks like we have our answer about ghost being anti mafia
    No
  15. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Day 4 has begun!

    Day 4 end on Saturday, 7:00 PM EST. Click here for reference to when Day 4 end.



    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90 - Evil Flower Child
    4. MartinGG99
    5. Scumbot5679
    6. Auwt - Door Salesman
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal - Sapling
    14. bwcPorscha - Wild Card
    15. Varcron - Ghost

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  16. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Resetting votes now so I dont forget
  17. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    lilypetal was found dead last night. Their role was:

    Spoiler : Role Card :
    Sapling - Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.


    Cape90 was found dead last night. Their role was:

    Spoiler : Role Card :
    Evil Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.
  18. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Night 3 has begun!

    Night 3 end on Thursday, 7:00 PM EST. Click here for reference to when Night 3 end.

    Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.

    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90
    4. MartinGG99
    5. Scumbot5679
    6. Auwt - Door Salesman
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal
    14. bwcPorscha - Wild Card
    15. Varcron - Ghost

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  19. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    bwcPorscha was lynched. Their role was:

    Spoiler : Role Card :
    Wild Card - Anyone that visit you become wild. Anyone that you visit become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).
  20. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    He cannot "be killed at night" due to bounty, but that doesn't mean he's invincible. Does Bride die of heartbreak if his lover dies, regardless of bounty, considering it's not actually getting "killed"? @powerofdeath
    If a bride have a bounty, and their lover get night killed, the bride survive.
    If a bride have a bounty and their lover get lynched, the bride get lynched as well and it will count as a lynch for the bounty hunter.
  21. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by MartinGG99 View Post
    Sapling is last in order of operations, in all likelihood if you are attacked while transitioning, unless someone else is protecting you, you die.
    @powerofdeath

    If a sapling chooses to turn themselves into a tree, but is attacked the same night, then notwithstanding any other mech shenanigans they die?

    Order of Operations:
    1. Release the Cat
    2. Fancy Lady Visit
    3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
    4. Mafia/Werewolf/Evil Teacher kills
    5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
    6. Corruptor
    7. Sapling Grow into Trees/Grave Robber Reverts back


    Kills are #4 in Order of Operation, Sapling is #7. So Sapling will die before they can successfully grow into a big beautiful tree.
  22. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    Good morning : )

    A few thoughts before I catch up

    Both Judge and Pacifist are likely not in play given nothing happened centered around yesterdays no-lynch.

    Varcron flipping Ghost is very useful. We now have an extremely powerful neutral with an aligned win-con in play. @Varcron Work with town and we will do everything in our power to help your wincon.

    Evil Teacher appears likely given no Corruptor glich kill D2 and either of those kills being a Werewolf is very very unlikely. This either means Mafia has failed to kill at all or (more likely) that the Evil Teacher self targeted this time to hit Auwt and Mafia killed Varacron. This would be excellent given it puts the Ghost all the way up the mafias ass for the rest of the game : )

    @powerofdeath
    Can ghost influence or prevent mafia factional kills in any way?

    I would say its more likely than not that the mafia knows who the Evil teacher is and/or who our Fancy Lady is. I would like to open a door to the Mafia to out the Evil Teacher through Cape given they can only specifically kill unaligned players. Its a role that is very specifically a threat to your team and its in both of our interests to eliminate it.

    So potential non-towns of:

    Evil Teacher
    Bounty Hunter
    Ghost

    Evil Flower Child
    Unknown Mafia
    Unknown Mafia


    This means we are at 3v1v1v7 + a powerful dead neutral utility that is now town aligned.

    Cape is the days lynch obviously
    -vote Cape90


    Spoiler : Auwt read list :



    I feel this is useful. I will also say Luka has been consistently one of my town (or very specifically not mafia aligned) reads this game.

    Anyways.. Catching up and such.
    Only if mafia happen to send the influenced player to perform the kill.
  23. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    I did it again I apologize. Forgot to reset the vote count, you'll have to revote.

  24. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Day 3 has begun!

    Day 3 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 3 end.



    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90
    4. MartinGG99
    5. Scumbot5679
    6. Auwt - Door Salesman
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal
    14. bwcPorscha
    15. Varcron - Ghost

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  25. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Auwt was found dead last night. Their role was:

    Spoiler : Role Card :
    Door Salesman - Visit a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.


    Varcron was found dead last night. Their role was:

    Spoiler : Role Card :
    Ghost - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.
  26. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Night 2 has begun!

    Night 2 end on Monday, 7:00 PM EST. Click here for reference to when Night 2 end.

    Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.

    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90
    4. MartinGG99
    5. Scumbot5679
    6. Auwt
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal
    14. bwcPorscha
    15. Varcron

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  27. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Cape90 was protected. Nobody was lynched.
  28. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    Yup. No self votes..

    @powerofdeath
    Reguardless of if the bot allows it will self votes be taken into account?
    no
  29. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    @powerofdeath
    Is suicide allowed?
    No.

    Quote Originally Posted by Helz View Post
    Also is self voting allowed?
    Pretty sure bot dont register self votes.
  30. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Players have been warned for not meeting required activity. Game require you to post minimum 5 posts per 24 hours cycle.
  31. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Helz View Post
    @powerofdeath
    If a flower child/evil flower child power is used and the player it’s used on is lynched does it result in no lynch happening or does the runner up get lynched
    ?
    It will be announced at end of the day that lynch target is protected and will result in no lynch. You will get similar announcement if it was protected by lynch immunity or protected by monks.
  32. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Sorry, I forgot to reset the vote bot. Resetting now since votes from yesterday are still there. You will need to revote again.

  33. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Day 2 has begun!

    Day 2 end on Sunday, 7:00 PM EST. Click here for reference to when Day 2 end.

    There is a bounty on Helzs head.

    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90
    4. MartinGG99
    5. Scumbot5679
    6. Auwt
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal
    14. bwcPorscha
    15. Varcron

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  34. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Night 1 has begun!

    Night 1 end on Friday, 7:00 PM EST. Click here for reference to when Night 1 end.

    Please submit your night actions at least 60 minutes before the deadline, all actions will be locked 60 minutes before the deadline.

    If you have any questions, do not hesitate to DMs me on Discord or via the website.

    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90
    4. MartinGG99
    5. Scumbot5679
    6. Auwt
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal
    14. bwcPorscha
    15. Varcron

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.
  35. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Huo Huo and Mr Tail (3): Marshmallow Marshall, MartinGG99, bwcPorscha
    oliverz144 (3): bakermir, Huo Huo and Mr Tail, Helz
    bakermir (4): oliverz144, Mizery, scumbot5679, Cape90
    Marshmallow Marshall (1): Auwt
    Cape90 (1): Lilypetal
    Skip Day (3): Luka; Dark Magician; Varcron


    Bakermir was lynched.

    Their role:

    Spoiler : “Role Card” :
    Teacher - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.


  36. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by powerofdeath View Post



    I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you
    If Thanksgiving holiday is causing an issue for you to keep up the activity, please let me know and I will pardon it.
  37. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
    In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)

    I will be a little forgiving this time around because its close to Thanksgiving but I did prod those who were a little bit under the 5 posts. Next time it will count as an official warning and a third time it will be replacement. Please post at least the minimum. Thank you
  38. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Current Vote count (24 hours in)

    Lilypetal (2): Marshmallow Marshall, Huo Huo and Mr Tail
    Varcron (1): bakermir
    Huo Huo and Mr Tail (1): oliverz144
    oliverz144 (1): Helz
    Marshmallow Marshall (2): Auwt, MartinGG99
    Skip Day (8): Mizery; Cape90; Scumbot5679; Luka; Dark Magician; lilypetal; bwcPorscha; Varcron

    Small Reminder:

    Plurality vote will be used. Not voting will count as Skipping the Day. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.
  39. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by MartinGG99 View Post
    I acknowledge that, but I stand by my firm belief that for me specifically agreeing to it would be very bad.

    Also if Werewolf exists then everything goes to heck regardless. Given that werewolf dies if they're wrong, I assume the kill for being correct is unavoidable.



    Actually

    Is the werewolf kill avoidable if the werewolf guesses correctly? What happens if it can be protected against but the werewolf guesses right -- do they still get the benefits? @powerofdeath

    Since the host likes public questions.
    Yes you can protect against the werewolf kills. Yes werewolf become deathproof, and may keep targeting the same player repeatedly.
  40. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Announcement!

    A bride was rejected. Heartbroken by this, they exposed that MartinGG99 has denied their proposal.
  41. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Day 1 has begun!

    Day 1 end on Wednesday, 7:00 PM EST. Click here for reference to when Day 1 end.

    If you have any questions, do not hesitate to DMs me on Discord or via the website. If you want anything answered publicly in this thread, please ask your question in GREEN COLOR.
  42. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    NOTICE!

    For those who are new to the website, here is a quick tutorial on how to vote, how to view vote count, how to view ISOs, and how to view voting history. All you gotta do is click on this.
    NOTICE!

    If you have further questions related to this, please do not hesistate to contact me on discord

    https://www.sc2mafia.com/forum/showt...728#post988728

    NOTICE!

    YOUR VOTES WILL NOT COUNT UNLESS YOU USE PROPER VOTE TAGS. YOU MUST USE EXACT FULL USERNAME FOR THE BOT TO REGISTER YOUR VOTES
  43. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Small Announcement
    Day 1 will last 48 hours as usual. Night 1 will last 48 hours as well, to allow Americans celebrate their Thanksgiving holidays. Future days will still last 48 hours. Night 2 and beyond will resort back to being 24 hours.
  44. Replies
    2,237
    Views
    156,898

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    S-FM Nonstandard Roles 3

    Role List:
    Hidden Mafia
    Hidden Mafia
    Hidden Mafia

    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    /Hidden Neutral
    Hidden Neutral
    Hidden Neutral


    Possible Roles:
    Mafia roles: Fabricator; Evil Flower Child; Shadow; Evil Vengeful; Evil Pacifist; Janitor; Evil Parrot; Evil Cat Lady; Blackmailer
    Town roles: Gambler; Pacifist; Night Watchman; Tough Guy; Soul Mate; Sapling; Flower Child; Vengeful; Fancy Lady; Judge; Bully; Grave Robber; Door Salesman; Detector; Parrot; Bride; Cat Lady; Teacher
    Neutral roles: Werewolf; Evil Teacher; Corruptor; Bounty Hunter; Ghost; Monk; Wild Card

    Role Card:
    Quote Originally Posted by Mafia Role Cards
    Fabricator - Visit one person every night. That person will receive an additional fake feedback of your choice. Cannot use Corruptor's Feedback.

    Evil Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.

    Shadow - Once per game you can double your team's votes during the day, while hiding all votes. (All votes for the rest of the day will become 100% anonymous. Nobody will know the vote count. All I will announce is who got lynched at the end of the day).

    Evil Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.

    Evil Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.

    Janitor - Once per game during the night you may choose to thoroughly clean the entire town. All players that die that night, and the following day (including lynching) will be cleaned, and their roles will remain hidden.

    Evil Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self.

    Evil Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Evil Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).

    Blackmailer - Visit a player each night and blackmail them. This will prevent them from speaking or voting during the day. It will be publicly announced that your target was blackmailed. Cannot target teammates. Cannot target same player twice in a row.
    Quote Originally Posted by Town Role Cards
    Gambler - Visit a player and guess their alignment to see if you are correct or not. You may either guess if they are a member of the mafia, a member of the town, or if they are neutral third party. If you guess wrong, your identity will be revealed to the mafia.

    Pacifist - Once per game you may publicly reveal a player's role to the entire game. This must be done during the day. However once you use your ability, nobody can be lynched during this day. (Day will be skipped with no lynch). Cannot target self.

    Night Watchman - Thrice per game you may protect a player from dying. You can use your ability multiple times in a single night or spread them out in separate nights. Cannot target self.

    Tough Guy - Visit and protect a player from dying at night. If your target is attacked, you and your attacker will see each others' roles. You will die at the end of the day. Cannot target self.

    Soul Mate - Visit and protect a player from dying at night. If your target is attacked, your target will learn your identity and role, and you are bound to your target. Once bound, you may not visit again and if you OR the person you're bound to get attacked again, both of you will die. Cannot target self.

    Sapling - Power in vote. Each night you may choose to grow into a tree. Once you become a tree, you cannot vote, and you will become deathproof. You will no longer count toward the town's majority for the purpose of Mafia trying to achieve 51% majority/Killers achieving 50% majority.

    Flower Child - During the day, choose a player to be prevented from lynching. This will be hidden and not take effect/use up the charge until the person is successfully lynched. 1x use only. It will be announced at end of the day that the person was protected. Can target self.

    Vengeful - You may select another player to be also killed when you are killed by any means. You must choose while alive, and may change your targets as many times as you like. The effect will trigger immediately upon death.

    Fancy Lady - You may visit a player at night. When visiting a player, you become immune from being attacked. If your target is not sided with town, you will die, and it will be announced that you died visiting an evil player. If your target is killed at night, you will die and it will be announced that you died visiting a player that got killed. Cannot target self.

    Judge - If nobody is lynched, you may overturn it to a living player of your choice. However if you tried to lynch a town, town will riot and lynch you instead. It will be announced at the end of the day that you tried to judge someone, and who got judged.

    Bully - During the day, give a person a wedgie. This will prevent them from voting for the day and prevent them from taking any night actions that night. If they already placed a vote, their vote will no longer count. Wedgies are public, but Bully’s identity will remain hidden.

    Grave Robber - The first town that die, you become their role. At night, you may forfeit your role, and revert back to being a grave robber. This will prevent you from taking any night actions. You will not revert back to being a graverobber until the start of the following day.

    Door Salesman - Visit a player each night. If they die that night you gain 1 extra vote permanently. You can stack infinity.

    Detector - Passively learn all roles that visit you each night. Once per game you may also learn the identity of each roles that visit you that night.

    Parrot - Visit a player each night. If your target have a night action, you will use the same night action on your target. Cannot target self. You cannot visit the same person twice in a row.

    Bride - During the day, you may give a proposal to another player. If they accept the proposal, you both see each others role and become lover. When one of you die, the other die. This will not affect either of your win conditions. If they deny the proposal, the target will be publicly revealed as someone who denied the proposal. They have 24 hours to accept the proposal.

    Cat Lady - During the day give a player a cat. At night the player may choose to either let the cat out and be roleblocked for the night, or let the cat stay, and have the Cat Lady learn your role. (If your target is indecisive, the default is cat will stay for the night).

    Teacher - Choose 2 players at night. Learn if their alignments match or not. (Mafia/Town/neutral). Cannot target self.
    Quote Originally Posted by Neutral Role Cards
    Werewolf - Visit a player to guess a player's exact role each night. If the werewolf was correct, the player will be devoured. The werewolf will become kill immune and lynch immune for 1 night and day cycle. If the werewolf was incorrect, the werewolf dies.

    Evil Teacher - Choose 2 players at night. If their alignment don't match, they both will die. You may choose yourself and someone else. If they don't match your Neutral Alignment, only they will die.(Mafia/Town/Neutral). You cannot be killed by the Mafia.

    Corruptor - Each night you can visit a player to glitch. That player won't be able to speak, vote, or use their role abilities the following day, and will die at the end of the day. Their roles will remain completely hidden on flip. When Corruptor die, any living players that was glitched will unglitch themselves and may resume the game normally. Players being protected cannot be glitched. You cannot be killed by the Mafia.

    Bounty Hunter - Each odd nights visit a player and place a bounty on them. The bounty will prevent them from being killed at night. The bounty will be announced at the start of the day. If they are not lynched within 3 days, the bounty hunter become pernamently immune to kills and lynching. End the game with a victory the second time this happen.

    Ghost - You must die by any means or forms. Once killed, you must see your killer's faction lose. When you are killed, you may haunt a player during the day to learn their alignment and role. You will have 100% complete control over their actions/role card until the start of following day. Target will not know they were haunted until the start of the following day. Being lynched will always result in wanting to see Town's faction lose. In an event of multiple killers, it will go in order of: Town > Mafia > Evil Teacher > Werewolf.

    Monk - Visit a player and protect them from dying each night. During the night, predict a player who might get lynched. If they are lynched, protect them from being lynched during the day. It will be announced at end of the day that the person was protected. Exit with a win when you successfully protect a total of 3 players. Can target self. You cannot save a person that is marked with a bounty.

    Wild Card - Anyone that visit you become wild. Anyone that you visit become wild. Win when everyone ALIVE are wild. You can never be wild yourself. You may pick any roles in the rolelist during the day and become that role for the rest of the day and following night. However your actions are incapable of killing anyone. Upon death, you have the ability to choose 1 more person to become Wild. (Being Wild in general does nothing except to achieve wincon for Wild Card).

    Order of Operations:
    1. Release the Cat
    2. Fancy Lady Visit
    3. Fabricator/Parrot/Night Watchman/Tough Guy/Soul Mate/Monk
    4. Mafia/Werewolf/Evil Teacher kills
    5. Blackmailer/Gambler/Door Salesman/Teacher/Bounty Hunter
    6. Corruptor
    7. Sapling Grow into Trees/Grave Robber Reverts back

    Feedback:
    You found a cat in your house. You must choose to either let the cat out, and be roleblocked for the night, or let the cat stay, and the Cat Lady will learn your role.
    You cat came back to you, reporting that (Name) is (Role).
    You are blackmailed. You cannot speak or vote today.
    Your alignment's guess is correct.
    Your alignment's guess is incorrect. The Mafia now know your identity!
    (Name), the Gambler lost the gamble and went in debt and they owe the Mafia a lot of money.
    You fought off your attacker: (Name) the (Role). You are bleeding to death, and will die at the end of the day.
    (Name) the Tough Guy fought you off from killing your target.
    You failed to kill your target as they were protected last night!
    You fought off your attacker, and you are now bound to your target.
    (Name), the Soul Mate, fought off your attacker, and is now bound to you.
    You received a wedgie! You can no longer vote for the rest of the day. You cannot perform any night actions this night.
    (Role), (Role), (Role)... visited you last night.
    (Name and Role), (Name and Role), (Name and Role)... visited you last night.
    (Name), the Bride proposed to you. You have 24 hours to decide if you want to accept the proposal. If you do not answer/Deny the proposal, it will be publicly revealed that you denied the proposal. If you accept the proposal, you and the Bride will learn each other's roles and become lover. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
    (Name and Role) accepted your proposal. You are now in love with them. As a lover, if one of you die, the other dies as well. This will not affect your win conditions.
    Your targets have matching alignments.
    Your targets do not have matching alignments.
    You successfully devoured your target. You are deathproof for 1 day and night cycle.
    You have been glitched. You cannot speak or vote today. You will die at the end of the day and your role will remain hidden.
    The Corruptor is dead. You are no longer glitched.
    You successfully died. You now must see (Alignment) lose.
    You learned that you were possessed by a ghost last night.
    You haunted (Name). Their role is (Role). You have 100% complete control over their actions/role card until the start of the following day.
    You successfully protected your target. You only need X more protections to win!
    (Name) is now wild!
    You successfully became (Role).
    You successfully grew into a big beautiful tree.
    You successfully reverted back to being a Grave Robber.
    Mechanics:
    Days are 48 hours. Nights are 24 hours.
    Game start on Day 1 with a lynch.

    All Neutral Roles are 100% unique. There will not be duplicate of Neutral Roles. There may be duplicate of Town and Mafia Roles.

    Mafia share 24/7 chat. Mafia can decide who to send to perform a factional kill. Mafia can still perform their rolecard alongwith performing the factional kill.

    Plurality vote will be used. Not voting will count as Skipping the Day. Hammering does not lynch the person or end the day. Whoever have the most votes by 48 hours will be voted out. In an event of a tie, the day is skipped.

    Death Notes/Last Wills are not allowed. Roles/Alignments will be revealed upon death, but you will not know what killed them(unless stated otherwise).

    Rules:
    You must have discord to play. Add me powerofdeath#0997.
    No editing, no deleting posts
    No videos
    Cannot mention anything at all from your DMs with the host. This may result in a modkill depend on severity.
    If you have questions, do not hesitate to ask me on discord. If you have questions you wanted to be answered publicly ask in GREEN TEXT and I will answer them.
    No cheating, contacting out of game, or playing against your win condition.
    You must post at least five times every 24 hours interval. You will receive 1 warning, and will be replaced if this happen the second time. (Unless a role is preventing you from speaking).
    In an event of a replacement, I may extend day by 24 more hours. (This only apply if replacement occurs within 18 hours of EotD.)

    Win Condition:
    Mafia: Gain 50% Majority. Must see Werewolf/Evil Teacher/Corruptor killed as well. Alternately you win with a victory if a living member of the Mafia survive to see all Town/Werewolf/Evil Teacher/Corruptor killed even if you have yet to achieve 50% majority. Victory will end the game.
    Town: Have one living member (No Trees) survive to see All Mafia/Werewolf/Evil Teacher/Corruptor killed. Victory will end the game.
    Werewolf: Gain 50% Majority. Victory will end the game.
    Evil Teacher: Gain 50% Majority. Victory will end the game.
    Corruptor: Gain 50% Majority. Victory will end the game.
    Bounty Hunter: Win when 2 bounties do not get lynched on time. Victory will end the game.
    Ghost: Die and see your killer's faction Lose. Victory does not end the game.
    Monk: Successfully protect a total of 3 players. Victory does not end the game.
    Wild Card: Win when all living players are wild. Victory does not end the game.
  45. Replies
    2,237
    Views
    156,898

    ►►S-FM 355: Nonstandard Roles 3◄◄

    S-FM 355: Nonstandard Roles 3


    Player List:
    1. Marshmallow Marshall
    2. Mizery
    3. Cape90 - Evil Flower Child
    4. MartinGG99
    5. Scumbot5679
    6. Auwt - Door Salesman
    7. Luka
    8. bakermir - Teacher
    9. Helz
    10. Dark Magician
    11. oliverz144
    12. Huo Huo and Mr Tail
    13. lilypetal - Sapling
    14. bwcPorscha - Wild Card
    15. Varcron - Ghost

    White = Alive, Color = Dead with Role reveal This list will be updated as game start to unfold.

    Game will begin Monday 7:00 PM EST. Click here for reference.

    __

    Links to EoD will be found below:

    Link to Night 1
    Link to Night 2
    Link to Night 3

  46. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Game is full, will begin tomorrow 7:00 pm EST.

    Post here if you want to spectate the game or be part of the replacement list.
  47. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Should have 15th player depending on if an issue is getting resolved
  48. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Just need one more. I pinged both Mac and Varcron who asked me to ping if its almost full. In an event we cant find anyone for few days, we start on 27th with Zedus.

    Current plan: If starting before Thanksgiving, game will be on pause for 24-48 hours to allow people enjoy holidays.
  49. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by Huo Huo and Mr Tail View Post
    /in
    I'll need your discord, just add me powerofdeath
  50. Replies
    40
    Views
    6,172

    ►►Re: S-FM 355: Nonstandard Roles 3◄◄

    Quote Originally Posted by oliverz144 View Post
    /in
    This sounds cool <3 i will provide an limited amount of thread activity(but still over the minimum haha)
    Can we please make it so the blackmailer doesnt hit the same person Twice a row?
    Honestly I think thats a fair thing to add in. (Updated the setup.)
Results 1 to 50 of 2000
Page 1 of 40 1 2 3 4