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Type: Posts; User: TheJackofSpades

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    ►►Re: FM X rules & role cards (not finalized)◄◄

    There are a dozen or moreso reasons why this setup will likely not work.

    I can't help but feel that if you truly think you can balance this many variables from start to finish that you are simply lying to yourself.

    In fact, this setup seems to value a de-emphasis on the prediction of actions simply due to the fact of how impossible it will be to adequately keep track of a large percentage of the roles' level-up progress beyond those that are readily apparent(i.e. mafioso, which is ironically probably the most imbalanced role in the game).

    I think I'm gonna sit this one out, though I've already stated that in Skype.

    Good luck.
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