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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    MartinGG99 (6 [L-93]):
    theoneceko, blinkskater, Yuesford, Light_Yagami, S-FM Magoroth, Renegade
    Stealthbomber16 (2 [L-97]):
    Funny Thing, MartinGG99
    Funny Thing (1 [L-98]):
    Stealthbomber16
    S-FM Magoroth (1 [L-98]):
    WrathCyber

    MartinGG99 Has been lynched By the Decree of Majority


    Day 2 Ends




    Night will end at 6 pm CST 6/25/2021
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    All votes by ZZORANGE will not be counted even if you see them. No need to reset votes since there is no hammer
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Mod Kill
    ZZorange has been mod killed he was VT derailing the game and Throwing as town. There is no reason for ZZorange to make the posts he has made. He has not tryed. I know this is a flipless setup but his Claims are way beyond what his slot would do and makeing it unsolvable for the rest of town.

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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Quote Originally Posted by Mike View Post
    Day 2
    Varcron and BananaCucho both found dead This morning.


    Day 2 updated
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Quote Originally Posted by Light_Yagami View Post
    Wait If Host Edited A Post During Game? Does That Mean We Get 2 @Mike
    NO
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    The host has important info about the people in the graveyard they are
    Spoiler : . :
    DEAD
    that is all.
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Quote Originally Posted by Stealthbomber16 View Post
    @Mike

    Are doctor heal targets notified of being healed?
    No doctor and the heal targets are not notified.
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Quote Originally Posted by theoneceko View Post
    @Mike hewwo UWOWU

    UWOWU HEWWO!!!

    HEWWO UWU, UWOWU HEWWO!!!

    can mafia choose to only kill one person when all three members are still alive?
    No they have to use both kills but they can double stack a kill. Meaning use both kills on one person if they want.
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Day 2
    Varcron and BananaCucho both found dead This morning.


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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Yuesford (1 [L-98]):
    Light_Yagami
    Auwt (8 [L-91]):
    Varcron, theoneceko, WrathCyber, Stealthbomber16, BananaCucho, MartinGG99, Renegade, Funny Thing
    Light_Yagami (4 [L-95]):
    Yuesford, ZZorange, Auwt, S-FM Magoroth
    MartinGG99 (1 [L-98]):
    blinkskater

    Auwt Has been lynched By the Decree of Majority


    Day 1 Ends




    Night will end at 6 pm CST 6/22/2021
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Quote Originally Posted by Stealthbomber16 View Post
    can we get a replace on the guy who is obviously not trying to play the game @Mike
    I have messaged the players that have not meet there min posts as of yet.
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    S-FM Magoroth
    Is replaced for Voss
    Sorry I did not post this earlier
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Welcome to All Stars you may now post
    Game has Started

    BTW Ghost 1 and Ghost 2 was killed night 0 by the Mafia
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    ►►Re: All Stars (Old School) Not for the Weak◄◄

    Ok everyone has checked in and confirmed there role. Game will start 6/19/21 at 6pm CST

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    ►►All Stars (Old School) Not for the Weak◄◄

    All Stars

    Players 14 2 Ghosts

    Players

    @blinkskater
    @Voss
    @Renegade
    @theoneceko
    @Varcron
    @Funny Thing
    @Yuesford
    @WrathCyber
    @Auwt
    @BananaCucho
    @Stealthbomber16
    @ZZorange
    @Light_Yagami
    @MartinGG99


    Reserve

    Marshmellow Marshell


    Observer

    Oberon



    Setup saying the exact same thing as signup But here is the link


    The Gamehas Started Night 0. Only night action for night 0 will be the Parity Cop Check ( The cop will not have any feedback night 0.) There can not be a Medic save night 0 with 2 Ghosts. The Viggy can not shoot Night 0. Mafia will not have any chat night 0. Also Mafia will Kill 2 people night 0 Ghost 1 and Ghost 2. There could be 0 Pr roles in Ghost 1 or 2 or there could be Max of 1 Pr in Ghost 1 and Ghost 2 it is RNG. RNg wolks like this:

    blinkskater
    Voss
    Renegade
    theoneceko
    Varcron
    Funny Thing
    Yuesford
    WrathCyber
    Auwt
    BananaCucho
    Stealthbomber16
    ZZorange
    Light_Yagami
    MartinGG99
    Ghost 1
    Ghost 2

    I put that in the List Generator in random.org

    top 3 can not have a ghost in it. Top 3 is Mafia so there will be 3 mafia Day 1. 4th on list will be P-Cop 5th on list will be N-Med 6th on list will be Viggy. If Ghost 1 or 2 pop up on 4th 5th or 6th spot that Dead Ghost will be that PR. but Only 1 Pr is allowed to be in Spot 4,5,or 6. Now if Ghost 1 or Ghost 2 not pop up slot 4 ,5,or 6 then all Pr are still alive day 1. I hope this explaines how RNG was done. RNG has been done on 6/18/21.

    Mafia has 2KPTILL2
    Mafia Roles
    3 Mafia Goons : No ability but to vote and have night KP. Will Pick 2 KP night 0 on 16p, 1 KP on loosing 1 mafia member. Mafia night chat for night only can only used to decide who to kill ONLY!!


    Town Roles
    •Parity Cop: Checks someone each night, told "same" or "different" alignment to the person they checked the previous night.
    Must pick a check night 0.

    •Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 14p or 15p.

    •Vigilante: 1KP per game to use during a night phase. Can holster any night. Can not shoot night 0.
    •10 Citizens


    Town win con: Kill all Mafia
    Mafia win con: to get 50% of votes.

    OoO: All night actions happen same time. Meaning no night action can cancel another night action. All night actions will happen regardless.

    Voting = plurality - no hammer. You may vote to Skip
    99 votes to hammer.
    No Last Will are Allowed
    48/24 day/nights
    Min of 10 posts per day. Also must make a post in first 24 of day 1 or be replaced out.
    Play nice have fun. Well mafia may not be nice they are mafia lol.
  16. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    game will not start today. Waiting on responses once I get responses from all players I will post a start date. I have RNged the Roles If you have responded to me I have given you your role. Do not discuss the game or your roles outside of game Thank you.
  17. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    @blinkskater @Voss @Renegade @theoneceko @Varcron @Funny Thing @Yuesford @WrathCyber @Auwt @BananaCucho @Stealthbomber16 @ZZorange @Light_Yagami @LagAttack

    We have enough to start the game. Please message me on discord ( Dude Mike #0862 ). So I know you all are here and we can get this started.
  18. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    We have enough to start once i get with you all I will post the start of game
  19. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    We only need 1 to start.
  20. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    @Unknown1234 Tag come play
    @aamirus come play
  21. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    @aamirus @Brendan Come one guys One of you sign up last spot. This is an old school setup show them how it is done.
  22. Forum:Approved Forum Mafia Setups

    Thread:(14-16P) All Stars (OldSchool)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: All Stars (OldSchool)◄◄

    Quote Originally Posted by Mike View Post
    This is correct, All mafia kills are mandatory, Thing is they can't even kill one of there own. They can also Double stack both kills on same person. But Both kills have to be made yes but it can be the same person. The only kill that is not Madatory is the Viggy shot. But he only gets 1 shot per game. Also The Viggy can not shoot night 0.
    Rereading it I fixed a typo MAfia can not kill one of there own That is what I meant to put I m the king of typos I am sorry. used to say

    Quote Originally Posted by Mike View Post
    This is correct, All mafia kills are mandatory, Thing is they can even kill one of there own. They can also Double stack both kills on same person. But Both kills have to be made yes but it can be the same person. The only kill that is not Madatory is the Viggy shot. But he only gets 1 shot per game. Also The Viggy can not shoot night 0.
  23. Forum:Approved Forum Mafia Setups

    Thread:(14-16P) All Stars (OldSchool)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: (14-16P) All Stars (OldSchool)◄◄

    (I edited the setup)I added in the rules that no last wills where allowed since I forgot to put that in
  24. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by Voss View Post
    So, we agree that skipping is bad (in general), right? Statistically, it's good for town to "random" amongst themselves bc there's a chance it hits scum, rather than mafia getting controlling who dies each night.

    Like, if I advocate for skipping in the first few days of the game, I'm openly claiming scum and should be eliminated asap.
    I agree, Every time this setup runs when town tends to skip day 1 it is normally a Mafia who in on the chopping block and is saved And town end up loosing.

    Ok, I will give this tidbit of info on this setup. I hope this helps Skipping day 1 or 2 is always bad for town, But is allowed in game.
    Nothing wrong with lynching you scummiest players day 1 even if they are town. They tend to be possible mislynches end game. Also keps the mafia from IDing your PR's

    Viggy only gets only one shot. Viggy should always claim the next day there shot on there first post who they shot any why. All other claims should be iggnored.

    Medic should always stay in hiding.

    Cop should not claim unless they get a different check. unless it is end game. cop medic vigy should always claim if you can make auto. (Auto mean auto win due to confirms)

    Again above Is suggestions from the mod. NOt required. But helps you chances a lot. Again play this for you fun. Just don't be a Dick.
  25. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by BananaCucho View Post
    Is this cancelled
    No we are waiting on one more sign.
  26. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by Light_Yagami View Post
    Statistically In A Game This Size It Is More Likely That We Would Hit Town Rather Then Scum Day 1..

    @Mike Are Last Wills Allowed? Havent Seen Anything About That..
    No last wills are not allowed to op for town in this setup
  27. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Ok we need 2 more with ozy out.
  28. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Ozy you where the one who pinged me to start the signups
  29. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by OzyWho View Post
    Mike you forgot to remove me from list.
    Are you out??? Why?
  30. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Well we will not need one more to start remember if we start with 14 the min means 2 ghosts will die no active players. This is still a 16 player game now the ghost can not be saved so mafia will not have a noght 0 chat the only night 0 action will be the P-cop check. Also know that a PR role may be rolled into a ghost slot.
    So you may have all 3 PR or you may only have 2. That is to balance. It is a town favor balance. Consider this if we roled 16 players.

    Play 1 roled cop
    Plater 2 roled viggy
    Player 3 roled medic

    Night 0 mafia picked player 1 and 2
    Player 3 was on player 1
    Player 1 lives and and town loses there viggy. But day 1 starts with 15 players not 16

    Or night 0 mafia picked Player 1 and 2
    Player 3 was on player 5
    Day starts town starts day 1 no viggy no cop. Starts with 14 player only 1PR.

    14 man setup mafia can not be in a ghost slot garrentted to start day 1 with 3 mafia goons.

    This is how I will Rng

    Mafia
    Mafia
    Mafia
    P-cop
    Nerfed medic
    Viggy

    I will make a list of players
    Add G1 and G2to that list

    Rng that list if g1 or g2 is in the top 3 slots I will Rng untill no g1 or g2 are in the top 3 slots. And if g1 and g2 are both in shot 3,4 or 5 I will Rng again. If G1 or G2are not be in slot 1,2or 3 and not both g1and g2 are in slot 3,4or5 I will not Rng again.

    Meaning G1and G2 could end in for example slot 8 and 9 meaning night 0 kills were both cits.

    So this should explaine how I am ringing this to stop host meta BS. Most of you all know I host a fair and honest game to make it as much fun for everyone.

    And there is NO bastard mechanics in this setup NO 3p in this setup.
  31. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    If theoneceko says in it not need 2 more to start. I asked Oberon to Observe to give me a hand on host side just in case.
  32. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by theoneceko View Post
    i will

    /unsign

    sorry!
    You can do this. This game is a skill game. This is a game that would be perfect for the way you think.
  33. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by Mike View Post
    Game is over when either

    Town wins all 3 Mafia are dead or

    Mafia wins with there is equal number of mafia and town. (unless for example there is 3 town alive and 3 mafia alive and one of the town is viggy with there 1 shot.) then the came would continue.

    Also all actions are done at the same time. so if the mafia shoots the viggy the viggy shot still happens and the viggy dies unless saved by medic. Nothing can be role blocked but medic can stop a kp.

    Voteing is Plurality - no hammer. Meaning the Day can not end early. If you do not want anyone lynched for that day have everyone vote skip. If skip wins the day will not be skipped just means no one will be lynched. Majority wins.

    So for example:
    If 2 people vote MM
    1 person votes skip
    3 people vote Voss
    2 people vote Kenny
    1 person votes Aivion
    1 person Votes Mike

    day ends Voss is lynched

    If 2 people vote MM
    3 person votes skip
    1 people vote Voss
    2 people vote Kenny
    1 person votes Aivion
    1 person Votes Mike

    Day ends no one is lynched.
    Quote Originally Posted by Auwt View Post
    Sorry plurality only as a voting system, is something I can't afford to play with.
    You still have some power as town Lynch is not mandatory. @Auwt
  34. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by OzyWho View Post
    Ohh, I just read the setup.
    Flipless
    /Out



    Matrix6 waited 1 months, and it's 9P.
    The Flipless is where you have to think. for example. Lets say you lynch a mafia Day 1 Mafia KP is reduced to 1 kp. So you can debate did mafia throw away there kill and Double stack or Did you lynch a mafia?

    Also the cop lets say night 0 checks a Mafia and night 1 checks a Town. Now that Town Mafia kills in the night and only 1 kp that night. You just got a red check. Because 1 kp in the night confirms that person was town. Only way a mafia can be killed in the night is if Viggy shoots. Viggy only has 1 shot so if viggy shoots it is in there best intrest to Claim the shoot. Also gives The Doc a target who to save. now If all 3 mafia are allive they double stack on the viggy even if doc heals that person still dies. Also The doc would know if he heals someone and they still die that all 3 mafia are alive and everyone in the GY is Town.

    This is Old School Mafia requiring Skill. Flipless does not mean You cant figure out roles in GY. Mafia and town have won this setup equally. Town even has an extra Cit thanks to MM makeing me add one. Mafia Has no Powers other than a factional Kill and Deception. In this setup requires the Mafia team to Read players target the PR's Town to Read players and use There minds not just shoot for blind luck.

    Old School people play Mafia as it was Made before all the bells and whistles where added. Use your wits and Minds. Have some fun.
  35. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    @rumox @LagAttack @Stealthbomber16 @Unknown1234 @Auwt @Bloodwrath @WrathCyber come sign you all saw the setup.
  36. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    but would suck for the players that get night 0 killed if we play to 15 or 16p
  37. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by Frinckles View Post
    This doesn't count as ladder does it? feels like it's been a month or so since we had one.
    This would be a very balanced one if it was.
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    [Misc. Suggestion] ►►Re: Petition to Nerf Prefer/Blacklist◄◄

    Quote Originally Posted by Oberon View Post
    Yeah, Blacklist is extremely strong. Prefer isn't
    nope

    Blacklist keeps old players playing.

    Getting ride of black list will make alot of people stop playing. Think about it.
  39. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by Auwt View Post
    3 messages sent.
    But on the "Post" box under the join date only 2.
    This guy is mysterious.
    Are you in?
  40. Forum:Approved Forum Mafia Setups

    Thread:(14-16P) All Stars (OldSchool)

    Thread Author:Mike

    Post Author:Mike

    Replies
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    ►►Re: (14-16P) All Stars (OldSchool)◄◄

    Changed
    Before

    Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 14p or 15p.

    Now
    Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 15p or 16p.

    Nerfed medic does not get a save if 2 ghosts on night 0. So had to fix the typo
  41. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Old School Mafia players time to come out blow off the cobwebs and show these whipper snappers how mafia is played Old School.
  42. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Quote Originally Posted by blinkskater View Post
    If mike is host ill in
    I am host so you are in
  43. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    @Voss it is up let’s see if it fills lol
  44. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

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    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    Game is over when eather

    Town wins all 3 Mafia are dead or

    Mafia wins with there is equal number of mafia and town. (unless for example there is 3 town alive and 3 mafia alive and one of the town is viggy with there 1 shot.) then the came would continue.

    Also all actions are done at the same time. so if the mafia shoots the viggy the viggy shot still happens and the viggy dies unless saved by medic. Nothing can be role blocked but medic can stop a kp.

    Voteing is Plurality - no hammer. Meaning the Day can not end early. If you do not want anyone lynched for that day have everyone vote skip. If skip wins the day will not be skipped just means no one will be lynched. Majority wins.

    So for example:
    If 2 people vote MM
    1 person votes skip
    3 people vote Voss
    2 people vote Kenny
    1 person votes Aivion
    1 person Votes Mike

    day ends Voss is lynched

    If 2 people vote MM
    3 person votes skip
    1 people vote Voss
    2 people vote Kenny
    1 person votes Aivion
    1 person Votes Mike

    Day ends no one is lynched.
  45. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
    101
    Views
    1,773

    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    •Parity Cop: Checks someone each night, told "same" or "different" alignment to the person they checked the previous night.
    Must pick a check night 0.

    So for example:
    Night 0 you Check Mike ( nothing happens)
    Night 1 you Check MM Mod will tell you if the Alignment between Mike and MM is the same or different. Same means they are either both town or both mafia. Different means one is Town and one is Mafia ( but you don't know witch one is Mafia or Town).
    Night 2 you check Voss Mod will tell you if the Alignment between MM and Voss is the same or different.
    Night 3 you check Kenny Mod will tell you if the Alignment between Voss and Kenny is same of different.
    In other words who you check is always compared to the person the night before check.

    •Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 15p or 16p.

    So for example: (can never save yourself)
    Night 0 you save Kenny you can not save Kenny night 1 but you can save him night 2 ( whether you made a save or not, Mod will not let you know if you landed a save)
    Night 1 you save MM you can not save MM night 2 but you can save him night 3

    •Vigilante: 1KP per game to use during a night phase. Can holster any night. Can not shoot night 0.

    So for example: You can not Shoot night 0
    Night 1 you shoot Voss you can not shoot for the rest of the game
    in other words you have ONLY 1 Shot use it wisely.

    •10 Citizens

    So for example:
    You have the power to vote that is ALL
  46. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
    101
    Views
    1,773

    ►►Re: FM- AllStars 14p-16p (Old School)◄◄

    To explain : Mafia are all 3 simple Goons meaning they have no powers other than there Factional Kills. Mafia has 2KP every night they have all 3 alive. There are no flips. Mafia can stack there KP on one kill to make it look like only one KP. If a Mafia is lynched Day 1 Mafia will only have 1 kp for the rest of the game. If any Mafia is lynched in the day Or Killed by Vig at night (Unless saved by medic. yes mafia can be saved by medic) Mafia will only have 1 kp for the rest of the game. Mafia will have a night 0 All night mafia will not have a normal chat. They will have a controlled chat.
    with something like this This will be the only things they will be able to use in the mafia chat. They can pick any of the 1-13 items to say. Nothing out of the 1-13 items are allowed in the Mafia chat. No out of Game talk can be done about this game.

    1. I think ________ is a ________.
    2. I would like to kill __________
    3. We have to kill __________
    4. I am ok to kill who ever you all want.
    5. I am ok to Kill _______ and ______
    6. I am ok to Kill ________
    7. I Vote to Kill _______
    8. I vote to kill _______ and ______
    9. I think Killing _______ is a mistake.
    10. I think Killing _______ and _______ is a mistake.
    11. ________ is not a __________ Trust me.
    12. I do not think ______ is a ______.
    13. C

    Mod say "Who would you like to kill tonight?"
    MAfia player 1 "I think MM is a cop."
    Mafia player 2 "I am ok to kill who ever you all want."
    mafia player 3 "I would like to kill Voss"
    Mafia player 1 "We have to kill MM"
    Mafia player 3 "I think Voss is a PR."
    Mafia player 1 "I am ok to Kill MM and Voss."
    Mafia player 3 "I vote to kill MM and Voss"
    Mafia player 1 "I vote to kill MM and Voss"
    Mafia player 2 "I vote to kill MM and Voss"
    Mod "OK Killing tonight MM and Voss?"
    Mafia player 1 "C"
    Mafia player 2 "C"
    Mafia player 3 "C"
    Mod on "Confirmed Mafia killing MM and Voss tonight."

    I hope this answers all questions concerning the mafia team.
  47. Forum:Signups

    Thread:FM- AllStars 14p-16p (Old School)

    Thread Author:Mike

    Post Author:Mike

    Replies
    101
    Views
    1,773

    ►►FM- AllStars 14p-16p (Old School)◄◄

    All Stars

    Can Start with 14, 15 or 16 players.

    Players

    blinkskater
    Vos
    Renegade
    theoneceko
    Varcron
    Funny Thing
    Yuesford
    WrathCyber
    Auwt
    BananaCucho
    SB16
    ZZorange
    Light_Yagami
    MartinGG99
    Player 15
    Player 16


    Reserve

    Marshmellow Marshell
    Reserve 2
    Reserve 3
    Reserve 4


    Observer

    Oberon



    Setup saying the exact same thing as signup But here is the link



    Players 14 2 Ghosts
    Players 15 1 Ghost
    Players 16 0 Ghost

    Disclaimer (This setup is old school. I am not the creator of this setup. This setup is From Daily Mafia.)(edited to added 1 extra Cit. To be playable via sc2mafia.comstandards)

    What is a Ghost? This setup starts night 0. Mafia have 2 Kill power (KP) night 0 16 Player setup. So a ghost is a Sub to the Player that would be killed. For example: 16 player has 0 Ghosts meaning 2 players will be killed night 0 unless one gets a medic save. 15 player has 1 Ghost meaning 1 Ghost Player will be insta killed. and Mafia will pick 1 real player to Kill that can also be medic saved. 14 player setup has 2 Ghosts Meaning Mafia will not pick the KP night 0 that the 2 ghost players will be insta killed night 0 no active players. Ghosts will be in the RNG For the PR roles. But Ghosts can not be 2 PR roles only 1 or none.

    What is 2KPTIL2 aka 2KP2? Mafia will have 2 Kill Power (KP) each night, until there are 2 mafia or less alive. They may split their kills on two people, or stack 2KP on one person to ensure they die. (Medics can only protect against 1KP. So if mafia double stack there kills will kill even if there is a medic save)

    There are no flips
    Game starts with a Night 0

    Mafia has 2KPTILL2
    Mafia Roles
    3 Mafia Goons : No ability but to vote and have night KP. Will Pick 2 KP night 0 on 16p, 1 KP on loosing 1 mafia member. Mafia night chat for night only can only used to decide who to kill ONLY!!


    Town Roles
    •Parity Cop: Checks someone each night, told "same" or "different" alignment to the person they checked the previous night.
    Must pick a check night 0.

    •Nerfed Medic: Saves someone from 1 KP each night, cannot save self, cannot save same person 2 nights in a row. Picks a
    night 0 save if 14p or 15p.

    •Vigilante: 1KP per game to use during a night phase. Can holster any night. Can not shoot night 0.
    •10 Citizens


    Town win con: Kill all Mafia
    Mafia win con: to get 50% of votes.

    OoO: All night actions happen same time. Meaning no night action can cancel another night action. All night actions will happen regardless.

    Rule: normal FM rules

    Voting = plurality - no hammer.

    No Last Will are Allowed
    48/24 day/nights
    Min of 10 posts per day. Also must make a post in first 24 of day 1 or be replaced out.
    Play nice have fun. Well mafia may not be nice they are mafia lol.
  48. Forum:Closed Signups (S-FM)

    Thread:S-FM 326: Matrix6 (9P)

    Thread Author:OzyWho

    Post Author:Mike

    Replies
    62
    Views
    2,557

    ►►Re: S-FM 326: Matrix6 (9P)◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    incoherent screaming
    @Frinckles @Mike @Auwt @theoneceko @bakermir GET BACK HERE AND SIGN >=O
    Alot going on in Real life. Bad time right now Sorry
  49. Forum:Archived S-FMs

    Thread:S-FM 325: Trust Fall (10p)

    Thread Author:Mike

    Post Author:Mike

    Replies
    181
    Views
    3,937

    ►►Re: S-FM Trust Fall (10p)◄◄

    @Marshmallow Marshall might as well archive this.
  50. Replies
    1,678
    Views
    17,635

    ►►Re: ★ S-FM 323 (Ladder): Silent(er) Night (14P) ★◄◄

    Quote Originally Posted by blinkskater View Post
    because I didn't believe bakers claim
    I was reading it as you where protecting him for some odd reason.
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