February 7th, 2018, 12:26 AM
No these were IRL. I wish I could get discord
/online games to be this big.
No these were IRL. I wish I could get discord
/online games to be this big.
February 4th, 2018, 06:13 PM
Results of last night!
Brave new world 25 people
[url]https://narrator.systeminplace.net/storyRecap/162[/url]
One Piece 14 people
[url]https://narrator.systeminplace.net/storyRecap/163[/url]
One Piece 14 people
[url]https://narrator.systeminplace.net/storyRecap/164[/url]
Results of last night!
Brave new world 25 people
https://narrator.systeminplace.net/storyRecap/162
One Piece 14 people
https://narrator.systeminplace.net/storyRecap/163
One Piece 14 people
https://narrator.systeminplace.net/storyRecap/164
February 3rd, 2018, 06:30 PM
thanks everyone though!
thanks everyone though!
February 3rd, 2018, 06:29 PM
I'll use my AI
I'll use my AI
February 2nd, 2018, 06:01 PM
[url]https://goo.gl/1mU1Zd[/url]
https://goo.gl/1mU1Zd
February 2nd, 2018, 05:59 PM
If you can't make it crypt, that's fine. I won't rely on you, but if you show up to balance it, i'll take it!!
If you can't make it crypt, that's fine. I won't rely on you, but if you show up to balance it, i'll take it!!
February 2nd, 2018, 05:58 PM
hmmm. I'm not going to blame anyone if you choose a setup that turns out to be imbalanced. I'm mainly looking to avoid situations that roll like 4 vigilantes or something.
I guess the important things to note are giving town too much/too little power.
-Vigilantes/Veterans are unlimited charged, but that backfired last time because Grave Digger managed to control vigilante after they died.
-double clubbers might be a little too much for the savages, depending on what else the town roles.
-no protection for the town makes it rough.
Sounds like Cryptonic might be a maybe <3. Thanks Brendan, but I don't think starting it 30 minutes later will go over well with the people I'm hosting it for. They don't want to go till 1am =(.
hmmm. I'm not going to blame anyone if you choose a setup that turns out to be imbalanced. I'm mainly looking to avoid situations that roll like 4 vigilantes or something.
I guess the important things to note are giving town too much/too little power.
-Vigilantes/Veterans are unlimited charged, but that backfired last time because Grave Digger managed to control vigilante after they died.
-double clubbers might be a little too much for the savages, depending on what else the town roles.
-no protection for the town makes it rough.
Sounds like Cryptonic might be a maybe <3. Thanks Brendan, but I don't think starting it 30 minutes later will go over well with the people I'm hosting it for. They don't want to go till 1am =(.
February 2nd, 2018, 05:16 PM
January 30th, 2018, 08:00 PM
Hello!
As previously mentioned, I'm hosting [MENTION=4693]clementine[/MENTION] 's setup again this Saturday. I don't want to rely on RNG this time around, and am looking for someone to potentially be around to choose the setup! I'll work on an Interface that lets you reroll the randomization until something decent is presented. The cool thing about this is, only the 'host' (you) will know what was spawned at game start.
Saturday 7pm PST.
Much appreciated!
Hello!
As previously mentioned, I'm hosting
@clementine
's setup again this Saturday. I don't want to rely on RNG this time around, and am looking for someone to potentially be around to choose the setup! I'll work on an Interface that lets you reroll the randomization until something decent is presented. The cool thing about this is, only the 'host' (you) will know what was spawned at game start.
Saturday 7pm PST.
Much appreciated!