A goon, a mayor and a citizen open a game, and decide to do nothing for 12,000 days. This caused a lot of memory to build up and slow the narrator down in general.
I will be implementing a max day cap in the narrator until I can structure the game to handle 12,000 days.
That is all.[/QUOTE]
Nice
Originally Posted by Voss
TWELVE thousand days, yo.
A goon, a mayor and a citizen open a game, and decide to do nothing for 12,000 days. This caused a lot of memory to build up and slow the narrator down in general.
I will be implementing a max day cap in the narrator until I can structure the game to handle 12,000 days.