Search Results - SC2 Mafia
Register

Search:

Type: Posts; User: McJesus

Page 1 of 16 1 2 3 4

Search: Search took 0.03 seconds.

  1. Forum:Setup Workshop

    Thread:SFM Backstabbers Delight

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    21
    Views
    5,078

    ►►Re: SFM Backstabbers Delight◄◄

    if there isn't a lynch it goes to night lol
  2. Forum:Closed Signups (M-FM)

    Thread:Animal M-FM

    Thread Author:clementine

    Post Author:McJesus

    Replies
    68
    Views
    11,203

    ►►Re: Animal M-FM◄◄

    Oh shit I was gonna sign but I was busy and forgot. /observe I guess
  3. Replies
    18
    Views
    3,988

    ►►Re: S-FM: Five-Sided Town - Where the Mafia Rules◄◄

    How long are you going to milk five sided town Fragos?
  4. Forum:Setup Workshop

    Thread:SFM Backstabbers Delight

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    21
    Views
    5,078

    ►►Re: SFM Backstabbers Delight◄◄

    Quote Originally Posted by Fatalis View Post
    I'm not sure about that, but again I AM extremely noobish
    Who will win when it comes to 1 sk vs 1 arson
    And can we use gunsmith's items alongside our night action
    If there is a sk and arsonist left at the start of the day arsonist auto wins. If there are two sk's left it goes to night again and I would assume no one wins unless one of them decides not to kill.

    Yes guns and armour can be used alongside night actions.
  5. Forum:Setup Workshop

    Thread:SFM Backstabbers Delight

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    21
    Views
    5,078

    ►►Re: SFM Backstabbers Delight◄◄

    Quote Originally Posted by Fatalis View Post
    arsonists don't have night immunity?
    It would be really difficult ..
    arsonists having night immunity would ruin the point of the game
  6. Forum:Setup Workshop

    Thread:SFM Backstabbers Delight

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    21
    Views
    5,078

    ►►SFM Backstabbers Delight◄◄

    The three killing roles know each other's identities and share a night chat but they have to win alone. There are two serial killers and an arsonist but they will not know who is a serial killer and who is the arsonist. You need each other to win but you need to kill each other in the end!

    Note: Revealing the identities of your fellow killers in the day chat is not allowed and will result in an instant modkill. Clarifiction: you can wifom and say the names of who you think the killers are without proof but you can't be like "I'm arsonist these guys are sk's"

    Setup:
    Serial Killer
    Serial Killer

    Arsonist
    Hidden Neutral
    Cop
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Citizen
    Citizen
    Citizen
    Citizen


    Possible Hidden Neutrals: Jester, Executioner, Survivor, Witch, Insane Veteran
    Possible Hidden Town: Cop, Doctor, Detective, Lookout, Escort, Bus Driver, Vigilante, Blacksmith, Citizen

    Role Cards:

    Cop
    Spoiler : Rolecard :
    You are a cop, you can check to see if your target is suspicious. Anyone who isn't a member of the town will appear suspicious. You may either be sane where you see town as clear and non town as suspicious or insane where you see town as suspicious and non town as clear.


    Doctor
    Spoiler : Rolecard :
    You are a doctor, you may heal a target at night providing them with (+1) against night kills.


    Detective
    Spoiler : Rolecard :
    You are a detective, you may track a target to see who they visited at night.


    Lookout
    Spoiler : Rolecard :
    You are a lookout, you may watch a target to see who visited them at night.


    Escort
    Spoiler : Rolecard :
    You are an escort, you may sleep with a target to roleblock them at night.


    Bus Driver
    Spoiler : Rolecard :
    You are a bus driver, you may swap two targets to make people visit one instead of the other.


    Vigilante
    Spoiler : Rolecard :
    You are a vigilante, you may shoot a target at night (-1). You are limited to two shots.


    Blacksmith
    Spoiler : Rolecard :
    You are a blacksmith, at night you may either give someone armour to provide them with (+1) protection or a gun to shoot someone (-1).


    Citizen
    Spoiler : Rolecard :
    You are a citizen, you have the power of voting... yay!


    Serial Killer
    Spoiler : Rolecard :
    You are a serial killer, you may stab a target at night (-1). You do not kill roleblockers.


    Arsonist
    Spoiler : Rolecard :
    You are an arsonist, at night you may douce someone or burn all targets douced. When you have three targets douced you can both douce and burn in the same night. You are immune to doucing. Burning pierces vests and healing. Targets are not notified they are douced.


    Jester
    Spoiler : Rolecard :
    You are a jester, your objective is to get lynched. If you are successful two random guilty voters will die.


    Executioner
    Spoiler : Rolecard :
    You are an executioner, your objective is to get your target lynched. Your target is a member of the town. If your target dies at night you will become a jester.


    Survivor
    Spoiler : Rolecard :
    You are a survivor, your objective is to survive until the end of the game. You have two bulletproof vests which can be used at night.


    Witch
    Spoiler : Rolecard :
    You are a witch, your objective is to survive and win with one of the serial killers or the arsonist. At night you can control a target to make them target someone of your choosing. Your target will NOT be notified they were witched.


    Insane Veteran
    Spoiler : Rolecard :
    You are an insane veteran, your objective is to survive to the end of the game. You are immune to any night actions and will shoot (-1) any target that tries to visit you.
  7. Replies
    184
    Views
    17,143

    ►►Re: Epilogue: Dear hearts and gentle people◄◄

    gg everyone, I am going to vote -escaho for players choice because he was clearly our beloved enclave leader
  8. Replies
    184
    Views
    17,143

    ►►Re: Epilogue: Dear hearts and gentle people◄◄

    Quote Originally Posted by Brendan 2.0 View Post
    GG Luna, everyone in my vault was an asshole.
    U mad bro?
  9. Forum:General Discussion

    Thread:A Parting Apology

    Thread Author:TheJackofSpades

    Post Author:McJesus

    Replies
    42
    Views
    7,365

    ►►Re: A Parting Apology◄◄

    not sure if you are for real but it is good to hear you acknowledging the fact you fucked up. I feel like the community is tearing apart at the seems, perhaps it is time to let it go. I feel forum mafia is gonna die out soon.
  10. Forum:General Discussion

    Thread:General Rules Discussion

    Thread Author:Gingerape

    Post Author:McJesus

    Replies
    126
    Views
    16,409

    ►►Re: General Rules Discussion◄◄

    I WANT TO HUG A PONY NON-SEXUALLY
  11. Replies
    122
    Views
    11,463

    ►►Re: official clementine is awesome thread◄◄

    Escaho was clearly luke
  12. Replies
    122
    Views
    11,463

    ►►Re: official clementine is awesome thread◄◄

    Quote Originally Posted by CmG View Post
    HEy somebody do a thread like that for thejackofspades plz!
    why would anyone do that? jack is a dick
  13. Replies
    122
    Views
    11,463

    ►►official clementine is awesome thread◄◄

    Clem said she is leaving the forums so I decided to make a thread dedicated to her awesomeness. Clem is one of the best forum mafia players ever and will make everyone a sad panda if she leaves. I feel her pain about getting killed too often, I have felt that concern as well getting killed way too much in mfm's and sfm's. Elixir is putting anon accounts for festival of blood I feel like we need that so it is a step forward.

    Don't leave us Clementine!!!!!!!!!!

    Anyways everyone say how awesome Clem is!
  14. Replies
    54
    Views
    6,680

    ►►Re: M-FM - The Festival of Blood Signups◄◄

    McJesus is here to /sign!
  15. Replies
    48
    Views
    3,631

    ►►Re: im quitting this forum and mafia◄◄

    Not a single fuck was given that day
  16. Forum:Forum Mafia Discussion

    Thread:Shape Shifter

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    4
    Views
    1,282

    ►►Shape Shifter◄◄

    Role: Shape Shifter

    Allignment: Evil Neutral, Killing

    Abilities: Every night the shape shifter may attempt to kill someone. If they successfully kill someone they will steal their account and their own account will show up in the graveyard.

    Rulings: Will always show up as the role of the person they shape shifted into in the graveyard. Has a one use clean where the body will show up as ??? in the graveyard. All PM's to that account will be deleted, if that account is a part of the Atlas night chat they will be cut off from it and the Atlas chat will be notified the real member of their group went "missing."

    The Shape Shifter will be on the possible roles list in War For Rapture!
  17. Forum:Mafia Discussion

    Thread:FM Luna

    Thread Author:Menautor

    Post Author:McJesus

    Replies
    81
    Views
    9,381

    ►►Re: FM Luna◄◄

    Quote Originally Posted by Elixir View Post
    Yayaps assistance is being grossly under appriciated.

    I wonder why.
    Because he is working behind the scenes and not saying anything about it. I don't even know what he does
  18. Forum:Mafia Discussion

    Thread:FM Luna

    Thread Author:Menautor

    Post Author:McJesus

    Replies
    81
    Views
    9,381

    ►►Re: FM Luna◄◄

    Quote Originally Posted by TheJackofSpades View Post
    Well, that idea was vorn's originally, though I offered the direction of what is described when I became his cohost. When he disappeared and his slot was given to Cap, I decided to put it on the backburner in case he decided to go through with it at some point in the future.
    LMAO Vorn did not have that idea stop bullshitting Jack. So you are telling us that Vorn made a fallout themed inception forum mafia? No one believes you.

    Even if hypothetically the concept was stolen it is for the better because you are a shit host (fmxii = proof) like seriously your failure to host that game was the catalyst to falsetruth, muso, and claw leaving the forums and starting their own site. That is how bad of a host you are jack. Cap is pretty cool though he kept it tollerable.

    Luna on the other hand is an awesome host and an awesome person for the forum mafia community. She invented MFM's which you hated at the time but have become very popular and great. I am curious since you hate mfm so much why did you sign up and play Clementines game where you admitted

    Quote Originally Posted by JACK
    As many will kindly inform you, I am one of the worst FM players in existence. To call yourself less experienced is a joke.An interesting answer, one that is very much a great deal more complicated than the one previous discussed. Thank you for offering it.
    was that just wifom to avoid night death do you really think that? I suspect a little of both to be honest.

    Luna evolved the forum mafia game. Why do you hate Luna? I suspect the following

    1) you are jealous of her awesomeness
    2) you are sexist and misogynistic
    3) you are a whiny baby

    Get McPwned
  19. Forum:Mafia Discussion

    Thread:FM Luna

    Thread Author:Menautor

    Post Author:McJesus

    Replies
    81
    Views
    9,381

    ►►Re: FM Luna◄◄

    Quote Originally Posted by TheJackofSpades View Post
    Wow. My hatred for her has never been more fierce.
    Quit being a sexist bitch Jack
  20. Forum:Setup Workshop

    Thread:MFM Clash of the Powers!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    14
    Views
    2,644

    ►►Re: MFM Clash of the Powers!◄◄

    closing this topic as I have no interest in hosting anoter mfm or sfm for a while. Luna do not include it in any future polls

  21. Forum:Forum Mafia Discussion

    Thread:{Suggestion} Bioshock theme FM

    Thread Author:Luna

    Post Author:McJesus

    Replies
    19
    Views
    3,298

    ►►Re: {Suggestion} Bioshock theme FM◄◄

    I'm just gonna leave this here...

  22. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    lol no I just saw the terrorist leader was dead and halfassed the night actions, that is fixed now
  23. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    for anyone wondering what happened creed decided not to guard glip and he got shot
  24. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Day 2/Epilogue

    The town of mafiaville woke up to a massacare that morning. Clementine was found tortured and executed, she was the armour merchant. Beside Clementine's body was Duzero who looked to be Clementine's jailer, fate had come for his execution as well. Creedkingsx was found dead. He came out on the bitch end of a duel, and upon further inspection the town found creed was the bodyguard. The final dead body was glip who had a bomb strapped onto his chest. He was the terrorist leader. Quickly the town worked together to defuse the bomb and end the threat.

    The town and information merchant have won!

    last wills are as follows:

    Clementine:

    Quote Originally Posted by clementine
    Heya dudes,

    mafia aligned armorsmith here.

    If I've done my job properly I'm dead and the jailor is no threat to the mafia anymore since he's used up his 1 execution (checked with McPwnage, he just gets one.) Thought it was pointless to give out armor since I have a better chance of hitting town than scum N1 and N2 I thought prospects were similar so might as well just counterclaim the jailor and get myself executed.

    Good luck, mafia. I hope this has helped you even minutely. Terrorize this town and blow up your bomb. :]
    Duzero:

    Quote Originally Posted by Duzero
    My last action stands, i will -execute clementine tonight.

    -last will
    "
    Plan to win: Grimrailer, Glip, Sirblayzalot and Creedkingsz claimed citizen. Atleast one of them should die tonight.
    You have 2 more lynches and hopefully one more vigi shot. 3 citizen claims and 3 kills = win for town.

    If the vigilante dies tonight I suggest you lynch Glip and Sirblayzalot and hope for the best!



    BTW, Clementine died a horrible death in Isengard

    www.youtube.com/watch?v=VznlDlNPw4Q
    "
    Glip:
    Quote Originally Posted by Glip
    -last will
    "Congratulations! You've found me, the terrorist leader! Go ahead and celebrate, open the champagne! You've won the game... or have you? Haha, unbeknownst to you all, I armed the bomb with a dead man's switch! As you are reading this, the bomb has already been triggered, and will soon detonate.

    Enjoy the champagne. It will be your last."

    SIZE=4]Rolelist:[/SIZE]
    Terrorists:
    Terrorist Leader (Glip)
    Bodyguard (creedkingsx)

    Secret Agents:
    Vigilante (CmG)
    Jailer (Duzero)

    Bystanders:
    Doctor (Bahkeih)
    Citizen (SirBlayzalot)
    Citizen (Brendan)
    Citizen (Grimrailer)

    The Black Market:
    Gun Merchant (Phyr - Town alligned)
    Armour Merchant (Clementine - Mafia alligned)
    Information Merchant (Straykiwi)
  25. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    yup so we got nothing to go on again... well this is fun!
  26. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Brendan was lynched until suspicion of being a terrorist. After an investigation it turned out he was actually a citizen.

    Night 2 will end in 24 hours @ 10:30EST, please submit all night actions by then
  27. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by CmG View Post
    Sigh i know its late but does the day end with a lynch?
    yes
  28. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by Duzero View Post
    McPwnage said in the FAQ that you can use multiple guns and armors one night if you have it.

    Can a doctor both heal and use either a gun or vest the same night (maybe all 3) ?
    yes
  29. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by SirBlayzalot View Post

    if the terrorist leader is takin do we have to kill the BG and the merchant that is aligned with him?
    no it is gg if terrorist leader dies
  30. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by Duzero View Post
    Is it 6 votes to lynch?
    yes always 50% + 1 = 6 for 10 players
  31. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by CmG View Post
    Hold your horses cowboys. You should calm down a bit and think a little.

    Do dead neutrals still win with their aligned side?
    yes, they are only neutral in the sense that you don't know what their alignment is
  32. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Quote Originally Posted by Brendan View Post
    Nobody died?
    don't post in the thread until I say so
  33. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►Re: SFM Stop the Bomb!◄◄

    Day 1:

    Phyr was a loyal citizen of mafiaville, he hosted several peoples forum mafia ideas for fun and was pretty cool. Unfortunatly he was found dead last night, shot up by the terrorists. Phyr had taken up the hobby of selling guns and was the gun merchant. He left a last will:

    Quote Originally Posted by Last Will
    I was the Gun Merchant that wins with Town (not anymore I guess)! I gave a gun to Bahkieh as Town needs as much kills as possible to find and kill the Terrorist Leader.
    I recommend a mass role claim. I expect 5 Citizen claims. Lynch one of them and coordinate Bahkieh's gun with the Vigilante shot and the Jailor execution and Town should have the game in the bag.
    DAWN OF THE FIRST DAY: 2.5 DAYS REMAIN

    Rolelist:
    Terrorists:
    Terrorist Leader
    Bodyguard

    Secret Agents:
    Vigilante
    Jailer

    Bystanders (rest of the town):
    Doctor
    Citizen
    Citizen
    Citizen

    The Black Market (Neutrals):
    Armour Merchant
    Information Merchant


    Player List:
    -creedkingsx
    -CmG
    -Clementine
    -Brendan
    -SirBlayzalot
    -Straykiwi
    -Glip
    -Bahkieh
    -Duzero
    -Grimrailer

    Day will end in 24 hours at 12:00am June 20th (EST)
  34. Forum:Archived S-FMs

    Thread:SFM Stop the Bomb FAQ

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    6
    Views
    1,561

    ►►Re: SFM Stop the Bomb FAQ◄◄

    Quote Originally Posted by creedkingsx View Post
    Does the bomb go off at the end of Day 3, or the beginning?
    the end
  35. Forum:Archived S-FMs

    Thread:SFM Stop the Bomb FAQ

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    6
    Views
    1,561

    ►►Re: SFM Stop the Bomb FAQ◄◄

    Quote Originally Posted by Phyr View Post
    Kill flavor? Death notes? Last wills?

    Vigilante role card: You have two shots and cannot shoot day 1.
    I think this is meant to be night.

    I take it that absorbed attacks on the Bodyguard can be healed/vested. Correct?

    Will the protected target be notified if attacked and successfully protected by the Bodyguard (in case there is no kill flavor)?

    Jailing doesn't provide a night chat? Jailor can choose his target at night?

    Will the Doctor know if his target was attacked? Or only when the heal really saved the attacked player (in case of bodyguard/vest protection)? Or not at all?

    Can (multiple) gunsmith guns be used along with other night actions?

    Can multiple vests be used the same night?
    No death notes, yes last wills

    Yes it is meant to be night

    Yes bodyguard can be healed/vested

    No the protected target will not be notified of the bodyguard protection

    Jailing does provide a night chat

    Doctor will know if target is attacked for any reason

    Yes multiple guns and vests can be used in the same night if you have more than one
  36. Forum:Archived S-FMs

    Thread:SFM XIV: Stop the Bomb!

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    378
    Views
    30,992

    ►►SFM XIV: Stop the Bomb!◄◄

    Night 1:

    It was a peaceful day in mafiaville, people across the internet had gathered to engage in friendly banter and play some mafia. Everything was peaceful and quiet as everyone went through their day to day lives, until today.

    At 6:00pm a large explosion was heard throughout mafiaville. The offices of Dark Revenant, feared leader of mafiaville had been bombed. Unfortunatly for him not a single fuck was given about DR, however the action sparked chaos and uncertainty in the citizens.

    Soon after the explosion a note was found and played for all of mafiaville to hear, "We have destroyed your precious leader but this is only the beggining, we will destroy mafiaville in three days unless you surrender ten million dollars." Mafiaville was way too stubborn to surrender to the terrorists.

    But out of nowhere a solution appeared. McJesus did some investigative work and rounded up a cast of characters that he believed to have the terrorists among them. In this group were the two secret agents whos identities weren't known even to themselves as well as the dealers of the infamous black market to assist the players in stopping the bomb.

    McJesus was a very sadistic fellow, he knew full well who the terrorists were but was sadistic enough to turn the fait of mafiaville into a game. He laughed and reminded everyone of the stakes, tick tock!

    NIGHT OF THE FIRST DAY: 3 DAYS REMAIN

    Rolelist:
    Terrorists:
    Terrorist Leader
    Bodyguard

    Secret Agents:
    Vigilante
    Jailer

    Bystanders (rest of the town):
    Doctor
    Citizen
    Citizen
    Citizen

    The Black Market (Neutrals):
    Gun Merchant
    Armour Merchant
    Information Merchant


    Player List:
    -creedkingsx
    -Phyr
    -CmG
    -Clementine
    -Brendan
    -SirBlayzalot
    -Straykiwi
    -Glip
    -Bahkieh
    -Duzero
    -Grimrailer

    Night will end around https://www.wolframalpha.com/input/?i...2012+10%3A00pm but possibly a little bit later because I have plans that night. That time is the cut off for all night actions however!
  37. Forum:Archived S-FMs

    Thread:SFM Stop the Bomb FAQ

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    6
    Views
    1,561

    ►►SFM Stop the Bomb FAQ◄◄

    Terrorists:
    Terrorist Leader
    Bodyguard

    Secret Agents:
    Vigilante
    Jailer

    Bystanders (rest of the town):
    Doctor
    Citizen
    Citizen
    Citizen

    The Black Market (Neutrals):
    Gun Merchant
    Armour Merchant
    Information Merchant


    The premise of the game is there the terrorists have a bomb and you have 72 hours to stop them. Well like this, night 1, day 1, night 2, day 2, night 3, day 3 and then the bomb goes off and the terrorists win. Killing the terrorist leader stops the bomb.

    Rolecards:

    You are the Terrorist Leader! You have the ability to talk with your terrorist teammate and shoot someone at night (-1). Victory depends on you surviving until the bomb goes off.

    You are the Bodyguard! You have the ability to guard someone at night and talk with your terrorist teammate. If the person you guard is attacked you will absorb the attack and attack the attacker (-1). If you are attacked multiple times you will only attack the first person who shot back.

    note: First person who shot goes in this order 1. vigilante 2. terrorists 3. people with guns

    You are the Vigilante! You have the ability to shoot someone at night (-1). You have two shots and cannot shoot day 1.

    You are the Jailer! You have the ability to ambush someone at night and capture them. Jailing someone roleblocks them and provides them with immunity from outside attacks. You can choose to execute your captive if you wish, you have one execution.

    You are the Doctor! You have the ability to heal someone at night (+1), possibly saving them from death.

    You are a Citizen! You have the ability to vote, just like everyone else.

    You are the Gun Merchant! You have the ability to give someone a gun allowing them to shoot someone (-1). You cannot give a gun to yourself. Your alignment is terrorists/town.

    You are the Armour Merchant! You have the ability to give someone armour allowing them to protect themselves (+1). You cannot give armour to yourself. Your alignment is terrorists/town.

    Note: The gun and armour merchants will have opposite alignments. If one is town aligned the other will be terrorist aligned. Alignment will NOT be revealed in information merchant investigations or in the graveyard.

    You are the Information Merchant! You have the ability to find someones exact role and sell that information to the player of your choice. If you do not pick a player your actions will be chosen by random.org. Your objective is to survive regardless of if the bomb goes off.

    Order of Operations:
    1. Jailer executes
    2. Gun Merchant sells Guns
    3. Armour Merchant sells Armour
    4. Investigator Sells information
    5. Vests are Used (+1)
    6. Bodyguard Guards
    7. Kills (-1)
    8. Doctor Heals (+1)
    9. Jailer Releases
  38. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    lol I thought we were pretty much fucked
  39. Forum:Closed Signups (S-FM)

    Thread:SFM Stop the Bomb Signups

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    28
    Views
    3,641

    ►►Re: SFM Stop the Bomb Signups◄◄

    game is in the process of being set up now, night 1 will start when I get the smurf check back from luna
  40. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    I am not sure if clementine isn't taking this game seriously becuase she didn't think she would live this long or if she isn't trying to be her usual insightful self because she knows who the scum is but something is off about her play.

    I can justify Clem's day 1 action as her being a citizen and wanting to avoid being checked because she must have been having horrible luck with being a night action magnet. The wifom of "well you are a cop why didn't you visit me" seems like a way of claiming innocence by the fact she hasn't been outed as definite mafia yet.

    I wouldn't vote Clem based on that alone but rereading through the entire sfm I can't get past her post on day 2 because of how she wants to expose the town power roles.

    Quote Originally Posted by clementine View Post
    I started playing a little epicmafia recently, where cops typically claim and state if their target was inno or guilty.
    This setup is a little different, but I think what we should do is if there is a cop, claim cop and say if your target was inno or guilty (I assume cop found an inno or else he would have spoken up). Then doctor can be on the cop tonight, and if he dies, then we know there is no doctor, which gives us hints at the roles in this setup, and if there is a doctor, then he will be healed and we will know. If scum decides to claim cop, then that would also be another possible scenario, but at least it gives us some information rather than nothing.

    Clarification, if you are cop, claim:
    "Cop, inno" and do not reveal your target.

    If there is a second cop, don't claim and check the cop claimer or w/e if you like. It can tell a second or third cop or one shot cop more info about the setup.

    If nobody claims cop, that still tells us something about the setup. This is the only way we'll get things done here.... I don't like the no lynch and unrevealed role list.
    Ok this is making me think it is something you made up or the people who play epicmafia are retarded. First off it assumes the mafia will shoot the cop and risk wasting a precious night kill. But wouldn't the one shot cop be the first to claim? Assuming they used their action on day 1. Also what if a citizen claims just to take a bullet? All this does is put a power role claim in the open and pin the doctor onto someone giving mafia free reign to kill anyone else you see fit. But yeah lets just do that to get "more informaton!"

    Clem is generally a lot more insightful and helpful as town which makes me think she is hiding something so I will -vote clementine. We are at L-1
  41. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    I'm pretty sure masons don't convert in this setup which is more suspcious since Clem is usually knowledgeable of the game. Last time she claimed cit wanting a conversion she was cult leader... old trick is old
  42. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    everyone lynch whoever goremancer has a gut feeling is scum!
  43. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    Brendan's gun ho attitude is really making me think he is mafia... a vigi should probably shoot him. He was also very agressive the last game he was mafia. Maybe we should lynch him to be safe, it is 4 to lynch.
  44. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    straykiwi are you saying you were lying about being a 1 shot cop? Also I agree Clem is suspicious but I'm not ready to vote yet
  45. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    minecraft wanting a lynch but falsely saying a mislynch would lose us the game puts him way up on my scumlist. Brendan voting me just makes me think he is retarded but possibly scummy. Brendan why do you think I'm scum?
  46. Forum:Archived S-FMs

    Thread:S-FM: SCP Foundation

    Thread Author:oops_ur_dead

    Post Author:McJesus

    Replies
    144
    Views
    12,926

    ►►Re: S-FM: SCP Foundation◄◄

    There also is the possibility that Kromos got targeted by the mafia and serial killer night 1, or that Shaded or Duzero successfully healed someone night 1 or that someone successfully roleblocked someone night 1. There is another posibility that there is a vigi or one shot vigi in the game.

    Don't think we should limit crimson or phillie into a box of who is the SK.
  47. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    Quote Originally Posted by Brendan View Post
    If I was vigi I would kill mcjesus for not wanting to role-claim.
    he said without role claiming...
  48. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    Roleclaim is dumb because there is no way of proving it. I think it is better to use questions to figure out shit

    Q1: If you were vigilante who would you shoot? - Brendan or Sirblayzalot (I have a feeling they are on the same team but just trying to distance themselves from each other)
    Q2: If you were bandit who would you shoot? - Minecraft (for the lulz)
  49. Forum:Closed Signups (S-FM)

    Thread:SFM Stop the Bomb Signups

    Thread Author:McJesus

    Post Author:McJesus

    Replies
    28
    Views
    3,641

    ►►Re: SFM Stop the Bomb Signups◄◄

    newbies can't observe but you are more than welcome to play
  50. Replies
    105
    Views
    12,269

    ►►Re: McPwnage's SFM Mexian Standoff II hosted by Phyr◄◄

    In order to know that information wouldn't you have to be steaking out this thread? Which makes you just as suspicous Mangerine!
Results 1 to 50 of 779
Page 1 of 16 1 2 3 4