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  1. Forum:Forum Mafia Discussion

    Thread:Apparently, players suck.

    Thread Author:OzyWho

    Post Author:OzyWho

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    ►►Re: Apparently, players suck.◄◄

    Quote Originally Posted by Magoroth View Post
    I believe that in order for town to win, they have to be better than the Mafia
    I think so too because Mafia can win while sitting on their hands, it's the town who has to win. Now imagine Mafia putting in effort.


    Ofc everyone can be caught.
    I think what I wanted to bring the attention to about Distorteds play - him feeding the town their paranoid tendencies make the town scattered. The thing about bussing is - it's only necessary when town already has a strong core, a unity. That's another argument why bussing is bad - it shouldn't have gotten to that point.

    But yeah, ofc everyone should be willing to buss at a moment's notice. It's a judgement call, like everything.
  2. Forum:Forum Mafia Discussion

    Thread:Apparently, players suck.

    Thread Author:OzyWho

    Post Author:OzyWho

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    2,566

    ►►Re: Apparently, players suck.◄◄

    Quote Originally Posted by OzyWho View Post
    Distorted, as wolf, feeds the town their paranoid tendencies. As town he pushes and pressures and questions everyone till they slip up. Both those things not only look nearly identical, but it also gives him all the freedom in the world to be wrong.
    @Distorted do you concur?
  3. Forum:Forum Mafia Discussion

    Thread:Apparently, players suck.

    Thread Author:OzyWho

    Post Author:OzyWho

    Replies
    13
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    2,566

    ►►Re: Apparently, players suck.◄◄

    Bussing is a weak play in my book.

    I love the beautiful balance between one team having the numbers but the other team unity.
    Everyone makes mistakes all the time. Townies push for a townie lynch every game. Townies defend wolves every game. It happens all the time. Yet a wolf fears to be wrong and that's why they give up their teams advantage by bussing? That's not only a all-in play in the hopes that the deep wolf will win the game. Going for such all-in play should be a last resort, not a norm.

    Isn't it against your instincts to give the enemy team unity while sacrificing yours? And for what? A all-in deep wolf strategy caused by the fear of being wrong.

    Distorted, as wolf, feeds the town their paranoid tendencies. As town he pushes and pressures and questions everyone till they slip up. Both those things not only look nearly identical, but it also gives him all the freedom in the world to be wrong.

    Just go look at any random town game of you and tell me how often you pushed a townie, defended a Wolfie at EoD, yet still weren't lynched for it. Now why bus as a wolf?

    Think about this: fear causes your tmi to make you more townie as wolf than as townie in some scenarios. Can you make an argument why that can be good?
  4. Forum:Forum Mafia Discussion

    Thread:Apparently, players suck.

    Thread Author:OzyWho

    Post Author:OzyWho

    Replies
    13
    Views
    2,566

    ►►Apparently, players suck.◄◄

    In black flag nightless - expected value for town to win by random lynching is 50%
    https://wiki.mafiascum.net/index.php...Flag_Nightless

    As I showed earlier today, it seems that for us - town only wins when they have Distorted.

    In the White Flag setup - Towns EV by random lynching is 48%. But they only have 29%.

    Long story short: don't let anyone fool you in believing that you are doing a educated lynch at D1. At D1 D2 lynch those who slow down the flow of information. Don't fool yourself. First lynches are more random than you are making yourself believe almost always.
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