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Type: Posts; User: Frog

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  1. ►►Re: The status of SC2 Mafia FM, and how we can (and must) improve it◄◄

    /if you're interested in community outreach, there's a massive set of ***** games going on over at MU that should be a series of 10+ games, but get on it ASAP if you're down for it

    Make friends, invite them here etc.

    *edit* I forgot H Y D R A was banned as a joke years back lol
  2. ►►Re: The status of SC2 Mafia FM, and how we can (and must) improve it◄◄

    Quote Originally Posted by Marshmallow Marshall View Post
    The 1 and 2 are just plain wrong because we don't have that lol. 3, maybe... we need to grow a bit more before starting this.

    But you are right: we need to play more standard setups. I know a lot of similar threads were made in the past, but we are in a situation without any precedent on the site (as far as my knowledge goes).

    Thanks for input

    @ people who like to make setups: If you got ideas on balanced and simple setups, please sumbit them. I'm going to make a few myself when I have time to. This way, we can play more classic setups without it becoming boring and repetitive.
    Yeah, so adding Vote History and an ISO function for each post would be an easy upgrade using VBulletin. If you need help with this, I'd recommend reaching out to another mafia site admin that currently has these functions (there are many).

    Standard setups don't necessarily have to mean 'boring'.

    Just keep it standard:
    (Mafia * 3) + 1 = Town
    (Town - 1) / 3 = Mafia

    If you want to add power roles, take a look at Matrix 12 setups for inspiration on how to balance them

    So for example, you could potentially have 4 mafia vs 13 town in a 17er setup
    You could potentially double stack mafia roles to make every role a power role, or nerf certain town roles to fill it all out

    This works particularly well in CLOSED setups

    If you're looking for open setups -> Matrix 12 17ers are always solid

    Alternatively this setup is pretty badass for a semi-open: https://www.mafiauniverse.com/forums/threads/19343

    I read someone say here in the thread something along the lines of too much posting is a bad thing: nah

    An active posting community is an active community

    Just keep the toxicity in check like; recognize everyone is putting in time and effort and it's a game, keep it in perspective and have respect for fellow players

    Quote Originally Posted by blinkskater View Post
    MU is another solid option cough cough
    Lol

    I mean, SC2Mafia is a pretty solid fun casual community, especially on the mod in the actual SC2

    I am hosting a game and you're welcome to sign for it:
    Super Smash Bros. Ultimate Mash 49+ game
    https://www.mafiauniverse.com/forums...-Mash-Sign-Ups

    We're at 45 with 4 subs so get on it if you're interested

    Starts November 12, rand starts November 9

    By the way, it was a pleasure playing you blinks. I really didn't want to see you leave that last game so early.

    Quote Originally Posted by Rachyl View Post
    I think we can improve sc 2 mafia by posting more religious posts about God. lets all start religious topics to draw people closer to God!!! ^_^
    I can't tell if you're well intentioned or just baiting people;

    The SC2 community is by and large from the SC2 mod, a video game on the internet, revolving around a game about lying. I don't think posting about God fits this demographic or the purpose of the site, but I mean, as long as it's not hurting anyone go for it

    Quote Originally Posted by Magoroth View Post
    Improving the player base wouldn't be a bad thing either...

    I think our site-meta's main issue is that we focus too much on WIFOM, and that we take the mod as an example of what forum mafia play is about.

    Namely:

    WIFOM is. such a big thing on the site that literally every action is considered so NAI that we. get to the point where the only. things we read are either retarded slips (which by the way almost never happen) or really shallow reads like "this guy is attacking me" when there's more to player perspectives than "negative"/"positive" opinions. No two posts/positions are the same.
    I mean - yeah

    Play games without neutrals, a straight up Town vs Mafia

    Level 1 play goes a long way to eliminate that needless style

    Quote Originally Posted by Marshmallow Marshall View Post
    We need to cut on troll posting for some players, and I need to cut my own posting a bit xD
    Active = good

    If you want to challenge yourself, have Light games with longer phases and capped lower post counts (50 posts per day, last hour the restriction is lifted)

    ----------------------

    I'm pretty busy until December but I'm happy to join an FM here sometime in the winter

    I'll invite some dudes but ye - definitely figure out what is possible with upgrading the site tools for mafia specific purposes

    Cheers
  3. ►►Re: The status of SC2 Mafia FM, and how we can (and must) improve it◄◄

    This thread feels like déjà-vu

    Here are a few things you can do:
    1- Vote History; the easier way of seeing vote movement, on which post each vote occurred, and a link to those specific vote posts
    2- ISO button; the easier way of seeing all posts made by a specific user in a game thread
    3- Cross-site relations; try hosting a a cross-community game, but make sure you have someone to invite

    This is more of a personal taste:
    1- Just stop hosting multi-ball games; they're too swingy. When you can lynch correctly everyday and still lose, something is wrong with the setup.
    2- Keep it Simple S. I feel like most setups here start getting out of hand for the sake of creativity and chaos, but that's probably more fun for the host than it is for the players in the game.
    3- Just let Helz call the shots

    Cheers
    -Frog
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