November 23rd, 2014, 03:58 PM
Is this achievement obtainable? Don't you get it for killing a dead player the second time by igniting a coroner? I fulfilled the criteria twice in the attached game.
[ATTACH]17534[/ATTACH]
Is this achievement obtainable? Don't you get it for killing a dead player the second time by igniting a coroner? I fulfilled the criteria twice in the attached game.
April 30th, 2014, 04:13 AM
Well, for the GF the only chance of winning is to not kill. So convince the SK to kill the Exec. If the GF is playing strictly logical, you could even promise the SK to vote on the GF and the GF wouldn't kill you.
Edit: The thing with game theory is, you can't expect anything from the Exec, as he has already won. Also, an SK playing to win will always kill either the Judge or the Exec.
Well, for the GF the only chance of winning is to not kill. So convince the SK to kill the Exec. If the GF is playing strictly logical, you could even promise the SK to vote on the GF and the GF wouldn't kill you.
Edit: The thing with game theory is, you can't expect anything from the Exec, as he has already won. Also, an SK playing to win will always kill either the Judge or the Exec.
April 29th, 2014, 02:09 AM
It's generally good to have a large number of neutrals with lesser ending screen rank (check the wiki), especially jesters, on your side. Marshalls and Bodyguards should help you a lot.
It's generally good to have a large number of neutrals with lesser ending screen rank (check the wiki), especially jesters, on your side. Marshalls and Bodyguards should help you a lot.
April 15th, 2014, 05:06 AM
It's better than waiting for the game to start and leave then... obviously. You save time and you don't bother the other players by leaving the game. So it can't be worse than what you're doing already.
If it is so important for you to get people punished, maybe apply as a keeper. However, it's pointless to whine about the free arcade here.
It's better than waiting for the game to start and leave then... obviously. You save time and you don't bother the other players by leaving the game. So it can't be worse than what you're doing already.
If it is so important for you to get people punished, maybe apply as a keeper. However, it's pointless to whine about the free arcade here.
April 14th, 2014, 11:29 AM
[QUOTE=Jowa;436397]I have to leave at the start of every game in order to get away from him.[/QUOTE]
Frankly, that's really stupid. Just leave the lobby and requeue: Create a new game, then open it to the public.
Originally Posted by
Jowa
I have to leave at the start of every game in order to get away from him.
Frankly, that's really stupid. Just leave the lobby and requeue: Create a new game, then open it to the public.
April 10th, 2014, 04:09 AM
I don't get which achievements are censored in the opening post. There are no censored achievements in the picture.
It appears there are entries missing after "You're Winner!" but that is only because the bank hacker hacked placeholder achievements which aren't implemented yet. I've seen this quite frequently amongst bank hackers. That's far from being a bug.
I don't get which achievements are censored in the opening post. There are no censored achievements in the picture.
It appears there are entries missing after "You're Winner!" but that is only because the bank hacker hacked placeholder achievements which aren't implemented yet. I've seen this quite frequently amongst bank hackers. That's far from being a bug.
March 30th, 2014, 08:06 AM
Account Name: xDeidi
Account ID: 2-S2-1-2571153
Crimes Committed: Bank Hacking
I've never seen him around, neither has Panda. He has very little achievements for 20k points. He plays like a noob (picking the highest model and hat you can go for, preferring SK, MM and Vet).
He misses the role achievements for the newer roles (beg/kidnapper/agent, all triad, auditor/judge, cultist and wd) but not the town ones, so he has a Marshall and Crier win. Seems odd. Also, he misses a blackmailer win. 20k points without a blackmailer win seem odd again, so he never had All Roles.
Maybe you check your database for replays of him. I'm very positive he's a bankhacker though.
[ATTACH]16429[/ATTACH]
Account Name: xDeidi
Account ID: 2-S2-1-2571153
Crimes Committed: Bank Hacking
I've never seen him around, neither has Panda. He has very little achievements for 20k points. He plays like a noob (picking the highest model and hat you can go for, preferring SK, MM and Vet).
He misses the role achievements for the newer roles (beg/kidnapper/agent, all triad, auditor/judge, cultist and wd) but not the town ones, so he has a Marshall and Crier win. Seems odd. Also, he misses a blackmailer win. 20k points without a blackmailer win seem odd again, so he never had All Roles.
Maybe you check your database for replays of him. I'm very positive he's a bankhacker though.
March 29th, 2014, 04:43 PM
[color=#ffff00]████████████████████████[/color]
Account Name: Carian
Account ID: 2-S2-1-2216827
Crimes Committed: Bank Hacking
His bank file could actually be legit. On the other hand, a 30k player doesn't randomly appear out of nowhere (he has all roles and Mr. Popular, so he must've played quite some games lately).
According to a clan mate of mine, he had less than 5k points the last time he saw him. So in total, I'm quite sure he hacked. Note he has the Generosity achievement. Maybe check your database for some replays of him.
This replay also contains a leave train-attempt and a gamethrowing-attempt but both to no effect, unfortunately.
[ATTACH]16409[/ATTACH]
████████████████████████
Account Name: Carian
Account ID: 2-S2-1-2216827
Crimes Committed: Bank Hacking
His bank file could actually be legit. On the other hand, a 30k player doesn't randomly appear out of nowhere (he has all roles and Mr. Popular, so he must've played quite some games lately).
According to a clan mate of mine, he had less than 5k points the last time he saw him. So in total, I'm quite sure he hacked. Note he has the Generosity achievement. Maybe check your database for some replays of him.
This replay also contains a leave train-attempt and a gamethrowing-attempt but both to no effect, unfortunately.
March 29th, 2014, 10:04 AM
[color=#ff0000]████████████████████████[/color]
Account Name: Buleczka
Account ID: 2-S2-1-2222196
Crimes Committed: Bank Hacking
Bank Robber. Ye, really obvious.
[ATTACH]16406[/ATTACH]
████████████████████████
Account Name: Buleczka
Account ID: 2-S2-1-2222196
Crimes Committed: Bank Hacking
Bank Robber. Ye, really obvious.
March 27th, 2014, 02:01 PM
Hello, sir, thank you for proceeding. I might have some suggestions though:
Third offense for Sammygood, also regarding [url]https://www.sc2mafia.com/forum/showthread.php/25468-SammyGood-2-S2-1-3918310?highlight=3918310[/url] (I myself can't access it though).
So regarding the table [url]https://www.sc2mafia.com/forum/announcement.php?f=6[/url]
(and Name Abuse is a crime of lower severity than Skyping, right?), so the recommened actions should be:
Sammygood - Banlist x3 (or Pointban if you follow the Name Abuse row)
WindRider - Kickvote x3
In the end, it's your decision of course. Giving them WLx3 just seems to be very indulgent.
Hello, sir, thank you for proceeding. I might have some suggestions though:
Third offense for Sammygood, also regarding https://www.sc2mafia.com/forum/showth...hlight=3918310 (I myself can't access it though).
So regarding the table https://www.sc2mafia.com/forum/announcement.php?f=6
(and Name Abuse is a crime of lower severity than Skyping, right?), so the recommened actions should be:
Sammygood - Banlist x3 (or Pointban if you follow the Name Abuse row)
WindRider - Kickvote x3
In the end, it's your decision of course. Giving them WLx3 just seems to be very indulgent.
March 25th, 2014, 09:06 AM
Good idea for a town role, as it utilizes the power of trial and it seems fitting for a Government role, which is the least interesting group of roles to my eyes.
So, do you really want to skip the discussion phase? That seems painful. How about he is sent to trial immediately once the trial phase starts?
Does this count for repeated crimes? Or only for new crimes?
What about excluding trespassing? It is way too common.
It should be a unique role!
Regarding powerofdeath's comment, I would actually like to see that. A town role who can overcome X-vs-X-situations by trial. On the other hand, this is too similiar to a citizen, winning 1on1s.
Good idea for a town role, as it utilizes the power of trial and it seems fitting for a Government role, which is the least interesting group of roles to my eyes.
So, do you really want to skip the discussion phase? That seems painful. How about he is sent to trial immediately once the trial phase starts?
Does this count for repeated crimes? Or only for new crimes?
What about excluding trespassing? It is way too common.
It should be a unique role!
Regarding powerofdeath's comment, I would actually like to see that. A town role who can overcome X-vs-X-situations by trial. On the other hand, this is too similiar to a citizen, winning 1on1s.
March 16th, 2014, 07:48 AM
Account Name: Zzelaz
Account ID: 2-S2-1-3903898
In-Game Name: RAINBOW
Crimes Committed: Bank Hacking
Your Account Name: Coffex
Summary: Aside from playing very bad, this guy uses the infamous 'Yo Dawg, The Inquisition, All Roles'-template.
[ATTACH]16338[/ATTACH]
Account Name: Zzelaz
Account ID: 2-S2-1-3903898
In-Game Name: RAINBOW
Crimes Committed: Bank Hacking
Your Account Name: Coffex
Summary: Aside from playing very bad, this guy uses the infamous 'Yo Dawg, The Inquisition, All Roles'-template.
March 12th, 2014, 01:50 PM
It's a vet achievement, you need to kill several people in one night.
It's a vet achievement, you need to kill several people in one night.
March 10th, 2014, 05:13 PM
I can't remember to have witnessed that on EU. I would guess that players A and B just spammed -repick.
I can't remember to have witnessed that on EU. I would guess that players A and B just spammed -repick.
March 9th, 2014, 03:01 PM
It's intended. You can refer to:
[url]https://wiki.sc2mafia.com/index.php?title=Mechanics#Three_Days_of_Peace[/url]
It's intended. You can refer to:
https://wiki.sc2mafia.com/index.php?t..._Days_of_Peace
March 7th, 2014, 08:53 AM
[QUOTE=Xentios;429915]Other than that anyone want to add some feedback why they don't like them?[/QUOTE]
I'm pretty sure it's because a lot of people dislike you as a person and as a player. I don't intend to be rude. I am sure you will get better feedback on NA, or if you use an alias to file in the setups.
Other than that, fixed Jailor makes most setups nooby, relying on an easy town power role to win the game.
Why is there a DH in Under Pressure if he can't kill? A deceiver (more survivability) or a detect-immune forger (more utility) would fit better. Also, if you include a DH people will naturally assume he can kill. If he can't, it's misleading to include him.
I really don't like Town Government combined with a fixed Jailor. That is useless. You don't need Masons and ML without cult, Citizens spawn at a high rate from Town Random too, Mayor and Marshall somehow oppose Jailor since you can't jail and lynch at the same time, and Crier isn't exactly a pub role.
However, your setups are more balanced than most, so I really think that criticism has little to do with the setups.
Originally Posted by
Xentios
Other than that anyone want to add some feedback why they don't like them?
I'm pretty sure it's because a lot of people dislike you as a person and as a player. I don't intend to be rude. I am sure you will get better feedback on NA, or if you use an alias to file in the setups.
Other than that, fixed Jailor makes most setups nooby, relying on an easy town power role to win the game.
Why is there a DH in Under Pressure if he can't kill? A deceiver (more survivability) or a detect-immune forger (more utility) would fit better. Also, if you include a DH people will naturally assume he can kill. If he can't, it's misleading to include him.
I really don't like Town Government combined with a fixed Jailor. That is useless. You don't need Masons and ML without cult, Citizens spawn at a high rate from Town Random too, Mayor and Marshall somehow oppose Jailor since you can't jail and lynch at the same time, and Crier isn't exactly a pub role.
However, your setups are more balanced than most, so I really think that criticism has little to do with the setups.
March 7th, 2014, 07:33 AM
It's Rule 30 for a reason.
[ATTACH=CONFIG]16242[/ATTACH]
It's Rule 30 for a reason.
March 6th, 2014, 01:24 AM
It's fake! There is a girl in the clip.
It's fake! There is a girl in the clip.
March 4th, 2014, 04:55 PM
Well, his saves have a bad reputation on EU too, but they haven't caused leave trains as far as I can tell.
Judging by his setups, he likes to play scum roles. Saves like the escort one, the spy one and the auditor/judge one are just a cakewalk for the respective scum fractions. The framer/exec save is too volatile and luck-based. I don't think you should design saves for pubs which favor scum roles since they're already easier to play for the average pub player.
You've got to give him credit for his dedication though. I assume he personally just enjoys playing scum roles and his saves reflect that. That's totally fine, we're all biased after all.
[QUOTE=Aldaris;422174]Dark rev has Moved my saves to advanced sotd to try to better separate the saves. So, if you don't like advances setups like mine that require you to think differently, then choose Intermediate or basic when choosing Sotd.[/QUOTE]
Actually, in the current rotation the majority of your saves are basic.
Well, his saves have a bad reputation on EU too, but they haven't caused leave trains as far as I can tell.
Judging by his setups, he likes to play scum roles. Saves like the escort one, the spy one and the auditor/judge one are just a cakewalk for the respective scum fractions. The framer/exec save is too volatile and luck-based. I don't think you should design saves for pubs which favor scum roles since they're already easier to play for the average pub player.
You've got to give him credit for his dedication though. I assume he personally just enjoys playing scum roles and his saves reflect that. That's totally fine, we're all biased after all.
Originally Posted by
Aldaris
Dark rev has Moved my saves to advanced sotd to try to better separate the saves. So, if you don't like advances setups like mine that require you to think differently, then choose Intermediate or basic when choosing Sotd.
Actually, in the current rotation the majority of your saves are basic.
March 3rd, 2014, 05:39 PM
Then why did you let it become a 2on2on1 situation? Sounds like you lost the game before the surv sided with scum.
In my experience, a surv spawning from Neutral Benign usually isn't worth the attention and the lynch. He's actually the least dangerous neutral role.
Not to mention, this animosity is exactly the reason I sometimes claim surv as jester if it's a quiet day.
Then why did you let it become a 2on2on1 situation? Sounds like you lost the game before the surv sided with scum.
In my experience, a surv spawning from Neutral Benign usually isn't worth the attention and the lynch. He's actually the least dangerous neutral role.
Not to mention, this animosity is exactly the reason I sometimes claim surv as jester if it's a quiet day.
March 3rd, 2014, 06:04 AM
I like it!
What is name abuse? It seems to have quite high severity and I can't make sense of it.
I like it!
What is name abuse? It seems to have quite high severity and I can't make sense of it.
March 1st, 2014, 02:53 PM
Coroner clue night 4 is wrong. It says 3 was visited night 1 by a mafioso, and night 2 by a mafioso.
1) In fact, he wasn't visited by any mafia member night 2. This clue is false.
2) Also, in night 1 a framer visited him, who later turned into a mafioso. No mafioso visited him. I would expect the coroner autopsy to report a framer visit instead.
Replay attached. Hotkey Ctrl+3 for framer, 7 for coroner.
[ATTACH]16171[/ATTACH]
Coroner clue night 4 is wrong. It says 3 was visited night 1 by a mafioso, and night 2 by a mafioso.
1) In fact, he wasn't visited by any mafia member night 2. This clue is false.
2) Also, in night 1 a framer visited him, who later turned into a mafioso. No mafioso visited him. I would expect the coroner autopsy to report a framer visit instead.
Replay attached. Hotkey Ctrl+3 for framer, 7 for coroner.
March 1st, 2014, 02:28 PM
Account Name: Sammygood
Account ID: 2-S2-1-3918310
In-Game Name: Judge (14)
Account Name: WindRider
Account ID: 2-S2-1-2002391
In-Game Name: SammyGay (10)
Crimes Committed: Skyping
10 blocks 4 night 1. He does not leave a last will.
On day 2, 4 does not claim he was roleblocked. 14 claims 10 died because of roleblocking 4 which is correct.
They're in adjacent slots.
Even though the SK said 10 is WindRider in his death note n1, 14 doesn't doubt it and even repeats it on day 2. But that might be because of 10's name. It's possible he uses that name regularly.
[ATTACH]16170[/ATTACH]
Account Name: Sammygood
Account ID: 2-S2-1-3918310
In-Game Name: Judge (14)
Account Name: WindRider
Account ID: 2-S2-1-2002391
In-Game Name: SammyGay (10)
Crimes Committed: Skyping
10 blocks 4 night 1. He does not leave a last will.
On day 2, 4 does not claim he was roleblocked. 14 claims 10 died because of roleblocking 4 which is correct.
They're in adjacent slots.
Even though the SK said 10 is WindRider in his death note n1, 14 doesn't doubt it and even repeats it on day 2. But that might be because of 10's name. It's possible he uses that name regularly.
February 28th, 2014, 06:14 AM
You're aware you got trolled? Man, st.rage is a genius.
You're aware you got trolled? Man, st.rage is a genius.
February 26th, 2014, 04:22 PM
No, it's only stupid.
No, it's only stupid.
February 26th, 2014, 02:38 AM
[QUOTE=Geth Prime;428118]But what if even less than 7 votes are available?[/QUOTE]
I don't get where you want to go with that. If less than 7 votes are availabe, its maximum 7 players ingame. You can't start a game with 7 or less players.
Originally Posted by
Geth Prime
But what if even less than 7 votes are available?
I don't get where you want to go with that. If less than 7 votes are availabe, its maximum 7 players ingame. You can't start a game with 7 or less players.
February 26th, 2014, 12:56 AM
You could just lower the required repick votes after a certain amount of time. Like: Host does nothing for 30 seconds -> gets 3 repick votes from the system.
I would consider that an issue. Also this one: Several people screaming for repick, so maybe there's like 4,3 and 3 repick votes on 3 different players (-repick number/colour), but none of them will get host ultimately. In this case, 10 people agreed to change the setup but nothing will happen.
You could just lower the required repick votes after a certain amount of time. Like: Host does nothing for 30 seconds -> gets 3 repick votes from the system.
I would consider that an issue. Also this one: Several people screaming for repick, so maybe there's like 4,3 and 3 repick votes on 3 different players (-repick number/colour), but none of them will get host ultimately. In this case, 10 people agreed to change the setup but nothing will happen.
February 25th, 2014, 04:05 PM
So you want to give people who stay +1 points for every lynch they follow? It's hard to be wrong if you see a lynchtrain coming, or a sheriff who reveals a clue. It would neat to be able to bet on the outcome of the game, but this is just a bad idea.
So you want to give people who stay +1 points for every lynch they follow? It's hard to be wrong if you see a lynchtrain coming, or a sheriff who reveals a clue. It would neat to be able to bet on the outcome of the game, but this is just a bad idea.
February 22nd, 2014, 08:54 AM
They won't and that's not the issue. Your clan consists of low level players who seem to tend to troll. Naturally, other players think that is no coincidence and that torgals are trolling or playing bad on purpose. That's the issue.
If you could raise torgal's average skill level, there would be no problem. That's what I meant to say, make improving your #1 goal! :)
They won't and that's not the issue. Your clan consists of low level players who seem to tend to troll. Naturally, other players think that is no coincidence and that torgals are trolling or playing bad on purpose. That's the issue.
If you could raise torgal's average skill level, there would be no problem. That's what I meant to say, make improving your #1 goal!
February 22nd, 2014, 08:36 AM
Doc healing prevents Cultist conversion in that setup. I assume the option also concerns the Witch Doc. Technically, the WD has 2 night actions: He heals before the attacks occur, and he converts at the end of the night if successful.
The WD doesn't get the Doc you-prevented-a-conversion feedback though.
Doc healing prevents Cultist conversion in that setup. I assume the option also concerns the Witch Doc. Technically, the WD has 2 night actions: He heals before the attacks occur, and he converts at the end of the night if successful.
The WD doesn't get the Doc you-prevented-a-conversion feedback though.
February 22nd, 2014, 08:27 AM
Why would someone bother reporting them to [b]you[/b]? That wouldn't stop them from trolling. You can by no means compare that to a watchlist entry. The sc2mafia report system is slow but it's the only thing that has an effect on EU, so cope with it.
If you lead a clan, you have to do the quality management yourself. You don't like to have a bad name, do you?
Why would someone bother reporting them to you? That wouldn't stop them from trolling. You can by no means compare that to a watchlist entry. The sc2mafia report system is slow but it's the only thing that has an effect on EU, so cope with it.
If you lead a clan, you have to do the quality management yourself. You don't like to have a bad name, do you?
February 21st, 2014, 07:29 PM
For me, it hasn't been such a big issue, aside from one time where some clan members griefed in the lobby - Nightdragon did a report on that. Of course I can only speak for myself. I personally never lost a game because of any torgal trolling or something similar.
Actually, ingame they never seem to have an impact or to decide a game. So I approve that you gathered some people to form a clan. And the next step should be to learn to be better mafia players, and not to troll around. It's useless to play a game if you refuse to get better, right? Keep in mind, it's a clan of rookie players. I noticed you devoted a lot of time to your clan. So develop the clan! It's a beautiful thing to do as a clan leader.
For me, it hasn't been such a big issue, aside from one time where some clan members griefed in the lobby - Nightdragon did a report on that. Of course I can only speak for myself. I personally never lost a game because of any torgal trolling or something similar.
Actually, ingame they never seem to have an impact or to decide a game. So I approve that you gathered some people to form a clan. And the next step should be to learn to be better mafia players, and not to troll around. It's useless to play a game if you refuse to get better, right? Keep in mind, it's a clan of rookie players. I noticed you devoted a lot of time to your clan. So develop the clan! It's a beautiful thing to do as a clan leader.
February 20th, 2014, 07:53 AM
Are you a donor? Otherwise that bank is hacked. If you can hack banks, why don't you set
<Key name="Magnify">
<Value string="False False"/>
to true yourself?
Edit: I'm sorry, but I don't care who you are. The lines indicating the bank file is artificial (which it is) are not relevant to solving the problem, so one would naturally skip them. No need to get upset. I was just trying to be of help.
Also I doubt I take you for a hacker ingame if neglecting your points.
Are you a donor? Otherwise that bank is hacked. If you can hack banks, why don't you set
to true yourself?
Edit: I'm sorry, but I don't care who you are. The lines indicating the bank file is artificial (which it is) are not relevant to solving the problem, so one would naturally skip them. No need to get upset. I was just trying to be of help.
Also I doubt I take you for a hacker ingame if neglecting your points.
February 20th, 2014, 07:35 AM
[url]https://wiki.sc2mafia.com/index.php?title=Mechanics#Order_of_Night_actions[/url]
You're talking about the same thing.
It's not up to date though, and since there are some minor bugs with the visiting mechanic (like lookout with jailor) I guess this is intended not to be included in the map.
And if I recall correctly, WD behaves rather weird in the OoO for example.
Also, there are some errors in it: For example, Witch paradoxes will not be resolved, the target will just end up doing nothing. And the disguiser will not kill if he was killed by any other killing role.
If I recall correctly, janitor cleaning will still be in effect, even if the janitor was killed. I'm not too sure on this one though. The other ones are correct anyhow.
https://wiki.sc2mafia.com/index.php?t..._Night_actions
You're talking about the same thing.
It's not up to date though, and since there are some minor bugs with the visiting mechanic (like lookout with jailor) I guess this is intended not to be included in the map.
And if I recall correctly, WD behaves rather weird in the OoO for example.
Also, there are some errors in it: For example, Witch paradoxes will not be resolved, the target will just end up doing nothing. And the disguiser will not kill if he was killed by any other killing role.
If I recall correctly, janitor cleaning will still be in effect, even if the janitor was killed. I'm not too sure on this one though. The other ones are correct anyhow.
February 19th, 2014, 04:45 AM
February 19th, 2014, 04:44 AM
In pubs you're never actually safe as a Neutral Evil, because most Neutral Killers or Mafia tend to kill randomly.
In pubs you're never actually safe as a Neutral Evil, because most Neutral Killers or Mafia tend to kill randomly.
February 15th, 2014, 12:26 PM
Of course it's a buff. You will even get to know the identity of the escort/consort/liaison without them getting suspicious usually (depends on the settings). It gives you more than just a lousy dousing, it gives you various roles to fake (det, sheriff, inves) and town credibility, and that's the most powerful tool.
Why wouldn't you like to see the arso buffed, cattack? He's in a pairing with SK and even with additional buffs Arso won't come close to SK.
Regarding the topic, to me it seems to be a bug.
Of course it's a buff. You will even get to know the identity of the escort/consort/liaison without them getting suspicious usually (depends on the settings). It gives you more than just a lousy dousing, it gives you various roles to fake (det, sheriff, inves) and town credibility, and that's the most powerful tool.
Why wouldn't you like to see the arso buffed, cattack? He's in a pairing with SK and even with additional buffs Arso won't come close to SK.
Regarding the topic, to me it seems to be a bug.
February 13th, 2014, 08:30 AM
Something like 'Judge Dredd'. You'll know it when you see it.
Something like 'Judge Dredd'. You'll know it when you see it.
February 13th, 2014, 07:55 AM
February 12th, 2014, 02:27 PM
I know.
Some achievements are based on gamethrowing, Hoist by His Own Molotov is the best example. But I don't think anyone will get punished for acquiring that achievement in the future. That's what I meant to say, don't take DR's words too literally. To my eyes, it is meant to restrict Neutral Evils working with Town. So report people who do that. I wouldn't waste anyone's time reporting a survivor who used -suicide.
I know.
Some achievements are based on gamethrowing, Hoist by His Own Molotov is the best example. But I don't think anyone will get punished for acquiring that achievement in the future. That's what I meant to say, don't take DR's words too literally. To my eyes, it is meant to restrict Neutral Evils working with Town. So report people who do that. I wouldn't waste anyone's time reporting a survivor who used -suicide.
February 12th, 2014, 01:39 PM
Stop bitching please. It will affect Neutral evils. I am very sure no one will get punished for "gamethrowing" as a neutral benign. Also, suiciding is like leaving. You are always free to do that.
Stop bitching please. It will affect Neutral evils. I am very sure no one will get punished for "gamethrowing" as a neutral benign. Also, suiciding is like leaving. You are always free to do that.
February 12th, 2014, 11:53 AM
Actually, I think this should give an achievement.
Actually, I think this should give an achievement.
February 12th, 2014, 05:24 AM
[QUOTE=Helios;423827]you could farm points like crazy this way[/quote]
So he says the first win seems to be repeatable if you don't acquire it in a regular way. That gives 25 points. It is anything but worth 'farming' it. Actually, the only thing you would farm in such a manner would be losses.
The achievement 'Justice' is not repeatable.
Originally Posted by
Helios
you could farm points like crazy this way
So he says the first win seems to be repeatable if you don't acquire it in a regular way. That gives 25 points. It is anything but worth 'farming' it. Actually, the only thing you would farm in such a manner would be losses.
The achievement 'Justice' is not repeatable.
February 12th, 2014, 03:05 AM
As a note, a stump win is not credited at all, it basically counts as a loss if you finish the game. So technically, you didn't even win that game.
As a note, a stump win is not credited at all, it basically counts as a loss if you finish the game. So technically, you didn't even win that game.
February 11th, 2014, 05:01 PM
Auditor probably.
Auditor probably.
February 10th, 2014, 12:41 PM
[QUOTE=louiswill;423481]Colored name and model constrained others prediction on you, which is deadly to their mind.[/quote]
Just no. It just makes it easier
[QUOTE=louiswill;423481]If I were playing dumb, you wouldn't be able to catch my tail, because you have settled your mind before you enter the game.[/quote]
Then I would execute you right away. If a good player delays, he's usually scum.
[QUOTE=louiswill;423481]If you were really analyzing the behavior, you shouldn't count on the cloth and name too much.
One weakness of inductive analysis is that normative result is totally depending on your intuition, and the name/cloth will trick you well.[/quote]
The more informations you base your decisions on, the better they are. It's basic.
[QUOTE=louiswill;423481]The most important, if you ever meet those kind player wears same name, you will enjoy the game more. They will be your archenemy and/or friends. Your remarkable reading on them give you a blast. And your failure gives them a blast.[/QUOTE]
This is simply not true. I will identify a good player by his style. Choosing the same name and even choosing a coloured name is just bad play.
Originally Posted by
louiswill
Colored name and model constrained others prediction on you, which is deadly to their mind.
Just no. It just makes it easier
Originally Posted by
louiswill
If I were playing dumb, you wouldn't be able to catch my tail, because you have settled your mind before you enter the game.
Then I would execute you right away. If a good player delays, he's usually scum.
Originally Posted by
louiswill
If you were really analyzing the behavior, you shouldn't count on the cloth and name too much.
One weakness of inductive analysis is that normative result is totally depending on your intuition, and the name/cloth will trick you well.
The more informations you base your decisions on, the better they are. It's basic.
Originally Posted by
louiswill
The most important, if you ever meet those kind player wears same name, you will enjoy the game more. They will be your archenemy and/or friends. Your remarkable reading on them give you a blast. And your failure gives them a blast.
This is simply not true. I will identify a good player by his style. Choosing the same name and even choosing a coloured name is just bad play.
February 10th, 2014, 10:30 AM
Cryptonic is on point here. For players I play a lot with, I also know which roles they prefer or blacklist. Everyone can see that, remember.
Different roles require you to play them differently. I win most of my games by analyzing behaviour, not by following clues. It's a game about deception, it is totally pointless to give your opponents more intel. Of course you can do that. But it's like shooting penalties with telling your opponent which corner you prefer.
Cryptonic is on point here. For players I play a lot with, I also know which roles they prefer or blacklist. Everyone can see that, remember.
Different roles require you to play them differently. I win most of my games by analyzing behaviour, not by following clues. It's a game about deception, it is totally pointless to give your opponents more intel. Of course you can do that. But it's like shooting penalties with telling your opponent which corner you prefer.
February 10th, 2014, 08:06 AM
Actually, if you set the vote count to 1, the Crier gains additional power through courts. Additionally, you can fake Judge and convince mafia to not hit you. On the downside, you can no longer auto-confirm yourself. I think it's ok.
Pubs will fail with any slightly challenging setup. That's a given.
Actually, if you set the vote count to 1, the Crier gains additional power through courts. Additionally, you can fake Judge and convince mafia to not hit you. On the downside, you can no longer auto-confirm yourself. I think it's ok.
Pubs will fail with any slightly challenging setup. That's a given.
February 10th, 2014, 07:58 AM
You should change your name regularly so you don't allow other players to metagame you. In itself it would be a neat feature, but it supports bad play.
You should change your name regularly so you don't allow other players to metagame you. In itself it would be a neat feature, but it supports bad play.