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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by Yukitaka Oni View Post
    Change the name of citizen into another name but the power remain the same
    How about Mayor?
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Not sure all the complicated roles would work, but I think a citizen game could potentially bore the new comers. So I would say having unique roles might be more interesting, the only issue would be balancing the setup
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by Calix View Post
    I agree that having DB be a town-aligned Drug Dealer was indeed troll. Especially given what happened to him
    Um.
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by Cryptonic View Post
    IMO, If you want to make new players stay, you should have a fun & exciting setup to show how interesting FM can be.
    Include roles not in the mod, ect.
    This.
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by MattZed View Post
    Mafioso
    Mafioso
    Bus Driver
    Doctor
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    The only problem would be is if game ends in one phase (Mafioso Lynched day 1, the other one run over night 1) just trying to think that it should be more scum reading others rather then trying to run them over
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by Cryptonic View Post
    Consort could find the Sheriff, too. Creates a confirmed town, but ties up Doc. It's a fair trade imo
    Unless you're talking about the last setup, IDR what the last setup was
    Last save was swapping detective and sheriff.
    Swapping Mafioso instead of consort as well.

    I guess that makes sense, just depends how long sheriff stays hidden and who he checks.
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Quote Originally Posted by DarknessB View Post
    To be fair, the Town lost the last beginner's game, which was not identical but very similar.
    Not sure this comparison is fair, the detective checked a citizen but couldn't know for sure if he was evil or not with two mafioso's and only one performs the night kill.

    Sheriff would be overpowered to a point where if Doctor finds sheriff and Doctor stays hidden, the sheriff could keep confirming people's roles. Last game the doctor/detective died n1/n2 respectively.
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    ►►Re: Setup Discussion for Starter Game.◄◄

    Well, being able to speak from the previous game, I liked the aspect of not knowing what town roles were in the game. When I was a mafioso, it was perhaps easier to be able to identify which set up we were in knowing there was no consort, but all roles other then consort were possible. Apart from the deception, I think there were potential roles that may have been a problem (such as Jailor) because normally we intend to have lynching games.

    how would the setup change if it was 7 players? As stated it is 7-9 but your setup is for 9 and would change if not 9.

    Interesting to look at maybe more unique roles in game? Don't know if people would get bored as a citizen, I wasn't a citizen so can't say for sure.
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