August 4th, 2022, 12:53 PM
What do you mean by toggable button? You mean another setting? Why would you want a setting that overrides another setting?
What do you mean by toggable button? You mean another setting? Why would you want a setting that overrides another setting?
June 19th, 2022, 03:44 AM
Hello [MENTION=34329]Frinckles[/MENTION].
Now that Mafia 2.0 has been out for a while, I think it's fair to talk about what could be changed. In particular, the new killing roles.
Roles:
[COLOR="#FFFF00"]Electromaniac[/COLOR]
-Electromaniac is now only available in the Electric Bogaloo Chaos mode. Electromaniac no longer appears randomly as Neutral killing.
Electro's mechanics are well suited for a save with multiple of them.
-Electromaniac should win ties against town. Their win condition should be similar to the other neutral killers.
This one is a bug.
[COLOR="#008000"]Poisoner[/COLOR]
-Poisoner is now an evil non-killing role. Poisoner can choose to poison one person each night. Starting the next night the targeted person will not be able to perform their night action. This ability works on jailors/party hosts and other roles whose night actions are activated during the day.
-Poisoner win condition is now the same as witch.
[COLOR="#FAEBD7"]Lover[/COLOR]
-Lover now has night immunity.
As it currently stands, lover is a liability to the person they love and themselves. In fact, it's a good strategy to kill the lover instead of their target cuz lover receives no protection.
[COLOR="#800080"]Cult[/COLOR]/ [COLOR="#EE82EE"]Witch Doctor[/COLOR]
-Cult should now be restricted to a new "Standard Cult Save". Cult roles no longer appear as random. Typically, starting 2 cults, 1 mason leader, 1 mason and no triad/mafia.
This seems to be a general complaint. Unexpected cult cannot be dealt with normally.
[COLOR="#FFA07A"]Heartbreaker[/COLOR]/[COLOR="#ADD8E6"]Swinger[/COLOR]
-Those roles are no longer available.
Unfortunately, the lover mechanic doesn't work well with mafia/triad. The only situation where they work, is when your target doesn't announce that they have been loved. Otherwise, as soon as your target dies, everyone will hunt you.
[COLOR="#00FF00"]Town [/COLOR][COLOR="#00FFFF"]categories[/COLOR]:
-[COLOR="#00FF00"]Escort [/COLOR]and [COLOR="#00FF00"]Party Host[/COLOR] is now moved to [COLOR="#00FF00"]Town [/COLOR][COLOR="#00FFFF"]Power[/COLOR].
-[COLOR="#008000"]Coroner[/COLOR] is moved to town support. [COLOR="#00FF00"]Citizen [/COLOR]is also moved to town support ( it might already be)
Escort and Party host are actually strong roles. Having them compete with street racer or oracle doesn't create a good setup balance. While coroner can be useful, it's a late game role, and has to wait for good results. The idea is to try reserving Town Support for the least useful roles.
Let's call it a post for now, maybe I will make another post later for things that escapes me right now.
Hello
@Frinckles
.
Now that Mafia 2.0 has been out for a while, I think it's fair to talk about what could be changed. In particular, the new killing roles.
Roles:
Electromaniac
-Electromaniac is now only available in the Electric Bogaloo Chaos mode. Electromaniac no longer appears randomly as Neutral killing.
Electro's mechanics are well suited for a save with multiple of them.
-Electromaniac should win ties against town. Their win condition should be similar to the other neutral killers.
This one is a bug.
Poisoner
-Poisoner is now an evil non-killing role. Poisoner can choose to poison one person each night. Starting the next night the targeted person will not be able to perform their night action. This ability works on jailors/party hosts and other roles whose night actions are activated during the day.
-Poisoner win condition is now the same as witch.
Lover
-Lover now has night immunity.
As it currently stands, lover is a liability to the person they love and themselves. In fact, it's a good strategy to kill the lover instead of their target cuz lover receives no protection.
Cult/ Witch Doctor
-Cult should now be restricted to a new "Standard Cult Save". Cult roles no longer appear as random. Typically, starting 2 cults, 1 mason leader, 1 mason and no triad/mafia.
This seems to be a general complaint. Unexpected cult cannot be dealt with normally.
Heartbreaker/Swinger
-Those roles are no longer available.
Unfortunately, the lover mechanic doesn't work well with mafia/triad. The only situation where they work, is when your target doesn't announce that they have been loved. Otherwise, as soon as your target dies, everyone will hunt you.
Town categories:
-Escort and Party Host is now moved to Town Power.
-Coroner is moved to town support. Citizen is also moved to town support ( it might already be)
Escort and Party host are actually strong roles. Having them compete with street racer or oracle doesn't create a good setup balance. While coroner can be useful, it's a late game role, and has to wait for good results. The idea is to try reserving Town Support for the least useful roles.
Let's call it a post for now, maybe I will make another post later for things that escapes me right now.
April 9th, 2022, 04:25 PM
[COLOR="#00FF00"]Lamp: 1-S2-1-12435349[/COLOR]
As party host, posts the mafia's roles in his lw accurately day 1.
[COLOR="#FF0000"]Hacking[/COLOR]
[COLOR="#FF0000"]Permaban[/COLOR]
Lamp: 1-S2-1-12435349
As party host, posts the mafia's roles in his lw accurately day 1.
Hacking
Permaban
April 8th, 2022, 02:19 AM
[COLOR="#00FF00"]Schutter: 1-S2-1-12261074
[/COLOR]
He rolls sheriff, 12.
Night 1, he doesn't choose a target to check. He writes the lw "N1 11 =Mafia".
Day 2, 11 dies. 12 says N1 6=Mafia, while 6 claims sheriff and that 13 is mafia. 6 is lynched and he reveals sheriff.
Night 2, 13 disguises as 3. 12 still doesn't opt to use his night action, and writes "N2 13 is ns" ahead of time.
Day 3, 4 is being accused of being a heart breaker. 12 changes his lw to say that 4 is ns, and defends him. 4 is actually heartbreaker.
Replay ends.
Yea, this person reeks of ill-intention, and a possible smurf.
[COLOR="#B22222"]Intentional-gamethrowing[/COLOR]
[COLOR="#00FF00"]WLx3[/COLOR]
Schutter: 1-S2-1-12261074
He rolls sheriff, 12.
Night 1, he doesn't choose a target to check. He writes the lw "N1 11 =Mafia".
Day 2, 11 dies. 12 says N1 6=Mafia, while 6 claims sheriff and that 13 is mafia. 6 is lynched and he reveals sheriff.
Night 2, 13 disguises as 3. 12 still doesn't opt to use his night action, and writes "N2 13 is ns" ahead of time.
Day 3, 4 is being accused of being a heart breaker. 12 changes his lw to say that 4 is ns, and defends him. 4 is actually heartbreaker.
Replay ends.
Yea, this person reeks of ill-intention, and a possible smurf.
Intentional-gamethrowing
WLx3
April 7th, 2022, 10:31 PM
Restored. Gave sole survivor and A for effort by mistake.
Can't give KPOP.
Restored. Gave sole survivor and A for effort by mistake.
Can't give KPOP.
April 3rd, 2022, 09:07 PM
[COLOR="#00FF00"]AustinMan: 1-S2-1-7464018[/COLOR]
He rolls Constable. Day 1, he leaves the lw "im gonna shoot the jailor for fun"
Day 2, Veteran kills 2 people. Some people say 5 is vet. 5 asks for pms. The constable shoots 5, who reveals as veteran. No one is lynched.
Night 3 he changes his lw to "im gonna shoot the veteran for fun".
Day 3, The constable wants to trial 7 who claimed detective with a reasonable lw. he says that 7 is Mass Murderer. 7 rebuts by saying there is no MM. He then changes his accusation to Arso, then SK, then Witch.
Conveniently 7 turns out to be Witch. Constable says "I was trying to lynch a townie".
Eventually, Town goes to win the game, due to amnesiac remembering Veteran.
His behaviour N1, and Day 2 should be enough for a gamethrowing charge.
[COLOR="#B22222"]Game-Throwing[/COLOR]
[COLOR="#00FF00"]WLx2[/COLOR]
AustinMan: 1-S2-1-7464018
He rolls Constable. Day 1, he leaves the lw "im gonna shoot the jailor for fun"
Day 2, Veteran kills 2 people. Some people say 5 is vet. 5 asks for pms. The constable shoots 5, who reveals as veteran. No one is lynched.
Night 3 he changes his lw to "im gonna shoot the veteran for fun".
Day 3, The constable wants to trial 7 who claimed detective with a reasonable lw. he says that 7 is Mass Murderer. 7 rebuts by saying there is no MM. He then changes his accusation to Arso, then SK, then Witch.
Conveniently 7 turns out to be Witch. Constable says "I was trying to lynch a townie".
Eventually, Town goes to win the game, due to amnesiac remembering Veteran.
His behaviour N1, and Day 2 should be enough for a gamethrowing charge.
Game-Throwing
WLx2
April 3rd, 2022, 05:17 AM
6 was jailed by you and the interrogator at the same time. You didn't press the exe button, but the interrogator did.
6 was jailed by you and the interrogator at the same time. You didn't press the exe button, but the interrogator did.
March 29th, 2022, 08:31 PM
Let's try to see the implications for this.
If party host is present, the ideal course of action for all parties (except jesters) is to either never talk at night because gaining the crime makes you suspicious, Or for everyone to talk which makes the crime a redundant addition to their record.
If party host is not present, Mafia/Triad and Mason/Cult shouldn't bother talking either just for the sole possibility invest will be on them.
While this is not as strong as spy reading mafia chat because it requires a invest check, It still creates the exact effect : " Never talk just in case". Note that I didn't talk about how this affects Investigator, because it wouldn't matter if everyone takes the safe option.
I think letting Mafia talk freely at night was a good change in 2.0.
Let's try to see the implications for this.
If party host is present, the ideal course of action for all parties (except jesters) is to either never talk at night because gaining the crime makes you suspicious, Or for everyone to talk which makes the crime a redundant addition to their record.
If party host is not present, Mafia/Triad and Mason/Cult shouldn't bother talking either just for the sole possibility invest will be on them.
While this is not as strong as spy reading mafia chat because it requires a invest check, It still creates the exact effect : " Never talk just in case". Note that I didn't talk about how this affects Investigator, because it wouldn't matter if everyone takes the safe option.
I think letting Mafia talk freely at night was a good change in 2.0.
March 28th, 2022, 07:28 PM
He trespass on their garden.
He trespass on their garden.
March 26th, 2022, 08:05 PM
I'm adding a replay here with a more blatant crime.
Crimes committed: Game Throwing
Summary:
Plaguerat loads a save with a lot of confirmed roles, and Random Anys. He is repicked and then says "There will be consequences".
He rolls Dh, and reveals both of his triad allies day 1.
He also lags intentionally to stall the game.
[ATTACH]28434[/ATTACH]
I'm adding a replay here with a more blatant crime.
Crimes committed: Game Throwing
Summary:
Plaguerat loads a save with a lot of confirmed roles, and Random Anys. He is repicked and then says "There will be consequences".
He rolls Dh, and reveals both of his triad allies day 1.
He also lags intentionally to stall the game.
March 26th, 2022, 07:40 PM
[QUOTE=Renegade;963994]I know I'm not supposed to post here but I don't really care as this is an important topic.
[SIZE=5]Auditor is in no way shape or form [B]OBLIGATED [/B]to help cult. Auditor is a NEUTRAL role, is evil, and can try to go for their own solo win if they want.
[/SIZE]
How the hell is it griefing if Auditor doesn't side with the cult? It isn't clear they 'sided' with the town, and they aren't obligated to side with cult.
If you want an extra plus 1 for cult then put it in the save. Don't include auditor because you simultaneously expect them to help cult and allow masons the ability to recruit.
If you think auditor should be forced to help cult, then make a new cult faction and put him in there.
Finally, not helping cult does NOT equal helping town. They are not mutually exclusive.
What a bullshit conclusion.[/QUOTE]
Auditor has been converted to cult at Night 9. That's why I underlined that specific fact because it obligates the newly converted person to help their new alignment.

Originally Posted by
Renegade
I know I'm not supposed to post here but I don't really care as this is an important topic.
Auditor is in no way shape or form OBLIGATED to help cult. Auditor is a NEUTRAL role, is evil, and can try to go for their own solo win if they want.
How the hell is it griefing if Auditor doesn't side with the cult? It isn't clear they 'sided' with the town, and they aren't obligated to side with cult.
If you want an extra plus 1 for cult then put it in the save. Don't include auditor because you simultaneously expect them to help cult and allow masons the ability to recruit.
If you think auditor should be forced to help cult, then make a new cult faction and put him in there.
Finally, not helping cult does NOT equal helping town. They are not mutually exclusive.
What a bullshit conclusion.
Auditor has been converted to cult at Night 9. That's why I underlined that specific fact because it obligates the newly converted person to help their new alignment.
March 25th, 2022, 11:18 PM
Name: DeeDeeMaoGI 1-S2-1-4089506
Crimes: Griefing and Gamethrowing
Summary:
As auditor it seems that he was cooperating with town before day 7.
At day 7, there were three masons, three cults, and 7 the auditor. The auditor decides to stall, and the day ends.
Day 8, 7 decides to vote and lynch one of the cultists.
Day 9, no one is lynched.
[U]Night 9, 7 has been converted to cult. 7 vote Cult Leader, resulting in cult loss.
[/U]
[ATTACH]28429[/ATTACH]
Name: DeeDeeMaoGI 1-S2-1-4089506
Crimes: Griefing and Gamethrowing
Summary:
As auditor it seems that he was cooperating with town before day 7.
At day 7, there were three masons, three cults, and 7 the auditor. The auditor decides to stall, and the day ends.
Day 8, 7 decides to vote and lynch one of the cultists.
Day 9, no one is lynched.
Night 9, 7 has been converted to cult. 7 vote Cult Leader, resulting in cult loss.
March 25th, 2022, 07:57 PM
Unfortunately, giving the option to prefer a specific alignment (killing/power/protectives) doesn't really change much about prefer, except for the confirmed existence of a specific role.
People who tend to prefer Marshall, will also prefer mayor and constable, so it doesn't make a difference.
People who prefer jailors and veteran will prefer killing roles, doesn't really matter which killing role they get, they play in a similar way.
Same for neutral benign. A bigger nerf is needed to make a difference.
Unfortunately, giving the option to prefer a specific alignment (killing/power/protectives) doesn't really change much about prefer, except for the confirmed existence of a specific role.
People who tend to prefer Marshall, will also prefer mayor and constable, so it doesn't make a difference.
People who prefer jailors and veteran will prefer killing roles, doesn't really matter which killing role they get, they play in a similar way.
Same for neutral benign. A bigger nerf is needed to make a difference.
March 22nd, 2022, 10:23 PM
I was 15 doctor, 9 was enchantress, 10 was witch.
N2, 9 repels 10, which ends up killing 10. 15 heals 10. 15 doesn't get feedback that his target was attacked despite the option being ON.
[ATTACH]28425[/ATTACH]
I was 15 doctor, 9 was enchantress, 10 was witch.
N2, 9 repels 10, which ends up killing 10. 15 heals 10. 15 doesn't get feedback that his target was attacked despite the option being ON.
March 22nd, 2022, 07:39 PM
[QUOTE]Also, he is likely to come to this thread and still insult everyone, like he has been doing in most of the reports directed at him.[/QUOTE]
You just proved everything Auwt said to be true. If you won't stop, we won't do anything else.
Also, he is likely to come to this thread and still insult everyone, like he has been doing in most of the reports directed at him.
You just proved everything Auwt said to be true. If you won't stop, we won't do anything else.
March 21st, 2022, 10:38 AM
Here are some recent mafia reviews.
[ATTACH=CONFIG]28423[/ATTACH]
Here are some recent mafia reviews.
March 15th, 2022, 08:40 AM
[COLOR="#00FF00"]Jari [/COLOR][COLOR="#FF0000"]1-S2-1-3967829[/COLOR] [COLOR="#00FF00"] 1-S2-1-8471427[/COLOR]
This guy is not a new account. Looks to be in the Skwirl clan. No prior offenses.
Rolls framer. N1, he leaves the lw "9 is godfather, 13 is blackmailer" which is correct.
As day 2 starts, he says that 9 is godfather. 9 is shot by constable. He then proceeds to say that 13 is blackmailer. 13 leaves the game. Town goes to lynch him after he admits to being framer.
[COLOR="#B22222"]Intentional Gamethrowing[/COLOR]
[COLOR="#00FF00"]WLx2[/COLOR]
Jari 1-S2-1-3967829 1-S2-1-8471427
This guy is not a new account. Looks to be in the Skwirl clan. No prior offenses.
Rolls framer. N1, he leaves the lw "9 is godfather, 13 is blackmailer" which is correct.
As day 2 starts, he says that 9 is godfather. 9 is shot by constable. He then proceeds to say that 13 is blackmailer. 13 leaves the game. Town goes to lynch him after he admits to being framer.
Intentional Gamethrowing
WLx2
February 24th, 2022, 12:35 PM
[MENTION=4902]Arrow[/MENTION]
A mistake on my part
johncrass ID is [COLOR="#00FF00"]1-S2-1-10923141[/COLOR] and not [COLOR="#FF0000"]1-S2-1-10923142[/COLOR]
@Arrow
A mistake on my part
johncrass ID is 1-S2-1-10923141 and not 1-S2-1-10923142
February 22nd, 2022, 08:55 PM
[QUOTE=HatMajor;961086]
Informant claim unreasonable given his day chat / asking for an extra night to kill
Listed and actual donation benefits -> 20K pts[/QUOTE]
The conversation between you and 10 in pm goes like this:
Ten: vigi
You: can you shoot 9?
Ten: will do
Then you go ahead and vote him anyway. Were you expecting him to shoot during the day?
You do not appear on our donor list, and have the benefactor title. That's the reason behind the Pointhacking punishment.

Originally Posted by
HatMajor
Informant claim unreasonable given his day chat / asking for an extra night to kill
Listed and actual donation benefits -> 20K pts
The conversation between you and 10 in pm goes like this:
Ten: vigi
You: can you shoot 9?
Ten: will do
Then you go ahead and vote him anyway. Were you expecting him to shoot during the day?
You do not appear on our donor list, and have the benefactor title. That's the reason behind the Pointhacking punishment.
February 21st, 2022, 10:59 PM
[COLOR="#FF0000"]Destroyer[/COLOR] [COLOR="#00FF00"]ElderTitan: 1-S2-1-12390192[/COLOR]
As doctor reveals all triads accurately day 1.
[COLOR="#FF0000"]Hacking
Permaban[/COLOR]
Destroyer ElderTitan: 1-S2-1-12390192
As doctor reveals all triads accurately day 1.
Hacking
Permaban
February 21st, 2022, 09:11 PM
The three IDs you provided have already been noted.
Adding the following:
[COLOR="#00FF00"]HoneyBear : 1-S2-1-10923223
Rumox : 1-S2-1-10922984
RuthHARDY: 1-S2-1-10923003[/COLOR]
The Judge (Rumox) announces that he is DrDavidDuke at night. The forger (Ruth) suicides at the end. Honeybear claims vigi even though he is coroner, he is burned first.
[COLOR="#00FFFF"]Smurfing[/COLOR]
[COLOR="#FF0000"]Permaban[/COLOR]
The three IDs you provided have already been noted.
Adding the following:
HoneyBear : 1-S2-1-10923223
Rumox : 1-S2-1-10922984
RuthHARDY: 1-S2-1-10923003
The Judge (Rumox) announces that he is DrDavidDuke at night. The forger (Ruth) suicides at the end. Honeybear claims vigi even though he is coroner, he is burned first.
Smurfing
Permaban
February 20th, 2022, 11:13 PM
First, let's start with the Smurfs:
[COLOR="#00FF00"]Jangfee: 1-S2-1-10923127
SquidofAnger: 1-S2-1-10923192
MrFail: 1-S2-1-10923125
Crossdresser : 1-S2-1-10923065
Ironfist: 1-S2-1-10922987
Changyee: 1-S2-1-10923189
Now: 1-S2-1-10922932
Gtali : 1-S2-1-10922985[/COLOR]
Those guys occupy first 8 slots with similar IDs.
[COLOR="#00FFFF"]Smurfing[/COLOR]
[COLOR="#00FF00"]Kujura: 1-S2-1-12391553[/COLOR]
This guy's name appears on the donor list, but has an ID mismatch. It's basically a similar case we had recently with a guy named Fenixstar, point hacking and using a donor's name. I have suspected Fenixstar of hacking before, but this confirms that those two people are hacking and are the same person.
As constable, he immediately shoots the dh day 2. during pms, he says to the vigi claim "can you shoot 9?", 9 is a triad. and the vigi claim is informant. He votes the informant anyway, as if he knew his claim was fake. He even says that he is informant. Unfortunately, the smurfs ruins the day.
Adding [COLOR="#00FF00"]Fenixstar 1-S2-1-12370660
[/COLOR]
[COLOR="#FF0000"]Hacking [/COLOR]/ [COLOR="#DAA520"]Pointhacking[/COLOR]
[COLOR="#FF0000"]Permaban[/COLOR]
First, let's start with the Smurfs:
Jangfee: 1-S2-1-10923127
SquidofAnger: 1-S2-1-10923192
MrFail: 1-S2-1-10923125
Crossdresser : 1-S2-1-10923065
Ironfist: 1-S2-1-10922987
Changyee: 1-S2-1-10923189
Now: 1-S2-1-10922932
Gtali : 1-S2-1-10922985
Those guys occupy first 8 slots with similar IDs.
Smurfing
Kujura: 1-S2-1-12391553
This guy's name appears on the donor list, but has an ID mismatch. It's basically a similar case we had recently with a guy named Fenixstar, point hacking and using a donor's name. I have suspected Fenixstar of hacking before, but this confirms that those two people are hacking and are the same person.
As constable, he immediately shoots the dh day 2. during pms, he says to the vigi claim "can you shoot 9?", 9 is a triad. and the vigi claim is informant. He votes the informant anyway, as if he knew his claim was fake. He even says that he is informant. Unfortunately, the smurfs ruins the day.
Adding Fenixstar 1-S2-1-12370660
Hacking / Pointhacking
Permaban
February 20th, 2022, 12:36 AM
I have identified the following accounts:
[COLOR="#00FF00"]DrDavidDuke: 1-S2-1-12275442[/COLOR]
and
[COLOR="#00FF00"]Barcode: 1-S2-1-10922953
johncrass: 1-S2-1-10923142
Lee : 1-S2-1-10923187
BlueisBennys: 1-S2-1-10923126
Ibuko : 1-S2-1-10923366[/COLOR]
Aside from the very close IDs, they coordinated to achieve a Nobody Wins result.
[COLOR="#FF0000"]Permaban[/COLOR]
I have identified the following accounts:
DrDavidDuke: 1-S2-1-12275442
and
Barcode: 1-S2-1-10922953
johncrass: 1-S2-1-10923142
Lee : 1-S2-1-10923187
BlueisBennys: 1-S2-1-10923126
Ibuko : 1-S2-1-10923366
Aside from the very close IDs, they coordinated to achieve a Nobody Wins result.
Permaban
February 15th, 2022, 03:26 AM
[QUOTE=RufusPL;958540]Pretty common occurance. I assume Lover was the Arsonists target the night he was bonked. Don't do chaos kids.[/QUOTE]
I see. So arsonist visits the lover, switches to amnesiac, so it counts it as if amnesiac visited lover.

Originally Posted by
RufusPL
Pretty common occurance. I assume Lover was the Arsonists target the night he was bonked. Don't do chaos kids.
I see. So arsonist visits the lover, switches to amnesiac, so it counts it as if amnesiac visited lover.
February 14th, 2022, 11:16 PM
This is a 14 players game. The neutrals in play are bonker, arsonist, and lover.
Lover is jailed n1, bonker targets arsonist turning him to amnesiac. At the start of day 2, a message announcing that amnesiac remembered lover shows up even though no one died yet.
[ATTACH]28392[/ATTACH]
This is a 14 players game. The neutrals in play are bonker, arsonist, and lover.
Lover is jailed n1, bonker targets arsonist turning him to amnesiac. At the start of day 2, a message announcing that amnesiac remembered lover shows up even though no one died yet.
January 31st, 2022, 09:51 PM
I don't think they reduced it. What happened, is that Frinckles inflated the points gain during beta testing. A lot of people managed to reached 20k points for double repick power.
I don't think they reduced it. What happened, is that Frinckles inflated the points gain during beta testing. A lot of people managed to reached 20k points for double repick power.
January 30th, 2022, 08:04 PM
[QUOTE=OzyWho;958173]
Also, what if game ends before Lover dies but his love target is dead? Does Lover get a win still?
[/QUOTE]
Lover loses still. I had this situation before. It 3v1v1, with three triads and 1 town and 1 lover. Lover loved town, and town was lynched. Game ended before lover died, and Lover didn't win.

Originally Posted by
OzyWho
Also, what if game ends before Lover dies but his love target is dead? Does Lover get a win still?
Lover loses still. I had this situation before. It 3v1v1, with three triads and 1 town and 1 lover. Lover loved town, and town was lynched. Game ended before lover died, and Lover didn't win.
January 25th, 2022, 10:35 PM
[COLOR="#00FF00"]Serena: 1-S2-1-12174892[/COLOR]
Serena rolls Dragon head. Day 1 says " 7 1 10". and then leaves. those are the triad numbers. Town goes on to win the game easily.
Due to an earlier discussion between Arcade Staff, it was agreed Serena resembles Rachyl, a previously banned player.
[COLOR="#B22222"]Gamethrowing [/COLOR]/ [COLOR="#00FFFF"]Smurding[/COLOR]
[COLOR="#FF0000"]Permaban[/COLOR]
Serena: 1-S2-1-12174892
Serena rolls Dragon head. Day 1 says " 7 1 10". and then leaves. those are the triad numbers. Town goes on to win the game easily.
Due to an earlier discussion between Arcade Staff, it was agreed Serena resembles Rachyl, a previously banned player.
Gamethrowing / Smurding
Permaban
January 25th, 2022, 10:17 PM
[COLOR="#00FF00"]PlagueRat:1-S2-1-12232487[/COLOR]
Recently punished for a WLx4 for rolequtting. Known as Biglron.
Game 1:
Plaguerat loads his save. It seems to has a lot of confirmed town roles, 3 Random Anys, and 2 Double Flowers. His save is repicked, and a chaos save is chosen (Disco Inferno).
Game starts and he picks the name "Guy The cocksucking faggot nigger". He rolls arsonist, and claims that he is sheriff, willing to throw the game.
Replay ends day 2 with Guy leaving the game.
The notable crime here is the racism.
Game 2:
A typical 8331 save is picked (2 confirmed lovers).
He rolls busdriver. He doesn't seem content with the save. Day 2 accuses Guy (Who has the name Guy) of being triad. No lynches happen, and the busdriver dies without causing much damage.
It seems in this report, the racism crime is the one that seems to be sticking.
[COLOR="#00FFFF"]Other[/COLOR]
[COLOR="#FF0000"]BLx2[/COLOR]
PlagueRat:1-S2-1-12232487
Recently punished for a WLx4 for rolequtting. Known as Biglron.
Game 1:
Plaguerat loads his save. It seems to has a lot of confirmed town roles, 3 Random Anys, and 2 Double Flowers. His save is repicked, and a chaos save is chosen (Disco Inferno).
Game starts and he picks the name "Guy The cocksucking faggot nigger". He rolls arsonist, and claims that he is sheriff, willing to throw the game.
Replay ends day 2 with Guy leaving the game.
The notable crime here is the racism.
Game 2:
A typical 8331 save is picked (2 confirmed lovers).
He rolls busdriver. He doesn't seem content with the save. Day 2 accuses Guy (Who has the name Guy) of being triad. No lynches happen, and the busdriver dies without causing much damage.
It seems in this report, the racism crime is the one that seems to be sticking.
Other
BLx2
January 25th, 2022, 12:06 AM
There can only be one mafia community.
Gang wars it is.
There can only be one mafia community.
Gang wars it is.
January 24th, 2022, 10:17 AM
[QUOTE=OzyWho;956275]What's the feedback for investigatives from visiting SR?[/QUOTE]
They get no feedback. So if you are sheriff, and you don't get a message, then you know your target was a SR.

Originally Posted by
OzyWho
What's the feedback for investigatives from visiting SR?
They get no feedback. So if you are sheriff, and you don't get a message, then you know your target was a SR.
January 24th, 2022, 09:51 AM
I would say give SR infinite drives with 1 day cooldown.
The truth is, SR main strength isn't that he dodges bullets. It's that he can be confirmed when any role with feedback visits him the day he drives.
I would say give SR infinite drives with 1 day cooldown.
The truth is, SR main strength isn't that he dodges bullets. It's that he can be confirmed when any role with feedback visits him the day he drives.
January 21st, 2022, 12:29 AM
Title.
Not sure if this implies that multiple Constables can be rolled.
Title.
Not sure if this implies that multiple Constables can be rolled.
January 18th, 2022, 08:12 AM
I think Poisoner needs to:
1. Target dies 1 night later.
2. Appears as NS, and has NC.
3. should not have night immunity.
I'm imagining a mix between Nonkilling and killing neutrals to make Poisoner unique.
I think Poisoner needs to:
1. Target dies 1 night later.
2. Appears as NS, and has NC.
3. should not have night immunity.
I'm imagining a mix between Nonkilling and killing neutrals to make Poisoner unique.
January 13th, 2022, 09:10 PM
[QUOTE=Lysergic;954798]Doing this removes the Judge's ability to pretend to be Crier.
Same with giving Crier a way to -reveal in daychat.
I like the idea of putting Crier in Town Support instead of Town Gov.[/QUOTE]
There is no point for judge to pretend to be a crier, Because everyone will assume that you are judge by default. This applies to crier too. they will still assume you are judge.
"I'm 7. Pm me tomorrow". " You are not confirmed crier fuck you".

Originally Posted by
Lysergic
Doing this removes the Judge's ability to pretend to be Crier.
Same with giving Crier a way to -reveal in daychat.
I like the idea of putting Crier in Town Support instead of Town Gov.
There is no point for judge to pretend to be a crier, Because everyone will assume that you are judge by default. This applies to crier too. they will still assume you are judge.
"I'm 7. Pm me tomorrow". " You are not confirmed crier fuck you".
January 11th, 2022, 07:56 AM
A lot of failors and gglantes are too much of cheapskates to use their shots on neutrals. You can still troll as NK the whole game and they won't exe/shoot you.
A lot of failors and gglantes are too much of cheapskates to use their shots on neutrals. You can still troll as NK the whole game and they won't exe/shoot you.
January 9th, 2022, 07:52 AM
[COLOR="#00FF00"]Vespa: 1-S2-1-12375333[/COLOR]
Yea, this is Drapoel.
Game 1: He is host, tries to set up his usual save. He is repicked, and says "If I don't get a role I like, I will rolequit". He rolls Lookout and leaves at the end of day 1.
Game 2: Same as before but he leaves as the game initializes.
I'm not seeing where unknown incited a leave train. Intaro says "14-1 save", and unknown replies "I'd kick myself if 14-1 save". Nothing weird here. Couple of people were spamming CHOOOOO, but only left after Vespa.
[COLOR="#00FFFF"]Smurf[/COLOR]
[COLOR="#FF0000"]Permaban[/COLOR]
Vespa: 1-S2-1-12375333
Yea, this is Drapoel.
Game 1: He is host, tries to set up his usual save. He is repicked, and says "If I don't get a role I like, I will rolequit". He rolls Lookout and leaves at the end of day 1.
Game 2: Same as before but he leaves as the game initializes.
I'm not seeing where unknown incited a leave train. Intaro says "14-1 save", and unknown replies "I'd kick myself if 14-1 save". Nothing weird here. Couple of people were spamming CHOOOOO, but only left after Vespa.
Smurf
Permaban
January 7th, 2022, 12:30 AM
[COLOR="#00FF00"]raf: 1-S2-1-10835855
PlagueRat:1-S2-1-12232487[/COLOR]
raf is previously known as JustinMills and Sugardaddy. He was punished mostly for racism.
He rolls Coroner. Day 2 he start a vote on 15 the marshall. He says "I have maphack. vote 15". 15 is trialed and claim, and 1 dies from Doll (new mode). Marshall is innoed.
Plague previously knonw as Biglron. Has few greifing punishments ending with a Wlx3. He rolls Sheriff, Day 1 says "hard pass this is for you spaceweed" and then quits.
raf: 1-S2-1-10835855
[COLOR="#00FFFF"]Hacking/Pretending to hack[/COLOR]/ [COLOR="#FFA500"]Greifing[/COLOR]
[COLOR="#FF0000"]Blx3[/COLOR]
PlagueRat:1-S2-1-12232487
[COLOR="#00FF00"]Rolequitting [/COLOR]
[COLOR="#00FF00"]WLx4[/COLOR]
raf: 1-S2-1-10835855
PlagueRat:1-S2-1-12232487
raf is previously known as JustinMills and Sugardaddy. He was punished mostly for racism.
He rolls Coroner. Day 2 he start a vote on 15 the marshall. He says "I have maphack. vote 15". 15 is trialed and claim, and 1 dies from Doll (new mode). Marshall is innoed.
Plague previously knonw as Biglron. Has few greifing punishments ending with a Wlx3. He rolls Sheriff, Day 1 says "hard pass this is for you spaceweed" and then quits.
raf: 1-S2-1-10835855
Hacking/Pretending to hack/ Greifing
Blx3
PlagueRat:1-S2-1-12232487
Rolequitting
WLx4
January 5th, 2022, 10:25 PM
Vacron and Exeter presented some good points.
Then how about this simple solution: Label Crier as "Crier" and Judge as "Judge" in night chat.
Exeter says that It is easy to identify the difference between a crier and a judge chat (which I personally don't agree with), which means that there is no point in making them both "Cirer".
Vacron and Exeter presented some good points.
Then how about this simple solution: Label Crier as "Crier" and Judge as "Judge" in night chat.
Exeter says that It is easy to identify the difference between a crier and a judge chat (which I personally don't agree with), which means that there is no point in making them both "Cirer".
January 5th, 2022, 11:34 AM
Judge can also communicate with evils during a court, such as saying "Kill evens", which is pretty much the only useful thing judge can say.
There is no point in judge speaking at night, because most of the time they would want to stay hidden until they can ambush marshall/mayor.
In other words, Judge doesn't need the ability to speak at night, so I agree with this change.
Judge can also communicate with evils during a court, such as saying "Kill evens", which is pretty much the only useful thing judge can say.
There is no point in judge speaking at night, because most of the time they would want to stay hidden until they can ambush marshall/mayor.
In other words, Judge doesn't need the ability to speak at night, so I agree with this change.
December 31st, 2021, 04:11 PM
[QUOTE=Unknown1234;952436]Not arguing the point here, but I am genuinely curious to see a sample size of how many players with prefer actually using it on a regular basis. I could be part of a small minority but I very infrequently use it despite having it for so long and actually enjoy getting different roles.
On that note, I feel like you take away most of the value that points bring to the game. People aren't grinding them to get different character appearances, although it's a nice thing to have as well. Unless your idea is intended to change the entire structure of the game.[/QUOTE]
Players who can prefer will tend to prefer most of the games. Moreover, most of the time it's the exact same preferred roles.
Off the top of my head: Me, Killy, Toast, Velliare, Taunt, Intaro zzorange, etc.

Originally Posted by
Unknown1234
Not arguing the point here, but I am genuinely curious to see a sample size of how many players with prefer actually using it on a regular basis. I could be part of a small minority but I very infrequently use it despite having it for so long and actually enjoy getting different roles.
On that note, I feel like you take away most of the value that points bring to the game. People aren't grinding them to get different character appearances, although it's a nice thing to have as well. Unless your idea is intended to change the entire structure of the game.
Players who can prefer will tend to prefer most of the games. Moreover, most of the time it's the exact same preferred roles.
Off the top of my head: Me, Killy, Toast, Velliare, Taunt, Intaro zzorange, etc.
December 31st, 2021, 04:05 PM
I agree. Those commands have ruined the meta for a while now.
Prefer should be removed. Blacklist can stay but it should be nerfed.
I agree. Those commands have ruined the meta for a while now.
Prefer should be removed. Blacklist can stay but it should be nerfed.