Stealth's Role Madness (??p)
Stealth's Role Madness
The roles for this setup are hidden. There is no cap to the amount of players that may sign up because I have infinite ideas for bad role concepts.
At the beginning of the game (day 0), after roles are handed out, players receive a list of the names of all roles in the game, but not what they do. Players anonymously vote for which roles receive which alignments, with the following options:
Uninformed Majority
Informed Minority
Third Party
The host (me) will then balance the game, placing the roles that are most voted for on their respective alignments. The informed minority faction may or may not receive factional abilities to supplement how awful they might/might not be.
The game will enter night 0 with each player receiving their alignments and the Informed Minority faction having the phase to coordinate. Players will not use actions on night 0 unless specifically stated.
Because of the nature of this game, whoever would traditionally review it is probably better off cohosting.
Standard Mechanics
The following will always be true unless external modifiers change them.
Day is 48 hours long. Day 0 will be 24 hours long.
Night is 24 hours long.
Lynch is plurality + 51% majority.
Full rolecards (including hidden information) will flip with each players' death.
Role Mechanics
This game is semi-bastard. There are no alignment conversion mechanics.
All information about your role and win condition will be accurate.
Your win condition will never change unless your rolecard specifies that it might under certain conditions.
Some roles may create or steal items.
Some roles may interact with dead players or roles. Dead players will not receive spoilers but will have a dead chat.
Some roles may interact with the vote count.
Some roles may interact with or possess other players' accounts.
Some roles may increase their voting power through traditional means.
Some roles may increase their voting power through nontraditional means (whatever that means).
Some roles will include hidden mechanics and interactions. This will be expressly hinted at in your rolecard if it is applicable.
This will be updated as I complete more roles.
Re: Stealth's Role Madness (??p)
It would be a good idea to at least state the standard revealed mechanics (phase lenght, lynch method, etc.). Do you already have a game concept in mind, or is the idea to... throw many bad roles into one game lol?
Re: Stealth's Role Madness (??p)
/in as co-host
I for one love this idea. The role you submitted for KRC was perhaps the single most dynamic role I've ever seen in a KRC game that was simultaneously fun to interact with for pretty much all the players rather than just one alignment or the recipient of the role.
I'm pretty hyped to see what else you can come up with and would love to help balance or review ideas where applicable
Re: Stealth's Role Madness (??p)
That said, I agree with MM
You should state the standard mechanics for the game as well as a list of what mechanics are off the table (eg guarantee that your win con will never lie to you)
If the concept you have isn't compatible with that then we can talk about it more, but the game would have to be labeled in the "play at your own risk" category similar to the game I hosted recently
Re: Stealth's Role Madness (??p)
Quote:
Originally Posted by
Marshmallow Marshall
It would be a good idea to at least state the standard revealed mechanics (phase lenght, lynch method, etc.). Do you already have a game concept in mind, or is the idea to... throw many bad roles into one game lol?
Concept is to create a bunch of unique roles with different interactions and toss them all into a pot together.
Re: Stealth's Role Madness (??p)
Re: Stealth's Role Madness (??p)
Quote:
Originally Posted by
Stealthbomber16
Concept is to create a bunch of unique roles with different interactions and toss them all into a pot together.
Sounds delicious :love:
If Lag wants to co-host, I'm definetly playing this one!
Re: Stealth's Role Madness (??p)
/in as co-host
Lag, you should take a game for your own pleasure.
Re: Stealth's Role Madness (??p)
Quote:
Originally Posted by
oliverz144
/in as co-host
Lag, you should take a game for your own pleasure.
One of the FM admins has to review and approve the setup. Lag is one of those people- you aren’t.
Re: Stealth's Role Madness (??p)
Plus, I cannot speak for Lag (or can I?), but I believe they enjoy cohosting, which means it's technically for their own pleasure ;P