Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
bakermir
love the flavor
Thanks, that's the point :)
All suggestions are welcome, btw. I'm not super knowledgeable when it comes to Warcraft.
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
2 orcs pretending to be humans. ¯\_(ツ)_/¯
I like the flavor too, and I think if we played it ourselves we would enjoy it.
But from the perspective of your future audience, I think it's safer to show respect to their community by making a setup with a lore that's more friendly to their lore.
I don't know anything about Warcraft lore either, only things I know are from the WC3 campaigns.
But 2 ideas that come to my mind are:
- One morning in a small orc encampment, one of their kin has been found dead. It was 2 Blademasters fallen back to the demon corruption, feeling the demons blood running through their veins again and yearning the days of old for when they were part of the Legion. They now serve the Legion's purpose once again, while their fellow orcs try to figure out who were the culprits of the murder.
- Some idea about a note being found after a meeting and now the humans try to find who among them wants a war with the vile orcs again. Requires a deeper lore knowledge to make a FM lore out of it.
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Since we're rather likely to go to a gaming site of some sorts (even if it's not the one I suggested), Warcraft seemed appropriate.
The second idea could make a great hidden setup main plot... *wink wink*
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Add death descriptions. So Riflemen say ‘I’m yer shootor!’
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Also, shouldn’t they be called Rifledwarves? 🥴
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
Oberon
HEIL TRUMPF
No, long live the King, Arthas Menethil, may he live... forever.
Quote:
Originally Posted by
Oberon
Add death descriptions. So Riflemen say ‘I’m yer shootor!’
Hmm... It's thematically nice, but not so fun gameplay-wise. Without death descriptions, the Rifleman has to work harder to confirm himself, using breadcrumbs and not instantly getting confirmed. Therefore, I'd lean towards not adding them, unless there are critical arguments I've missed.
Quote:
Originally Posted by
Oberon
Also, shouldn’t they be called Rifledwarves?
This amazing emote reflects the essence of this post perfectly lol.
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
I have no issues with the setup as far as I can tell, but maybe it would be best to spice up the lore a bit? Give everyone flavour names along with a role? The Blademaster you could straight up rename to something from WC Lore. Also, also for flavour, consider renaming the Friendly Soldier to 'Mortar Team'. Then the older dwarf knows the identity of 'Shorty' but Shorty does not. :D
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
OzyWho
2 orcs pretending to be humans. ¯\_(ツ)_/¯
I like the flavor too, and I think if we played it ourselves we would enjoy it.
But from the perspective of your future audience, I think it's safer to show respect to their community by making a setup with a lore that's more friendly to their lore.
I don't know anything about Warcraft lore either, only things I know are from the WC3 campaigns.
But 2 ideas that come to my mind are:
- One morning in a small orc encampment, one of their kin has been found dead. It was 2 Blademasters fallen back to the demon corruption, feeling the demons blood running through their veins again and yearning the days of old for when they were part of the Legion. They now serve the Legion's purpose once again, while their fellow orcs try to figure out who were the culprits of the murder.
- Some idea about a note being found after a meeting and now the humans try to find who among them wants a war with the vile orcs again. Requires a deeper lore knowledge to make a FM lore out of it.
+1. Especially the first idea.
If you want something very lore-friendly you can swap out the orcs for Scourge Acolytes, and maybe turn the Blademaster into Kel'Thuzad before he died :P
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
Oberon
I have no issues with the setup as far as I can tell, but maybe it would be best to spice up the lore a bit? Give everyone flavour names along with a role? The Blademaster you could straight up rename to something from WC Lore. Also, also for flavour, consider renaming the Friendly Soldier to 'Mortar Team'. Then the older dwarf knows the identity of 'Shorty' but Shorty does not. :D
I wanted so much to do that with Mortar Team, but couldn't find any lore that made any sense because... why in the world would you team with a guy you don't know and then proceed to launch bombs lol?
As I said, I'm too trash at Warcraft lore to write elaborate stuff, but if you come up with something good, I'll gladly add it in
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Is anyone interested in playing and/or hosting this setup here, not as a caravan thing? I may or may not be able to invite some people from another site to make them discover the SC2 Mafia style. Rules & mechanics were adapted to specify things that are normally not specified here because they're the norm, but that may not be obvious to people from other cultures.
And hey, without wanting to pat my own back, the setup looks fun!
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
Marshmallow Marshall
Is anyone interested in playing and/or hosting this setup here, not as a caravan thing? I may or may not be able to invite some people from another site to make them discover the SC2 Mafia style. Rules & mechanics were adapted to specify things that are normally not specified here because they're the norm, but that may not be obvious to people from other cultures.
And hey, without wanting to pat my own back, the setup looks fun!
Yeah I'll be down to host this!
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
AIVION
Yeah I'll be down to host this!
Yayyy, now review it :D
In all seriousness, just for the sake of respecting the process. Anything you think should be changed? Especially if you're going to be the host
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Would the Rifleman's ability work N1 if BM controlled him? If yes, would the Rifleman be informed that his 1 charge is gone?
Given that D2 starts in a awkward 4v2 most of the time, I'd consider enabling skip.
And/Or allowing the rifleman to shoot N1; especially since he's quite unlikely to kill N2.
Though, can't enable skip if faction kill isn't mandatory.
Speaking of which - it might be wise to elaborate on wether the Faction Kill is mandatory or not, especially because of the possible healing and roleblocking in the game.
Are there death descriptions, like "X was killed by Mafia."?
Mod players might not know that neither the Priest nor his target are informed of a successful heal.
I'd consider the Friendly Soldier's target to be Human. Idk, it just feel better; that 1 extra little unknown.
What's this? :unsure:
"No game 100 % in Common for you, sorry. Kek."
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
Oberon
The Damned stand ready
I did the math and there's about 0% chance for you to play this game and not soft claim rifleman. :calix:
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
OzyWho
I did the math and there's about 0% chance for you to play this game and not soft claim rifleman. :calix:
I'm yer shootor!
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
BananaCucho
Whats a Mafia caravan
https://www.sc2mafia.com/forum/showt...-Mafia-Caravan
I still wish that knowyourmeme played FM tbh.
Though I guess they're a little too big for that. :(
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
Oberon
The Damned stand ready
My homie Oberon and I go into battle together !
Re: MAFIA CARAVAN SETUP: S-FM Warcraft (8P)
Quote:
Originally Posted by
OzyWho
Would the Rifleman's ability work N1 if BM controlled him? If yes, would the Rifleman be informed that his 1 charge is gone?
I'd say yes. If the Blademaster manages to successfully find the Rifleman on N1 through some magic spell, he deserves to use that kill.
Quote:
Originally Posted by
OzyWho
Given that D2 starts in a awkward 4v2 most of the time, I'd consider enabling skip.
And/Or allowing the rifleman to shoot N1; especially since he's quite unlikely to kill N2.
Though, can't enable skip if faction kill isn't mandatory.
Speaking of which - it might be wise to elaborate on wether the Faction Kill is mandatory or not, especially because of the possible healing and roleblocking in the game.
Skipping as a mechanic sucks and usually only is about gaming the setup. It also isn't allowed in many places.
Also, the factional kill isn't mandatory. Good point. And yes, that's another reason not to enable skipping :P
Quote:
Originally Posted by
OzyWho
Are there death descriptions, like "X was killed by Mafia."?
No.
Quote:
Originally Posted by
OzyWho
Mod players might not know that neither the Priest nor his target are informed of a successful heal.
Good point.
Quote:
Originally Posted by
OzyWho
I'd consider the Friendly Soldier's target to be Human. Idk, it just feel better; that 1 extra little unknown.
But... idk, knowing your target is a simple Footman is fun! :(
Quote:
Originally Posted by
OzyWho
What's this? :unsure:
"No game 100 % in Common for you, sorry. Kek."
it means you can't speak in warcraft languages all game long lol