Glip
May 25th, 2012, 06:44 PM
So, I'm not sure, but I believe there is some sort of hack out there that allows a person to "lag" the game just enough so that it repeatedly freezes the game, but not so much so that it actually brings up the lag window and allows people to drop the person. This is what I call, a laghack.
Anyway, usually I just put up with this nonsense. A laghacker is just a more advanced form of troll. However, in this particular instance, the lag continued even after the person who's name appeared in the lag window when it showed up for a second or two at a time, eventually was able to be dropped from the game. This I don't understand. Was someone else doing the real lagging, and had somehow hacked the game to make it appear as if someone else was? Or was this particular laghack effective even after the perpetrator left?
Anywho, in this game, the apparent lagger in question was "CROTH", ID: 1-S2-1-525142. According to the replay, the game only took 12 minutes, but I was in that game for over an hour. The lagging was making every second of game time take 6-7 seconds of real time. And I'm not sure why, but apparently the replay of this game ended up being 15.24 MB, which is too big for me to attach to this post.
My main question is, can these laghackers be reported and banned? Or is this under the category of "trolling" and not a bannable offense?
Also, is there any way we could add some function into the game where a laghacker can be identified and forcefully removed from the game? Like the kickvotes for gamethrowers and such, but that we can use to get rid of laggers so we don't end up turning every game with a lagger into a Suicide Hotline run?
Anyway, usually I just put up with this nonsense. A laghacker is just a more advanced form of troll. However, in this particular instance, the lag continued even after the person who's name appeared in the lag window when it showed up for a second or two at a time, eventually was able to be dropped from the game. This I don't understand. Was someone else doing the real lagging, and had somehow hacked the game to make it appear as if someone else was? Or was this particular laghack effective even after the perpetrator left?
Anywho, in this game, the apparent lagger in question was "CROTH", ID: 1-S2-1-525142. According to the replay, the game only took 12 minutes, but I was in that game for over an hour. The lagging was making every second of game time take 6-7 seconds of real time. And I'm not sure why, but apparently the replay of this game ended up being 15.24 MB, which is too big for me to attach to this post.
My main question is, can these laghackers be reported and banned? Or is this under the category of "trolling" and not a bannable offense?
Also, is there any way we could add some function into the game where a laghacker can be identified and forcefully removed from the game? Like the kickvotes for gamethrowers and such, but that we can use to get rid of laggers so we don't end up turning every game with a lagger into a Suicide Hotline run?