Duban
June 14th, 2011, 07:48 PM
The hobo is "a homeless drifter that just wants to get by". Benign/Adv/Neutral
Goal: Survive to see the town win, and be nursed by a doctor every 3-4 nights.
-If he goes 3-4 nights without being nursed by a doctor he starves to death. 4 town members then get sick from his corpse and can't perform their role or talk for 1 day/night cycle.
-Option: Anyone who kills or role blocks him gets sick for 1 day/night cycle.
-Option: Any town member who votes guilty on trial gets sick for 1 day/night cycle.
-Option: Any player who votes guilty on trial gets sick for 1 day/night cycle.
He appears to be "A peculiar person" along with the witch and the survivor.
Basically, he's the town equivalent of the witch. Like every neutral his existence makes life hard for the town, but the town can't afford to let him die either. The mafia wants him to starve and sicken the town, but can't kill him themselves. The town doesn't want to waste heals on him but if they don't the town will shut down for a day. Also, Witches and survivors have a role to claim in defense of investigators.
The hobo is somewhere between a town member and a plague on the town. I think it brings something "unique" to the game and is unlike any other role before it.
Goal: Survive to see the town win, and be nursed by a doctor every 3-4 nights.
-If he goes 3-4 nights without being nursed by a doctor he starves to death. 4 town members then get sick from his corpse and can't perform their role or talk for 1 day/night cycle.
-Option: Anyone who kills or role blocks him gets sick for 1 day/night cycle.
-Option: Any town member who votes guilty on trial gets sick for 1 day/night cycle.
-Option: Any player who votes guilty on trial gets sick for 1 day/night cycle.
He appears to be "A peculiar person" along with the witch and the survivor.
Basically, he's the town equivalent of the witch. Like every neutral his existence makes life hard for the town, but the town can't afford to let him die either. The mafia wants him to starve and sicken the town, but can't kill him themselves. The town doesn't want to waste heals on him but if they don't the town will shut down for a day. Also, Witches and survivors have a role to claim in defense of investigators.
The hobo is somewhere between a town member and a plague on the town. I think it brings something "unique" to the game and is unlike any other role before it.