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Forum Mafia GM
March 1st, 2012, 02:47 PM
http://youtu.be/KeOeDb9BrNc

As the dust settled, BlastYoBoots lie in a puddle of his own blood. Shot in the head by the Mayor himself. TheWaaagh, the last surviving mafia pulled his gun and fired at Goremancer claiming that he was the Dark.Thief and the last mafia alive. It didn't take too long to find out the truth.. Goremancer was the Doctor and TheWaaagh had no wheres else to go. The angry crowed swiftly jumped TheWaaagh and beat him to a pulp. After hours of interrogation, it was revealed that TheWaaagh was the only scum alive. The Jailor decided to arrest him and turn him over to the town authorities.

The hotel receptionist finally allowed those who remained to re-enter the hotel to gather their personal belongings that were left behind.
As the surviving members packed to go home, a message was passed to all the rooms: "We never did finish what we came here to accomplish, it is time for the award ceremony. Meet back at the theater tonight at 6 pm."

----------

As the curtains rose for the final night. The FM Game Master stood center stage.

Our first award is The Most Improved Player award. This award is for FM Veterans who have played and played FMs for a long time and have made a remarkable improvement in FM-X. It's my pleasure to give this award to fm Philie who was Auckmid.

As mayor, he didn't screw up into taking the lead into the unknown but hammered multiple non town. He shot scum at night and most of all, knowing his own reputation, he NEVER COM claimed, not even to the jailor. He was asked many times and he deflected the question. And he outsmarted the host by removing his invisibility mode while silenced day 1 making him show up in red. I hadn't even thought about it. Good job. Scum knew he was silenced as soon as he didn't post all day so they didn't learn the drug effect from him... but due to wacky circumstances, they didn't even learn what drug did it.
Congratulations Auckmid.


The Best Citizen award goes to fm Nick played by DramaLlama.
His gambits as citizen were well played, not even Claw thought he was citizen. The blacksmith trusted him enough to give him a gun. And that gun killed a non town. (killed a survivor... after being re-rolled preventing me from buffing scum in any way that night)


The Best Reserve Player to Join Late goes to fm NorthStar / fm Guardian who was played by Don't Shoot Me.
Out of all the players, this guy did amazing as a citizen when he joined on day 2 right up till he was killed and replaced by the arsonist. Then he was revived and killed the same night as fm Guardian. I'm glad to have added you to the FM-X roster.


The Best Night Actions award goes to the perfect town Thief fm Procyon played by wolfcheese.
Night 1 = stole from Elixir (mafioso)
Night 2 = stole from TheJackofSpades (mafioso) and blocked that kill.
Night 3 = stole from TheJackofSpades (mafioso) and blocked the kill again!
Night 4 = shot TheJackofSpades.
Night 5 = stole from Dimwit (hooker) and had a confirmed scum to shoot the next night.
Night 6 = stole from Rumpel (Vig) this may look anti-town... but look what else happened to Rumpel that night: he was blackmailed into targeting a friendly at night. This destroyed mafias plan.
Night 7 = stole from Goremancer (doctor) learning his role.


The Sadface Night Actions award has to go to the sheriff fm Plato played by Capitalier. He got soo many not suspicious results that it made me laugh. Then when he finally checks the right person, he died the same night and couldn't tell anyone.


The Best Exploiting the New Role Settings award goes to fm Dark Revenant played by Fragos. His blackmail technique with his deathnotes was superb. He caused the most confusion to the most amount of people. It's sad that he got revealed by game-throwing.


The Zombie award goes to fm Monster / fm Deathfire123 / fm BlastYoBoots played by Deathfire123 for dying and being revived more than anyone else this game.


The Best Code System award goes to fm Vornskr played by Dust. He had multiple codes going this game, one with the masons to learn of their new recruits, one with the bus driver and doctor and another with the mayor. I only saw one code get discovered but it was never broken. No one knew what that invisible dot meant. You guys can read the jail archives to find out.


The Most Unlucky Team award has to go to the Mafia. The had 3 of their members doused by arsonist. Their Dark Thief killed night 1 by the Vet. Kills blocked by the Town Thief. And a lucky Escort who blocked someone else thinking he was blocking the kills. Vig killed 2, Thief killed 1, and a blacksmith gun killed another. No matter how much I tried to buff them midgame, town just kept on killing them off faster than any mafia team ever.


The MVP award goes to fm Oops_ur_dead played by Muso. His deduction skills rival some of the best in FM history. He found no less than 4 scum and suspected more. Once he was revived as mafia, he knew exactly who the Vigilante was... but due to his team mates couldn't capitalize on the opportunity.


The Most Punctual Host award goes to... Me! Yayap! For opening and closing day on time. (I found out that it was going to epilogue when I got confirmation from Muso 30 mins before my deadline)


---------
Now you can discuss what you liked and didn't like about the setup.

I would like to note that although many complaints were made about 50 people being too many, please take a look at how many were posting. Even day 6 had over 1000 posts and there were only 21 people alive.

This setup only had 3 town detecting roles: 1 sheriff, 1 PE and 1 Thief... and yet Mafia got owned. I cannot think of any other way to buff mafia for future games other than unbalancing the setup. Final mafia count was 12 and none were under the radar.

For those who said I had a low Kpn, I set my game up to go 10 days. If mafia caused as many mislynches as their own numbers, it would have been fine. The problem occurred when both neutral killers targeted mafia early on instead of town. I find that the kpn were just right with 2 blacksmiths giving out guns that turned into a mass shootout. Especially since I had planned the multi-lynch day. I was expecting 4-7 lynches that day so I'm glad that turned out.

As for Blackout day. I guess none of you have played Epic Mafia with a light keeper. I think there is much potential that was not used that day. You all had the info from day 1 and 2. I'm sure that someone could have been lynched if you put your brains together. And scum really didn't think how to exploit the day to coordinate their attacks with the neutrals.

As for the unfortunate Game-Throwing.. I tried my best to fix the issue without throwing the game. I figured that since the arsonist pierces immunity, I gave him the choice who to replace. Now... what were the odds of him picking the 1 person who he couldn't kill? Very slim.... yet he did. Knowing he had no chance to survive if he didn't disguise, I told him to pick a new target since he normally wouldn't have had to disguise in the first place to survive. I hope future hosts never run into this problem.

As for the Roles and lvl up system. I think it worked great. Very few bumps were encountered during this mass experimental setup.

And with a FAQ with over 200 questions... I'm glad I was able to answer most of them correctly.

And now to reveal some of the few mistakes I made during this game and how I fixed them:

-night chats post count was not disabled. DERP! -> Oops reset the post counts and I manually edited about 10 random people with 3-5 extra posts. = No one noticed. Good...

-I forgot to tell the thief that he stole a gun day 1. Told him as soon as I saw his last will indicating he got nothing. Didn't really affect gameplay.

-Forgot how many votes Mayor has on reveal. Fixed as soon as someone brought it to my attention.

-Different investigation results in RP and TL;DR part. Fixed as soon as someone brought it to my attention.

I think I did a good job as host. Hope you think so too.


I'll be opening up a special forum that has all of the GMs notes. Enjoy!

Forum Mafia GM
March 1st, 2012, 05:07 PM
Forums will now be opening.

fm Echonian
March 1st, 2012, 05:10 PM
B-b-b-baller!

My first FM victory. Good job, townies.

fm Echonian
March 1st, 2012, 05:10 PM
Also,

FIRST!

And sorry for doubting you, Ganon.

fm Plato
March 1st, 2012, 05:13 PM
>that feel when you can't find mafia because they're all dead
>that feel when you break the blackmail that easily

fm Nick
March 1st, 2012, 05:17 PM
fm Archangel = Oops_ur_dead


THE IRONY ! OMG

McJesus
March 1st, 2012, 05:23 PM
Man being a mafia in this game just made me facepalm, so unlucky I feel like I was jinxed. Also I can't believe I didn't go with my gut! I was all like "wait the doctor gets notifications that his target doesn't get attacked? wtf" But if he was the doctor I couldn't exactly call him out on it because then people would be like "well he is the doctor" and I would have gotten lynched anyways. Way to put me between a rock and a hard place with your fake claim :p

Luna
March 1st, 2012, 05:23 PM
Haha GG all, I hear that the Mafia had some miscommunication with their night actions?

CmG
March 1st, 2012, 05:25 PM
One of those games where you wanna know WHAT really happened :D

Deathfire123
March 1st, 2012, 05:26 PM
Ohyeah I got the Zombie award! What up!

Capitalier
March 1st, 2012, 05:27 PM
hello beautiful CmG
you were town this game
how odd

philie
March 1st, 2012, 05:29 PM
LOLO KROMos was such a boss. Y U NO MENTION HIM

DramaLlama
March 1st, 2012, 05:29 PM
This game was so hard to read.

I honestly thought there were still 4-5 mafia left and town was fucked.


LYNCH, ALL THE CITIZENS!

Luna
March 1st, 2012, 05:33 PM
Arsonists y u burn my student? :'(

At least I managed to make the 'Ambient is my student' private joke before I copped it.

Dont Shoot Me
March 1st, 2012, 05:38 PM
I definitely made a mistake with the one night action I had as Guardian (Dark Thief). Knowing that I was going to get shot I should have stolen from Vornskr to get myself jail immunity. I then would have at least had a chance to claim being mod-killed and re-rolled as a town thief. That claim would have even been supported by Admiral's spy reveal showing that the mafia knew Vornskr was jailor, because what kind of Dark Thief would intentionally get jailed?

Dust
March 1st, 2012, 05:57 PM
Boo Ya

Best code system evah.

Hey Auckmid, how does it feel to be on the other side of the jail bars? (FM6)

Good job everyone.

ajkei
March 1st, 2012, 06:00 PM
but.. but.. seriously?
Pretty much all of my reads were wrong except northstar being arson (and that either lysergic or kromos were consig...) But thats cause all the mafia were already dead.
The hell?
How many of those citizens were actually cits? I thought there were still 4 or more mafias left o.O . . .
lol kira was one of the lurkers.. What a surprise! How untypically kira!

Rocshi
March 1st, 2012, 06:04 PM
That awkward moment when fm Sumi rolls doc...

and gets no successful heals

LOLOLOLOLOLOLOLOLOL


lol gimme some credit for guessing half of the mafia on day 1 as a citizen

BorkBot
March 1st, 2012, 06:08 PM
Nice game overall, though there were parts of it that I didn't like.

Best daytime players in my opinion were fm Narks and fm Nick. Procyon had the best night actions. Muso is really hit-or-miss and he struck gold this time with his reads, but the attitude and arguments he used were very unconvincing. For that reason I wouldn't have chosen him as MVP myself, but oh well.

I was utterly confused with my own role's mechanics this game. Thinking that making and giving items were seperate things and that making always had to be done at night, whereas giving was night- or daytime. Apparently night and day pairings weren't night 1 with day 1, but day 1 with night 2, so I skipped an action because of that. It conflicted with what I thought was logical. I guess I should have asked.

BorkBot
March 1st, 2012, 06:09 PM
Luna! You destroyed your 666 post count!

ajkei
March 1st, 2012, 06:12 PM
That moment where you realize that only the people who were jailed were certain that there was a bus driver and that illidan (the bus drizer) was cleared by the jailor...

HOW DID I NOT REALIZE THIS BEFORE >_>

DramaLlama
March 1st, 2012, 06:14 PM
I told one of my friends IRL about forum mafia and he was asking me questions every day in class.

I kept telling him how fucking hard this was to understand and how much of a time sink it was.
He said he would probably try it one day. (I suggested sfm as a start lol)

BorkBot
March 1st, 2012, 06:23 PM
Looking back at those night actions, I really don't get why the Dark Thief didn't end up in jail night 5 for stealing from a law enforcement role. He was not level 2 at that time, because he was only performing his first theft. So he should have been caught according to the role card.

Host error? Or am I missing something again?

Forum Mafia GM
March 1st, 2012, 06:28 PM
Looking back at those night actions, I really don't get why the Dark Thief didn't end up in jail night 5 for stealing from a law enforcement role. He was not level 2 at that time, because he was only performing his first theft. So he should have been caught according to the role card.

Host error? Or am I missing something again?

It was pure dumb luck and part of the mass web of night actions that I dealt with every night. Look at the jailor rolecard about being roleblocked. Because the Hooker visited him the same night, the Thief didn't get caught.

Dust
March 1st, 2012, 06:29 PM
Looking back at those night actions, I really don't get why the Dark Thief didn't end up in jail night 5 for stealing from a law enforcement role. He was not level 2 at that time, because he was only performing his first theft. So he should have been caught according to the role card.

Host error? Or am I missing something again?

I was waiting for a thief to come. Too bad he didn't get caught...

ajkei
March 1st, 2012, 06:29 PM
GODDAMNIT PROCYON. just found this:

TheJackOfSpades Kills Narks

Doctor fm Sumikoko Heal Narks

Town Thief fm Procyon (has 1 gun) TheJackofSpades

>_> I would have come into the game with a successful heal night 1 and level 2 right away. but NOOOO, procyon has to mess it up by stealing spades's gun. FUCK LIFE

Dust
March 1st, 2012, 06:30 PM
It was pure dumb luck and part of the mass web of night actions that I dealt with every night. Look at the jailor rolecard about being roleblocked. Because the Hooker visited him the same night, the Thief didn't get caught.

At least I had fun that night.

ajkei
March 1st, 2012, 06:31 PM
And HOLY CRAP this would have ruined the entire game :

Vigilante fm Rumpel shoot fm Luna
PM was sent too late (13 mins after day started = 4h13mins past deadline)

Forum Mafia GM
March 1st, 2012, 06:33 PM
GODDAMNIT PROCYON. just found this:




>_> I would have come into the game with a successful heal night 1 and level 2 right away. but NOOOO, procyon has to mess it up by stealing spades's gun. FUCK LIFE

I laughed when I saw that.. There was no way Narks was going to die that night.. and if you read the night chat, you'll find out that the other target would have survived as well. Thief prevented you from leveling up though

Crimson
March 1st, 2012, 06:36 PM
Good game.

Sumikoko
March 1st, 2012, 06:39 PM
That awkward moment when fm Sumi rolls doc...

and gets no successful heals

LOLOLOLOLOLOLOLOLOL

I lol'd. Sumidoc strikes again. :p

Playing spy was definitely an interesting experience. One of the more fun roles to play this game, I believe. At the time, I really did think my role was somewhat useless, as I thought not knowing who performed the action defeated the purpose. But it became apparent by the end of the game that it really was an incredibly useful role, especially with its in-manipulable mics. You should really give some of the records a listen. :p Find out my stalkerish nature as I watch and hear you sleep... (Did you know some of you snored in your sleep and others didn't, instead making occasional gasping noises? Kufufu.)

I enjoyed this game overall. Nicely executed, Yayap.

BorkBot
March 1st, 2012, 06:48 PM
It was pure dumb luck and part of the mass web of night actions that I dealt with every night. Look at the jailor rolecard about being roleblocked. Because the Hooker visited him the same night, the Thief didn't get caught.

Oh, I see. So roleblocking prevents it. Got it.

DramaLlama
March 1st, 2012, 06:50 PM
The sounds were cool
Wish I got spy...................

Cit is so boring

NorthStar
March 1st, 2012, 06:55 PM
When I joined the Mafia, it was the shittiest fucked up shit and I /facepalmed IRL. I mean, WHAT THE FUCK!

Edit: Got modkilled for half-giving up half-lurking.

Forum Mafia GM
March 1st, 2012, 06:58 PM
For anyone wondering what sound I was planning on if the spy targeted a jailed person... just watch this youtube video, it's mostly based off that scene.
http://www.youtube.com/watch?v=CSe38dzJYkY

Dust
March 1st, 2012, 07:01 PM
Watch me get Jailor in FMXI. No really. I will get it. If I don't, it's because Elixir rerolls me. You can be sure that when someone claims to be me (or types like me) then that person is the jailor. Don't question it. Just deal with it.

Sumikoko
March 1st, 2012, 07:05 PM
For anyone wondering what sound I was planning on if the spy targeted a jailed person... just watch this youtube video, it's mostly based off that scene.
http://www.youtube.com/watch?v=CSe38dzJYkY

Lol, I have actually never watched that movie, and would probably pull my hair out trying to figure out what Dust was doing to the poor old lady lol.

DramaLlama
March 1st, 2012, 07:16 PM
Lol, I have actually never watched that movie, and would probably pull my hair out trying to figure out what Dust was doing to the poor old lady lol.

You've never heard of monty python?

http://www.geekologie.com/2010/03/26/surprise-kitty.jpg

Escaho
March 1st, 2012, 07:40 PM
Woo! A great game, everyone! Great hosting job, Yayap. Amidst all the chaos and the actions of over 30 people, you did amazingly. I know I must have annoyed you with all the Questions (which means others were sending you them as well...), but I had a blast!

Fun game, hilariously unfortunate mafia (the Arsonist saved us at least 2 days of work!), and some very interesting plays. Good times!

Goremancer
March 1st, 2012, 08:09 PM
I guess on the whole it was worth getting shot by the gf.

"Hey bro wanna join our awesome mason party?"
"No." *shoots me*

trineroks
March 1st, 2012, 08:21 PM
Never again:

Will I play a 50 player forum mafia as my first forum mafia game.

Sumikoko
March 1st, 2012, 08:26 PM
You've never heard of monty python?



I have heard of it lol. Just never bothered to watch it.

Because of my selective dyslexia, who was the traitor this game? Lol. Sumi is curious.

DramaLlama
March 1st, 2012, 08:34 PM
yes that's a good question

BorkBot
March 1st, 2012, 08:37 PM
I think it was Lysergic. If you read the mafia chat, you can see that he was taking a pro-active stance in suggesting to reach out to me ("the arsonist") with that roleblock message. He was also acting like a town leader figure.

I was thought to be an arsonist in 3 different night chats. Mafia, masons and Black Wizard/student chat :S

McJesus
March 1st, 2012, 08:45 PM
We never actually knew who the traitor was, I think it was archangel who died night one.

Escaho
March 1st, 2012, 09:07 PM
I had to laugh at the final results. This was my final role list heading into Night 7 (which, after re-reading my own question about why he would steal and use a medkit, made me realize Goremancer was the Level 2 Doc):

Philie: Mayor
Vornskr: Jailor
Narks: Mason
Zack: Mason
Ganondorf: Blacksmith
Echonian: Blacksmith
Procyon: Thief
Goremancer: Doctor (Level 2)
Rumpel: Vigilante
Sumikoko: Doctor
Admiral: Spy

Nick: Citizen
Kevinpowers: Citizen
Auckmid: Citizen
Miles: Citizen
MrSmarter: Citizen (TARGET #4)
Goonswarm: Citizen (TARGET #3)
BlastYoBoots: Citizen (TARGET #2)
TheWaaagh: Citizen? (TARGET #1)


Illidan: ? (Bus Driver?) [Cleared by Vornskr]

NorthStar: Arsonist

Ambient: Dead.

Bold = Confirmed



Lol, this is one of 6 MSWord documents of mine regarding this game (suitably titled, "Role list", "Role List 2", "New Role List", "Jail Chat 3", "Information" and "More Information."

DramaLlama
March 1st, 2012, 09:09 PM
Oh this is stupid but I wanted to share my disguiser check (not that it matters)



Disguiser code:
UD3tankjan7amber


UD = Urban Dictionary
Type in "drama llama"
3 = 3rd definition
tank = name of poster (tankgirl69)
jan = month of the post
7 = 7th definition same page
amber = the bitches name

Stupid I know.

Dust
March 1st, 2012, 09:13 PM
Can I get the award for the having the same roles (amnesiac and Jailor) multiple times? I feel like lady luck wants me to be a perpetual jailor OR be in perpetual limbo with my alignment (Amnesiac can choose, I didn't know how the lover thing would end up, I could have been a demon as sinner, I could have been a communist as a peasant)

wolfcheese
March 1st, 2012, 09:33 PM
Night 6 = stole from Rumpel (Vig) this may look anti-town... but look what else happened to Rumpel that night: he was blackmailed into targeting a friendly at night. This destroyed mafias plan.
Phew. This makes me feel a lot better about that. :smile: Thief was a fun role to play, but risky. Potentially making a townie useless is scary as hell.

Auckmid
March 1st, 2012, 11:00 PM
Boo Ya

Best code system evah.

Hey Auckmid, how does it feel to be on the other side of the jail bars? (FM6)

Good job everyone.

I was a little worried about you executing me. Fortunately, my quick thinking and seductive skills saved me from certain death. While I was kinda worried when you asked about my COM name, I dodged that question like a true pro.

Escaho
March 2nd, 2012, 12:03 AM
I was a little worried about you executing me. Fortunately, my quick thinking and seductive skills saved me from certain death. While I was kinda worried when you asked about my COM name, I dodged that question like a true pro.

Didn't we just lynch NorthStar? I thought he couldn't execute you...

Kromos
March 2nd, 2012, 12:18 AM
gg and thanks for hosting Yayap :)

"Mysterious ghost confirms the non-existance of FMX Consigliere! In other news, Akira's ghost claims to be the doctor, and regrets being shot in the spleen Night 1!" - Akira

My god, even the town were trolling us :D

TheWaaagh
March 2nd, 2012, 12:20 AM
gg and thanks for hosting Yayap :)

"Mysterious ghost confirms the non-existance of FMX Consigliere! In other news, Akira's ghost claims to be the doctor, and regrets being shot in the spleen Night 1!" - Akira

My god, even the town were trolling us :D

Believe me, I know.

Muso
March 2nd, 2012, 01:46 AM
Good game was a lot of fun.

Apologies to anybody who was on the end of my swearing or exceedingly arrogant speeches. It was all part of the fun for me. I promise my next FM persona will be friendlier and more loving :)

See you in FM XI

Zack
March 2nd, 2012, 03:16 AM
Well, this game was very confusing but also alot of fun nevertheless. Bad guys got very unlucky this game... Glad I was town, lol

But hey, I statistically guessed a mafia on night 1! Yes it was not a random decision: Statistically the middle player or one of the players above or below him in the player list is always scum, at least thats how it goes for me in SC2 mafia so I applied that in this FM and bingo, I hit the mark! If I was a Sheriff i'd have a mafia found on the first night :D

Interesting, the concept of "helping town" as bus driver also included clearing myself apparently, since the only time I actually really helped town was by saving the blacksmith from the arsonist and letting a citizen burn in his stead.

First time I actually took notes and tried to scumhunt for real, lol... Then again, when do I get to be town in FM? I'm scum usually, and if there was a cult in this game I am betting you any amount I would be one of their recruits, heh

Edit: I'm gonna have to get used to not being Illidan anymore 0.o

Woosh.

fm HerrZynisch
March 2nd, 2012, 05:16 AM
Hang in there, Zack. The GM may take our roles, but he can never take our accounts!

Zynisch 'til I die, Zynisch 'til I die, Zynisch 'til I die!

The only thing that stopped me from taking Purple Wizard was the notion that I may have been culted at some point anyway. Dodged a bullet there.

Yayap
March 2nd, 2012, 05:34 AM
I can finally rest my brain. And no longer have to set a 12 pm alarm clock for me to log on an start setting up the next night/day.
So here are my thoughts on some of my roles and mechanics:

-Lookout, Detective and Investigator being combined into 1 role: gives multiple ways to play the role and limits the number of PRs required in game = Good for mafia, I liked the result.

-Coroners and Doctors being combined: I loved this the most.. who needs a coroner in FM with the old system. Granted, I made Coroners extremely useful in my FM and with my newspaper giving out some results, they were able to give out some of their results undetected.

-Spy: To any future hosts that want to use this type of role, unless you have allot of time, simply tell him the results. Making the sound files take allot of time and people like to turn in their actions right before deadline.

-Newspaper: I had fun making them, mostly using the events from previous days as my content. But again, doing it the way I did was very time consuming, took on average 2-3 hours per day to make the newspapers.

-DeadChat contributing in the newspaper: Obviously keeping this a secret was a key to this mechanic, there was great potential that was not used. Scum didn't exploit this at all and town screwed up on it balancing it out. I like the idea though, gives dead people a reason to keep playing. Read the latest tweets in the town graveyard for what was going in todays newspaper.. I Laughed so hard when I saw it.

-Themed names: Instead of having the roles have a name, naming the accounts according to the theme kept the theme more upfront.

-FAQ Thread: Whenever I logged on, that was the first place I looked. I really helps keep all the questions in one place. Highly recommend this for future FMs.

-Jailor being able to detain: this wasn't used as much as I expected since the Jailor kept jailing town or confirm-able roles. So this would need more testing before I can judge this.

-Modkills: Simply put, I modkilled anyone that wasn't contributing and kept the ones that wanted to play in the game. With 50 players, reserves ran out fast and I had to resort to the dead people and even giving one person 2 accounts. For smaller FMs, this shouldn't be a problem and I recommend eliminating those pesky extreme lurkers.

-Codes: The codes in this game were acceptable in my eyes. I denied quite a few from mafia night 1.

-Different lynching methods: This game was pretty much the testing grounds for all that and I think it mostly went well. For any that are curious, today would have been only 1 vote day. (No changing, adding or unvoting once posted)

-Archives for night actions: Previous hosts have had these on their own Pcs or on google docs, whatever. Having them on the forum in a clear way really helps to show later all the craziness that happened. However, I ran into the unfortunate problem with the forums rollback. So keeping a back-up is recommended.

-Single or 2 hosts: Personally, I don't think anyone could help me with this FM. Answering the FAQ correctly was key to keep it together, if I had to wait until the other host was online before I did or said anything, I would have seen huge delays.
However, my FM was the most complicated to date with allot of new stuff. If good coordination and dedicated tasks are set in a simpler FM, I can see how it would work out.

-Thief/Dark Thief: In my opinion, this is the most powerful role in my setup. However in my FM, we got 2 clear opposite results. Town Thief was used perfectly, and the mafia thief died night 1... and then targeted a role that would have normally jailed him. If things were reversed, things could have had a very different outcome by increasing the Mafias KPN and disabling key PRs.

-Jester killing more than 1 person: I'm a huge fan of bigger consequence when lynching the Jester. I find only 1 jester death is just not enough to make town care about the jester. 1/4 of the voters made people think twice. Considering that in Epic Mafia, lynching the "fool" makes town auto loose, I think we can bump up the jester deaths to this level or even more.

-Blacksmiths vs Gunsmith and armorsmiths: Gives more flexibility when playing the roles. I'm surprised that guns were handed out so fast. I didn't expect them to want to level up as long as the thief was still out there. I would consider adding in another item that would be flame resistant at lvl 3 if I had to do it over again.

-Hooker notes, arson notes: Loved this addition, give allot of potential to those roles.

-Drugs being non-random: Unfortunately mafia screwed this up like no other... they healed 2 town and still had no idea what pill did what because of team communication meltdown/modkills. I liked the fact that they could chose the effect once they knew what did what.... Healing pill to stay alive could have helped.

-Blackmailer: I actually had no intention to add this role into my game. lol... answering all your questions about it day 0 drove me nuts. But then Mafia got owned and I threw him in as a last effort to see what effect it would have. It still needs polishing but has great potential.

-Mason Leader: I really really liked my mason setup. Stops masons from growing out of control after they loose the leader and still have a chance to recruit later on if the game goes on that long. Mafia have to deal with Masons just as much as Cult do. Previous host seem to have forgotten that masons in big FM are a huge problem for mafia. I hope this FM demonstrated that very point.

-Masons not dying to reg mafia: Masons not being a information role really helped mafia in a sense... but because of a really good leader 3/4 recruits, this didn't come into play.

-Wizards picking their alignments: I enjoyed that part, stopped you all from killing off a wizard as soon as you found one. I also think that evil wizards could have had a bigger impact on the game if they weren't exposed day 1 or modkilled. With Blacksmiths/Thieves/Vigs/Vets around, evil wizards are scums best friend.

-Voting multiple people: I think this was an essential mechanic for anyone not being able to be online 24/7.

-Only day RPs: made it easier for the host and gave me something to write about in the day RPs. Allowed me to post night on time.

-Not locking day when someone is lynched: Why drag out the voting if you all know you is going to get lynched? Get it over with without fear of not having time to ask your questions or plan later. Also allows a host to plan his real life schedule. I can't be online 24/7 waiting for a hammer.

-Allowing people to lie about mechanics unless asked in FAQ: This was so hard for me to do, I would see so many lies and misunderstanding and I had to let it ride. Certainly gives scum a chance to run with a lie if no one knows they lied.

-Keeping FM to fm.. no out of game talking: With no Rep, PMs or other things, this is how FM should be played. I've heard rumors that some out of game discussion took place in mfm... but I didn't have the time to read up on all the posts on this forum to find out.

-real names: I'm disappointed that the only way you found the arsonist was by finding his real name. I really hope this does not become the norm for scum hunting. I hate it. I use COM names to judge someones level of play and let his actions speak for themselves.

-having day 0: Believe it or not, I took quite a bit of your questions and concerns in the pregame into consideration when making my final setup. My role list was finalized 4 hours before roles went out. So reading that I didn't care what you said really hurt.. =( Also, I had given everyone a chance to voice their concerns BEFORE day 0 went live using their real accounts. Very few took part in this compared to the onslaught I faced in day 0. Both however helped me find some of the holes in my setup before starting the game and I'm glad I had day 0.

-Night being 48 hours: With this setup, I would never have it any other way... the only night I had at 24h, I had many late actions that I refused. Mafia, Masons and Jail chats were very active as well and needed those 48 hours. Also gave me some time to rest in between.

-Traitor: Full Wifom there.. There was no Traitor in this game. I found it really funny when mafia started to plan to lynch their GF thinking that there was one to replace him.

-Vigs being allowed to day shoot later in the game and not early: Stops the instant proven role problem mafia face all the time and keeps a mechanic that many people like.

-Bus Driver not allowed to bus himself in early game: Makes the BD think harder who he is going to switch.

-Lookouts / Detectives being seen but not identified when successful early on: Allows the mafia to be alerted that they were spotted and not mess up completely during a single day.

As my final advice to future hosts: Make a "to do list" like I did for you day end sequence and night end sequence... you'll forget stuff if you don't. See the night actions archive for my list. And plan ahead... starting day takes more than 5 mins. (took me on average 4-5 hours to start day... this would include my newspaper and sound files so it should take you less)

Rocshi
March 2nd, 2012, 06:36 AM
I would like to share what would have been in the newspaper if game didn't end today:

THE BEAST IS 900 MILES FROM THE HOTEL

Yayap lol'd.

BorkBot
March 2nd, 2012, 08:25 AM
Zack saving me of all people from Fragos the pyronigger. Who would've thunk it? :p



-Keeping FM to fm.. no out of game talking: With no Rep, PMs or other things, this is how FM should be played. I've heard rumors that some out of game discussion took place in mfm... but I didn't have the time to read up on all the posts on this forum to find out.

As far as MFMVI goes it didn't happen at least. On day 1, one guy said "don't talk about my role in FMX" and then another jokingly replied "I want to talk about your role in FMX" and that was the end of it.


-Jester killing more than 1 person: I'm a huge fan of bigger consequence when lynching the Jester. I find only 1 jester death is just not enough to make town care about the jester. 1/4 of the voters made people think twice. Considering that in Epic Mafia, lynching the "fool" makes town auto loose, I think we can bump up the jester deaths to this level or even more.

I think 1/4th was good. It shouldn't be more than that or nobody will dare to lynch scum anymore because they might be a jester.


-Modkills: Simply put, I modkilled anyone that wasn't contributing and kept the ones that wanted to play in the game. With 50 players, reserves ran out fast and I had to resort to the dead people and even giving one person 2 accounts. For smaller FMs, this shouldn't be a problem and I recommend eliminating those pesky extreme lurkers.

The modkills were fine in my eyes. They were a better alternative to outright killing lurkers and letting the dead pile up. But I didn't like the role rerolls. It should be possible to use posts of the past and the roles list to find out what's still in the game and who may or may not be lying. Too much uncertainty was caused simply because the rerolls could be anything.


-Blacksmiths vs Gunsmith and armorsmiths: Gives more flexibility when playing the roles. I'm surprised that guns were handed out so fast. I didn't expect them to want to level up as long as the thief was still out there. I would consider adding in another item that would be flame resistant at lvl 3 if I had to do it over again.

I think another important reason for this is that the effects of a gunshot are permanent and armour only serves to protect for one night and might do nothing. We had a lot of "might be scum" that couldn't or just didn't try to prove the contrary in any way, so we tried to cut down their numbers with guns as a means of "investigation".

Deathfire123
March 2nd, 2012, 09:31 AM
Just in case you didn't get to see it, here's my rage comic:

http://i.chzbgr.com/completestore/2012/2/25/f69d90a2-4f72-4b1b-ba4b-c04be6314fe2.png

DramaLlama
March 2nd, 2012, 10:12 AM
epic win.

McJesus
March 2nd, 2012, 10:25 AM
Yeah I considered getting back into the game for the last day but since I wasn't going to get put back as town given I knew who the mafia was I said screw it and didn't bother because I knew how hopelessly screwed the mafia really was.

GameFreak
March 2nd, 2012, 11:07 AM
I trolled way to hard this game , but hey as a citizen , i wanted to test how far i could go without getting lynched , actually further then i expected

TheJackofSpades
March 2nd, 2012, 11:33 AM
Pleased to report that as per usual, COM skype chat participants broke rule #1 a lot.

fm Suicidaln00b
March 2nd, 2012, 04:26 PM
Just in case you didn't get to see it, here's my rage comic:

http://i.chzbgr.com/completestore/2012/2/25/f69d90a2-4f72-4b1b-ba4b-c04be6314fe2.png

ROFLMAO!!! Yeah, FML....this game was horrible for mafia.

Not too bad for my first FM tho. I think I learned a bit hahaha.

Dust
March 2nd, 2012, 08:07 PM
When is FM11?

Read this (http://www.sc2mafia.com/forum/showthread.php/5523-Forum-Mafia-XI)

Auckmid
March 2nd, 2012, 08:20 PM
Well, gg. Great job hosting Yayap.

Blazer
March 2nd, 2012, 08:27 PM
Well, gg. Great job hosting Yayap.

Oh yeah! I forgot about that..you did an excellent job as a host. I don't know how you did it. After the first day I woulda committed suicide IRL. haha.
sorry to mooch off of you auckimd

jimbobicus
March 3rd, 2012, 04:12 PM
That was certainly very enjoyable, thanks for hosting.

Kromos (and whoever was jailor I forget) I TOLD you I wasn't mafia! Total citizen.

Elixir
March 3rd, 2012, 10:54 PM
FMX will be archived in a day or so.

Get your last posts in quick!

Ash
March 4th, 2012, 11:56 AM
hi guys i was deathfire123 the blacksmith.
and the guy that posted a 'nude' picture lulz

Lysergic
March 4th, 2012, 01:18 PM
FMX will be archived in a day or so.

Get your last posts in quick!

I nominate myself for best Blacksmith.

All in favor, say aye.

Ash
March 4th, 2012, 03:04 PM
I nominate myself for best Blacksmith.

All in favor, say aye.

aye

i was the blacksmith that gave fm elixir a handgun and a vest. lol.
then i gave oops a vest.
then i got modkilled.

pretty bad timeline eh?

Bruno
March 4th, 2012, 03:18 PM
What did you do to get modkilled?

Ash
March 4th, 2012, 03:23 PM
What did you do to get modkilled?

i posted a nude picture.

Blazer
March 4th, 2012, 03:27 PM
i posted a nude picture.

Painting?

DramaLlama
March 4th, 2012, 04:46 PM
It was artwork really...

Dust
March 5th, 2012, 06:02 PM
FMX will be archived in a day or so.

Get your last posts in quick!

My last post is one day from this one.

BorkBot
March 5th, 2012, 08:40 PM
LATER THAN LAST POST!!!

Ash
March 5th, 2012, 08:42 PM
I'm very last post! Also I'm going to get mvp in next FM so good luck guise

philie
March 5th, 2012, 09:14 PM
denied

Auckmid
March 5th, 2012, 09:39 PM
Wut you, erm, "Black People" talking about? When did anyone say anything about a last post?

Last post.

Auckmid
March 5th, 2012, 10:04 PM
*Cummon, lock the thread*

DramaLlama
March 5th, 2012, 10:56 PM
http://i2.kym-cdn.com/entries/icons/original/000/001/325/in-b4-404.jpg

Auckmid
March 5th, 2012, 11:04 PM
Last post!

Elixir
March 5th, 2012, 11:45 PM
I guess I get to have the last laugh.

Yayap
March 18th, 2012, 09:24 PM
>.>
<.<

(Laughs maniacally)