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Azire
February 20th, 2012, 06:45 PM
I need to know a good Mafia build to have as my save. I don't currently have a Save and always have to pass. I just recently donated and I noticed it says Donors get a better chance of setting up the game. I don't want to be a fail Donor with no save. Thank you for any and all assistance.

BorkBot
February 20th, 2012, 06:56 PM
What sort of setup are you looking for? Do you want something very standard or a game that stands out more? Are there any roles you really want to have in there?

Goremancer
February 20th, 2012, 06:57 PM
6 racks and hold a

Azire
February 20th, 2012, 06:58 PM
Well I want some neutrals, but overall just a really GOOD game.

creedkingsx
February 20th, 2012, 07:02 PM
6 racks and hold a
7*

BorkBot
February 20th, 2012, 07:31 PM
Alright. This is one of my personal favourites..

Advanced Mafia (exclude support) = Godfather/Disguiser/Janitor (NOTE: if two janitors are randomed, one will usually become a mafioso)
Advanced Mafia (exclude support)
Basic Mafia (exclude killing) = Consigliere/Consort
Detective
Lookout
Coroner
Mason Leader
Advanced Town (exclude support) = Mayor/Bus Driver/Vigilante
Basic Town (exclude support) = Sheriff/Investigator/Doctor/Detective/Lookout
Random Town (exclude power) = Escort/Mason/Coroner/Jailor/Bodyguard/Spy/Veteran
Random Town (exclude power)
Random Any (exclude Mafia and Neutral) = any town, including citizens
Cultist
Arsonist
Random Neutral (exclude killing, exclude benign) = Cultist/Witch

Notable options:
Godfather not night immune, not detection immune, can kill without mafioso
Consig: convert to GF if alone
All mafia roles: auto convert to mafioso if alone
Arsonist night immune, ignores immunity and notifications on
Witch notifications on, can target self
Cultists can recruit immune targets, 1 night between conversions
Mayor keeps extra votes when converted to cult
Mason leader gets 4 recruits/kills
Coroner has everything checked
Sheriff doesn't find arsonists. Only mafia and cultists
Investigators don't see specific role
Doctor doesn't prevent cult conversion but does detect it
Veteran doesn't ignore night immunity
Bus Driver can target self
Spy sees mafia targets, but not their night chat. Can read PMs

PMs ON

Alternatively, you can replace one of the advanced mafias with a random mafia (killing only). That way you can't have 2 janitors, but it seems to make mafioso more frequent than other mafia killing roles.

Shparky
February 20th, 2012, 07:33 PM
Having a balanced build actually makes it more fun.

And it's what users make it more fun, not entirely the build itself.

Nambla Member69
February 20th, 2012, 07:35 PM
That setup sucks dick, anyways, 2 bus drivers, 4 vigilantes, 2 mayors, 1 doctor, 2 witches, 1 SK.
Rest randoms.
Best. Setup. Ever.

Lazers
February 20th, 2012, 07:37 PM
You should have a 3:1 town:mafia ratio

a generally interesting setup would be 9:3:3 or 10:3:2 (t:m:n)

BorkBot
February 20th, 2012, 07:50 PM
That setup sucks dick, anyways, 2 bus drivers, 4 vigilantes, 2 mayors, 1 doctor, 2 witches, 1 SK.
Rest randoms.
Best. Setup. Ever.

That's awfully boring.

If you want a real troll setup, go with 4 bus drivers, a witch, 3 arsonists and the rest lookouts (ever tried to make sense of your lookout results with multiple bus drivers? It's hilarious :p)

Azire
February 20th, 2012, 08:09 PM
Lol, that does look like a pro troll set up.

Azire
February 20th, 2012, 08:56 PM
My build now is interesting.

Godfather
Random Mafia
Random Mafia
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Neut.
Random Neut.
Random Any
Random Any

Blazer
February 23rd, 2012, 10:05 AM
My build now is interesting.

Godfather
Random Mafia
Random Mafia
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Neut.
Random Neut.
Random Any
Random Any


Me gusta. Although you might want some confirmed town roles.