BruceCampbell
June 9th, 2011, 09:47 PM
Alignment: Town
Sheriff: Your target is not suspicious.
Investigator: Your target is an eavesdropper.
Ability: You see who which roles target which individuals.
Messages:
A Doctor tried to save (Player)'s life last night.
Someone with a knife tried to kill (Player) last night.
Someone looked into (Player) last night.
The Mafia targeted (Player) last night.
(Player) was visited by an attractive woman last night.
(Player) got doused in gas!
(Player) and (Player) were on a bus.
(Player) went to jail.
A magic ritual targeted (Player) last night.
An angry townsfolk tried to kill (Player).
(Player) was blackmailed.
(Player) was framed last night.
A cleaning service went to (Player)'s home last night.
A bodyguard was protecting (Player) last night.
(Player) had his identity stolen.
OPTIONS:
Detects Disguiser Target
Detects Framer Target
Detects Blackmailer Target
Detects Arsonist
Can Hear Masons (Anonymous)
As a compliment to the Spy, the Tracker receives a great deal of information about exactly who was targeted by whom at night. This is severely limited by a few things:
1: All action reports give the target only.
2: Escort and Consort share the same message.
3: By limiting the various mafia roles allowed to be detected, the power of the Tracker can be limited. In particular, I don't believe that the Disguiser or Framer should be detected.
4: Investigators determine that the Tracker may be the Consig.
5: The Tracker also gets no messages for Executioner, Jester, Survivor, Masons (without speech enabled), Mayor, or Citizens.
6: Sheriff, Consig and Investigator all share the same message.
7: New target supplied by the witch can be gleaned from the other night messages, but is not given explicitly.
Sheriff: Your target is not suspicious.
Investigator: Your target is an eavesdropper.
Ability: You see who which roles target which individuals.
Messages:
A Doctor tried to save (Player)'s life last night.
Someone with a knife tried to kill (Player) last night.
Someone looked into (Player) last night.
The Mafia targeted (Player) last night.
(Player) was visited by an attractive woman last night.
(Player) got doused in gas!
(Player) and (Player) were on a bus.
(Player) went to jail.
A magic ritual targeted (Player) last night.
An angry townsfolk tried to kill (Player).
(Player) was blackmailed.
(Player) was framed last night.
A cleaning service went to (Player)'s home last night.
A bodyguard was protecting (Player) last night.
(Player) had his identity stolen.
OPTIONS:
Detects Disguiser Target
Detects Framer Target
Detects Blackmailer Target
Detects Arsonist
Can Hear Masons (Anonymous)
As a compliment to the Spy, the Tracker receives a great deal of information about exactly who was targeted by whom at night. This is severely limited by a few things:
1: All action reports give the target only.
2: Escort and Consort share the same message.
3: By limiting the various mafia roles allowed to be detected, the power of the Tracker can be limited. In particular, I don't believe that the Disguiser or Framer should be detected.
4: Investigators determine that the Tracker may be the Consig.
5: The Tracker also gets no messages for Executioner, Jester, Survivor, Masons (without speech enabled), Mayor, or Citizens.
6: Sheriff, Consig and Investigator all share the same message.
7: New target supplied by the witch can be gleaned from the other night messages, but is not given explicitly.