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View Full Version : S-FM 334 (Ladder): Once Upon a Town in the West (Small-Town Mafia) (13P)



Lumi
September 4th, 2021, 03:40 PM
Once Upon a Town in the West

This is a Season 7 Ladder Game! The stakes are higher! The competition, fierce!

All players are still welcome, just make sure to bring your A-game!

Also Note: As this is a ladder game. Activity rules will be enforced more strictly than usual.

Click here for more information on Season 7 of the FM Ladder (https://www.sc2mafia.com/forum/showthread.php/46056-FM-Ladder-Season-7)



AFa1-kciCb4


Yes, I am aware that The Good, The Bad, and The Ugly is a different movie than Once Upon a Time in the West





The small, dusty, backwater town of Flagstone was a hidden gem of the wild west to those that called it home. It all changed when the discovery of gold in Flagstone's foothills lead to a string of murders. Four of the townsfolk formed a makeshift gang of bandits - conspiring to kill off the rest of the town to take the golden fortunes for themselves.

Now will the people of Flagstone root out these murderous traitors in time? Or will the bandits seize the town's fortunes for themselves?

Only time will tell... until then. Stay vigilant, and watch your back.



Overview
The setup follows the small-town rules, which are as follows:

- Each player will be randomly assigned both ONE character role and ONE faction role from the list below. Every one of the thirteen given character roles will appear EXACTLY once upon game startup

-Factions roles determine the players win condition, in addition to any other abilities they might get, such as bandit night kills. Faction roles are private.

-Character roles give each player additional abilities to assist them, such as being able to heal players as the doctor. Character roles have no effect on alignment. Character roles are public, which means at the beginning of day 1, the character role assigned to each player will be revealed to everyone. As such, everyone will know which player was given the doctor ability, but will not know whether the doctor is pro-town or pro-bandit.



Character Roles
Mayor
Doctor
Lookout
Veteran
Survivalist
Vigilante
Grave Digger
Jailor
Escort
Card Sharp
Coach Driver
Bodyguard
Sheriff

Faction Roles
Bandit
Bandit
Bandit
Bandit
Town
Town
Town
Town
Town
Town
Town
Town
Town


Character Role Descriptions

Mayor


Your vote counts as 2 votes for the purposes of lynching
You are NOT confirmed town


Doctor


Protect 1 person each night from death
Protects target against bandit and vigilante kills. Does not protect against jailor executions or veteran/bodyguard kills.
No feedback is given or received for a successful heal


Lookout


Watch over someone each night, seeing which people target that person
Sees all people who visit your target, regardless of where they appear on the OoO


Compulsive Veteran


Go on alert each night, killing anyone who targets you
You MUST go on alert and have unlimited charges
Kills through this ability bypass any protection/healing
You are immune to bandit and vigilante kills. You are not immune to bodyguard kills or jailor executions.
You do not kill anyone who targets you with a day action, and being jailed prevents you from going on alert.


Survivalist


Automatically protect yourself each night, giving yourself immunity.
If you are targeted by a bandit or vigilante kill, you do not die. Instead, your receive feedback that you were targeted by a kill, and have your role converted to citizen (losing all character abilities, but not faction abilities)
You are not immune to jailor executions or veteran/bodyguard kills.


Vigilante


May kill 1 target on any given night
If a town aligned member is successfully killed using this action, your role is converted to citizen (losing all character abilities, but not faction abilities).
Aside from this restriction, you have unlimited shots


Grave Digger


Once per day, you may target any character in the graveyard, gaining all of their CHARACTER abilities for the rest of that day and the following night.
Survivalists or vigilantes who died as citizens are treated as having no character ability.
Saving yourself as a survivalist or killing a town aligned character as a vigilante will permanently convert you to a citizen (losing all character abilities, but not faction abilities).
You may NOT target a dead mayor, all other roles are fair game.


Jailor


Once per day, you may target any character to be jailed
If, and only if, no lynch occurs on that day, target character will jailed by you during the following night.
You may communicate with jailed characters during the night, and jailed characters are role blocked and unable to join any other night chats.
Jailed characters are NOT protected against other attacks.
You may execute a jailed character at the end of the night, bypassing all healings and immunities.
You have unlimited executions


Escort


Each night, you may target 1 person to be role-blocked, preventing any night actions.
Can not prevent jailor executions, which are performed earlier in the OoO.
No feedback is given to the target from this ability.


Card Sharp


Each day, you may target up to 4 people (including yourself) to invite to a card game.
The following night, all people targeted will form a night chat.
You may target less then 4 people.
If you do not target yourself, you will not be included in the chat.
Jailed people will not be able to join the chat.
You may not setup a night chat if you are jailed or dead.


Coach Driver


Each night, target 2 people to be swapped.
All other actions targeting one of the swapped persons will instead target the other person.
Does not affect jailor executions or escort roleblocks, which occur earlier in the OoO.
No feedback is given to either of the swapped individuals.


Bodyguard


Target 1 person each night, protecting them.
If the protected individual is targeted by a bandit or vigilante attack, they do not die. Instead both you and the attacker die.
Both of these deaths cannot be prevented by any means.
Protection does not trigger on jailor executions or veteran kills.
No feedback will be given for a successful protection.


Sheriff


Target 1 person each night to investigate
If the target has a mafioso faction role, you will be informed they appear to be bandit aligned.
If the target has a town faction role, you will be informed they appear town aligned.

Faction Roles

Bandit


You are aligned with the bandits. You win when all town aligned members are dead and at least one bandit aligned member is still alive.
You know the identities of all other bandit-aligned players, and may chat with them each night.
Each night, one member of the bandits may kill a target player as a free action, in addition to any character actions.


Town


You are aligned with the town. You win when all bandit aligned members are dead and at least one town aligned member is still alive.
You have no additional abilities (aside from your character ability)



Setup Specific Rules:


Blackout: To give the bandits more freedom with who they target with their character abilities, no feedback will be given for the following roles which usually do give feedback: Escort, Coach Driver, Doctor and Bodyguard.
Free faction kills: For the same reason as blackout, the bandit member who carries out the faction kill may still use any character night actions.
Longer Day 1: Day 1 will be 72 hours. Future days will be 48 hours. Nights will be a constant 24 hours.


Other Rules:


All Standard FM Rules (https://www.sc2mafia.com/forum/showthread.php/42151-Forum-Mafia-Rules) apply unless stated otherwise.
All Ladder Rules (https://www.sc2mafia.com/forum/showthread.php/46056-FM-Ladder-Season-7) apply unless stated otherwise.


Order of operations (OoO):
Start of Night:


Jailing
Card Sharp sets up a night chat
All night chats open


End of night


Jailor executes
Veteran goes on alert, Survivalist protects himself
Lookout goes into position
Escort roleblocks
Coach driver switches targets
Bodyguard protects
Doctor protects
Kills/Investigation Feedback





Optional Reading:


Note: Questions that involve multiple roles are not duplicated. Ctrl+F a role to see all questions relevant to that role.

NO Self Targeting unless otherwise specified
NO Last Wills
NO Death Notes
YES Death Descriptions
Majority (51%) of available votes with hammer.
Factional Kill is Optional
High Noon Tiebreaker to be used in Stalemates

Protection Priority:
1) Bodyguard
2) Survivalist
3) Doctor

Any form of protection protects against an unlimited number of applicable attacks.

General Setup Questions

Does the game end if bandits control 50% of the vote?
No. Bandits win when all town aligned players are dead or there is nothing that can stop that from happening. (Example 2v2 scenario where the game continues: Town Jailor, Town Escort, Bandit Not-Veteran x2)

Mayor

Mayor and two other players are alive in final 3, how many votes to hammer?
51% of the votes in play. Therefore 3 votes.

Lookout

Does the Lookout die if they target the Veteran?
Yes.

Does the Jailor visit their target, or does their target visit the Jailor?
The Jailor visits their target.

The Lookout comes before the Escort in OoO, does that mean they cannot be roleblocked?
The Lookout's visitation cannot be roleblocked, but a roleblocked Lookout would receive no investigative feedback.

Does the Lookout see any interactions caused by the Card Sharp?
No.

Veteran

Who can roleblock the Veteran?
The Jailor can, the Escort cannot.

Survivalist

Who can roleblock the Survivalist?
The Jailor can, the Escort cannot.

The Survivalist gets attacked by the Bandits, and healed by the Doctor. What happens?
The Survivalist gets converted to Citizen.

The Survivalist is a Bandit and duels the Bodyguard. The Survivalist also gets attacked by the Vigilante, what happens?
The Survivalist protects against the Vigilante shot and gets converted to Citizen.
The Survivalist and the Bodyguard both die in the duel, the Survivalist appears as Citizen in the graveyard.

Vigilante

The Vigilante attacks a player that flips town but was also killed some other way. Do they lose their gun still?
Yes. If the Vigilante attack hits a player and that player flips town. They are converted to Citizen, regardless of how many other times that player was attacked.

The Vigilante kills themselves due to the Coach Driver. If the Vigilante is town, do they appear in the graveyard as a Citizen becuase they killed a town?
No - the Coach Driver is credited as the killer in this case and the Vigilante flips as Vigilante.

Grave Digger

Is the role the Grave Digger chose publicly announced?
No.

Does Jailing prevent the Grave Digger from assuming their role?
No.

If the Grave Digger targets the Jailor/Card Sharp, can they use their day actions on the same day?
Yes.

Escort

What investigative feedback does a roleblocked Sheriff/Lookout receive?
They receive no feedback.

Card Sharp

Do players invited to a card game know who else was invited to the game?
No. They will know who is able to attend the game, but only the Card Sharp will be told if a player cannot attend due to being jailed. The Card Sharp receives this information even if they did not invite themselves to the game.

Coach Driver

The Veteran is swapped with the Mayor by the Coach Driver. The Doctor, the Lookout, the Vigilante, the Escort, the Bodyguard, the Sheriff, and the Survivalist Bandit all target the Mayor. The Jailor jailed the Mayor during the day and chooses to execute. The Card Sharp invited the Mayor to a card game during the day. What happens?
The Card Sharp is notified that the Mayor cannot join the card game at the start of the night.
The Mayor is jailed by the Jailor at the start of the night.
The Coach Driver, the Doctor, the Vigilante, and the Sheriff all die to the Veteran.
The Survivalist and the Bodyguard die to both the Veteran and the Bodyguard duel.
The Lookout sees the Coach Driver, the Escort, and the Jailor visit the Mayor.
The Mayor is roleblocked by the Escort.
The Mayor is executed by the Jailor.

Can the Doctor self-heal / the Bodyguard self-guard with the Coach Driver's help?
Yes.

What happens if a Vigilante/Bandit is swapped with their kill target?
The Vigilante/Bandit dies - ran over by a coach.

Does the Survivalist's vest protect against being ran over by a coach?
Yes.


Optional Reading:


If the game reaches any sort of stalemate scenario, then the High Noon tiebreaker can be invoked either by the host or by the bandits.

Host-Invoked Tiebreaker
If the game reaches a stalemate deemed by the host, then the host may invoke the high noon tiebreaker at their discretion.


Example: Town Card Sharp, Town Lookout, Town Doctor, Bandit Survivalist
There is no way to gain any information on who the bandit is as long as the bandit holds their night kill.
Town chooses to not eliminate since they prefer final 3 LYLO over final 4 MYLO.
The bandit chooses to not kill because they prefer final 4 MYLO over final 3 LYLO.
The host resolves this deadlock by invoking the High Noon Tiebreaker.


Invalid Example: Town Card Sharp, Town Lookout, Town Doctor, Bandit Sheriff
With a sheriff alive, there is a way to gain information on who the bandit is - even though the Sheriff is the bandit. Therefore High Noon tiebreaker will not be invoked.


Example: Town Veteran, Bandit Sheriff
The two have no way of killing each other. Therefore the tiebreaker will be invoked.

Bandit-Invoked Tiebreaker
Requirements:
- Bandits control exactly 50% of the vote
- Town does NOT have any ways to eliminate any bandits as long as the bandits hold their night kill
- Town does have ways of stopping the bandits from guaranteeing victory

Mandatory if:
- The requirements to invoke the tiebreaker have been met two nights in a row and the bandits chose to
hold the night kill the first night without invoking the tiebreaker. On the second night, the bandits must
either invoke the tiebreaker OR make a night kill.


Example: Town Doctor, Town Coach Driver, Bandit Sheriff, Bandit Card Sharp.
The Doctor heals the Coach Driver.
The Coach Driver randomly chooses one of the following options:
- Don't swap the doctor.
- Swap the Doctor with the Sheriff.
- Swap the Doctor with the Card Sharp.

The Bandits control 50% of the vote. Town has no way to kill the Bandits if they hold their night kill, but the Bandits have only a 1 in 3 chance of successfully killing the Doctor and a 2 in 3 chance of killing a teammate if they use their night kill - therefore victory cannot be guaranteed. Therefore the bandits have the option to invoke the High Noon Tie breaker rather than gambling on the night kill.

Tiebreaker
If the Tiebreaker has been invoked then it will be announced at SoD. The thread will remain locked but each player's vote is replaced with a 1-shot day pistol.

23 hours and 55 minutes after SoD, the thread will unlock. High Noon is half way through the game day - 24 hours after SoD.

If a player posts in the thread before High Noon, then they count as being distracted, too busy talking rather than staring dramatically during the wild west standoff. They won't be able to shoot until 1 minute after High Noon.

If a player shoots before High Noon, then their gun jams, and they must unjam it. They won't be able to shoot until 1 minute after High Noon.

If a player is shot before they take their shot - then their shot does not go off.

Shots kill guaranteed.

Success and order of shots is based on their timestamp and order as they appear on the forums.


Example:
Marshmallow Marshall and Auwt are town.
AIVION and PQRnHack are bandits.

SoD is at 4 PM on Saturday.
Saturday at 4 PM the High Noon Tiebreaker is announced, the thread remains locked.
Sunday at 3:55 PM the thread unlocks.

Marshmallow Marshall shoots AIVION at 3:59:59 PM
Auwt shoots PQRnHack at 4:00:00 PM
PQRnHack shoots Marshmallow Marshall at 4:00:01 PM
AIVION shoots Auwt at 4:00:02 PM

After the dust settles, MM's gun jammed because he shot too early. PQRnHack dies to Auwt, so his shot on MM does not go through. Auwt dies to AIVION. AIVION and MM are left. MM's gun unjams at 4:01 PM and MM shoots AIVION, MM is the lone survivor and town wins.

Note: This game is functionally identical to the Original Setup (https://www.sc2mafia.com/forum/showthread.php/43555-S-FM-LBP-Small-Town-Mafia-(13P)), the only changes were renaming Networker to Card Sharp and Bus Driver to Coach Driver to fit the Wild West theme.

Players List


#
Name


1
oliverz144


2
Marshmallow Marshall


3
PQRnHack


4
Auwt


5
jmw


6
Light_Yagami


7
NotPaopan


8
Frinckles


9
Oberon


10
luona


11
Mike


12
Gikkle


13
Loldebite



Reserves


#
Name


1
WrathCyber


2
AIVION


3
Voss



Temporary Unsigns


#
Name
Until


1
MartinGG99
October 7th


2
ZZorange
Pending...



72H Day 1 / 48H Days / 24H Nights
Majority Lynch
NO Last Wills
Role Revealed Upon Death

WrathCyber
September 4th, 2021, 03:49 PM
/reserve :p

Gikkle
September 4th, 2021, 06:34 PM
/in

Marshmallow Marshall
September 4th, 2021, 07:24 PM
/sign

Just saying though, please consider I have limited time and thus will not be highly active. I expect to be able to be active enough to play reasonably, though.

PQRnHack
September 5th, 2021, 10:00 AM
Well that's an interesting setup!

/sign

Auwt
September 5th, 2021, 01:06 PM
/sign

NotPaopan
September 5th, 2021, 08:47 PM
I'm scared to sign; guys would policy me. Huhu

PQRnHack
September 6th, 2021, 03:47 PM
I'm scared to sign; guys would policy me. Huhu

When do you hit puberty?

OzyWho
September 6th, 2021, 04:38 PM
I'm scared to sign; guys would policy me. Huhu
Last game, From D2 onwards you did great. You'll do amazing as Town.

Lumi
September 6th, 2021, 04:48 PM
Last game, From D2 onwards you did great. You'll do amazing as Town.

This ^

Would love to see you play :D

(You too Ozy!)

WrathCyber
September 6th, 2021, 04:51 PM
This ^

Would love to see you play :D

(You too Ozy!)

grats on FM mod

OzyWho
September 6th, 2021, 04:57 PM
This ^

Would love to see you play :D

(You too Ozy!)I want to spend when my time elsewhere after my current ongoing game finishes. At least for a little bit. At this rate might join before it starts nevertheless though.

Lumi
September 6th, 2021, 04:59 PM
grats on FM mod

Thanks, Wrath! ^^


I want to spend when my time elsewhere after my current ongoing game finishes. At least for a little bit. At this rate might join before it starts nevertheless though.

No worries, I'll just make sure to bug you on Discord then once the game gets close to filling to get you to sign :D

OzyWho
September 6th, 2021, 05:26 PM
While at it,
I take it that this is not a "balance to be expected" setup/game?

Lumi
September 6th, 2021, 05:53 PM
grats on FM mod


While at it,
I take it that this is not a "balance to be expected" setup/game?

You might have to clarify what you mean by "balance to be expected" setup

The role distribution between the alignments will be soft-balanced (will generate somewhere between 3-5 setups randomly and choose the most balanced one. Exact number TBD, but it will be known before the game starts how many setups I will be picking from). Player assignment into slots will be purely randomized.

MartinGG99
September 7th, 2021, 01:14 PM
Hmmm. Been wanting to play a setup like this.

/in (Edit: Or /sign lol, it's been too long since I've actually played on this site)

Though if this happens/overlaps on like 1st week of October to 2nd week of October I'm probably toast in terms of activity

Some of my classes this semester need a lot of studying (and there's big things happening on those weeks) and since I have to even travel to my classes now my time's going to be really limited on some days.

AIVION
September 7th, 2021, 04:56 PM
/reserve

UwU

Light_Yagami
September 7th, 2021, 10:37 PM
Fuck It...

Its Morphing Time..

This Is My Signature For This Game..



https://www.youtube.com/watch?v=Dz2XmFrdXWw

Lumi
September 9th, 2021, 12:23 AM
Finished the flavor for the game! Welcome to the Wild West!

(And yes I know we just had a Wild West game, but Wilder Wilder Wastelander hardly counts :p)

Helz
September 9th, 2021, 04:44 PM
I wont have a window of time to play for 2 and a half weeks >.<

Frinckles
September 16th, 2021, 02:27 PM
oh fug i forgot it's ladder. im in /sign

Oberon
September 17th, 2021, 03:39 PM
/sign

CRichardForumLies
September 21st, 2021, 06:12 PM
Cool another setup.
I don't want to stretch myself too thin though.

luona
September 23rd, 2021, 03:46 PM
am i allowed to sign up for this..? :wondering:

Marshmallow Marshall
September 23rd, 2021, 03:54 PM
am i allowed to sign up for this..? :wondering:

Allowed and very much welcome ^^

Here's the thread about the Ladder if it confuses you: https://www.sc2mafia.com/forum/showthread.php/46056-FM-Ladder-Season-7

luona
September 23rd, 2021, 03:59 PM
wwhats the ladder about... im scared of heights are we forced to use it?

Marshmallow Marshall
September 23rd, 2021, 03:59 PM
lol I went back to see your first game and remembered Trust Fall
How sad that people trusted people over nothing ;-;

I wonder if it would go differently if it were to be rehosted.

Marshmallow Marshall
September 23rd, 2021, 04:02 PM
wwhats the ladder about... im scared of heights are we forced to use it?

I almost didn't get the part about heights XD. Facepalm to myself :S

You actually can opt out of being on the Ladder if you don't want to be in it but want to play the game anyway, that's fine! It really doesn't change much, though; all it does is that you don't get points, but you're free to do it.

luona
September 23rd, 2021, 04:06 PM
i think it might if it has a diff playerlist, alot of us were shy
i shouldve taken more of a control i think though..?

ill /sign here tho

(is this considered a normal setup..? i remember someone once told me i only sign up for the crazy stuff.)

...

whats the points for? why didnt anyone tell me, i need to slam dunk on these losers and win ofc :evil: how much time do i have to dethrone whoevers on top rn?

Marshmallow Marshall
September 23rd, 2021, 04:32 PM
i think it might if it has a diff playerlist, alot of us were shy
i shouldve taken more of a control i think though..?

ill /sign here tho

(is this considered a normal setup..? i remember someone once told me i only sign up for the crazy stuff.)

...

whats the points for? why didnt anyone tell me, i need to slam dunk on these losers and win ofc :evil: how much time do i have to dethrone whoevers on top rn?

Sadly... probably none because the season has been going on for a long time :P. It's hard to come up with a system that takes into account skill but not participation over the course of several games. The points are just to have a ranking and to give people some medals at the end of the season.

I wouldn't say this is a "normal" setup at all lol, but it has worked well in the past. Pretty wild, though.

And yes, maybe a different playerlist would make it more viable. I don't think the issue was shy people, though, since shy people aren't the ones trusting scum left and right xD

luona
September 23rd, 2021, 05:11 PM
can you rig it so i win

Mike
September 23rd, 2021, 07:19 PM
/why not Sign

Mizery
September 23rd, 2021, 08:39 PM
/in

Mizery
September 23rd, 2021, 08:43 PM
/in

....
/sign

Lumi
September 23rd, 2021, 08:53 PM
....
/sign

Nice! One more slot! I don't have you on Discord, can you message me? (Will be running the game through Discord)

Voss
September 24th, 2021, 08:47 AM
/reserve

Marshmallow Marshall
September 24th, 2021, 10:43 AM
can you rig it so i win

I'm sorry, Luona, I'm afraid I cannot do that, for it would be against my own interest...
https://i.imgur.com/Rc8vfR1.gif

:P

Marshmallow Marshall
September 24th, 2021, 10:44 AM
/in


....
/sign

don't worry, we understand /in too lol

Also, how'd you find us if I may ask? Where are you from in the Mafiasphere?

oh and
hi

Mizery
September 24th, 2021, 02:25 PM
Nice! One more slot! I don't have you on Discord, can you message me? (Will be running the game through Discord)

I'm Dwai#4188

Mizery
September 24th, 2021, 02:26 PM
don't worry, we understand /in too lol

Also, how'd you find us if I may ask? Where are you from in the Mafiasphere?

oh and
hi

haha okay

Just from around, site hopping a little bit

hi

Lumi
September 24th, 2021, 05:09 PM
I'm Dwai#4188

Didn't come up with anything.

"Hm, didn't work. Double check that the capitalization, spelling, any spaces, and numbers are correct."

Message me on Discord Lag#0773

Mizery
September 25th, 2021, 12:18 AM
Didn't come up with anything.

"Hm, didn't work. Double check that the capitalization, spelling, any spaces, and numbers are correct."

Message me on Discord Lag#0773

Lol I'm an idiot who got my number wrong

PQRnHack
September 25th, 2021, 07:46 AM
It's alive!!!!

https://images.unsplash.com/photo-1614035030394-b6e5b01e0737?ixlib=rb-1.2.1&ixid=MnwxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8&auto=format&fit=crop&w=686&q=80

MartinGG99
September 25th, 2021, 09:31 AM
Sorry but I should /unsign

If the game still has signups on Oct 7th I'll be able to re-sign.

Lumi
September 25th, 2021, 12:15 PM
A couple of players have temporarily unsigned due to scheduling conflicts. I've updated the post with the ones that have notified me. If you won't be able to play until after a certain date due to your schedule, and are currently signed, let me know so I can update the post.

If you haven't signed because of a busy schedule, but will be free after a certain date and wish to auto-sign for the game after that date, I can also add you to the post.

PQRnHack
September 25th, 2021, 03:03 PM
But... for every time someone rescinds their signup, aliens abduct and do stuff to a kitten.

OK, that's understandable, we wait.

oliverz144
September 26th, 2021, 11:53 AM
I feel in my blood that im gonna win
so all im gonna say is: /in

jokes aside, i just played a game with luminous lag, and got invited to this forum and this game. I am a newbie, and looking forward to a interesting game!
good luck, oli

Lumi
September 26th, 2021, 12:07 PM
I feel in my blood that im gonna win
so all im gonna say is: /in

jokes aside, i just played a game with luminous lag, and got invited to this forum and this game. I am a newbie, and looking forward to a interesting game!
good luck, oli

Hi oliver, glad to see you here!

Just 2 more signs now and the game can begin

jmw
September 26th, 2021, 01:01 PM
/sign

Same situation as Oliver, played a game offsite with Lag and was directed to this game. Looking forward to playing with you all! :D

Lumi
September 26th, 2021, 01:16 PM
/sign

Same situation as Oliver, played a game offsite with Lag and was directed to this game. Looking forward to playing with you all! :D

Hi Jmw! Happy to see you here!

Marshmallow Marshall
September 26th, 2021, 03:04 PM
Welcome, you two!

PQRnHack
September 28th, 2021, 06:53 PM
Pizdec

OzyWho
September 29th, 2021, 04:46 AM
Pizdec
eto prosto pizdec

oliverz144
September 29th, 2021, 05:26 AM
Daa shto to trinazetogo igroka ne chwotaet ...

Loldebite
October 1st, 2021, 03:05 AM
/sign

It is time i give forum mafia a try

OzyWho
October 1st, 2021, 03:22 AM
Good luck guys, assuming this starts now.
Especially to Paopan good luck in getting a Town role. :blink1:

PQRnHack
October 1st, 2021, 05:03 AM
poehali!

oliverz144
October 1st, 2021, 05:18 AM
LETS GO!!!
Time to die in rvs lol

Renegade
October 1st, 2021, 09:08 AM
\observe

Marshmallow Marshall
October 1st, 2021, 09:48 AM
/sign

It is time i give forum mafia a try
!!! hi! glad you're joining ^^

One step closer to forming le Second Empire de Sc2 Mafia, we will replace them, we will overcome them. VENCEREMOS!!

LETS GO!!!
Time to die in rvs lol

hehehe :rolleyes:


Hyped for this game, the setup is neat and the playerlist looks interesting!

Lumi
October 1st, 2021, 06:19 PM
Invites to the game server have been sent! In order to maximize the number of days that have EODs during the weekend, the game will start on Monday October 4th at 4 PM CDT

PQRnHack
October 2nd, 2021, 04:26 PM
post deleted due to highly sensitive information classified by the FSB

PQRnHack
October 2nd, 2021, 06:25 PM
Don't know if we have any fans of this music here, but check out this old school classic out of Sweden!

https://www.youtube.com/watch?v=gtSTzXU0mTY

Light_Yagami
October 4th, 2021, 12:11 AM
Don't know if we have any fans of this music here, but check out this old school classic out of Sweden!

https://www.youtube.com/watch?v=gtSTzXU0mTY

Neat...


https://www.youtube.com/watch?v=VqhCQZaH4Vs

oliverz144
October 4th, 2021, 10:18 AM
Can someone help me please?
i tried finding survivalist on wiki.mafiascum.net but wasnt able to find anything

Auwt
October 4th, 2021, 10:25 AM
Can someone help me please?
i tried finding survivalist on wiki.mafiascum.net but wasnt able to find anything

You can have a look at Lag's original post in this thread.
There is a spoiler button tagged as "Setup", where you can find *almost* everything you could ask for regarding this specific FM.



Once Upon a Town in the West



This is a Season 7 Ladder Game! The stakes are higher! The competition, fierce!

All players are still welcome, just make sure to bring your A-game!

Also Note: As this is a ladder game. Activity rules will be enforced more strictly than usual.

Click here for more information on Season 7 of the FM Ladder (https://www.sc2mafia.com/forum/showthread.php/46056-FM-Ladder-Season-7)





AFa1-kciCb4


Yes, I am aware that The Good, The Bad, and The Ugly is a different movie than Once Upon a Time in the West




The small, dusty, backwater town of Flagstone was a hidden gem of the wild west to those that called it home. It all changed when the discovery of gold in Flagstone's foothills lead to a string of murders. Four of the townsfolk formed a makeshift gang of bandits - conspiring to kill off the rest of the town to take the golden fortunes for themselves.

Now will the people of Flagstone root out these murderous traitors in time? Or will the bandits seize the town's fortunes for themselves?

Only time will tell... until then. Stay vigilant, and watch your back.



Overview
The setup follows the small-town rules, which are as follows:

- Each player will be randomly assigned both ONE character role and ONE faction role from the list below. Every one of the thirteen given character roles will appear EXACTLY once upon game startup

-Factions roles determine the players win condition, in addition to any other abilities they might get, such as bandit night kills. Faction roles are private.

-Character roles give each player additional abilities to assist them, such as being able to heal players as the doctor. Character roles have no effect on alignment. Character roles are public, which means at the beginning of day 1, the character role assigned to each player will be revealed to everyone. As such, everyone will know which player was given the doctor ability, but will not know whether the doctor is pro-town or pro-bandit.



Character Roles
Mayor
Doctor
Lookout
Veteran
Survivalist
Vigilante
Grave Digger
Jailor
Escort
Card Sharp
Coach Driver
Bodyguard
Sheriff
Faction Roles
Bandit
Bandit
Bandit
Bandit
Town
Town
Town
Town
Town
Town
Town
Town
Town



Character Role Descriptions

Mayor


Your vote counts as 2 votes for the purposes of lynching
You are NOT confirmed town


Doctor


Protect 1 person each night from death
Protects target against bandit and vigilante kills. Does not protect against jailor executions or veteran/bodyguard kills.
No feedback is given or received for a successful heal


Lookout


Watch over someone each night, seeing which people target that person
Sees all people who visit your target, regardless of where they appear on the OoO


Compulsive Veteran


Go on alert each night, killing anyone who targets you
You MUST go on alert and have unlimited charges
Kills through this ability bypass any protection/healing
You are immune to bandit and vigilante kills. You are not immune to bodyguard kills or jailor executions.
You do not kill anyone who targets you with a day action, and being jailed prevents you from going on alert.


Survivalist


Automatically protect yourself each night, giving yourself immunity.
If you are targeted by a bandit or vigilante kill, you do not die. Instead, your receive feedback that you were targeted by a kill, and have your role converted to citizen (losing all character abilities, but not faction abilities)
You are not immune to jailor executions or veteran/bodyguard kills.


Vigilante


May kill 1 target on any given night
If a town aligned member is successfully killed using this action, your role is converted to citizen (losing all character abilities, but not faction abilities).
Aside from this restriction, you have unlimited shots


Grave Digger


Once per day, you may target any character in the graveyard, gaining all of their CHARACTER abilities for the rest of that day and the following night.
Survivalists or vigilantes who died as citizens are treated as having no character ability.
Saving yourself as a survivalist or killing a town aligned character as a vigilante will permanently convert you to a citizen (losing all character abilities, but not faction abilities).
You may NOT target a dead mayor, all other roles are fair game.


Jailor


Once per day, you may target any character to be jailed
If, and only if, no lynch occurs on that day, target character will jailed by you during the following night.
You may communicate with jailed characters during the night, and jailed characters are role blocked and unable to join any other night chats.
Jailed characters are NOT protected against other attacks.
You may execute a jailed character at the end of the night, bypassing all healings and immunities.
You have unlimited executions


Escort


Each night, you may target 1 person to be role-blocked, preventing any night actions.
Can not prevent jailor executions, which are performed earlier in the OoO.
No feedback is given to the target from this ability.


Card Sharp


Each day, you may target up to 4 people (including yourself) to invite to a card game.
The following night, all people targeted will form a night chat.
You may target less then 4 people.
If you do not target yourself, you will not be included in the chat.
Jailed people will not be able to join the chat.
You may not setup a night chat if you are jailed or dead.


Coach Driver


Each night, target 2 people to be swapped.
All other actions targeting one of the swapped persons will instead target the other person.
Does not affect jailor executions or escort roleblocks, which occur earlier in the OoO.
No feedback is given to either of the swapped individuals.


Bodyguard


Target 1 person each night, protecting them.
If the protected individual is targeted by a bandit or vigilante attack, they do not die. Instead both you and the attacker die.
Both of these deaths cannot be prevented by any means.
Protection does not trigger on jailor executions or veteran kills.
No feedback will be given for a successful protection.


Sheriff


Target 1 person each night to investigate
If the target has a mafioso faction role, you will be informed they appear to be bandit aligned.
If the target has a town faction role, you will be informed they appear town aligned.

Faction Roles

Bandit


You are aligned with the bandits. You win when all town aligned members are dead and at least one bandit aligned member is still alive.
You know the identities of all other bandit-aligned players, and may chat with them each night.
Each night, one member of the bandits may kill a target player as a free action, in addition to any character actions.


Town


You are aligned with the town. You win when all bandit aligned members are dead and at least one town aligned member is still alive.
You have no additional abilities (aside from your character ability)



Setup Specific Rules:


Blackout: To give the bandits more freedom with who they target with their character abilities, no feedback will be given for the following roles which usually do give feedback: Escort, Coach Driver, Doctor and Bodyguard.
Free faction kills: For the same reason as blackout, the bandit member who carries out the faction kill may still use any character night actions.
Longer Day 1: Day 1 will be 72 hours. Future days will be 48 hours. Nights will be a constant 24 hours.


Other Rules:


All Standard FM Rules (https://www.sc2mafia.com/forum/showthread.php/42151-Forum-Mafia-Rules) apply unless stated otherwise.
All Ladder Rules (https://www.sc2mafia.com/forum/showthread.php/46056-FM-Ladder-Season-7) apply unless stated otherwise.


Order of operations (OoO):
Start of Night:


Jailing
Card Sharp sets up a night chat
All night chats open


End of night


Jailor executes
Veteran goes on alert, Survivalist protects himself
Lookout goes into position
Escort roleblocks
Coach driver switches targets
Bodyguard protects
Doctor protects
Kills/Investigation Feedback






Optional Reading:


Note: Questions that involve multiple roles are not duplicated. Ctrl+F a role to see all questions relevant to that role.

NO Self Targeting unless otherwise specified
NO Last Wills
NO Death Notes
YES Death Descriptions
Majority (51%) of available votes with hammer.
Factional Kill is Optional
High Noon Tiebreaker to be used in Stalemates

Protection Priority:
1) Bodyguard
2) Survivalist
3) Doctor

Any form of protection protects against an unlimited number of applicable attacks.

General Setup Questions

Does the game end if bandits control 50% of the vote?
No. Bandits win when all town aligned players are dead or there is nothing that can stop that from happening. (Example 2v2 scenario where the game continues: Town Jailor, Town Escort, Bandit Not-Veteran x2)

Mayor

Mayor and two other players are alive in final 3, how many votes to hammer?
51% of the votes in play. Therefore 3 votes.

Lookout

Does the Lookout die if they target the Veteran?
Yes.

Does the Jailor visit their target, or does their target visit the Jailor?
The Jailor visits their target.

The Lookout comes before the Escort in OoO, does that mean they cannot be roleblocked?
The Lookout's visitation cannot be roleblocked, but a roleblocked Lookout would receive no investigative feedback.

Does the Lookout see any interactions caused by the Card Sharp?
No.

Veteran

Who can roleblock the Veteran?
The Jailor can, the Escort cannot.

Survivalist

Who can roleblock the Survivalist?
The Jailor can, the Escort cannot.

The Survivalist gets attacked by the Bandits, and healed by the Doctor. What happens?
The Survivalist gets converted to Citizen.

The Survivalist is a Bandit and duels the Bodyguard. The Survivalist also gets attacked by the Vigilante, what happens?
The Survivalist protects against the Vigilante shot and gets converted to Citizen.
The Survivalist and the Bodyguard both die in the duel, the Survivalist appears as Citizen in the graveyard.

Vigilante

The Vigilante attacks a player that flips town but was also killed some other way. Do they lose their gun still?
Yes. If the Vigilante attack hits a player and that player flips town. They are converted to Citizen, regardless of how many other times that player was attacked.

The Vigilante kills themselves due to the Coach Driver. If the Vigilante is town, do they appear in the graveyard as a Citizen becuase they killed a town?
No - the Coach Driver is credited as the killer in this case and the Vigilante flips as Vigilante.

Grave Digger

Is the role the Grave Digger chose publicly announced?
No.

Does Jailing prevent the Grave Digger from assuming their role?
No.

If the Grave Digger targets the Jailor/Card Sharp, can they use their day actions on the same day?
Yes.

Escort

What investigative feedback does a roleblocked Sheriff/Lookout receive?
They receive no feedback.

Card Sharp

Do players invited to a card game know who else was invited to the game?
No. They will know who is able to attend the game, but only the Card Sharp will be told if a player cannot attend due to being jailed. The Card Sharp receives this information even if they did not invite themselves to the game.

Coach Driver

The Veteran is swapped with the Mayor by the Coach Driver. The Doctor, the Lookout, the Vigilante, the Escort, the Bodyguard, the Sheriff, and the Survivalist Bandit all target the Mayor. The Jailor jailed the Mayor during the day and chooses to execute. The Card Sharp invited the Mayor to a card game during the day. What happens?
The Card Sharp is notified that the Mayor cannot join the card game at the start of the night.
The Mayor is jailed by the Jailor at the start of the night.
The Coach Driver, the Doctor, the Vigilante, and the Sheriff all die to the Veteran.
The Survivalist and the Bodyguard die to both the Veteran and the Bodyguard duel.
The Lookout sees the Coach Driver, the Escort, and the Jailor visit the Mayor.
The Mayor is roleblocked by the Escort.
The Mayor is executed by the Jailor.

Can the Doctor self-heal / the Bodyguard self-guard with the Coach Driver's help?
Yes.

What happens if a Vigilante/Bandit is swapped with their kill target?
The Vigilante/Bandit dies - ran over by a coach.

Does the Survivalist's vest protect against being ran over by a coach?
Yes.




Optional Reading:


If the game reaches any sort of stalemate scenario, then the High Noon tiebreaker can be invoked either by the host or by the bandits.

Host-Invoked Tiebreaker
If the game reaches a stalemate deemed by the host, then the host may invoke the high noon tiebreaker at their discretion.







Bandit-Invoked Tiebreaker
Requirements:
- Bandits control exactly 50% of the vote
- Town does NOT have any ways to eliminate any bandits as long as the bandits hold their night kill
- Town does have ways of stopping the bandits from guaranteeing victory

Mandatory if:
- The requirements to invoke the tiebreaker have been met two nights in a row and the bandits chose to
hold the night kill the first night without invoking the tiebreaker. On the second night, the bandits must
either invoke the tiebreaker OR make a night kill.



Tiebreaker
If the Tiebreaker has been invoked then it will be announced at SoD. The thread will remain locked but each player's vote is replaced with a 1-shot day pistol.

23 hours and 55 minutes after SoD, the thread will unlock. High Noon is half way through the game day - 24 hours after SoD.

If a player posts in the thread before High Noon, then they count as being distracted, too busy talking rather than staring dramatically during the wild west standoff. They won't be able to shoot until 1 minute after High Noon.

If a player shoots before High Noon, then their gun jams, and they must unjam it. They won't be able to shoot until 1 minute after High Noon.

If a player is shot before they take their shot - then their shot does not go off.

Shots kill guaranteed.

Success and order of shots is based on their timestamp and order as they appear on the forums.







Note: This game is functionally identical to the Original Setup (https://www.sc2mafia.com/forum/showthread.php/43555-S-FM-LBP-Small-Town-Mafia-(13P)), the only changes were renaming Networker to Card Sharp and Bus Driver to Coach Driver to fit the Wild West theme.





Players List


#
Name


1
oliverz144


2
Marshmallow Marshall


3
PQRnHack


4
Auwt


5
jmw


6
Light_Yagami


7
NotPaopan


8
Frinckles


9
Oberon


10
luona


11
Mike


12
Gikkle


13
Loldebite



Reserves


#
Name


1
WrathCyber


2
AIVION


3
Voss



Temporary Unsigns


#
Name
Until


1
MartinGG99
October 7th


2
ZZorange
Pending...



72H Day 1 / 48H Days / 24H Nights
Majority Lynch
NO Last Wills
Role Revealed Upon Death

Marshmallow Marshall
October 4th, 2021, 11:16 AM
Reading the setup before the game start is a good idea, btw! If you're not new to FM but new to the site, it shouldn't be too different, but it should also prevent some bad surprises :P.

Also, since we have a few new players, here's some info:

- To vote, use Player's name. That is the only valid way to vote. Votes put in such a manner will be automatically counted and will appear under "Vote Count" top right of the page. Here's what the vote will look like: Marshmallow Marshall

- Self votes don't count.

- "Majority Lynch" means a player can only be lynched if he has > 50 % of votes against him (so for example, with 9 players, you need 5 votes to lynch someone; same goes for 8 players, because 4 is not > 50 %).

- Private messages are not allowed and considered cheating! Mentioning it because it's allowed in some communities.

- Editing posts is forbidden too.

- Having fun is allowed and highly recommended.

OzyWho
October 4th, 2021, 11:47 AM
Imagine playing on a site that says
Having fun is allowed ( ͡° ͜ʖ ͡°)

Marshmallow Marshall
October 4th, 2021, 04:25 PM
Imagine playing on a site that says ( ͡° ͜ʖ ͡°)

No, imagine playing on a site that DOESN'T say that!

Voss
October 4th, 2021, 05:04 PM
/unreserve.

I think Lag's great, but I cannot, in good conscience, support super scum sided mechanic of majority yeeting.

Lumi
October 4th, 2021, 05:30 PM
/unreserve.

I think Lag's great, but I cannot, in good conscience, support super scum sided mechanic of majority yeeting.

Please file all setup complaints via hunting down Auckmid and complaining directly to him :)

Voss
October 4th, 2021, 06:28 PM
Please file all setup complaints via hunting down Auckmid and complaining directly to him :)

majority yeeting was the meta back in the day because they didn't know better.

oliverz144
October 5th, 2021, 01:49 AM
Yes i read the set-up, but was hoping for some background-literature

OzyWho
October 5th, 2021, 02:25 AM
majority yeeting was the meta back in the day because they didn't know better.
Us, and every other community still to this day. ¯\_(ツ)_/¯

/unreserve.

I think Lag's great, but I cannot, in good conscience, support super scum sided mechanic of majority yeeting.
This stance is unnecessary strong for the topic imho, it's not as black and white. For example, Day1 majority lynch is slightly worse than for other days - but it's just enough for hosts often to disable it for D1.

Me personally, I'd be less inclined to join a game without Majority lynch - games with it are just more fun and I'd join them instead.
The majority of the FM world seem to agree that games are better with Majority than without. it's doubtful that they're all idiots.

To me, this is like taking away a stick from a child because they might hurt themselves.
How much does the child hurt himself with the stick here? Luckily we have the benefit of hindsight by looking at the Majority lynhches of the past (https://www.sc2mafia.com/forum/search.php?do=finduser&userid=8070&contenttype=vBForum_Post&showposts=1). We can be objective.

Voss, if you want to show how bad of an effect Majority lynch has on games - I think you can just show all examples of 2021 that Majority lynch affected badly?
I had to scroll down to Lazy FM to find the first that I could even begin to consider - but it turned out to be a counter claim lyncn and a F5 lynch where all towns voted one of the 2 Mafia.
Before then it was all counter-wagonless lynches, or Mafia lynches, or both.
I was honestly too lazy to check any further, for I was already convinced that Majority lynch has a good affect on the game more often than not.

To the question of how much does the child hurt himself with the stick - apparently, it's a rubber stick as far as I can tell from our games.
And even if it wasn't the case - removing it would still remove an aspect of gameplay.

I'm kinda curious tbh. There's so many aspects in game setups that affect their balance. This is one of the lesser ones. Why this strong attitude towards this one in particular?

Voss
October 5th, 2021, 07:46 AM
I'm not going to continue derailing this thread. Just wanted to unsign, say why, while also saying Lag is super cool.

Lumi
October 5th, 2021, 10:36 AM
I'm not going to continue derailing this thread. Just wanted to unsign, say why, while also saying Lag is super cool.

Ya, no worries, I was just joking when I said to complain to Auckmid :p

I prefer plurality elim as well - but as this is a ladder game there is very limited room for altering the setup away from what was approved at the start of the season.

Lumi
October 5th, 2021, 10:40 AM
Us, and every other community still to this day. ¯\_(ツ)_/¯

This stance is unnecessary strong for the topic imho, it's not as black and white. For example, Day1 majority lynch is slightly worse than for other days - but it's just enough for hosts often to disable it for D1.

Me personally, I'd be less inclined to join a game without Majority lynch - games with it are just more fun and I'd join them instead.
The majority of the FM world seem to agree that games are better with Majority than without. it's doubtful that they're all idiots.

To me, this is like taking away a stick from a child because they might hurt themselves.
How much does the child hurt himself with the stick here? Luckily we have the benefit of hindsight by looking at the Majority lynhches of the past (https://www.sc2mafia.com/forum/search.php?do=finduser&userid=8070&contenttype=vBForum_Post&showposts=1). We can be objective.

Voss, if you want to show how bad of an effect Majority lynch has on games - I think you can just show all examples of 2021 that Majority lynch affected badly?
I had to scroll down to Lazy FM to find the first that I could even begin to consider - but it turned out to be a counter claim lyncn and a F5 lynch where all towns voted one of the 2 Mafia.
Before then it was all counter-wagonless lynches, or Mafia lynches, or both.
I was honestly too lazy to check any further, for I was already convinced that Majority lynch has a good affect on the game more often than not.

To the question of how much does the child hurt himself with the stick - apparently, it's a rubber stick as far as I can tell from our games.
And even if it wasn't the case - removing it would still remove an aspect of gameplay.

I'm kinda curious tbh. There's so many aspects in game setups that affect their balance. This is one of the lesser ones. Why this strong attitude towards this one in particular?

This is a super interesting topic for a discussion, should make a thread about it - although probably after the current game is over as the current game is going to be occupying most of the FM players on the site

Marshmallow Marshall
October 5th, 2021, 11:44 AM
I like what I'm seeing here :) it would be great to make a thread about this post-game. While I do agree plurality + majority is generally much better than majority only, I believe majority only has its uses in some specific setups such as this one.

OzyWho
October 5th, 2021, 12:55 PM
I like what I'm seeing here :) it would be great to make a thread about this post-game. While I do agree plurality + majority is generally much better than majority only, I believe majority only has its uses in some specific setups such as this one.
I think you misspoke here and meant "plurality only" instead of "majority only". Because I know how much you hate games without plurality.

Marshmallow Marshall
October 5th, 2021, 03:59 PM
I think you misspoke here and meant "plurality only" instead of "majority only". Because I know how much you hate games without plurality.

Generally, I do, but there are exceptions. Jailor setups are part of these exceptions.

Marshmallow Marshall
October 8th, 2021, 11:56 AM
S-FM Politico (https://www.sc2mafia.com/forum/showthread.php/45894-S-FM-Politico-II-(12P)) will be the next Ladder game as per the poll's results. Mike has volunteered to host it and has been added to the Queue!