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OzyWho
January 12th, 2021, 03:03 PM
S-FM Trust Fall (10P)

Roles

Mafia x2
Town x8



Town
Welcome, [Player Name], you are a Townie.
You have no special abilities.
You win when the Mafia outnumber are on even count with outnumber are on even count with Town.

Mafia
Welcome, [Player Name]. You are a Mafia, along with your partner, [Player Name].
At any time during the game, you may talk with your partner here [QuickTopic or Discord link]. (including when one of you has left the game via the Trust Fall Mechanic)
You win when both members of the Mafia have left the game.

Trust Fall Mechanic

To Trust Fall - a player must, in the game, mention the host and post in bold: “I trust X” and the trustee, X, must reciprocate. Together, they will exit the game and their alignments are revealed.
Mafia cannot Trust Fall together.
Players can "trust" as many other players as they like, but only with the first who reciprocates will get to Trust Fall together.
Once a player has announced a Trust Fall - they can't take it back.



Mechanics

Nightless. VoHiYo
No Lynches.
No Suicides.
Last Wills are not allowed.
The mafia have a permanent chat. SeemsGood
Game can theoretically last forever. Kreygasm


Win Conditions
Mafia win when they have both exited the game.
Town win when Mafia outnumbers are on even count with outnumber are on even count with them.

Possible Feedback
:calix:

Order of Operations
:calix:

Rules of Conduct
Yes (https://www.sc2mafia.com/forum/showthread.php/42151-Forum-Mafia-Rules)!

OzyWho
January 12th, 2021, 03:04 PM
Taken from: here (https://wiki.mafiascum.net/index.php?title=Trust_Fall)

Ready for Review

Marshmallow Marshall
January 13th, 2021, 05:35 AM
A lovely little setup more based on town-hunting than most setups. Town needs three correct "trust falls", Mafia needs two; this is always true, no matter what happens in the game, and is quite well balanced.

Approved, nothing else to say about this. Do you want to be added to the Mini S-FM Queue?

OzyWho
January 13th, 2021, 05:47 AM
A lovely little setup more based on town-hunting than most setups. Town needs three correct "trust falls", Mafia needs two; this is always true, no matter what happens in the game, and is quite well balanced.

Approved, nothing else to say about this. Do you want to be added to the Mini S-FM Queue?
I want to play it, not host it tbh.

Alternatively, an idea I find interesting is to make it an invitation game, invite agressive players and LHF/New players - and see how they do when they're forced to gain the trust of others. Or, in some cases, getting themselves to trust others.
Like most of town in that krc game. Especially that 1 guy who had great reads, yet never bothered to be charismatic. Imagine seeing him try to gain the trust of others.
:thinking:

Marshmallow Marshall
January 13th, 2021, 06:06 AM
I want to play it, not host it tbh.

Alternatively, an idea I find interesting is to make it an invitation game, invite agressive players and LHF/New players - and see how they do when they're forced to gain the trust of others. Or, in some cases, getting themselves to trust others.
Like most of town in that krc game. Especially that 1 guy who had great reads, yet never bothered to be charismatic. Imagine seeing him try to gain the trust of others.
:thinking:

In this case, if anyone wants to host this, speak up! If nobody volunteers, I might do it myself. It's not like the phases are hard to manage ;).

Inviting people who could use a training in town-hunting and in the art of appearing town is a good idea, but shh, don't tell people that's why you're inviting them and just ask them! Else, it's a bit of an attack on their pride...

OzyWho
January 13th, 2021, 06:10 AM
Inviting people who could use a training in town-hunting and in the art of appearing town is a good idea, but shh, don't tell people that's why you're inviting them and just ask them! Else, it's a bit of an attack on their pride...Ohh no, that kills the idea. The original idea was make it "invitiation ONLY" - and have a lobby full of players who are usually easily mislynched or untrusting of others.

Nah let's just keep it civil I guess and make a normal game with normal signups. :sad:

Marshmallow Marshall
January 13th, 2021, 06:16 AM
Ohh no, that kills the idea. The original idea was make it "invitiation ONLY" - and have a lobby full of players who are usually easily mislynched or untrusting of others.

Nah let's just keep it civil I guess and make a normal game with normal signups. :sad:

S-FM Shame Game (10P)

It's probably best like this.

OzyWho
January 14th, 2021, 07:24 AM
In this case, if anyone wants to host this, speak up! If nobody volunteers, I might do it myself. It's not like the phases are hard to manage ;).
Say that again in a decade. ;)
I already know my first post of the game regardless of alignment:


Let's play a game.
(Insert meme image)
The first to trust fall will be known as the village idiot fool! :weed:

Mike
January 15th, 2021, 11:08 PM
OzyWho if you want I will host this for you if you like. Looks interesting.

Mike
January 15th, 2021, 11:19 PM
So a Mafia can message host I trust player A, I Trust player B, I trust player C. In other words all the town players. So if any town Sends in a Trust to that mafia inta Trust lock.

So Mafia only needs 2 town to trust each one and they win. town can only make one mistake. Am I correct in how I am reading it?

Also, to keep Mafia from doing a Mass trust claim to all town. should the person you claim to trust to mod. The mod tell that person you trusted them??? Just questions to understand the setup fully.

I really like your idea on how you have the setup.

OzyWho
January 16th, 2021, 02:35 AM
OzyWho if you want I will host this for you if you like. Looks interesting.Please do! But be aware that technically there's nothing stoping this game from lasting forever. :laugh:


So a Mafia can message host I trust player A, I Trust player B, I trust player C. In other words all the town players. So if any town Sends in a Trust to that mafia inta Trust lock.The "@ Host I trust [x]!" is done in the thread. But you're correct.
I have faith in our community that if a scum were to start the game with "i trust x y z..." then players would be good enough to realize that he is probably not a Townie. :D

Do you wish the phrasing of Trust Fall Mechanic to be rephrased in some way? :cheesy:




So Mafia only needs 2 town to trust each one and they win. town can only make one mistake. Am I correct in how I am reading it?Correct, that's one way to look at it. Another way would be that scum have to convince 2 townies to trust them while 3 pairs of townies need to "find each other".

I haven't seen this play out - I only copied the setup. Difficult to judge what would be more balanced.
Do you think perhaps either 2 townie slots should be removed or 1 scum + 1 town slot should be added, to make it "2-2" or "3-3" instead of "2-3"?
Marshmallow Marshall
What do you think of this?



Also, to keep Mafia from doing a Mass trust claim to all town. should the person you claim to trust to mod. The mod tell that person you trusted them??? Just questions to understand the setup fully. Nah, the Trusting thing is done ITT and not via PM.




I really like your idea on how you have the setup.Thanks, not my setup though. :wondering:

OzyWho
January 16th, 2021, 02:40 AM
Please do! But be aware that technically there's nothing stoping this game to last forever. :laugh:

The "Host I trust [x]!" is done in the thread. I have faith in our community that if a scum were to start the game with "i trust x y z..." then players would be good enough to realize that he is probably not a Townie. :D

Do you wish the phrasing of Trust Fall Mechanic to be reformatted in some way? :cheesy:



Correct, that's one way to look at it. Another way would be that scum have to convince 2 townies to trust them while 3 pairs of townies need to "find each other".

I haven't seen this play out - I only copied the setup. Difficult to judge what would be more balanced.
Do you think perhaps either 2 townie slots should be removed or 1 scum + 1 town slot should be added, to make it "2-2" or "3-3" instead of "2-3"?
[MENTION=29377]Marshmallow Marshall
What do you think of this?


Nah, the Trusting thing is done ITT and not via PM.



Thanks, not my setup though. :wondering:
aamirus why is this post broken and how do I repair it? :laugh:

rumox
January 16th, 2021, 02:51 AM
[ mention]Host

^ this part of your post broke it, I added the space so the code is visible. Use the @ symbol instead of [ mention] and it works fine. Afaik most people just use the @ method

OzyWho
January 16th, 2021, 02:54 AM
[ mention]Host

^ this part of your post broke it, I added the space so the code is visible. Use the @ symbol instead of [ mention] and it works fine. Afaik most people just use the @ method

Thanks!

Marshmallow Marshall
January 16th, 2021, 06:14 PM
Please do! But be aware that technically there's nothing stoping this game from lasting forever. :laugh:

The "@ Host I trust [x]!" is done in the thread. But you're correct.
I have faith in our community that if a scum were to start the game with "i trust x y z..." then players would be good enough to realize that he is probably not a Townie. :D

Lol, I dare hope your trust is not misplaced :D



Correct, that's one way to look at it. Another way would be that scum have to convince 2 townies to trust them while 3 pairs of townies need to "find each other".

I haven't seen this play out - I only copied the setup. Difficult to judge what would be more balanced.
Do you think perhaps either 2 townie slots should be removed or 1 scum + 1 town slot should be added, to make it "2-2" or "3-3" instead of "2-3"?
Marshmallow Marshall
What do you think of this?

I have never seen such a game be played either, but the ratio of good pairings vs bad pairings town can make seems fair. Yes, it leaves only "one mistake" for town to make, but that isn't equal to "1 lynch before MYLO" in standard games: you have to "vote town" instead of "voting scum", which is much easier probability-wise. I guess you can blame me if the balance isn't right when the game is played, but I don't see an issue with it currently.
Mike do you want me to add you to the S-FM Mini Queue with this setup? Just making sure

Mike
January 17th, 2021, 09:57 AM
Lol, I dare hope your trust is not misplaced :D



I have never seen such a game be played either, but the ratio of good pairings vs bad pairings town can make seems fair. Yes, it leaves only "one mistake" for town to make, but that isn't equal to "1 lynch before MYLO" in standard games: you have to "vote town" instead of "voting scum", which is much easier probability-wise. I guess you can blame me if the balance isn't right when the game is played, but I don't see an issue with it currently.
Mike do you want me to add you to the S-FM Mini Queue with this setup? Just making sure

Yes sure