View Full Version : Info about Sigil
Jacob
January 30th, 2012, 10:27 AM
I noticed that Dark Revenant is working on a game called Sigil. Just wondering if anyone has a link to some more info about the game, I'm curious to see what its all about.
BorkBot
January 30th, 2012, 10:49 AM
Sigil, city of doors?
Goremancer
January 30th, 2012, 01:03 PM
Wasn't that one of the D&D planes?
BorkBot
January 30th, 2012, 01:13 PM
It's the "capital city" of the planescape setting. The center of the universe, which is full of doorways to other planes and other worlds (there could be a door that led to the Forgotten Realms, for example).
Goremancer
January 30th, 2012, 01:15 PM
As opposed to the Astral Plane of travel? Aren't they kind of similar in that aspect?
Lazers
January 30th, 2012, 02:58 PM
It could be a picture of his shit and still be called "Sigil"
Like how Mafia makes you think its about the Sicilian Mafia but then you realize its more like living in a mental hospital than anything else
No one has info. Maybe Oops, maybe not. But then again he won't mention it. Probably
suicidaln00b
January 30th, 2012, 05:03 PM
PHASE KILLER ADVANCED EDITION
Lazers
January 30th, 2012, 05:12 PM
PHASE KILLER ADVANCED EDITION
WHERE THE FUCK IS THE RX EDITION
Muso
January 30th, 2012, 06:10 PM
sigil [ˈsɪdʒɪl] n Rare
1. (History / Heraldry) a seal or signet
2. (Spirituality, New Age, Astrology & Self-help / Alternative Belief Systems) a sign or image supposedly having magical power
[from Latin sigillum a little sign, from signum a sign]
Ash
January 30th, 2012, 06:22 PM
Sounds interesting.
Blazer
January 30th, 2012, 07:55 PM
Hmm. It does sound interesting. More information would definitely be welcome. It will be interesting seeing how it turns out because mafia was a great hit. Does anyone know how much it will cost?
Raptorblaze
January 30th, 2012, 08:00 PM
Hmm. It does sound interesting. More information would definitely be welcome. It will be interesting seeing how it turns out because mafia was a great hit. Does anyone know how much it will cost?
Because I know if you donate about 32 bucks you get a copy for free...
Re-read, you get a copy for donating at all, you get better/more for being patron (32$) and even a signed one for being a benefactor (128$)
Me personally, I wanna play it. Badly. Oops tells me it's fun.
Elixir
January 30th, 2012, 08:06 PM
Oops tells me it's fun.
He isn't lying.
Blazer
January 30th, 2012, 08:10 PM
Can you say anything about it? Like what is the main theme or something? I'm kinda in the dark here....
Re-read, you get a copy for donating at all..
Thanks, sorry. I'm not paying enough attention I guess.
Dark.Revenant
January 30th, 2012, 08:28 PM
This game is nowhere near done, and isn't even a game at this point. I'm doing the graphics engine right now, specifically the lighting engine. It is a 2D isometric-perspective game, by the way. My current target is an alpha release of some kind this summer.
As of right now, the game is planned to be multiplayer-only (indie devs very, very rarely do this because it's very hard to pull off... let's see what I can do) and will require a persistent connection to play for obvious reasons. I might add some kind of single-player stuff for the final release though.
Final price point will probably end up being $20.
2. (Spirituality, New Age, Astrology & Self-help / Alternative Belief Systems) a sign or image supposedly having magical power
Ding ding ding!
Jester
January 30th, 2012, 08:56 PM
Ooh, sounds promising Dark. Good luck!
Blazer
January 30th, 2012, 09:20 PM
Sounds pretty cool!
Good luck!
Raptorblaze
January 30th, 2012, 09:22 PM
He isn't lying.
Jealous.
Can you say anything about it? Like what is the main theme or something? I'm kinda in the dark here....
Thanks, sorry. I'm not paying enough attention I guess.
Something to do with magic and fighting I hear.
This game is nowhere near done, and isn't even a game at this point. I'm doing the graphics engine right now, specifically the lighting engine. It is a 2D isometric-perspective game, by the way. My current target is an alpha release of some kind this summer.
As of right now, the game is planned to be multiplayer-only (indie devs very, very rarely do this because it's very hard to pull off... let's see what I can do) and will require a persistent connection to play for obvious reasons. I might add some kind of single-player stuff for the final release though.
Final price point will probably end up being $20.
Ding ding ding!
Nice.
Me and my brother have been programming a similiar style (graphically anyway) MMORPG.
Admiral
February 3rd, 2012, 01:21 PM
It will be interesting seeing how it turns out because mafia was a great hit.
Mafia has existed long before the SC2 custom. Having said that, it was executed well.
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