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View Full Version : Role Idea: Doom Caller / Doomsayer



Doc
June 8th, 2011, 08:34 AM
Neutral role

Ability: At night, place a clock on one person.
Armageddon:
If, at day, all living persons have a clock on them, even if the Doom Caller was killed in the last night, everyone but the Doom Caller dies and loses (except for Jester / Executioner)

No vest, can be healed, optional immunity at night.
Sheriff: Unsuspicious
Investigator: Your target is very fond of clocks.

S.A.S.Cnl.Alpha
June 8th, 2011, 08:37 AM
Sounds fun

WITNESS
YOUR
DOOOOOOOOOOOOOOOOOOOOOOM

Warhammer 40k is great by the way.

Sarzael
June 8th, 2011, 10:44 AM
Basically, a overpowered arsonist.

Auckmid
June 8th, 2011, 06:47 PM
No, because the Doom Caller can only use his ability if all other players have a clock on them, kinda like Epic Mafia alien. I would actually say its like an UNDER POWERED arsonist

FalseTruth
June 8th, 2011, 08:14 PM
meh, think of something more innovative and different. Not that this is a bad idea but, it resembles arsonist too much imo. We don't need a redundancy in roles.