Stealthbomber16
February 15th, 2019, 02:39 PM
S-FM Blinkskater's Nightmare working title
The mission of this setup is to help players battle against cults in FM.
The notable lack of night actions forces players to rely on their scumhunting abilities.
Days are 72 hours long to aid in that process.
2 Cult vs 7 Town means that town has (on average) 1 free mislynch before mylo.
Cultist
Cultist
Doctor
Citizen
Citizen
Citizen
Citizen
Citizen
Rules
All standard S-FM Rules apply
This setup runs best with anonymous accounts, although not having them is also fine.
Pictures are allowed within reasonable size. Hopefully I don't need to specify what "reasonable size" is.
Videos are allowed as long as autoplay is off.
Mechanics
72 hour days.
24 hour nights or early ending nights at host discretion.
Last wills allowed.
Suicide is allowed at host discretion.
Citizen
You have no night action
Doctor
You may heal a player at night, preventing them from being converted to the cult. You may not self target.
If the cult attempts to convert them that night, they will be prevented.
Your target will know they were prevented from being converted. You will not.
Cultist
You share a night chat and an action with the other Cultist(s)
You share a 1 time convert ability, allowing you to turn another player into a Cultist.
Wincons
Town: Eliminate the cult.
Cult: Eliminate the town or be in a position where the elimination of the town cannot be prevented.
The mission of this setup is to help players battle against cults in FM.
The notable lack of night actions forces players to rely on their scumhunting abilities.
Days are 72 hours long to aid in that process.
2 Cult vs 7 Town means that town has (on average) 1 free mislynch before mylo.
Cultist
Cultist
Doctor
Citizen
Citizen
Citizen
Citizen
Citizen
Rules
All standard S-FM Rules apply
This setup runs best with anonymous accounts, although not having them is also fine.
Pictures are allowed within reasonable size. Hopefully I don't need to specify what "reasonable size" is.
Videos are allowed as long as autoplay is off.
Mechanics
72 hour days.
24 hour nights or early ending nights at host discretion.
Last wills allowed.
Suicide is allowed at host discretion.
Citizen
You have no night action
Doctor
You may heal a player at night, preventing them from being converted to the cult. You may not self target.
If the cult attempts to convert them that night, they will be prevented.
Your target will know they were prevented from being converted. You will not.
Cultist
You share a night chat and an action with the other Cultist(s)
You share a 1 time convert ability, allowing you to turn another player into a Cultist.
Wincons
Town: Eliminate the cult.
Cult: Eliminate the town or be in a position where the elimination of the town cannot be prevented.