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Cryptonic
November 26th, 2018, 08:07 PM
The Werewolf Ball


SPECIAL MECHANICS:
Role list is hidden.
Roles are unique.
All rolecards have a minor roleplay bio.


GAME MECHANICS:
16 players.
Days are 48 hours.
Nights are 24 hours. Actions must be received at least 1 hour before night ends.
Majority lynch.
Anonymous accounts will be used.
Pre-game will begin as 12-24 hour night with no night actions. Game begins Day 1 will be 24 hours with lynch.

RULES:
No posting of anything from host verbatim, this includes your rolecard.
Questions about roles, etc, will not be answered publicly. Please use the PM system!
You must participate in day &/or night chats when applicable.
As anonymous accounts are in play, there is no claiming of one's own COM nor any other players.
Don't cheat, be a dick, take a game personally, make a game personal, etc.

Slaol
November 26th, 2018, 08:12 PM
I'm going to be taking a crack at another hidden setup. I have already asked players of SFM Chicago for their feedback to apply to next game.

This so far:
Larger game (hopefully 16 players?).
More informative death descriptions.
More indepth factions.


If anyone else has an ideas or not, I'd be happy to hear suggestions/ideas. It'll take me a while to balance 15/16 players.

I bet my public clown town setup is more hidden than your hidden setup.

Slaol
November 26th, 2018, 08:13 PM
Less Sarah Harts for me to play please. The setup is already anti town, maybe not a full on town nerf role

Cryptonic
November 26th, 2018, 08:29 PM
Less Sarah Harts for me to play please. The setup is already anti town, maybe not a full on town nerf role

noted :P

Stealthbomber16
November 26th, 2018, 10:08 PM
with hiddens you really should balance in town's favor if possible because town is already at a significantly higher information disadvantage compared to normal setups

alternatively, multiple scum teams is a good way to combat this

Marshmallow Marshall
November 26th, 2018, 10:49 PM
with hiddens you really should balance in town's favor if possible because town is already at a significantly higher information disadvantage compared to normal setups

alternatively, multiple scum teams is a good way to combat this

^

I honestly don't think I've ever seen town win a hidden setup. Never ever.

AIVION
November 27th, 2018, 06:35 AM
What I said in response to the PM's you sent us I stand by still. That would make it super unique and interesting.

But of course, balance is key :P

Cryptonic
December 3rd, 2018, 06:25 PM
done 10/16 of the roles, going good so far x.x

Slaol
December 3rd, 2018, 06:28 PM
/sign

Cryptonic
December 6th, 2018, 06:01 PM
Ok game is done, I have added the rules & shit.

Slaol
December 6th, 2018, 06:07 PM
Approved. Signups can go whenever, but wait before starting.