SuperJack
February 17th, 2018, 10:16 AM
S-FM The Smith's.
Mafia Hidden
Mafia Hidden
Mafia Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Arms Dealer
Roles
Town
Citizen
You are fantastic!
Gunsmith
At night, you may gift a player of your choice a 1-use gun.
You may not target yourself.
Armoursmith
At night, you may gift a player of your choice a 1-use night armour.
You may not target yourself.
Auditor
At night, you may target a player, and receive a full list of when and what items they have received.
Confiscator
At night, you may target a player, and remove all items in their possession from play.
The player you target is informed.
Detective
At night, you may target a player, and either watch who they visit, or watch who visits the player you targeted.
Authenticater
During the day, you may check one item in your posession, and find out if it is Real/Fake/Rigged
Disabler
At night you may target a player, if they try to use an item that night, that item is consumed and does nothing.
Tracker
At night, you may target a player, you will discover which role their last item or items has come from.
Shaman
At night, you may activate your ability, which will cause all guns that night to fail. This ability is one use.
Multitasker
You may use up to two items at night.
Conspicuous User
You may use your item during the day.
Mafia
Blacksmith
At night, you may gift a player of your choice a 1-use gun or a 1-use night armour.
Counterfeiter
At night, you may gift a player of your choice a fake 1-use gun, or a fake 1-use armour/vest.
The fake items appear as real ones to the owner.
Thief
At night, you may target a player, you will receive all of their items.
The player you target is informed.
Graverobber
At night, you may target a dead player, you will receive all of their items.
Agent
At night, you may target a player, and either watch who they visit and watch who visits the player you targeted.
Blackmailer
At night, you may target a player, if that player can create items, they are then blackmailed to make an item for you.
The item in which they make are random from their capabilities.
The player is not informed.
Multitasker
You may use up to two items at night.
Conspicuous User
You may use your item during the day. 4 charges (as long as you have items).
Mafioso
You have no special abilities.
Rigger
At night, you may rig a players last item.
Any attempt to use a rigged gun or rigged armour/vest will result in the item failing and the players death.
The rigged items appear as real ones to the owner.
Arms Dealer
Arms Dealer
At night, you may gift a player of your choice a 1-use gun.
Your goal is to have your guns kill at-least one player on each side.
You may not gift yourself.
Possible Feedback
You have received [item]!
[Picture]
All your items have been taken!
Your target was visited by [Player x, Player y.]
Your target visited [Player x]
You have completed your audit and the results are as followed:
Night [x] Item [y]
Your targets last item/items where received from [Role x], [Role y]
You were attacked last night!
You have checked out [Item x] and your conclusion is that it is Real/Fake/Rigged
Win Conditions
Town: Have 1 Town alive and eliminate all Mafia.
Mafia: Have 1 Mafia alive and eliminate all Town.
Arms Dealer: Have your guns kill at-least one Mafia and one Town. You will die once your win condition is met (if you were still alive), and the game will continue until either Town or Mafia wins.
Tiebreaking order: Mafia>Town
Order of Operations
1.All Gun/Vest gifts, including Blackmailer-forced gift
2.Auditor
3.Graverobber
4.Disabler
5.Shaman
6.Armour/Vest activated
7.All Gun/Rigged kills
8.Rigger
9.Confiscator
10.Thief
11.Detective/Agent/Tracker
Mechanics
Days 48 hours, nights 24 hours.
Lynch: Majority (51% votes required, ends day, not mandatory).
Last Wills are allowed, death notes are not.
Private Messages are not allowed.
Mafia have a factional blacksmith ability, allowing a member to gift a gun/armour/vest in exchange for their night action, may gift self.
Mafia have a night chat.
Using an item forfeits any other night action.
You may pass one item per night to another player, this DOES NOT forfeit any other night action.
1-use guns may be used at night to attempt to kill someone.
1-use night armour may be used at night to protect yourself from a night kill.
Rules of Conduct
1. Forum Mafia Rules (http://www.sc2mafia.com/forum/showthread.php/42151-Forum-Mafia-Rules)
2. Inactive players will be replaced by another player; if necessary, they will be modkilled.
3. To ask the Host a question, you must highlight the question in green, and mention the Host.
4. Minimum of 5 posts per game day.
5. English shall be the only language used.
6. Do not post links to other websites.
7. Pictures are allowed in moderation.
8. Videos are not allowed.
9. Directly quoting any feedback or PM from the Host is forbidden.
10. Have Fun.
Mafia Hidden
Mafia Hidden
Mafia Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Town Hidden
Arms Dealer
Roles
Town
Citizen
You are fantastic!
Gunsmith
At night, you may gift a player of your choice a 1-use gun.
You may not target yourself.
Armoursmith
At night, you may gift a player of your choice a 1-use night armour.
You may not target yourself.
Auditor
At night, you may target a player, and receive a full list of when and what items they have received.
Confiscator
At night, you may target a player, and remove all items in their possession from play.
The player you target is informed.
Detective
At night, you may target a player, and either watch who they visit, or watch who visits the player you targeted.
Authenticater
During the day, you may check one item in your posession, and find out if it is Real/Fake/Rigged
Disabler
At night you may target a player, if they try to use an item that night, that item is consumed and does nothing.
Tracker
At night, you may target a player, you will discover which role their last item or items has come from.
Shaman
At night, you may activate your ability, which will cause all guns that night to fail. This ability is one use.
Multitasker
You may use up to two items at night.
Conspicuous User
You may use your item during the day.
Mafia
Blacksmith
At night, you may gift a player of your choice a 1-use gun or a 1-use night armour.
Counterfeiter
At night, you may gift a player of your choice a fake 1-use gun, or a fake 1-use armour/vest.
The fake items appear as real ones to the owner.
Thief
At night, you may target a player, you will receive all of their items.
The player you target is informed.
Graverobber
At night, you may target a dead player, you will receive all of their items.
Agent
At night, you may target a player, and either watch who they visit and watch who visits the player you targeted.
Blackmailer
At night, you may target a player, if that player can create items, they are then blackmailed to make an item for you.
The item in which they make are random from their capabilities.
The player is not informed.
Multitasker
You may use up to two items at night.
Conspicuous User
You may use your item during the day. 4 charges (as long as you have items).
Mafioso
You have no special abilities.
Rigger
At night, you may rig a players last item.
Any attempt to use a rigged gun or rigged armour/vest will result in the item failing and the players death.
The rigged items appear as real ones to the owner.
Arms Dealer
Arms Dealer
At night, you may gift a player of your choice a 1-use gun.
Your goal is to have your guns kill at-least one player on each side.
You may not gift yourself.
Possible Feedback
You have received [item]!
[Picture]
All your items have been taken!
Your target was visited by [Player x, Player y.]
Your target visited [Player x]
You have completed your audit and the results are as followed:
Night [x] Item [y]
Your targets last item/items where received from [Role x], [Role y]
You were attacked last night!
You have checked out [Item x] and your conclusion is that it is Real/Fake/Rigged
Win Conditions
Town: Have 1 Town alive and eliminate all Mafia.
Mafia: Have 1 Mafia alive and eliminate all Town.
Arms Dealer: Have your guns kill at-least one Mafia and one Town. You will die once your win condition is met (if you were still alive), and the game will continue until either Town or Mafia wins.
Tiebreaking order: Mafia>Town
Order of Operations
1.All Gun/Vest gifts, including Blackmailer-forced gift
2.Auditor
3.Graverobber
4.Disabler
5.Shaman
6.Armour/Vest activated
7.All Gun/Rigged kills
8.Rigger
9.Confiscator
10.Thief
11.Detective/Agent/Tracker
Mechanics
Days 48 hours, nights 24 hours.
Lynch: Majority (51% votes required, ends day, not mandatory).
Last Wills are allowed, death notes are not.
Private Messages are not allowed.
Mafia have a factional blacksmith ability, allowing a member to gift a gun/armour/vest in exchange for their night action, may gift self.
Mafia have a night chat.
Using an item forfeits any other night action.
You may pass one item per night to another player, this DOES NOT forfeit any other night action.
1-use guns may be used at night to attempt to kill someone.
1-use night armour may be used at night to protect yourself from a night kill.
Rules of Conduct
1. Forum Mafia Rules (http://www.sc2mafia.com/forum/showthread.php/42151-Forum-Mafia-Rules)
2. Inactive players will be replaced by another player; if necessary, they will be modkilled.
3. To ask the Host a question, you must highlight the question in green, and mention the Host.
4. Minimum of 5 posts per game day.
5. English shall be the only language used.
6. Do not post links to other websites.
7. Pictures are allowed in moderation.
8. Videos are not allowed.
9. Directly quoting any feedback or PM from the Host is forbidden.
10. Have Fun.