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DarknessB
May 12th, 2016, 01:01 PM
I've been doing some thinking about our current standoff from a setup speculation perspective and have put together a plan to win the game:

Suspects
SuperJack -- Claims Lookout (possible Agent).
Mesk -- Claims Lookout (possible Agent).
Unknown Claims Jailor (possible Kidnapper).

Implications
Let's assume Unknown is telling the truth. If so, our setup would be as follows:
Kidnapper (Whad)
Agent (SuperJack or Mesk)
Bodyguard (Calix)
Lookout (Mesk or SuperJack)
Jailor (Unknown)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: From a setup perspective, this actually makes quite a good deal of sense given the obvious complimentary / counterclaimable roles -- Kidnapper vs. Jailor, Agent vs. Lookout.

In contrast, let's assume that both SuperJack and Mesk are telling the truth:
Kidnapper x 2 (Whad and Unknown)
Bodyguard (Calix)
Lookout x 2 (Mesk and SuperJack)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: In contrast, this is a ridiculous setup that makes no sense at all. There's no possible way for Kidnappers and Lookouts to interact with each other or counterclaim each other. The Mafia could also push for no lynches and get 2 KPN per night for the first two nights of the game, which would decimate the Town. I really doubt POD would run this type of game, especially since this almost became the setup for the Beginner's game and is also appropriately titled "Return to Normalcy". For these reasons, Unknown is pushed down to my third most likely suspect behind SuperJack and Mesk.

Action Plan

Today: Lynch SuperJack. He is the more suspicious of the two Lookout claimers given Whad did not interact with him, but pushed Mesk a fair bit. If he rolls Agent, the game is over. If he rolls Lookout, then Mesk's credibility is greatly damaged given the very unlikely possibility of two Lookouts rolling in this game (as described above).

Tomorrow (If Necessary): Lynch Mesk or Skip and have Unknown Jail / Execute Her. Here's the rub -- if SuperJack was Lookout, we're at 4v1 and the Mafia will get their chance to kill someone tonight making the game 3v1. If they kill Unknown, then it's obviously Mesk because the last suspect just got flipped as Town. If they kill anyone else, we can do one of two things:

1. Lynch Mesk. This is fast and decisive if you subscribe to my setup speculation theory above and should end the game.

2. Skip and Have Unknown Jail / Execute Mesk. If you don't subscribe to my setup theory, then we make Unknown put his money where his mouth is. Right now, it is a 5v1 (Town vs. Mafia). If we lynch SuperJack and he's Town, then that puts us to 4v1. The night kill puts us to 3v1 tomorrow. If it's 3v1, we have a kill to spare if we do not lynch. That's why we could skip, and tell Unknown to jail and execute Mesk. If Mesk ends up executed and is Mafia, we win the game. If Unknown does not follow instructions and someone else ends up dead, then he is the Kidnapper. Even if Unknown executes Mesk and she is somehow Town / Lookout, then Unknown would be the Kidnapper and we lynch him with our 2v1 advantage on the last day of the game.

Conclusion
This plan covers all possible loopholes and guarantees a Town win, either more aggressively (lynch SuperJack, then lynch Mesk) or more cautiously (lynch SuperJack, then skip and have Unknown execute Mesk). Please let me know your thoughts and whether you have any questions. If you agree, please vote SuperJack today, as I am doing so now.

SuperJack

DarknessB
May 12th, 2016, 01:05 PM
P.S. We receive death descriptions so will know if Unknown executes or if it is a general Mafia night kill so that would not be a concern either.

SuperJack
May 12th, 2016, 01:07 PM
P.S. We receive death descriptions so will know if Unknown executes or if it is a general Mafia night kill so that would not be a concern either.

Im down for it.

But if it fails. I'm going to rub it in your face for the next 2 years.

SuperJack
May 12th, 2016, 01:08 PM
Plan has big hole if the Mafia can execute a jailed victim AND do a night factional kill.

SuperJack
May 12th, 2016, 01:10 PM
Also plan is fucked if a Citizen is the killer.

DarknessB
May 12th, 2016, 01:10 PM
Plan has big hole if the Mafia can execute a jailed victim AND do a night factional kill.

I doubt it, but I will ask POD to confirm for the third time, lol.

DarknessB
May 12th, 2016, 01:10 PM
Also plan is fucked if a Citizen is the killer.

I seriously doubt the Town received 4 TPRs in this game. A setup of 1 Bodyguard, 2 Lookouts, 1 Jailor would be insanely OP for us.

DarknessB
May 12th, 2016, 01:11 PM
Im down for it.

But if it fails. I'm going to rub it in your face for the next 2 years.

Works for me.

DarknessB
May 12th, 2016, 01:13 PM
Another point is that if Mesk is more resistant to this plan, she is likely the last Mafia (assuming the no double action Mafia point is confirmed). We could also flip the plan and lynch Mesk first, then SuperJack second. I don't believe for a second that POD gave us two Lookouts in a setup of this size -- that would be rather unbalanced and OP, especially for a game that was almost run as the Beginner's Game.

SuperJack
May 12th, 2016, 01:18 PM
Mesk514

I'll afk now. Nothing more to do. And I cba reading day 1.

DarknessB
May 12th, 2016, 01:18 PM
Finally, if we want to go balls to the wall paranoid -- just skip today and have Unknown jail / execute whomever he finds more suspicious between SuperJack and Mesk. That will save us a possible mislynch (still 5v1). If the flip is Lookout (4v1), just lynch the other one of the two (3v1). If we're still wrong, and Mafia kill another town to take it down to 2v1, then we just lynch Unknown.

powerofdeath
May 12th, 2016, 01:22 PM
I would doubt this, but we can ask POD to be sure.

POD, the a Mafia member must choose between using the factional night and its normal night ability, right?

Yes


Does Jailing also roleblock?
Does Jailing protect the player Jailed?

Jailing does roleblock. Jailing does protect someone being jailed.


Can The Mafia perform their night ability and kill (Ex. Jail and kill someon)??

No, Kidnapper cannot perform the kill if they have someone in jail.


Do the Mafia have to give up their night action to enact the Factional kill?

yes

DarknessB
May 12th, 2016, 01:23 PM
Thanks, POD -- the big drawback to the plan has been addressed so I think we should move forward and lynch SuperJack today.

Unknown1234
May 12th, 2016, 01:24 PM
Finally, if we want to go balls to the wall paranoid -- just skip today and have Unknown jail / execute whomever he finds more suspicious between SuperJack and Mesk. That will save us a possible mislynch (still 5v1). If the flip is Lookout (4v1), just lynch the other one of the two (3v1). If we're still wrong, and Mafia kill another town to take it down to 2v1, then we just lynch Unknown.

But 'what if' Yuki or Iced is evil? Can two lookouts and Jailor not come up?

SuperJack
May 12th, 2016, 01:24 PM
Yes



Jailing does roleblock. Jailing does protect someone being jailed.



No, Kidnapper cannot perform the kill if they have someone in jail.



yes

I got a better plan with these settings!

DarknessB
May 12th, 2016, 01:25 PM
But 'what if' Yuki or Iced is evil? Can two lookouts and Jailor not come up?

Given all of your claims, that would mean POD gave the Town four different TPRs and only two Citizens -- 1 Bodyguard, 2 Lookout, 1 Jailor. That would be insanely one-sided and unlikely.

Remember, there's one Mafia left, so everyone should be telling the truth except for one person. It's finding the one liar.

DarknessB
May 12th, 2016, 01:26 PM
I got a better plan with these settings!

Prediction: Somehow this plan is going to contain a giant loophole that involves us sparing you, lol.

Unknown1234
May 12th, 2016, 01:48 PM
Can we not just skip?

DarknessB
May 12th, 2016, 01:49 PM
Can we not just skip?

Dude, can you respond to the points I'm making instead of being indecisive? Given your trepidation to do anything, I'm a little skeptical that we should trust you to make the jailings / executions.

DarknessB
May 12th, 2016, 01:51 PM
Yuki, you are not a moron and for once, I am not pushing a Policy Lynch on you. Can you please respond to my plan?

Yukitaka Oni
May 12th, 2016, 01:52 PM
Finally, if we want to go balls to the wall paranoid -- just skip today and have Unknown jail / execute whomever he finds more suspicious between SuperJack and Mesk. That will save us a possible mislynch (still 5v1). If the flip is Lookout (4v1), just lynch the other one of the two (3v1). If we're still wrong, and Mafia kill another town to take it down to 2v1, then we just lynch Unknown.


Yuki, you are not a moron and for once, I am not pushing a Policy Lynch on you. Can you please respond to my plan?
This one bro? v(o.o(<?

Yukitaka Oni
May 12th, 2016, 01:53 PM
Finally, if we want to go balls to the wall paranoid -- just skip today and have Unknown jail / execute whomever he finds more suspicious between SuperJack and Mesk. That will save us a possible mislynch (still 5v1). If the flip is Lookout (4v1), just lynch the other one of the two (3v1). If we're still wrong, and Mafia kill another town to take it down to 2v1, then we just lynch Unknown.


This one bro? v(o.o(<?
Good news is POD said scum can't pick both action in the same time. So i say let's play Starcraft mafia! Let the Jailor jail!!!!!

DarknessB
May 12th, 2016, 01:53 PM
This one bro? v(o.o(<?

The long post where I suggested lynching SuperJack then Mesk, because I doubt we got 2 Lookouts and that would make no sense.

DarknessB
May 12th, 2016, 01:55 PM
The long post where I suggested lynching SuperJack then Mesk, because I doubt we got 2 Lookouts and that would make no sense.

This one (#751):


I've been doing some thinking about our current standoff from a setup speculation perspective and have put together a plan to win the game:

Suspects
SuperJack -- Claims Lookout (possible Agent).
Mesk -- Claims Lookout (possible Agent).
Unknown Claims Jailor (possible Kidnapper).

Implications
Let's assume Unknown is telling the truth. If so, our setup would be as follows:
Kidnapper (Whad)
Agent (SuperJack or Mesk)
Bodyguard (Calix)
Lookout (Mesk or SuperJack)
Jailor (Unknown)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: From a setup perspective, this actually makes quite a good deal of sense given the obvious complimentary / counterclaimable roles -- Kidnapper vs. Jailor, Agent vs. Lookout.

In contrast, let's assume that both SuperJack and Mesk are telling the truth:
Kidnapper x 2 (Whad and Unknown)
Bodyguard (Calix)
Lookout x 2 (Mesk and SuperJack)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: In contrast, this is a ridiculous setup that makes no sense at all. There's no possible way for Kidnappers and Lookouts to interact with each other or counterclaim each other. The Mafia could also push for no lynches and get 2 KPN per night for the first two nights of the game, which would decimate the Town. I really doubt POD would run this type of game, especially since this almost became the setup for the Beginner's game and is also appropriately titled "Return to Normalcy". For these reasons, Unknown is pushed down to my third most likely suspect behind SuperJack and Mesk.

Action Plan

Today: Lynch SuperJack. He is the more suspicious of the two Lookout claimers given Whad did not interact with him, but pushed Mesk a fair bit. If he rolls Agent, the game is over. If he rolls Lookout, then Mesk's credibility is greatly damaged given the very unlikely possibility of two Lookouts rolling in this game (as described above).

Tomorrow (If Necessary): Lynch Mesk or Skip and have Unknown Jail / Execute Her. Here's the rub -- if SuperJack was Lookout, we're at 4v1 and the Mafia will get their chance to kill someone tonight making the game 3v1. If they kill Unknown, then it's obviously Mesk because the last suspect just got flipped as Town. If they kill anyone else, we can do one of two things:

1. Lynch Mesk. This is fast and decisive if you subscribe to my setup speculation theory above and should end the game.

2. Skip and Have Unknown Jail / Execute Mesk. If you don't subscribe to my setup theory, then we make Unknown put his money where his mouth is. Right now, it is a 5v1 (Town vs. Mafia). If we lynch SuperJack and he's Town, then that puts us to 4v1. The night kill puts us to 3v1 tomorrow. If it's 3v1, we have a kill to spare if we do not lynch. That's why we could skip, and tell Unknown to jail and execute Mesk. If Mesk ends up executed and is Mafia, we win the game. If Unknown does not follow instructions and someone else ends up dead, then he is the Kidnapper. Even if Unknown executes Mesk and she is somehow Town / Lookout, then Unknown would be the Kidnapper and we lynch him with our 2v1 advantage on the last day of the game.

Conclusion
This plan covers all possible loopholes and guarantees a Town win, either more aggressively (lynch SuperJack, then lynch Mesk) or more cautiously (lynch SuperJack, then skip and have Unknown execute Mesk). Please let me know your thoughts and whether you have any questions. If you agree, please vote SuperJack today, as I am doing so now.

SuperJack

Unknown1234
May 12th, 2016, 01:55 PM
I've been doing some thinking about our current standoff from a setup speculation perspective and have put together a plan to win the game:

Suspects
SuperJack -- Claims Lookout (possible Agent).
Mesk -- Claims Lookout (possible Agent).
Unknown Claims Jailor (possible Kidnapper).

Implications
Let's assume Unknown is telling the truth. If so, our setup would be as follows:
Kidnapper (Whad)
Agent (SuperJack or Mesk)
Bodyguard (Calix)
Lookout (Mesk or SuperJack)
Jailor (Unknown)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: From a setup perspective, this actually makes quite a good deal of sense given the obvious complimentary / counterclaimable roles -- Kidnapper vs. Jailor, Agent vs. Lookout.

In contrast, let's assume that both SuperJack and Mesk are telling the truth:
Kidnapper x 2 (Whad and Unknown)
Bodyguard (Calix)
Lookout x 2 (Mesk and SuperJack)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: In contrast, this is a ridiculous setup that makes no sense at all. There's no possible way for Kidnappers and Lookouts to interact with each other or counterclaim each other. The Mafia could also push for no lynches and get 2 KPN per night for the first two nights of the game, which would decimate the Town. I really doubt POD would run this type of game, especially since this almost became the setup for the Beginner's game and is also appropriately titled "Return to Normalcy". For these reasons, Unknown is pushed down to my third most likely suspect behind SuperJack and Mesk.

Action Plan

Today: Lynch SuperJack. He is the more suspicious of the two Lookout claimers given Whad did not interact with him, but pushed Mesk a fair bit. If he rolls Agent, the game is over. If he rolls Lookout, then Mesk's credibility is greatly damaged given the very unlikely possibility of two Lookouts rolling in this game (as described above).

Tomorrow (If Necessary): Lynch Mesk or Skip and have Unknown Jail / Execute Her. Here's the rub -- if SuperJack was Lookout, we're at 4v1 and the Mafia will get their chance to kill someone tonight making the game 3v1. If they kill Unknown, then it's obviously Mesk because the last suspect just got flipped as Town. If they kill anyone else, we can do one of two things:

1. Lynch Mesk. This is fast and decisive if you subscribe to my setup speculation theory above and should end the game.

2. Skip and Have Unknown Jail / Execute Mesk. If you don't subscribe to my setup theory, then we make Unknown put his money where his mouth is. Right now, it is a 5v1 (Town vs. Mafia). If we lynch SuperJack and he's Town, then that puts us to 4v1. The night kill puts us to 3v1 tomorrow. If it's 3v1, we have a kill to spare if we do not lynch. That's why we could skip, and tell Unknown to jail and execute Mesk. If Mesk ends up executed and is Mafia, we win the game. If Unknown does not follow instructions and someone else ends up dead, then he is the Kidnapper. Even if Unknown executes Mesk and she is somehow Town / Lookout, then Unknown would be the Kidnapper and we lynch him with our 2v1 advantage on the last day of the game.

Conclusion
This plan covers all possible loopholes and guarantees a Town win, either more aggressively (lynch SuperJack, then lynch Mesk) or more cautiously (lynch SuperJack, then skip and have Unknown execute Mesk). Please let me know your thoughts and whether you have any questions. If you agree, please vote SuperJack today, as I am doing so now.

SuperJack

Great Plan!

DarknessB
May 12th, 2016, 01:56 PM
Great Plan!

Great -- glad you agree. Let's vote SuperJack whenever you feel comfortable. You and Yuki have the votes to hammer.

Yukitaka Oni
May 12th, 2016, 01:57 PM
Finally, if we want to go balls to the wall paranoid -- just skip today and have Unknown jail / execute whomever he finds more suspicious between SuperJack and Mesk. That will save us a possible mislynch (still 5v1). If the flip is Lookout (4v1), just lynch the other one of the two (3v1). If we're still wrong, and Mafia kill another town to take it down to 2v1, then we just lynch Unknown.


The long post where I suggested lynching SuperJack then Mesk, because I doubt we got 2 Lookouts and that would make no sense.
If both are lookout then we're doom for real bro :/ I would suggest Jailor jail. If Killing still happening then at least both jailor and the one being jail is innocent. That would make either Iced or the other lookout is left
- if no kill because scum want us to thought jailor got him to trick us, ask POD what happen after 3 days no kills.

Yukitaka Oni
May 12th, 2016, 01:59 PM
Great -- glad you agree. Let's vote SuperJack whenever you feel comfortable. You and Yuki have the votes to hammer.
Omg. Awsome
SuperJack
Let's do it!

DarknessB
May 12th, 2016, 02:00 PM
If both are lookout then we're doom for real bro :/ I would suggest Jailor jail. If Killing still happening then at least both jailor and the one being jail is innocent. That would make either Iced or the other lookout is left
- if no kill because scum want us to thought jailor got him to trick us, ask POD what happen after 3 days no kills.

Yuki, if both are Lookouts, that means POD gave the Mafia 2 Kidnappers, which is insanely overpowered. Means they could no lynch and kill FOUR people the first two nights. Also, why would POD make a setup with 2 Lookouts and 2 Kidnappers? That makes no sense and doesn't allow anyone to counterclaim anyone else. Please try to look at this from a setup design perspective.

DarknessB
May 12th, 2016, 02:01 PM
Omg. Awsome
SuperJack
Let's do it!

Thanks, Yuki -- I'm 99% sure this plan will work, especially since this game was almost used for the Beginner Game. I imagine counterclaims were a huge part of it, which explains Lookout vs. Agent, and Jailor vs. Kidnapper.

Yukitaka Oni
May 12th, 2016, 02:02 PM
Thanks, Yuki -- I'm 99% sure this plan will work, especially since this game was almost used for the Beginner Game. I imagine counterclaims were a huge part of it, which explains Lookout vs. Agent, and Jailor vs. Kidnapper.
Even if we failed, at least this lynch is for last game lel (personal business)

DarknessB
May 12th, 2016, 02:06 PM
Given Mesk isn't even back yet and it's possible she's scum, I will balance the trains for the heck of it.

Mesk514

I will be around to switch this, if needed.

DarknessB
May 12th, 2016, 02:07 PM
Unknown, at some point, please pick whichever one you think is scummiest, and that's what we'll do, pending any final words from SJ or Mesk.

Yukitaka Oni
May 12th, 2016, 02:10 PM
I hate both of these lookout claim....they both contribute so little....and depend too much on their night action....
OFF TO THE LYNCH TRAIN ^)X.O)>!!!!!!

SuperJack
May 12th, 2016, 02:15 PM
Skip

Let Jailor Jail and Execute one of us.

SuperJack
May 12th, 2016, 02:17 PM
JailDarknessB

Me and Mesk Lookout on Unknown.



So. Me and Mesk will see each other visit again. Unknown proves his role. DarknessB does not die.


Only loophole is if the Mafia does not kill.

DarknessB
May 12th, 2016, 02:35 PM
JailDarknessB

Me and Mesk Lookout on Unknown.



So. Me and Mesk will see each other visit again. Unknown proves his role. DarknessB does not die.


Only loophole is if the Mafia does not kill.

Dude, why are you making a shitshow out of this? You either know you're the Lookout or you're scum. If you know you're the Lookout, you should be making a case against Mesk. Instead, you are proposing convoluted nonsense that will just delay this, which actually suggests you are the scum. One of you two (you or Mesk) is almost certainly lying per my earlier post. If you're the Lookout, you should be pushing Mesk. Goddamn, SJ -- can we try to win the game based on reads and common sense vs. TPR madness and night actions?

DarknessB
May 12th, 2016, 02:36 PM
I hate both of these lookout claim....they both contribute so little....and depend too much on their night action....
OFF TO THE LYNCH TRAIN ^)X.O)>!!!!!!

I agree with Yuki here. One of the two is almost certainly lying about their Lookout claim. Somehow, SuperJack is suggesting we overdepend on night actions. We have this game pretty much locked down. There is literally no reason to delay this further. Lynch SuperJack or lynch Mesk.

DarknessB
May 12th, 2016, 02:40 PM
Dude, why are you making a shitshow out of this? You either know you're the Lookout or you're scum. If you know you're the Lookout, you should be making a case against Mesk. Instead, you are proposing convoluted nonsense that will just delay this, which actually suggests you are the scum. One of you two (you or Mesk) is almost certainly lying per my earlier post. If you're the Lookout, you should be pushing Mesk. Goddamn, SJ -- can we try to win the game based on reads and common sense vs. TPR madness and night actions?

If you end up being Town, I am honestly going to be very disappointed in your play because this is painfully obvious from the setup possibilities and claims. The only person who would be pushing for a skip day and some nonsense would be the Agent. I guess let's see what Mesk has to say for herself...

SuperJack
May 12th, 2016, 02:45 PM
Why should I put up a fight if either me or mesk is the scum? Its gg either way.

SuperJack
May 12th, 2016, 02:46 PM
Mesk514

Cause one of us is scum according to DarknessB

DarknessB
May 12th, 2016, 02:55 PM
Why should I put up a fight if either me or mesk is the scum? Its gg either way.

If you're Lookout, you should put up a fight because you want us to win the game and you all but know Mesk is the Agent given the setup possibilities. If you're not Lookout, you might propose some convoluted Plan B, which you had done. I mean, this is basically 1v1 gladiator mode a la FF7. We might as well just end it today if we can and lynch one of you two.

Unknown1234
May 12th, 2016, 02:56 PM
Mesk514

Cause one of us is scum according to DarknessB

Yeah, swap your vote if u want Dark.

SuperJack

Yukitaka Oni
May 12th, 2016, 02:57 PM
Defense too weak! DarknessB! Hammer him!

DarknessB
May 12th, 2016, 02:57 PM
Yeah, swap your vote if u want Dark.

SuperJack

Since Mesk is around, I want to see what she does first.

Mesk514
May 12th, 2016, 02:58 PM
god damn, what a shit show.

DarknessB
May 12th, 2016, 02:59 PM
god damn, what a shit show.

Please read my plan (#714, I think?) and give me your reaction.

Mesk514
May 12th, 2016, 03:01 PM
So here's what I propose.

1. Jail myself or SuperJack and we'll see what we have for tomorrow.
2. Lynch myself and get SuperJack tomorrow.
3. Lynch SuperJack and save me to watch someone tonight

Mesk514
May 12th, 2016, 03:01 PM
Please read my plan (#714, I think?) and give me your reaction.

k lemme go read that shit.

Mesk514
May 12th, 2016, 03:04 PM
I've been doing some thinking about our current standoff from a setup speculation perspective and have put together a plan to win the game:

Suspects
SuperJack -- Claims Lookout (possible Agent).
Mesk -- Claims Lookout (possible Agent).
Unknown Claims Jailor (possible Kidnapper).

Implications
Let's assume Unknown is telling the truth. If so, our setup would be as follows:
Kidnapper (Whad)
Agent (SuperJack or Mesk)
Bodyguard (Calix)
Lookout (Mesk or SuperJack)
Jailor (Unknown)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: From a setup perspective, this actually makes quite a good deal of sense given the obvious complimentary / counterclaimable roles -- Kidnapper vs. Jailor, Agent vs. Lookout.

In contrast, let's assume that both SuperJack and Mesk are telling the truth:
Kidnapper x 2 (Whad and Unknown)
Bodyguard (Calix)
Lookout x 2 (Mesk and SuperJack)
Citizen x 2 (Iced Monopoly and Yuki)
[Other Confirmed Town] (DarknessB)
Executioner (Firebringer)

Assessment: In contrast, this is a ridiculous setup that makes no sense at all. There's no possible way for Kidnappers and Lookouts to interact with each other or counterclaim each other. The Mafia could also push for no lynches and get 2 KPN per night for the first two nights of the game, which would decimate the Town. I really doubt POD would run this type of game, especially since this almost became the setup for the Beginner's game and is also appropriately titled "Return to Normalcy". For these reasons, Unknown is pushed down to my third most likely suspect behind SuperJack and Mesk.

Action Plan

Today: Lynch SuperJack. He is the more suspicious of the two Lookout claimers given Whad did not interact with him, but pushed Mesk a fair bit. If he rolls Agent, the game is over. If he rolls Lookout, then Mesk's credibility is greatly damaged given the very unlikely possibility of two Lookouts rolling in this game (as described above).

Tomorrow (If Necessary): Lynch Mesk or Skip and have Unknown Jail / Execute Her. Here's the rub -- if SuperJack was Lookout, we're at 4v1 and the Mafia will get their chance to kill someone tonight making the game 3v1. If they kill Unknown, then it's obviously Mesk because the last suspect just got flipped as Town. If they kill anyone else, we can do one of two things:

1. Lynch Mesk. This is fast and decisive if you subscribe to my setup speculation theory above and should end the game.

2. Skip and Have Unknown Jail / Execute Mesk. If you don't subscribe to my setup theory, then we make Unknown put his money where his mouth is. Right now, it is a 5v1 (Town vs. Mafia). If we lynch SuperJack and he's Town, then that puts us to 4v1. The night kill puts us to 3v1 tomorrow. If it's 3v1, we have a kill to spare if we do not lynch. That's why we could skip, and tell Unknown to jail and execute Mesk. If Mesk ends up executed and is Mafia, we win the game. If Unknown does not follow instructions and someone else ends up dead, then he is the Kidnapper. Even if Unknown executes Mesk and she is somehow Town / Lookout, then Unknown would be the Kidnapper and we lynch him with our 2v1 advantage on the last day of the game.

Conclusion
This plan covers all possible loopholes and guarantees a Town win, either more aggressively (lynch SuperJack, then lynch Mesk) or more cautiously (lynch SuperJack, then skip and have Unknown execute Mesk). Please let me know your thoughts and whether you have any questions. If you agree, please vote SuperJack today, as I am doing so now.

SuperJack

I think that's basically what I just said. I'm down.

Yukitaka Oni
May 12th, 2016, 03:06 PM
I think that's basically what I just said. I'm down.
If you down with this plan, then do it

DarknessB
May 12th, 2016, 03:07 PM
Okay, since we're agreed, let's see what happens.

SuperJack

The Godfather
May 12th, 2016, 03:07 PM
SuperJack has been lynched! Stand by for the host's review and day-end post!


Mesk514 ('http://www.sc2mafia.com/forum/member.php/28193') (1 [L-3]): SuperJack ('http://www.sc2mafia.com/forum/showthread.php?p=596977')
SuperJack ('http://www.sc2mafia.com/forum/member.php/8508') (4 [L-0]): Iced_Monopoly ('http://www.sc2mafia.com/forum/showthread.php?p=596791'), DarknessB ('http://www.sc2mafia.com/forum/showthread.php?p=596988'), Yukitaka Oni ('http://www.sc2mafia.com/forum/showthread.php?p=596962'), Unknown1234 ('http://www.sc2mafia.com/forum/showthread.php?p=596979')

powerofdeath
May 12th, 2016, 03:46 PM
SuperJack was lynched. His role was Lookout.

Night ends in 24 hours from now.

powerofdeath
May 13th, 2016, 05:16 PM
Yukitaka Oni was killed by the Mafia last night. His role was Citizen.

We found a last will in Yukitaka Oni's home.
- Calix is disappointed at us....
- DarknessB or Unknown die tonight (if Unknown is town)
- Iced and Mesk have medium chance to die tonight (if Mesk is town- which......the type of....I'M ALWAYS TOWN is......pathetic defense like myself during Sm-F Mafia Camp)
- ^)o.o)^ :calix: ^(o.o(^


Day ends in 48 hours from now.

Living Players:
1. Iced_Monopoly
2. Mesk514
3. Unknown1234
4. DarknessB

3

Iced_Monopoly
May 13th, 2016, 05:25 PM
Well I honestly didnt see that coming. I thought for sure the confirmed town (Darkness) wouldve been attacked, especially given his efforts to lead the town yesterday, that wouldve sown some dissent, and confusion about, leading to a possible mislynch.

ON THE OTHER HAND, perhaps our lookout really is a lookout, and scum was afraid of being caught killing darkness. So we have a jailor/kidnapper or agent/lookout claim to deal with today. Of course im still a possibility, but a game with only 1 citizen in something named normalcy wouldnt make sense..

Unknown1234
May 13th, 2016, 05:25 PM
Yukitaka Oni was killed by the Mafia last night. His role was Citizen.

We found a last will in Yukitaka Oni's home.
- Calix is disappointed at us....
- DarknessB or Unknown die tonight (if Unknown is town)
- Iced and Mesk have medium chance to die tonight (if Mesk is town- which......the type of....I'M ALWAYS TOWN is......pathetic defense like myself during Sm-F Mafia Camp)
- ^)o.o)^ :calix: ^(o.o(^


Day ends in 48 hours from now.

Living Players:
1. Iced_Monopoly
2. Mesk514
3. Unknown1234
4. DarknessB

3

I know it looks like I'm evil, but if Mesk was lookout...

Unknown1234
May 13th, 2016, 05:27 PM
Well I honestly didnt see that coming. I thought for sure the confirmed town (Darkness) wouldve been attacked, especially given his efforts to lead the town yesterday, that wouldve sown some dissent, and confusion about, leading to a possible mislynch.

ON THE OTHER HAND, perhaps our lookout really is a lookout, and scum was afraid of being caught killing darkness. So we have a jailor/kidnapper or agent/lookout claim to deal with today. Of course im still a possibility, but a game with only 1 citizen in something named normalcy wouldnt make sense..

Is darkness not a citizen?

Iced_Monopoly
May 13th, 2016, 05:29 PM
Mesk514 So mesk, when you visited calix n1 and saw her visit Darkness, you also saw SJ do the same. What prompted you to go to Calix N1?

Iced_Monopoly
May 13th, 2016, 05:30 PM
Is darkness not a citizen?

He hasnt claimed a role yet, or I missed it

Iced_Monopoly
May 13th, 2016, 05:32 PM
I know it looks like I'm evil, but if Mesk was lookout...

What kind of a defense is that? are you already accusing mesk of being scum? Can you finish your sentence instead of just adding elipses?

Unknown1234
May 13th, 2016, 05:34 PM
What kind of a defense is that? are you already accusing mesk of being scum? Can you finish your sentence instead of just adding elipses?

Actually I was accusing you. If Mesk was lookout why would they kill me? If They kill Mesk, what is Darkness? I think it was a safe bet killing Yuki if both Mesk and I are town

Iced_Monopoly
May 13th, 2016, 05:37 PM
Alright, well given ive seen almost no decent reads from you this game, id like you to start on a reads list about the remaining players, with extra emphasis on myself

Mesk514
May 13th, 2016, 05:41 PM
Mesk514 So mesk, when you visited calix n1 and saw her visit Darkness, you also saw SJ do the same. What prompted you to go to Calix N1?

what? I didn't see Calix visit Darkness, I saw SuperJack visit Calix.
I chose to visit Calix because she made strong point against everyone day 1, I thought maybe easy target?

Mesk514
May 13th, 2016, 05:46 PM
Honestly, I'm quite shocked on SuperJack's flip.

There was 9 of us right?

is the setup:

2 body guards
2 citizens
2 lookouts
2 kidnappers
execution

Iced_Monopoly
May 13th, 2016, 05:48 PM
what? I didn't see Calix visit Darkness, I saw SuperJack visit Calix.

But as an agent, you would know that Calix visited Darkness too. As one of the most outspoken players on d1, she could have easily been a TPR, which is why you wanted to follow her, to determine if your teammate, Whad, would need to kill her on N2, or if she was just a citizen.

DarknessB
May 13th, 2016, 05:48 PM
Guys, we're lynching Mesk -- I really don't want to hear it. I'm shocked that I was not attacked and I am pasting my Last Will now.

DarknessB
May 13th, 2016, 05:50 PM
My Last Will, had I been attacked:

Last Will:

LYNCH MESK, FOR THE LOVE OF GOD, IT'S MESK

If you're reading this, I was attacked and killed last night by the Mafia. Since SuperJack (ugh) was our Lookout, there was no one to see who visited me last night. I am angry with SuperJack for not making a stronger push against Mesk yesterday. I feel like him waffling back and forth convinced other members of the Town (Unknown and Yuki) to vote for him over Mesk.

I will make this as clear as possible in case you read nothing else -- IT HAS TO BE MESK. For the love of God, please just vote Mesk! Far more explanatory detail is below in case you care to read further:

At this point in the game, our setup is as follows:

Kidnapper (Wahd)
Mafia #2: Agent (Mesk) or Kidnapper (Unknown)
Bodyguard (Calix)
Lookout (SuperJack)
TPR #3: Jailor (Unknown) or Lookout #2 (Mesk)
Citizen x 3 (Iced Monopoly, Yuki, and DarknessB)
Executioner (Firebringer)

To reiterate, the two possibilities are:
Agent (Mesk)
Jailor (Unknown)
or
Kidnapper (Unknown)
Lookout (Mesk)

Everyone PLEASE accept the following points:

1. Iced Monopoly and Yuki are Citizens. POD didn't make a setup with four TPRs -- i.e. there's no way in hell that Mesk and Unknown are both TPRs and the Town got:

Bodyguard (Calix)
Lookout (SuperJack)
Jailor (Unknown)
Lookout #2 (Mesk)

This would be an insanely OP setup for the Town allowing 1/3 of the players to be watched every night and 1/2 to be watched or guarded.

Therefore, this means that either Mesk or Unknown is lying about their claim. Which leads me to my next point:

2. Mesk is the last Mafia Member (Agent). This is the only thing that makes sense in terms of POD making any sort of a balanced setup. Look at the setup again if Mesk is the last Mafia member:

Kidnapper (Wahd)
Agent (Mesk)
Bodyguard (Calix)
Lookout (SuperJack)
Jailor (Unknown)
Citizen x 3 (Iced Monopoly, Yuki, and DarknessB)
Executioner (Firebringer)

This makes COMPLETE sense for a balanced setup that would have been suitable to be the Beginner Game. There are counterclaimable roles: Kidnapper vs. Jailor and Agent vs. Lookout, which makes sense for the purpose of allowing players to claim and counterclaim each other. The Mafia also has a power / killing type role (Kidnapper) and an investigatory role (Agent), which is balanced. Likewise, the Town is perfectly balanced between a protective (Bodyguard), investigatory role (Lookout), and general power / killing role (Bodyguard).

In contrast, here's what it would look like if Unknown is the last Mafia member:

Kidnapper x 2 (Wahd and Unknown)
Bodyguard (Calix)
Lookout x 2 (SuperJack and Mesk)
Citizen x 3 (Iced Monopoly, Yuki, and DarknessB)
Executioner (Firebringer)

This setup makes absolutely no sense and would be terrible for a Beginner's Game. Double Kidnapper makes no sense from a balance perspective. If the Mafia succeeded in a no-lynch, we're talking about 2 KPN because of the factional Mafia kill and the Kidnapper execution. The Mafia could do this for two straight nights (given the other Kidnapper) meaning FOUR kills. POD isn't nutty enough to allow for that because it would singlehandedly decide the game based on no-lynches.

Also, this setup is very unbalanced given the Town has two Lookouts -- basically 1/3 of the Town gets canvassed during any night, which means the Mafia factional kill has a larger chance of being noticed.

Moreover, there's NO way that Kidnappers and Lookouts can determine ANYTHING about each other based on night feedback! There are no counterclaimable roles for sure, Lookouts detect visitors, but Kidnapper's jalining doesn't even count as a visit. This setup makes no sense from a balancing perspective, and doesn't give any sort of counterclaiming dynamic like the last one. There's simply no way POD would run this. Remember this game is called "Back to Normalcy" -- i.e. POD would much more likely run a customary setup than something bizarre like this.

Conclusion: Please just vote Mesk so we can win this game. There's no other option that makes sense. It's not Iced Monopoly or Yuki, and it's not Unknown. Vote Mesk if you want to win, Town.

Yuki, I know you trust me, especially given the lack of policy lynch -- so I'm depending on you here. Iced, you have a good head on your shoulders -- please do what is obvious. Unknown, I know you were hesitant before -- please don't get caught up in stupid night actions. Just lynch Mesk and win this for us.

Good luck and please don't let me down or you will be hearing from me during the post-game. :)

Iced_Monopoly
May 13th, 2016, 05:51 PM
Honestly, I'm quite shocked on SuperJack's flip.

There was 9 of us right?

is the setup:

2 body guards
2 citizens
2 lookouts
2 kidnappers
execution

Where does the 2nd BG come from?
Why are you assuming its a 2nd cit and 2nd kidnapper, arent you considering im scum like unknown is?

DarknessB
May 13th, 2016, 05:51 PM
Mesk514

DarknessB
May 13th, 2016, 05:52 PM
Everyone read my Last Will and comment please.

Mesk514
May 13th, 2016, 05:53 PM
but, but....


I AM MESK I AM ALWAYS TOWN

DarknessB
May 13th, 2016, 05:55 PM
but, but....


I AM MESK I AM ALWAYS TOWN

I know, Mesk -- you're fun to play with, but in this case, you are clearly scum. I am sorry.

Mesk514
May 13th, 2016, 05:56 PM
rip me i guess, how did i lose to unknown again?

DarknessB
May 13th, 2016, 05:58 PM
rip me i guess, how did i lose to unknown again?

Well, in this case, he rolled Town and you rolled scum. You guys had a terrible start with Whad.

Iced_Monopoly
May 13th, 2016, 06:01 PM
Everyone read my Last Will and comment please.

As much as I agree with your LW and that it aligns with the name of the game, Unknown continues to rub me as Scum -_-


rip me i guess, how did i lose to unknown again?

But this pretty much seals the deal right?

DarknessB
May 13th, 2016, 06:01 PM
Is darkness not a citizen?

Yes, I'm a Citizen. It really doesn't matter since we're in LYLO unless we skip. This also makes sense in terms of there being 3 Citizens and 3 TPRs.

DarknessB
May 13th, 2016, 06:02 PM
As much as I agree with your LW and that it aligns with the name of the game, Unknown continues to rub me as Scum -_-



But this pretty much seals the deal right?

Unknown is poorly playing / new Town. He was also hesitant to vote yesterday. He was likely pushing no lynches because he feels antsy about not being able to jail since he's Jailor. You were effectively a named Citizen this game, Unknown. Please take your win and vote for Mesk.

Unknown1234
May 13th, 2016, 06:08 PM
Mesk514

skip

DarknessB
May 13th, 2016, 06:09 PM
skip

Dude, I am VERY disappointed in you. Really, stop overdepending on night actions and vote for the obvious scum.

Unknown1234
May 13th, 2016, 06:09 PM
Dude, I am VERY disappointed in you. Really, stop overdepending on night actions and vote for the obvious scum.

And if it is Iced...?

DarknessB
May 13th, 2016, 06:10 PM
And if it is Iced...?

Read my setup spec. Do you really think that POD would give us 2 Lookouts for 6 Town? That gives us like a 1/3 chance of catching scum with any investigation. There are no two Lookouts. Mesk hasn't even given us her feedback. Holy shit man.

Iced_Monopoly
May 13th, 2016, 06:10 PM
Dude, I am VERY disappointed in you. Really, stop overdepending on night actions and vote for the obvious scum.

Im just not really interested in sitting through 24hrs of night just to get a jailing execution popped off

DarknessB
May 13th, 2016, 06:11 PM
Im just not really interested in sitting through 24hrs of night just to get a jailing execution popped off

This. Vote Mesk and end the game.

Unknown1234
May 13th, 2016, 06:12 PM
Mesk514

Unknown1234
May 13th, 2016, 06:12 PM
This. Vote Mesk and end the game.

I blame u

DarknessB
May 13th, 2016, 06:12 PM
Mesk514

Thank you. Iced, please end this.

DarknessB
May 13th, 2016, 06:12 PM
I blame u

I will take responsibility if we lose the game.

Iced_Monopoly
May 13th, 2016, 06:17 PM
This. Vote Mesk and end the game.

The only thing thats troubling me is the setup spec, it seems way to easy... If a lookout dies, then we have an agent? It seems overly obvious on who to lynch unless scum hides as citizens. But alas, I am inclined to believe its mesk, given Unknown still demanding to jail.

Mesk514

The Godfather
May 13th, 2016, 06:17 PM
Mesk514 has been lynched! Stand by for the host's review and day-end post!


Mesk514 ('http://www.sc2mafia.com/forum/member.php/28193') (3 [L-0]): DarknessB ('http://www.sc2mafia.com/forum/showthread.php?p=597301'), Unknown1234 ('http://www.sc2mafia.com/forum/showthread.php?p=597338'), Iced_Monopoly ('http://www.sc2mafia.com/forum/showthread.php?p=597344')

powerofdeath
May 13th, 2016, 06:22 PM
MESK WAS LYNCHED, HE WAS AGENT!


THE TOWN HAS WON!

CONGRATULATION TO CALIX, YUKITAKA ONI, ICED_MONOPOLY, UNKNOWN1234, DARKNESSB, AND AIVION!

Iced_Monopoly
May 13th, 2016, 06:22 PM
There we go ^.^

DarknessB
May 13th, 2016, 06:26 PM
POD trolled me and told me I had lost the game for the Town after we lynched Mesk -- goddamn you, POD, lol.

Yukitaka Oni
May 13th, 2016, 06:29 PM
Calix is disappointed this town for not lynching Mesk

DarknessB
May 13th, 2016, 06:30 PM
Calix is disappointed this town for not lynching Mesk

We did lynch Mesk though?

DarknessB
May 13th, 2016, 06:32 PM
See, Yuki -- isn't it more fun to be on the same team than me trying to policy lynch you? :)

Yukitaka Oni
May 13th, 2016, 06:33 PM
We did lynch Mesk though?
Mesk make the same mistake like i did in mafia camp
The spam post i am town

DarknessB
May 13th, 2016, 06:33 PM
Mesk make the same mistake like i did in mafia camp
The spam post i am town

Typically, people who chant that they are Town are often not Town, lol. Though, FB was Town in Camp Mafia and we lynched him for chanting that...

Yukitaka Oni
May 13th, 2016, 06:34 PM
See, Yuki -- isn't it more fun to be on the same team than me trying to policy lynch you? :)
No ^)O.o)^!!!! I am mastermind ^)O.o)> v(o.o(v i must be evil
We can never be on the same team!!!!! Same team only make the game too easy ^)O.o)>!!!

Yukitaka Oni
May 13th, 2016, 06:35 PM
Typically, people who chant that they are Town are often not Town, lol. Though, FB was Town in Camp Mafia and we lynched him for chanting that...
Report POD for making all scum newbie. Imbalance to fight again :calix: lel

DarknessB
May 13th, 2016, 06:36 PM
No ^)O.o)^!!!! I am mastermind ^)O.o)> v(o.o(v i must be evil
We can never be on the same team!!!!! Same team only make the game too easy ^)O.o)>!!!

Fine, next game -- let's roll scum together. We missed out on having that chance for long in Mafia Wars.

DarknessB
May 13th, 2016, 06:37 PM
Report POD for making all scum newbie. Imbalance to fight again :calix: lel

Whad wasn't bad -- he just overplayed his hand by buddying Iced, misrepping me, reading Mesk as softclaiming Jester (?), and making an odd soft role claim of his own. It was a little too much scummy behavior for Day 1, I think.

Firebringer
May 13th, 2016, 06:38 PM
Meh good game.
i guess I should have gunned for Calix Day 2 instead of Day 1, made myself too obvious.
Second time being a Exe, and I did same error I did in other game.

Though in fairness, my test on darkness was legit test. I figured out Mesk was scum though I thought SuperJack was the other.
Good game guys, well played by town.

DarknessB
May 13th, 2016, 06:42 PM
Meh good game.
i guess I should have gunned for Calix Day 2 instead of Day 1, made myself too obvious.
Second time being a Exe, and I did same error I did in other game.

Though in fairness, my test on darkness was legit test. I figured out Mesk was scum though I thought SuperJack was the other.
Good game guys, well played by town.

Let's be honest -- you were kind of screwed when you rolled Calix as your target given how notoriously hard she is to lynch. Sort of like how Paladin auto-won when he rolled Calix as the person who couldn't get lynched in Romeo and Juliet. You might have had a chance if Calix died and you changed into a Jester though.

Firebringer
May 13th, 2016, 06:44 PM
Let's be honest -- you were kind of screwed when you rolled Calix as your target given how notoriously hard she is to lynch. Sort of like how Paladin auto-won when he rolled Calix as the person who couldn't get lynched in Romeo and Juliet. You might have had a chance if Calix died and you changed into a Jester though.

Yeah, I kinda knew that.
Thats why I started phoning it in near the end which made me even more obvious neutral.

Though I honestly don't see how I was neutral before that. I was legitimately trying to read players (besides Calix).

Firebringer
May 13th, 2016, 06:47 PM
I don't think the setup here was unbalanced.
Though I don't know. It seems like it would be just a CC fest if any of the PR (including scum) were to claim.
I was the only scum not really tied to a fake claim by role alone.

I don't know. I think the design could have been more....CC driven?

Yukitaka Oni
May 13th, 2016, 06:51 PM
Let's be honest -- you were kind of screwed when you rolled Calix as your target given how notoriously hard she is to lynch. Sort of like how Paladin auto-won when he rolled Calix as the person who couldn't get lynched in Romeo and Juliet. You might have had a chance if Calix died and you changed into a Jester though.
How to lynch Calix?
Tip 1 and only: never solo :calix:

DarknessB
May 13th, 2016, 09:45 PM
I don't think the setup here was unbalanced.
Though I don't know. It seems like it would be just a CC fest if any of the PR (including scum) were to claim.
I was the only scum not really tied to a fake claim by role alone.

I don't know. I think the design could have been more....CC driven?

Honestly, it would have been even more CC driven except Whad died Night 1 before he and Unknown could really clash over Kidnapper / Jailor. Mesk soft claimed Lookout on Day 1, but SuperJack, by his own admission, didn't even read Day 1 (I wish I were making this up, and it's due for a separate discussion...), so there was no possible CC clash there. Later in the game, it came out that both were claiming Lookout so we got the CC clash over them two, which decided the game.

Whad
May 13th, 2016, 10:33 PM
Congratulations town on your win! And thank you Powerofdeath for hosting a fun game! I thoroughly enjoyed it.

Here are some things I didn't get to say earlier that I wanted to mention now:

AIVION
I initially read the following post as a citizen claim since I have played many games on the SC2mafia mod where Any Randoms were set with the settings to only generate citizens.


I has thoughts yes, and If this was the mod the game would look like this!

Any Random
Any Random
Any Random
Any Random
Any Random
Any Random
Random Mafia
Random Mafia
Random Neutral

Any Random = Exclude Triad,Mafia,Neutral.

It's a shame that you had to replace out of the game.

Superjack, I was sad that you never responded to my question to you this game.

Impressive night 1 action. I think that along with your last will may have been instrumental in the town win this game. Mesk and I were simply out maneuvered in our night action planning. Way to go.

My case against you was legitimate, however. As scum or as town I do like to personally vet the "town leader" characters in games until I feel some level of confidence in the most vocal person leading daychat.

I did find your informational posts very suspicious but now it is apparent that they were answers to legitimate questions posed by the playerbase. I wish everyone was as good at reading setups and knowing that you never reveal TPRs for no reason! Great job stepping up in the late game to lead the town to victory.

During Day 1 I found that we noticed the same things were scummy... except you were more available online and would post about them before I could get to them! I was really worried that people would call me out for "sheeping" your reads, however nobody really seemed to pick up on that much. You've definitely made my list of people to observe in the next SFM game. :P I had a lot of fun reading your posts as well.

Iced_Monopoly I tried to buddy with you to lay breadcrumbs/groundwork for a citizen claim. (aka that's what I was going for by saying we had the "same" role). Unfortunately for me you were not buying it.

Also, I wanted to just point out that you kept correcting Calix saying that she confused us about calling out Mesk. This wasn't exactly true. I called out Mesk as scummy in post #302:


Mesk, I find it scummy that you keep pointing out why certain players seem townie but have yet to voice your own suspicious. It reads to me as potential scum buddying up with a variety of people: Calix, me, AIVION, ... and also like scum who is having a hard time scumhunting since you bear overwhelming guilt since you know you are the scum.

and then you voiced very similar suspicions in #388

Never mind there wasnt all that much to read through, so shes done little to post so far, besides her reads list which was pretty bland. It had almost every player listed as either being nice and innocent, or excusing potential scum activity as just a misunderstanding. Her views aligned with mine on Whad and actually got me to more deeply consider my theory of his sheeping, but other than that shes only posted a couple of actual scum reads, which could have some merit, but arent quite so in depth. Looking forward to seeing more, so far im leaning unaligned, with potential light scum given her need to appease players and taking shots at some of the easier targets

This all came across like you trying to grab all the town points for calling Mesk out which I was hoping to call you out for. I was hoping to get into some good clash with you on Day 2 about this but alas that moment never came. In any case, great job keeping a level head in this game and staying active and engaged. You were a fun player :)

Oh Mesk, it was so much fun being scum with you. I'm sorry I died so early and left you in a bit of a tight spot. I was impressed by your calm levelheadedness under pressure and how you wriggled out of a D1 lynch. Unfortunately we got outmaneuvered in the night actions and I got killed by the bodyguard.

One thing that I noticed that I did this game that is a huge scumtell is to apply light pressure on the scum partner (as I did when I called you out for not having scum reads in #302) yet I never put my money where my mouth was with a vote.


Mesk, I find it scummy that you keep pointing out why certain players seem townie but have yet to voice your own suspicious. It reads to me as potential scum buddying up with a variety of people: Calix, me, AIVION, ... and also like scum who is having a hard time scumhunting since you bear overwhelming guilt since you know you are the scum.

Luckily for us, our interactions in the daychat caused people to be suspicious of others like AIVION/Superjack and Unknown who I rarely interacted with. I was rooting for you at the end, but I think N1 just ended it for us. Fun times though and I hope to roll scum with you again soon so we can redeem ourselves. :)

Although we didn't interact much in this game, I have to give you a lot of credit for sticking to your guns and voicing opinions that weren't always popular such as wanting a D1 policy lynch on Yuki. It would have been a ton of fun if we had been able to CC each other in daychat and duke it all out. Can't wait to play the next game with you. :)

Things got off to a rough start since I didn't quite understand your playstyle, but you've shown that when it counts you are more than capable of stepping up as a logical and productive member of the town. I have gathered that this is not typical of your usual playstyle, but I sincerely hope to see more of this new Yuki in a future game. It was particularly hilarious to hear people acting like the world was ending when you were making grammar corrections to Firebringer and otherwise acting like a voice of reason. Great job also making sure to quote and reference the last wills of town members who had died.

Yukitaka Oni
May 13th, 2016, 11:07 PM
Congratulations town on your win! And thank you Powerofdeath for hosting a fun game! I thoroughly enjoyed it.

Here are some things I didn't get to say earlier that I wanted to mention now:

AIVION
I initially read the following post as a citizen claim since I have played many games on the SC2mafia mod where Any Randoms were set with the settings to only generate citizens.



It's a shame that you had to replace out of the game.

Superjack, I was sad that you never responded to my question to you this game.

Impressive night 1 action. I think that along with your last will may have been instrumental in the town win this game. Mesk and I were simply out maneuvered in our night action planning. Way to go.

My case against you was legitimate, however. As scum or as town I do like to personally vet the "town leader" characters in games until I feel some level of confidence in the most vocal person leading daychat.

I did find your informational posts very suspicious but now it is apparent that they were answers to legitimate questions posed by the playerbase. I wish everyone was as good at reading setups and knowing that you never reveal TPRs for no reason! Great job stepping up in the late game to lead the town to victory.

During Day 1 I found that we noticed the same things were scummy... except you were more available online and would post about them before I could get to them! I was really worried that people would call me out for "sheeping" your reads, however nobody really seemed to pick up on that much. You've definitely made my list of people to observe in the next SFM game. :P I had a lot of fun reading your posts as well.

Iced_Monopoly I tried to buddy with you to lay breadcrumbs/groundwork for a citizen claim. (aka that's what I was going for by saying we had the "same" role). Unfortunately for me you were not buying it.

Also, I wanted to just point out that you kept correcting Calix saying that she confused us about calling out Mesk. This wasn't exactly true. I called out Mesk as scummy in post #302:



and then you voiced very similar suspicions in #388


This all came across like you trying to grab all the town points for calling Mesk out which I was hoping to call you out for. I was hoping to get into some good clash with you on Day 2 about this but alas that moment never came. In any case, great job keeping a level head in this game and staying active and engaged. You were a fun player :)

Oh Mesk, it was so much fun being scum with you. I'm sorry I died so early and left you in a bit of a tight spot. I was impressed by your calm levelheadedness under pressure and how you wriggled out of a D1 lynch. Unfortunately we got outmaneuvered in the night actions and I got killed by the bodyguard.

One thing that I noticed that I did this game that is a huge scumtell is to apply light pressure on the scum partner (as I did when I called you out for not having scum reads in #302) yet I never put my money where my mouth was with a vote.



Luckily for us, our interactions in the daychat caused people to be suspicious of others like AIVION/Superjack and Unknown who I rarely interacted with. I was rooting for you at the end, but I think N1 just ended it for us. Fun times though and I hope to roll scum with you again soon so we can redeem ourselves. :)

Although we didn't interact much in this game, I have to give you a lot of credit for sticking to your guns and voicing opinions that weren't always popular such as wanting a D1 policy lynch on Yuki. It would have been a ton of fun if we had been able to CC each other in daychat and duke it all out. Can't wait to play the next game with you. :)

Things got off to a rough start since I didn't quite understand your playstyle, but you've shown that when it counts you are more than capable of stepping up as a logical and productive member of the town. I have gathered that this is not typical of your usual playstyle, but I sincerely hope to see more of this new Yuki in a future game. It was particularly hilarious to hear people acting like the world was ending when you were making grammar corrections to Firebringer and otherwise acting like a voice of reason. Great job also making sure to quote and reference the last wills of town members who had died.
You shall not read me ^)O.o)>!!!!

Mesk514
May 14th, 2016, 09:03 AM
Night Chat

http://powerofdeath.freeforums.net/thread/2/mafia-night-chat

Calix
May 14th, 2016, 10:06 AM
This was quite something, eh?

Town faltered a lot after Night 1. Being complacent over only having one scum to deal with does that to you. If it hadn't been for my LW and DB's persistence, then town would have been likely to dick around with Unknown's TPR power-tripping and doubt-casting on the obvtown Citizens. Iced was on the right track as well; he was analysing posts and not relying on 'mechanically solving the game' (which wasn't possible)

In this setup, Jailor was a named Citizen, essentially. Trying to deprive the town of information via vote analysis and flips just so you can feel useful is almost never the optimal strategy.

Speaking of TPRs, I would have 100% been down with a Mesk lynch on Day 1. Too bad SuperJack decided to not bother playing and you can't really lynch an uncounterclaimed TPR. Shit-posting, random votes, didn't read the game, didn't try to counter the other Lookout claim - he really phoned this in. I don't know why he even signs up anymore.