Calix
March 20th, 2016, 05:55 AM
Give or Take
[12 players]
Sleuth
Backup Jailkeeper
Mafioso
Vigilante
Backup Sleuth
Jailkeeper
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Mafia
Sleuth
- Check a player at night for their role
- Mafioso shows up as Citizen
Backup Jailkeeper
- If the Town Jailkeeper dies, the player inherits their abilities
- Can jail a player at night, protecting and roleblocking them
- Targets are not informed of being jailed
Mafioso
- No night actions
Town
Vigilante
- Shoot a player at night
- 2 uses
Backup Sleuth
- If the Mafia Sleuth dies, the player inherits their abilities
- Can check a player at night for their role
- Mafioso shows up as Citizen
Jailkeeper
- Jail a player at night, protecting and roleblocking them
- Targets are not informed of being jailed
Citizen
- No night actions
Win Conditions
Mafia: Eliminate the Town or have nothing preventing this from occuring. Have one Mafia member survive to the end
Town: Eliminate the Mafia and have one Town member survive to the end
Game Mechanics
- Game starts on Day 1 with a lynch
- Day 1 lasts 72 hours. Other days last 48 hours
- Nights last 24 hours
- Majority vote required (ends the day)
- Mafia can sacrifice their action to perform the night kill
- Mafia have a night chat
- No Last Wills or Death Notes allowed
Rules
- No out-of-game communication
- No excessive personal attacks
- Directly quoting PMs from the Host is not allowed (paraphrasing is accepted)
- Spam or continuous off-topic posts are not allowed
- Lurkers will be replaced
- English only
- Players must work towards their win condition. Legitimate or threatened game-throws are not allowed
- Deliberate attempts to circumvent the rules are not allowed
Order of Operations
- Jailkeeper protects/ roleblocks target
- Sleuth investigates
- Mafia factional kill
- Vigilante kill
[12 players]
Sleuth
Backup Jailkeeper
Mafioso
Vigilante
Backup Sleuth
Jailkeeper
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Mafia
Sleuth
- Check a player at night for their role
- Mafioso shows up as Citizen
Backup Jailkeeper
- If the Town Jailkeeper dies, the player inherits their abilities
- Can jail a player at night, protecting and roleblocking them
- Targets are not informed of being jailed
Mafioso
- No night actions
Town
Vigilante
- Shoot a player at night
- 2 uses
Backup Sleuth
- If the Mafia Sleuth dies, the player inherits their abilities
- Can check a player at night for their role
- Mafioso shows up as Citizen
Jailkeeper
- Jail a player at night, protecting and roleblocking them
- Targets are not informed of being jailed
Citizen
- No night actions
Win Conditions
Mafia: Eliminate the Town or have nothing preventing this from occuring. Have one Mafia member survive to the end
Town: Eliminate the Mafia and have one Town member survive to the end
Game Mechanics
- Game starts on Day 1 with a lynch
- Day 1 lasts 72 hours. Other days last 48 hours
- Nights last 24 hours
- Majority vote required (ends the day)
- Mafia can sacrifice their action to perform the night kill
- Mafia have a night chat
- No Last Wills or Death Notes allowed
Rules
- No out-of-game communication
- No excessive personal attacks
- Directly quoting PMs from the Host is not allowed (paraphrasing is accepted)
- Spam or continuous off-topic posts are not allowed
- Lurkers will be replaced
- English only
- Players must work towards their win condition. Legitimate or threatened game-throws are not allowed
- Deliberate attempts to circumvent the rules are not allowed
Order of Operations
- Jailkeeper protects/ roleblocks target
- Sleuth investigates
- Mafia factional kill
- Vigilante kill