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MattZed
August 3rd, 2015, 02:55 AM
MAFIA WARS

Setup is ready to be played!

8/28/20 - Added tiebreaker of FBI>Luciano>Town
8/28/20 - Changed yeet to require 51% of possible votes (to deal with edge cases with Godfathers/Blackmailers)
8/28/20 - FBI Agent can no longer recruit the night after their mole is brutalized
8/28/20 - Changed FBI Agent to only be immune to Luciano kills at night (not brutalizer)
8/28/20 - Clarified that FBI Agent CANNOT recruit and arrest in the same night

12/11/16 - Kidnapper chat now anonymous
12/11/16 - FBI is immune to the Luciano night kill
12/11/16 - Blackmailed and Brutalizer added

12/8/16 - FBI can kill on the night following a conversion
12/8/16 - Consort and Caporegime no longer gives feedback
12/8/16 - Godfather can be converted and is now a "Possible Mafia" role; Consigliere has been removed

11/30/16 - FBI Agent can recruit N0

6/4/16 - Minor neatening up

3/17/16 - Slight tidying up; allowed FBI to kill without Mole

1/30/16 - Put arrests before night kills in OoO
1/30/16 - Clarified roleflip of moles and Lucianos

1/25/16 - Added possible feedbacks

1/22/16 - Removed previous death restriction on new moles

1/15/16 - OoO clarification
1/15/16 - Changed testify to work on Lucianos; prevented new moles if previous one died night before.

8/31/15 - Shifted Mafia Role rolecard orders to reflect OoO
8/31/15 - Janitor now also cleans Last Wills; reduced charges from 3 to 2

8/21/15 - Tailor charges reduced from 3 to 2

8/6/15 - Changed name from "Blood Feud" to "Mafia Wars"
8/6/15 - Setup no longer a WIP and ready for review
A game for 13 players

Summary:
A reverse mafia game where the primary mafia are the majority and a rival mafia and the FBI are the scum.

RP: The year is 1959. The Gambino crime family has intruded upon Luciano turf for the last time. This act will not go unpunished. As part of an unlikely alliance, the FBI and two undercover members of the Luciano family have temporarily joined forces to eliminate this new incursion. But it seems the FBI is not willing to stop at eliminating the Gambinos...

Roles List:
FBI Agent
Undercover Luciano (Hidden Mafia)
Undercover Luciano (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)
Gambino Member (Hidden Mafia)

Rolecards:


FBI Agent
At night, you may recruit a Gambino Member to become a Mole.
You cannot recruit if you already have a Mole, or if your previous Mole was yeeted or brutalized the previous day.
You share a factional arrest (night kill) with your Mole.
You may not recruit and arrest in the same night.
You may recruit, but not arrest, in N0.
You share a night chat with the Mole. (Link)
You also have an anonymous night chat with the Lucianos. (Link)
You are immune to being killed by the Lucianos at night.

Mole
You retain any powers you previously had.
You share a factional arrest (night kill) with the FBI Agent.
You cannot perform any other night actions if you perform the factional arrest.
You share a night chat with the FBI Agent. (Link)
You also have an anonymous night chat with the Lucianos. (Link)

Undercover Luciano
On night 0, you may choose a secondary role from the potential mafia roles.
On each subsequent night, you or the other Undercover Luciano may be sent to perform the factional night kill.
Being sent counts as a visit but does not prevent you from performing other night actions.
If you perform a kill and no other night action, you cannot be detected.
You share a night chat with the other Undercover Luciano. (Link)
You also have an anonymous night chat with the FBI Agent and any Moles. (Link)

Consort
At night, you may seduce one player, roleblocking them.
Target will NOT be informed of being seduced.

Beguiler
At night, you may target someone to hide behind them
Hiding behind someone causes everyone who targets you to instead target your target.
Target is not informed of the hiding.
You have three uses of this ability.

Caporegime
At night, you may protect one player, preventing them from being arrested or attacked.
Neither you nor the target will not be informed of this protection.
You cannot successfully protect a Godfather.

Janitor
At night, you may sanitize one player, masking their role and Last Will from the graveyard if they die that night.
Alternatively, you may sanitize one player in day by PM'ing me before they are yeeted.
In either case, you were learn the target's role and Last Will after they are sanitized.
You may only successfully sanitize two targets.

Tailor
At night, you may tailor one player as another role and alignment
They will appear as this role to all investigative roles and upon death.
This effect is permanent and can be used two times.

Underboss
At night, you may question one player, learning their role but not their alignment.
The FBI Agent will appear as an Agent.
A Mole will appear as their former role.

Drug Dealer
At night, you may drug one player, altering their feedback in one of two ways: (your choice)
On the one hand, you may give your target an additional piece of feedback that is possible within the setup.
Alternatively, you may cause your target to receive no feedback.
If you cause an FBI Agent's target to not receive feedback, they will fail to become a Mole.

Kidnapper
During the day, you may PM me a target to kidnap.
If there is no yeet that day, you will gain a private anonymous night chat with your target.
Kidnapping also removes the target from all other non-kidnapper night chats.
A kidnapped target is roleblocked and immune to non-kidnapper night kills.
At night, you may execute your kidnapped target, killing them.
You are limited to one execution.

Blackmailer
At night, you may blackmail someone.
A blackmailed player's vote will count for 0 the following day.
A blackmailed Godfather will not be able to reveal the night you blackmail them.
You have two uses of this ability.

Godfather
At night, you can PM me to reveal yourself, giving yourself two extra votes.
Your decision to reveal must be made at night and can be roleblocked.
There may be at most one Godfather for each mafia faction. (Gambino/Luciano)

Agent
At night, you may watch one player, learning who they visit and who visits them.
You will not be able to tell the difference between who they visit and who visits them. (will appear as one list)

Brutalizer
At any time during day, you may PM me to brutalize another player.
You and the brutalized player will instantly die, although your roles will not be revealed until day end.

Mafioso
You have no special abilities.
Order of Operations: (OoO)

Kidnapper Kidnaps and night chats open
Consort Seduces
Beguiler Hides
Caporegime Protects
Janitor Sanitizes
FBI Agent/Mole Arrests
Luciano Factional Kill
FBI Agent Recruits
Tailor Tailors
Underboss Questions
Drug Dealer Drugs
Kidnapper Executes
Blackmailer Blackmails
Godfather Reveals
Agent Watches


No Feedback:

No Feedback.

FBI Agent/Mole:

You recruited XXX as a mole. Their role is now xxx.


You failed to recruit a mole.


You have become a mole.


Mole
You retain any powers you previously had.
You share a factional arrest (night kill) with the FBI Agent.
You cannot arrest anyone if you were recruited the previous night.
You cannot perform any other night actions if you perform the factional arrest.
You share a night chat with the FBI Agent. (Link)
You also have an anonymous night chat with the Lucianos. (Link)

Lucianos:

You have chosen xxx as your secondary role.

Beguiler:

You have X hidings left.

Janitor:

You have sanitized XXX. Their role and alignment was xxx.

Their last will was:

-insert last will here-

You may sanitize X more times.

You have sanitized XXX. Their role and alignment was xxx.

They left no last will.

You may sanitize X more times.

Tailor:

You have X tailorings remaining.

Underboss:

Your target's role is xxx.

Godfather:

You have revealed yourself as the Godfather!

Kidnapper:

You have kidnapped XXX. For tonight, you have a night chat with them. (Link)


You have been kidnapped! For tonight, you have a night chat with your kidnapper. (Link)


You have executed your kidnapped victim. You may not execute again.

Agent:

Your target visited or was visited by the following people:
Mechanics:
Days last 48 hours or until a yeet has been achieved
Nights last 24 hours
Last wills allowed (and encouraged)
No death notes
Yeeting requires 51% of possible votes and will use the [vote] tags.
Day immediately ends after a yeet
Night actions must be PM'd to me or posted in night chat
Graveyard will reveal role and method of death
Moles and the Lucianos will be revealed as colored versions of their secondary role.
Game starts with Night 0, where only the Lucianos and the FBI Agent may take actions

Win Conditions:
FBI&Moles: Eliminate the Lucianos the Gambinos, and have at least one member alive.
Lucianos: Eliminate the Gambinos, the FBI Agent, any Moles, and have at least one member alive.
Gambinos: Eliminate the Lucianos, the FBI Agent, any Moles, and have at least one member alive.

If everyone dies, no one wins. If it is otherwise impossible for anyone to win, the FBI&Moles win if at least one of them is alive. Otherwise, the Lucianos win.

Rules:
1. Inactives will be replaced or modkilled. Inactivity means missing a night action or making fewer than three posts per day.
2.No out-of-game communication.
3. No editing or deleting posts.
4. No videos or links. (pictures OK, within reason)
5. No invisible text.
6. No quoting PM's.
7. English only.

Stealthbomber16
August 3rd, 2015, 08:44 AM
Ooh, neat.

I think the FBI agent should be a serial killer instead of a cult leader.

MattZed
August 3rd, 2015, 04:55 PM
Ooh, neat.

I think the FBI agent should be a serial killer instead of a cult leader.
I think I'd feel like a dick if I made someone have to win solo like that.

Stealthbomber16
August 3rd, 2015, 05:23 PM
I think I'd feel like a dick if I made someone have to win solo like that.

Well what about more of a neutral veteran? If anyone interacts with the FBI agent they get arrested on nights he alerts, and he shows up as Gambino to the consigliere?

If you do this then I suggest no lw.

MattZed
August 3rd, 2015, 05:37 PM
Well what about more of a neutral veteran? If anyone interacts with the FBI agent they get arrested on nights he alerts, and he shows up as Gambino to the consigliere?

If you do this then I suggest no lw.
An interesting idea, but I think I already have a plan for the how the FBI Agent, Godfather, and Consigliere work.

MattZed
August 4th, 2015, 02:17 AM
Added some roles to the possible mafia roles. If anyone would like to comment on those and/or suggest other roles, that would be appreciated.

I am currently considering allowing the Lucianos to pick their roles at the start of the game.

MattZed
August 6th, 2015, 06:06 PM
Setup no longer a WIP and ready for review! Comment away!

deathworlds
August 6th, 2015, 06:16 PM
Make it so that the Lucianos roles are unique. Double kidnappers seems OP and game breaking.

What is "advise"?

The rules state something about werewolfs. I think you might want to change that.

MattZed
August 6th, 2015, 06:21 PM
Make it so that the Lucianos roles are unique. Double kidnappers seems OP and game breaking.Hmm... But kidnappers only get one execute and only kidnap after a no-lynch. At worst, that just makes for a really scary time no-lynching or at MYLO. I also don't want the mafia to kill one of the Lucianos and instantly be able to trust anyone who shared his role. I'll consider it some more.


What is "advise"?Advise is basically a "send me a PM, which I will foward to the GF." I'll clarify that in the rolecard.


The rules state something about werewolfs. I think you might want to change that.
Herp... always check your copypasta, kids. Fix'd.

MattZed
January 4th, 2016, 04:17 PM
Bumping this because it's going to start probably sometime this month. I'm still thinking about minor tweaks and I always welcome comments/questions.

Toadette
January 4th, 2016, 05:14 PM
/in

Orpz
January 15th, 2016, 02:15 PM
Can you host soon? Asking since you just finished with Suicide Still Allowed.

I'll be reviewing it now

Orpz
January 15th, 2016, 02:18 PM
I'm a bit concerned on how the FBI is supposed to eliminate the Lucianos. Their kills/recruits only work against Gambinos, and they have no protection against the Luciano's kill.

Can Luciano's choose two of the same secondary roles?

MattZed
January 15th, 2016, 04:10 PM
I'm a bit concerned on how the FBI is supposed to eliminate the Lucianos. Their kills/recruits only work against Gambinos, and they have no protection against the Luciano's kill.

Can Luciano's choose two of the same secondary roles?
My idea was that FBI would eliminate the Lucianos by lynching them. My concern was that, since they could recruit if their numbers fell, they were the stronger faction and needed a nerf against Lucianos. Looking at it again, I think I'll allow the testify to work against Lucianos. I may make the recruit fail if the Luciano's nightkilled the mole the previous night to compensate.

The Lucianos can both assume the same role if they choose, yes.

MattZed
January 15th, 2016, 04:41 PM
Can you host soon? Asking since you just finished with Suicide Still Allowed.

I'll be reviewing it now
Can host as soon as you approve.

Orpz
January 15th, 2016, 05:37 PM
Right now, FBI Agent isn't immune to being testified against (redirection roles are possible). Also, FBI Agent won't be able to recruit even if Mole is executed by Gambino Jailor. I'm not sure if these were your intention, but just letting you know.

Since Kidnapper's Execute/Drug Dealer comes after Agent on the OoO, are Kidnappers/Drug Dealers immune to being seen by the Agent?
Also, it would be good to include Kidnappers kidnapping on the OoO

These are pretty minor, so after you acknowledge these concerns, you may post signups.

Approved

MattZed
January 15th, 2016, 05:48 PM
Right now, FBI Agent isn't immune to being testified against (redirection roles are possible). Also, FBI Agent won't be able to recruit even if Mole is executed by Gambino Jailor. I'm not sure if these were your intention, but just letting you know.

Since Kidnapper's Execute/Drug Dealer comes after Agent on the OoO, are Kidnappers/Drug Dealers immune to being seen by the Agent?
Also, it would be good to include Kidnappers kidnapping on the OoO

These are pretty minor, so after you acknowledge these concerns, you may post signups.

Approved
I am aware of how the mechanic works with a Kidnapper and am fine with it.

It is not my intention that those roles become invisible to the Agent. Moving Agent to end of OoO to clarify this.

Kidnapping and Night Chat opening happens when night starts rather than when it ends, and thus happen before the OoO applies. Will put them in as a step 0 to clarify.

MattZed
January 22nd, 2016, 03:35 PM
I have slightly modified the setup to slightly buff the FBI faction by allowing them to recruit even if their last mole died last night. (being lynched the previous day still prevents a recruit attempt)

Orpz
January 22nd, 2016, 04:18 PM
I have slightly modified the setup to slightly buff the FBI faction by allowing them to recruit even if their last mole died last night. (being lynched the previous day still prevents a recruit attempt)

Sounds good.

Agoodboy
January 22nd, 2016, 05:19 PM
/in

MattZed
January 22nd, 2016, 05:23 PM
/in
Game started, I'm afraid. Interested in reserving?

Frog
January 23rd, 2016, 06:15 PM
I'll be an active replacement. Following right now.

MattZed
January 23rd, 2016, 06:17 PM
I'll be an active replacement. Following right now.
Added to the reserve list!

MattZed
January 25th, 2016, 04:05 PM
I have updated the setup post to contain all possible feedback within the game.

MattZed
January 30th, 2016, 07:33 PM
I am currently considering buffing the FBI faction so that either member can kill and so that the FBI agent can kill without a mole. (still no kills/recruits the day after a mole is lynched or recruited, though)

MattZed
January 30th, 2016, 07:48 PM
I am considering adding the following role:


Associate
At night, you may supply a gun to another player, giving them a one-use night kill.
The gun may not be used while performing any other action, except a factional night kill.
If you are a Luciano, you cannot give the gun to your partner.
If you are a Gambino, you cannot give a gun to a revealed Godather.
You have two uses of this ability.

Sen
January 31st, 2016, 02:01 AM
I'd add the Consigliere to the gun blacklist; a Godfather can easily confirm the Consig, and unlike the Godfather, the Consig can be healed. Give him a gun and the fucker is an unstopable beast.

Orpz
June 1st, 2016, 08:28 PM
Approved

Quick
June 1st, 2016, 08:46 PM
Why doesn't DarknessB get on your case for having a specific bent to your games ie. Illuminati in that game and Lucianos in this game? I can say I personally don't have a problem with this way at all, just don't understand why Darkness is not giving you grief for having a certain niche for your games when they said I have an "unhealthy obsession" with my group idea. *Shrug*

Also, it might be cool for future games to have more than one faction recruiting people.

DarknessB
June 1st, 2016, 08:57 PM
Why doesn't @DarknessB (http://www.sc2mafia.com/forum/member.php?u=11837) get on your case for having a specific bent to your games ie. Illuminati in that game and Lucianos in this game? I can say I personally don't have a problem with this way at all, just don't understand why Darkness is not giving you grief for having a certain niche for your games when they said I have an "unhealthy obsession" with my group idea. *Shrug*

Also, it might be cool for future games to have more than one faction recruiting people.

Thanks for asking. Illuminati 1.0 was an unbalanced game (with no Illuminati, as many Masons as Mafia, a shamelessly pro-Town neutral in Firebringer, etc.) and I gave MattZed plenty of shit for that, as he will tell you, lol. Illuminati 2.0 was a make up for how unbalanced Illuminati 1.0 was so I had less of a problem with it (also helped to roll Illuminati). Mafia Wars is essentially groupscum + cult and negative utility town roles -- there's nothing particularly odd with the game.

Also, there's nothing wrong with having a niche for your games -- I'm just curious why you so intent on running your group lynch idea in multiple games here without seeing if it works well the first time. Typically, you would want to see if your unique mechanic is well received before doubling down on it and running it in multiple games because you never know whether it will be successful or be a disaster. I would have given, Calix, for example, crap for proposing a second QT game before seeing how well the mechanic went in the first game (not amazingly well, as it turned out). Same with Banana / Toadette for the "enabler TPR" mechanic in one of her games, which was not well received either.

My point is -- see how well your mechanic works out the first time before booking more games with it, lol. Nothing personal against you or the mechanic really -- weird mechanics tend to be very boom or bust here, so it'd be good to get feedback on how it goes before you play the sequel. That's all really.

Quick
June 1st, 2016, 09:09 PM
Thanks for asking. Illuminati 1.0 was an unbalanced game (with no Illuminati, as many Masons as Mafia, a shamelessly pro-Town neutral in Firebringer, etc.) and I gave MattZed plenty of shit for that, as he will tell you, lol. Illuminati 2.0 was a make up for how unbalanced Illuminati 1.0 was so I had less of a problem with it (also helped to roll Illuminati). Mafia Wars is essentially groupscum + cult and negative utility town roles -- there's nothing particularly odd with the game.

Also, there's nothing wrong with having a niche for your games -- I'm just curious why you so intent on running your group lynch idea in multiple games here without seeing if it works well the first time. Typically, you would want to see if your unique mechanic is well received before doubling down on it and running it in multiple games because you never know whether it will be successful or be a disaster. I would have given, Calix, for example, crap for proposing a second QT game before seeing how well the mechanic went in the first game (not amazingly well, as it turned out). Same with Banana / Toadette for the "enabler TPR" mechanic in one of her games, which was not well received either.

My point is -- see how well your mechanic works out the first time before booking more games with it, lol. Nothing personal against you or the mechanic really -- weird mechanics tend to be very boom or bust here, so it'd be good to get feedback on how it goes before you play the sequel. That's all really.

I have no qualms about trying it out to see if its legit or not, but I am pretty sure it is. Reason being is that I am not the first one to come up with an idea like this. If you know who zoaster is from MS, I had the same type of idea he had with his triplicate mafia, but I didn't know it was done before. His game was a 3 X 3 game instead of 3 X 5, but the general concept is the same. My game gives players 2 LyLos sinarios for each group rather than having a mechanic that deals with if there is a mislynch day 1 when the first group lynches. I actually thought I was coming up with a completely new idea, but it has been done before.. not a lot, but has been done to success.

Also, I am not even sure if I can even run my 15 player game going based on the current ruleset for S-FM games, so if the other one is run first and is successful then than can be a benchmark for if the 15 player game can be played here.

Quick
June 3rd, 2016, 03:50 AM
I am considering adding the following role:


Associate
At night, you may supply a gun to another player, giving them a one-use night kill.
The gun may not be used while performing any other action, except a factional night kill.
If you are a Luciano, you cannot give the gun to your partner.
If you are a Gambino, you cannot give a gun to a revealed Godather.
You have two uses of this ability.

Is it too late to add this role?

MattZed
June 3rd, 2016, 05:26 AM
Is it too late to add this role?
Since the game hasn't started, no. But I don't think I want to add the role because I felt it would make games more swingy with the wildcard kills, whereas I want the setup in general to be highly non-swingy.

Quick
June 3rd, 2016, 05:30 AM
Since the game hasn't started, no. But I don't think I want to add the role because I felt it would make games more swingy with the wildcard kills, whereas I want the setup in general to be highly non-swingy.

I see your point.

deathworlds
November 17th, 2016, 07:55 PM
MattZed

Would you be interested in hosting this soon?

Yukitaka Oni
November 17th, 2016, 08:28 PM
MattZed

Would you be interested in hosting this soon?
You mean: Re-Host?

MattZed
November 17th, 2016, 08:39 PM
MattZed

Would you be interested in hosting this soon?


You mean: Re-Host?
Yas.

Yukitaka Oni
November 17th, 2016, 08:48 PM
Yas.
/re-sign

Unknown1234
November 17th, 2016, 08:49 PM
No DD please (scared).

Yukitaka Oni
November 18th, 2016, 02:11 AM
No DD please (scared).
......if he's join. I would request hydr.a to help him before he fk himself up again....

PowersThatBe
November 18th, 2016, 09:59 AM
Yas.

With Archons/anons?

Sino
November 18th, 2016, 10:01 AM
Btw, who was it (FB, PTB or Paladin) who called me a lurker last time ?

PowersThatBe
November 18th, 2016, 10:03 AM
Btw, who was it (FB, PTB or Paladin) who called me a lurker last time ?

LOGICALLY INSANE WOULD NEVER DO THAT.

- - - Updated - - -
Firebringer and ThePaladin wanna get the band back together?

Sino
November 18th, 2016, 10:16 AM
LOGICALLY INSANE WOULD NEVER DO THAT.

- - - Updated - - -
Firebringer and ThePaladin wanna get the band back together?

Do you really want me to find the exact post ?

PowersThatBe
November 18th, 2016, 10:38 AM
Do you really want me to find the exact post ?

Bet you can't!

MattZed
November 18th, 2016, 10:55 AM
As usual, we can have archons if there enough signs.

Sino
November 18th, 2016, 11:01 AM
Bet you can't!

Too...many...posts....

I know one of you called me a lurker.

Gyrlander
November 18th, 2016, 11:05 AM
I guess this setup will be changed in order to be a vanilla game ???

PowersThatBe
November 18th, 2016, 11:20 AM
Too...many...posts....

I know one of you called me a lurker.

Brah the only person who mentioned you that game from my team was me and it just to give you null read. While pushing for unknown lynch. We died after that.

ThePaladin
November 23rd, 2016, 07:08 PM
LOGICALLY INSANE WOULD NEVER DO THAT.

- - - Updated - - -
@Firebringer (http://www.sc2mafia.com/forum/member.php?u=15644) and @ThePaladin (http://www.sc2mafia.com/forum/member.php?u=27449) wanna get the band back together?

I probably can if both of you want to, Firebringer PowersThatBe

PowersThatBe
November 23rd, 2016, 07:16 PM
I probably can if both of you want to, Firebringer PowersThatBe

Just dont post in chat after we're dead so we don't have to bring MattZed into our skype chat again LOL

deathworlds
November 27th, 2016, 03:19 PM
MattZed Approved for signups!

MattZed
December 8th, 2016, 12:44 PM
I've removed Consig and made Godfather a possible Gambino/Luciano role. Consort no longer leaves feedback. The FBI may now kill on the night after they convert a mole.

Thinking of adding the following:


Blackmailer
At night, you may blackmail someone.
A blackmailed player's vote will count for 0 the following day.
You have two uses of this ability.

Madman
At any time during day, you may PM me to brutalize another player.
You and the brutalized player will instantly die, although your roles will not be revealed until day end.

PowersThatBe
December 8th, 2016, 12:48 PM
I've removed Consig and made Godfather a possible Gambino/Luciano role. Consort no longer leaves feedback. The FBI may now kill on the night after they convert a mole.

Thinking of adding the following:




YAS MAKE ME THIS ROLE YAS. brutalizer YAS.

BananaCucho you better hope

Calix
December 8th, 2016, 12:53 PM
I've removed Consig and made Godfather a possible Gambino/Luciano role. Consort no longer leaves feedback. The FBI may now kill on the night after they convert a mole.

Thinking of adding the following:





When I saw Blackmailer's name, I was initially worried that it would be the standard Silencer role. Thank God it isn't.

I actually don't hate these changes and I like the idea of the negative-vote power being used.

Suicide Bomber is also a pretty good scum role because caught scum can use it to take out a strong townie before they die.

I'm going to suggest that the Doctor feedback is removed though - I don't think having confirmed heals is a good idea in this game.

PowersThatBe - I second this. I think "brutal" might be a good descriptor for your play ;)

PowersThatBe
December 8th, 2016, 12:55 PM
When I saw Blackmailer's name, I was initially worried that it would be the standard Silencer role. Thank God it isn't.

I actually don't hate these changes and I like the idea of the negative-vote power being used.

Suicide Bomber is also a pretty good scum role because caught scum can use it to take out a strong townie before they die.

I'm going to suggest that the Doctor feedback is removed though - I don't think having confirmed heals is a good idea in this game.

PowersThatBe - I second this. I think "brutal" might be a good descriptor for your play ;)

Calix unrelenting as well?

MattZed
December 8th, 2016, 12:56 PM
Yeah, I'll remove healing feedback too.

EDIT: I may buff Tailor to be able to override a last will, if they so choose.

Calix
December 8th, 2016, 12:57 PM
@Calix (http://www.sc2mafia.com/forum/member.php?u=27116) unrelenting as well?

Like a steamroller crashing into a factory, my dear.

Sino
December 8th, 2016, 12:58 PM
The Blackmailer is very interesting, it may very well be used as town if everyone gets to agree on the target.

SilverWolf
December 8th, 2016, 12:58 PM
God, I hate being silenced. It's happened to me twice in past games and was infuriating both times. So yes, glad it isn't that.

I like the two new roles. I think they would be a lot of fun.

Gyrlander
December 8th, 2016, 01:01 PM
Blackmailer: The New role to prevent shitposting.

Edit: Just noticed it is completely different. Derp.

DarknessB
December 8th, 2016, 01:02 PM
Blackmailer: The New role to prevent shitposting.

Except BM just takes away your vote, not your posting ability.

SilverWolf
December 8th, 2016, 01:02 PM
Yeah, I'll remove healing feedback too.

EDIT: I may buff Tailor to be able to override a last will, if they so choose.

Good idea. However, it does lead to last will having specific traits that shows who it is and not fabricated (this part from ika) He can talk about it more in thread but isn't online atm.

DarknessB
December 8th, 2016, 01:03 PM
The Blackmailer is very interesting, it may very well be used as town if everyone gets to agree on the target.

It's a negative utility role -- not really useful to the Town other than end-game if there's a possibility of being outvoted. You should not randomly strip votes away from someone who could be on your team.

PowersThatBe
December 8th, 2016, 01:04 PM
Make bming able to silnce ptb, allow it unlimited uses, and use on N0. Then PL ptb day 1 for "inactivity" -- best way to get get around banning signs.

Sino
December 8th, 2016, 01:05 PM
It's a negative utility role -- not really useful to the Town other than end-game if there's a possibility of being outvoted. You should not randomly strip votes away from someone who could be on your team.

I never said it should be used randomly, i see it used like a vigi, town gets to a consensus to blackmail the most scumread player, look at Fringe for example.

Calix
December 8th, 2016, 01:05 PM
Knowing the play on this site, everyone will use the no-vote ability all game every game.

It's an ability with a shiny red button so people are going to use it regardless of how bad an idea it actually is xD

BananaCucho
December 8th, 2016, 01:06 PM
/out

I've played all 3 mafia wars. It's time to retire it

Sino
December 8th, 2016, 01:07 PM
Knowing the play on this site, everyone will use the no-vote ability all game every game.

It's an ability with a shiny red button so people are going to use it regardless of how bad an idea it actually is xD

I'm sorry to assume town could work out the best target together like it did in Fringe.

PowersThatBe
December 8th, 2016, 01:07 PM
/out

I've played all 3 mafia wars. It's time to retire it

BUT....BUT....BRUTALIZER...

Sino
December 8th, 2016, 01:08 PM
/out

I've played all 3 mafia wars. It's time to retire it

Hats off for always playing them to the end !

Calix
December 8th, 2016, 01:09 PM
I'm sorry to assume town could work out the best target together like it did in Fringe.

Apologies for pressing your passive-aggression button, but I wasn't talking about you specifically :p

DarknessB
December 8th, 2016, 01:10 PM
I'm sorry to assume town could work out the best target together like it did in Fringe.

LOL, I think you need to read Day 1 of Mafia Wars III to understand how disorganized and chaotic the Town usually is in big games.

Yukitaka Oni
December 8th, 2016, 01:12 PM
/re-sign
I demand Darkness is on my team

Sino
December 8th, 2016, 01:13 PM
Apologies for pressing your passive-aggression button, but I wasn't talking about you specifically :p


LOL, I think you need to read Day 1 of Mafia Wars III to understand how disorganized and chaotic the Town usually is in big games.

Yeah, you guys are right, time to direct my passive-aggressiveness towards someone else.

Frozen Angel
December 8th, 2016, 02:42 PM
I suggest you to make a starting mole player in setup who can choose their role.

MattZed
December 8th, 2016, 02:45 PM
I suggest you to make a starting mole player in setup who can choose their role.

While I see the point of this, it is also my hope that, by removing half of the conversion-immune roles from the game and letting FBI attack the night after a conversion, they will have received enough of a buff that this will prove unnecessary.

Frozen Angel
December 8th, 2016, 02:50 PM
While I see the point of this, it is also my hope that, by removing half of the conversion-immune roles from the game and letting FBI attack the night after a conversion, they will have received enough of a buff that this will prove unnecessary.

hmm so fbi can't kill n0 but can ask for a mole - which might turn up citizen and they will be a vanilla team.

I just hate when a game starts with the element of luck, But with removing godfather, cons I feel its actually more fair now.

and please let fbi agent do agent chack with recruiting and kill - at least let the fake claim work! - if not change it from agent. claiming agent is suicide for them atm - and you put an underboos in game who sees them as agent :(

MattZed
December 8th, 2016, 02:52 PM
I am also considering, in addition to the two roles above:


Journalist
At night, you may write an anonymous article by PM'ing me.
Your article will be displayed publicly the following day.
Alternatively, you can select a player in day to interview.
That player may then write an article that night, which will be revealed the following day.

MattZed
December 8th, 2016, 02:53 PM
hmm so fbi can't kill n0 but can ask for a mole - which might turn up citizen and they will be a vanilla team.

I just hate when a game starts with the element of luck, But with removing godfather, cons I feel its actually more fair now.

and please let fbi agent do agent chack with recruiting and kill - at least let the fake claim work! - if not change it from agent. claiming agent is suicide for them atm - and you put an underboos in game who sees them as agent :(
I am not opposed to giving the FBI Agent an investigative night action for when they already have a mole.

The point of them showing up as Agent is because they're the strongest role in the game, which should be balanced by making their anti-Underboss roleclaim more difficult. (although you can get clues from what your partner does and what's said in the anonymous chat)

Frozen Angel
December 8th, 2016, 02:58 PM
I am not opposed to giving the FBI Agent an investigative night action for when they already have a mole.

The point of them showing up as Agent is because they're the strongest role in the game, which should be balanced by making their anti-Underboss roleclaim more difficult. (although you can get clues from what your partner does and what's said in the anonymous chat)

the anon chat with lucinos are more beneficial to the orange team when game starts. its about what team can find the other scum identity and pet it. I would argue that FBI agent is actually weak even if its a semi cult rec and serial killer but noone will listen and everyone will just call me biased so I won't. FBI agent is the only citizen scum in this game whose fake claim is actually the dead of him. his partner won't be able to give him any results as they don't have day chat.

MattZed
December 8th, 2016, 03:01 PM
the anon chat with lucinos are more beneficial to the orange team when game starts. its about what team can find the other scum identity and pet it. I would argue that FBI agent is actually weak even if its a semi cult rec and serial killer but noone will listen and everyone will just call me biased so I won't. FBI agent is the only citizen scum in this game whose fake claim is actually the dead of him. his partner won't be able to give him any results as they don't have day chat.
The point of the anon chat is supposed to be for coordinating kills, although this unfortunately has not been the case.

tbf, I do get the point about FBI, and I've been considering outright not restricting their ability to recruit moles when one dies.

Frozen Angel
December 8th, 2016, 03:05 PM
It won't be used for cordinating kills as the orange team starts the game stronger- they don't need cordination and will try anything to know FBI identity to force them to cooprate.

and I believe removing that restriction is not enough as it won't remove the agent fake claim problem.

I'm too tired to discuss this sorry!

Calix
December 8th, 2016, 04:00 PM
Yeah, I'll remove healing feedback too.

EDIT: I may buff Tailor to be able to override a last will, if they so choose.

I am going to suggest removing Last Wills, but that may be a bit too troll with two-shot Tailors.


I am also considering, in addition to the two roles above:


Not sure on this one - it doesn't really DO anything other than self-confirm itself. If you took out Last Wills then it might become a way for people to forward information/ mislead town but otherwise I am iffy here.


I am not opposed to giving the FBI Agent an investigative night action for when they already have a mole.

The point of them showing up as Agent is because they're the strongest role in the game, which should be balanced by making their anti-Underboss roleclaim more difficult. (although you can get clues from what your partner does and what's said in the anonymous chat)

Have you considered giving the FBI Agent a secondary role? OR giving them 1-shot immunity to night kills? (wouldn't do both) That faction seems rather under-powered at the moment.

You could give the scum day-chat if you want more coordination. I don't think the anonymous scum chat has proved to be very useful in games, but do correct me if I am wrong here.

BananaCucho
December 8th, 2016, 04:16 PM
Hats off for always playing them to the end !

Lol its true my partners ditched me in the 2nd one

Gyrlander
December 8th, 2016, 04:22 PM
Lol its true my partners ditched me in the 2nd one

Talking about that, I re-read MW 2 todsy and... Jesus, what did Duck and I do. Fucking hilarious.

Sino
December 8th, 2016, 04:24 PM
Talking about that, I re-read MW 2 todsy and... Jesus, what did Duck and I do. Fucking hilarious.

Remember your post after Duck's beguiler claim where you insulted him with everything you could ? That was fucking hilarious.

Gyrlander
December 8th, 2016, 04:25 PM
Remember your post after Duck's beguiler claim where you insulted him with everything you could ? That was fucking hilarious.
WAT. I for sure did not do that. I did everything, but not that.

Sino
December 8th, 2016, 04:27 PM
Don't force me to go through all of this again please :(

Or it was Duck self-insulting, could've been the case given it was a fake claim.

Yukitaka Oni
December 8th, 2016, 04:28 PM
The point of the anon chat is supposed to be for coordinating kills, although this unfortunately has not been the case

tbf, I do get the point about FBI, and I've been considering outright not restricting their ability to recruit moles when one dies.
Role: True Godfather
Ability:MattZed can reveal himself. Modkill anyone break the rule. He cannot be killed since he controls this world
Cons: when god :wm: reveal himself, MattZed has to praise :wm: and write down the Bible: you made a good name to yourself

Sino
December 8th, 2016, 04:38 PM
WAT. I for sure did not do that. I did everything, but not that.

I FOUND IT #496

Let me copy/paste that for you :

Duck, I hope your fucking head explodes. We're at fucking L-4. I hope your head understands that. Or are you so fucking retarded that you can't? Seriously, you have to fucking tell me about these things before posting it. PLUS this was fucking ridiculous. It's like revealing as mayor D1 being L-91382139012380912. I'm not in a good mood today and, really, this just made me rage. I hope you consider your nazi attitude as fucking horrible and nuke yourself if needed. Thanks.

-Gyrlander/Bulbasaur/I don't give a shit

Arguably your best post ever Gyrlander <3

Gyrlander
December 8th, 2016, 04:41 PM
I FOUND IT #496

Let me copy/paste that for you :

Duck, I hope your fucking head explodes. We're at fucking L-4. I hope your head understands that. Or are you so fucking retarded that you can't? Seriously, you have to fucking tell me about these things before posting it. PLUS this was fucking ridiculous. It's like revealing as mayor D1 being L-91382139012380912. I'm not in a good mood today and, really, this just made me rage. I hope you consider your nazi attitude as fucking horrible and nuke yourself if needed. Thanks.

-Gyrlander/Bulbasaur/I don't give a shit

Arguably your best post ever Gyrlander <3
ROFL. I remember that. It actually was a post that I planned along with Duck to make our claim more credible. I would never insult anyone that much.

OMG that game has more gems than expected

Sino
December 8th, 2016, 04:44 PM
ROFL. I remember that. It actually was a post that I planned along with Duck to make our claim more credible. I would never insult anyone that much.

OMG that game has more gems than expected

That made it 100% credible, for sure xD

SilverWolf
December 8th, 2016, 05:58 PM
What about FBI agent that can choose what to show up as?

MattZed
December 11th, 2016, 07:34 PM
I've added Blackmailer and Brutalizer (since everyone was calling it that), and made the FBI agent immune to the Luciano kill. Further suggestions, especially on how to make the FBI more competitive, are appreciated.

EDIT: I'm currently holding off on making FBI Agent able to choose their own role appearance because I want them to be vulnerable to Underboss by virtue of being the strongest scum role, but I am still considering this change.

DarknessB
December 11th, 2016, 08:18 PM
I've added Blackmailer and Brutalizer (since everyone was calling it that), and made the FBI agent immune to the Luciano kill. Further suggestions, especially on how to make the FBI more competitive, are appreciated.

EDIT: I'm currently holding off on making FBI Agent able to choose their own role appearance because I want them to be vulnerable to Underboss by virtue of being the strongest scum role, but I am still considering this change.

I've spent a good amount of time thinking about the weaknesses of the role, and I am confident that the following carefully designed retool would be give the role some seriously needed "bounce" and viability in the next Mafia Wars:

FBI Agent
Using https://geoguessr.com you must get a score of 12,500 or higher in a 5 round single player mode and submit the screenshot of all 5 location scores and the total for the night. If you do you earn an item at night that will allow unique actions.

MattZed
December 12th, 2016, 12:16 AM
I've made the Kidnapper chat anonymous to make it a more attractive pick for Lucianos.

Frozen Angel
December 12th, 2016, 11:38 AM
I've added Blackmailer and Brutalizer (since everyone was calling it that), and made the FBI agent immune to the Luciano kill. Further suggestions, especially on how to make the FBI more competitive, are appreciated.

EDIT: I'm currently holding off on making FBI Agent able to choose their own role appearance because I want them to be vulnerable to Underboss by virtue of being the strongest scum role, but I am still considering this change.

FBI is actually your weakest scum role in this setup