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Forum Mafia GM
July 18th, 2014, 01:45 PM
Name: Badassasaurus Rex

Current Health: 9/10
Current Charge: 6
Charge Generation: 3 per 24h gt

Race: Human

Racial Flaw:
-Negative Alcohol effects last twice as long

Race Abilities:

Class Abilities:
-3c Attack: (Anytime - Same location as target or living quarters)
Fire your weapon at target dealing x damage. (no weapon = 1 damage) Everyone in the room will see you attack. Except if you attack him in the living quarters while he sleeps.
To use this ability, PM the Host with the title "Action" and indicate who you are attacking and specify with which weapon if you have more than one.

-1c EM Heal: (Anytime - Same location as target)
Perform emergency healing on target. Giving him +2hp to target.
To use this ability, PM the Host with the title "Action" and indicate who you are EM Healing. You must be in the same location as your target.

-2c Mayor: (Evening/Night action - Anywhere)
Double your vote power for the next day.
To use this ability, PM the Host with the title "Action" and indicate that you are using the mayor ability. No one will be notified that your vote is doubled.

-1c Trade: (Anytime - Same location as target)
Anyone may give an item to anyone in the same room.
To use this ability, PM the Host with the title "Action" and indicate what item you are giving and to who. And yes, you may trade money.

-4c Jailbreak: (Evening/Night action - Must be located in the Brig)
If you find yourself alone in the brig with only those in jail present, you can attempt to disable the force shield. Your success will be determined by a coin flip.

To use this ability, PM the Host with the title "Action" and indicate that you are trying to break people out of jail. This is an all or nothing, if successful, everyone escapes jail, not just who you wanted to free.

-4c Lookout: (Evening/Night action - Anywhere)
Learns the names of all the players who visited a player for 1 phase. (visiting from a distance is not seen)

To use this ability, PM the Host with the title "Action" and indicate that you are using the lookout ability and the name of the person you are watching. You will relocate to his location automatically to watch him.

-8c Framer: (Evening/Night action - Anywhere)
Create a disguise of a player for either yourself or someone else. (this is not an attack - it is to fool detectives and lookouts) Disguised people will appear as the person they disguised as in the graveyard... even if that person is still alive!

To use this ability, PM the Host with the title "Action" and indicate that you are making a disguise and indicate who it will resemble.

-1c Framer: (Evening/Night action - Same location as target or living quarters)
Give a disguise to someone else and force them to wear it. If you wish to give the person the option of wearing the disguise, use the "trade" ability.

To use this ability, PM the Host with the title "Action" and indicate who you are giving the disguise to.


-4c Framer: (Evening/Night action - Living quarters)
Plant false evidence. [this is permanent!] (will result in guilty results for Sheriffs and will show up evil in graveyard)

To use this ability, PM the Host with the title "Action" and indicate who you are framing.


-5c Mass murderer: (Evening/Night action - Same location as target or living quarters)
Attack all players visiting your target, including your target with your current weapon.
To use this ability, PM the Host with the title "Action" and indicate who you are mass attacking, specify with which weapon if you have more than one.

Blacksmith: (Evening/Night action - Living quarters)
Make and give out items to other people (can't make for self). A copy will automatically appear in the Ferengi inventory (which you may buy). If you do not wish to deliver the item you made to any specific person, you can sell any item to the Ferengi for 50$ each, regardless of what the item is... the Ferengi is cheap, I know. He will then have both the item you made as well as the copy.
To use this ability, PM the Host with the title "Action" and indicate what item you are making and who gets the item, specify "Ferengi" if you are selling it to him.



-2c Blacksmith: Create cheap armor that absorbes 2 damage.

-2+c Blacksmith: Create 1 shot Medium powered phaser. (every extra charge spent will give +2 shots)

-3+c Blacksmith: Create 1 shot sleep dart gun - roleblock (puts the person to sleep) (every extra charge spent will give +2 shots)

-3c Blacksmith: Create Medium weapon energy source. (range weapons upgraded to +3 damage and are no longer have limited shots [if applicable])

-5+c Blacksmith: Create 1 shot phaser rifle. (every extra charge spent will give +2 shots)

-4c Blacksmith: Create Heavy Armour that absorbes 6 damage.

-8c Blacksmith: Create Varon-T Disruptor [Black Market] - 1 shot kills and vaperizes the body (name will show up in graveyard as ???, coroners cannot find location nor cause of death, [coroners must target the name - not ???])


Current Items:

$: 99

Win Condition: You are in agreement with the decision made by the Leaders of the Federation, Klingon and Romulan Empires, help them restore the respective Empires to their original borders. Eliminate the Alpha Quadrant United Alliance.

Forum Mafia GM
July 18th, 2014, 04:42 PM
History:

Signups: Character created.
Signups: -1HP, you are suffering from a temporary case of illiteracy!
Day 1: Roles giving out.
Day 1: +3 Charges added.
Day 1: Purchased Green Alcohol for 26$ > You get slightly intoxicated as you enjoy your Aldebaran whiskey but you enjoy it anyways. +2c added & random feedback at night.

Evening 1: (-4c Lookout on Town of Salem) You relocate to 10 forward. Your target was visited by: Bryan Lewellen, Commander Feralis, Commander Spock, Vonax, Zapp Brannigan and you, Badassasaurus Rex

Night 1: You were jailed!

Day 2: (+3c) Charge generation
Day 2: (game rebalancing) You have learnt a new ability - BlackSmith

Evening 2: You were witched!
Evening 2: (-4c Lookout on Red is mafia) You relocate to 10 forward. Your target was visited by: Bryan Lewellen

Day 3: (+3c) Charge generation
Day 3: (+25$) Bounty.
Day 3: (Bounty) role #11 is: Investigator, Deputee
Day 3: (Bounty) you were given a recording of the Bar from Evening 1

Day 4: (+3c) Charge generation