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Old FM China
April 20th, 2014, 06:25 PM
Assuming the role list is accurate,

Ragnar Lodbrok (Hidden Norseman)
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Non-Town
Hidden Non-Town
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any

current standings

1 mafia (7 max)
14 towns (max 19)
1 poisoner (confirmed by day end death)

at this rate, town might fall down

Old FM Greenland
April 20th, 2014, 06:43 PM
Now in color!

Ragnar Lodbrok (Hidden Norseman)
Poisoner
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Non-Town
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any

Old FM China
April 21st, 2014, 06:05 PM
Now in color!

Ragnar Lodbrok (Hidden Norseman)
Poisoner

Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Non-Town
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any

Updated

Old FM China
April 21st, 2014, 06:10 PM
Current standings:

1 mafia (max 6)
13 towns (max 17)

worst case 13 towns vs 8 non-towns
best case 17 towns vs 3 non-towns

lets see how this unfolds

Old FM Greenland
April 21st, 2014, 06:56 PM
Keep in mind Ghost artificially deflates town size unless he picks someone that dies that night.

Which translates to 12-17 town in a game of 21 alive. IF mislynch + poison remove 2 town today and a town dies tonight, we get to 9-14 town with 18 alive.

Old FM China
April 21st, 2014, 07:21 PM
Keep in mind Ghost artificially deflates town size unless he picks someone that dies that night.

Which translates to 12-17 town in a game of 21 alive. IF mislynch + poison remove 2 town today and a town dies tonight, we get to 9-14 town with 18 alive.

im not accounting ghost and all other little things atm, im just doing general number crunch.

if i wanted to get into nit picky then yes i could

Forum Mafia GM
April 21st, 2014, 07:33 PM
ghost can also posses scum

Old FM China
April 23rd, 2014, 10:48 PM
Now in color!

Ragnar Lodbrok (Hidden Norseman)
Poisoner
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any

Updated

Old FM China
April 24th, 2014, 09:03 PM
Ragnar Lodbrok (Hidden Norseman)
Poisoner
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any[/QUOTE]

This should be correct

Old FM China
April 24th, 2014, 09:04 PM
best case:

16 v 2

worst case:

10 v 7

Old FM Egypt
April 24th, 2014, 09:09 PM
Probable case I'd like to think 12 v 5

Old FM China
April 24th, 2014, 09:48 PM
Probable case I'd like to think 12 v 5

I can see it being like that, i'm not really trying to account the acttal vale but i could see that with a margin of 1 erro on either side (scum more likely unless you are accounting ghost in that)

Forum Mafia GM
April 26th, 2014, 06:29 PM
Wish I could comment, but I don't want to risk anything. :3

Old FM China
April 26th, 2014, 06:57 PM
Ragnar Lodbrok (Hidden Norseman)[/COLOR]
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Anglo-Saxon
Hidden Any
Hidden Any
Hidden Any
Hidden Any
Hidden Any[/B]

updated

Old FM South Korea
April 26th, 2014, 08:20 PM
Town will lynch every Mafia except Ragnar.

Ragnar is exposed but he is determined to take one more down.

Christian Church Member -- Dead Night 8

Old FM South Korea
April 26th, 2014, 08:21 PM
Calling it. I still believe there's a cult.

Old FM China
April 26th, 2014, 08:30 PM
Calling it. I still believe there's a cult.

3kpn (mafia, vig, sk) + poisioner? and a possible 4th (weapon smith)

i still think too much kpn for it to exist, i think theres jsut more mafia in the any slots.

Old FM Greenland
April 26th, 2014, 08:51 PM
Also, the fact that there was no mason leader.

Old FM China
April 26th, 2014, 11:22 PM
Also, the fact that there was no mason leader.

well with high kpn, i could see that being the counter to no ml.

a (bad) comparsion is the sc2 mod itself how mls often dont spawn in games but cult will and they get mowed down by kpn

Old FM Greenland
April 26th, 2014, 11:42 PM
You'd think there'd be some cult in the graveyard by now though

Old FM China
April 26th, 2014, 11:49 PM
You'd think there'd be some cult in the graveyard by now though

underlined the important part of that...

occam raznor has its ways (fm 20 anyone, double docs?)

Old FM Colombia
April 27th, 2014, 09:01 AM
With as many deaths as there have been (iirc there are 16 people living right now), a Cult could have a maximum of 7(?) people by the end of tonight, and if two people die again, that gives the Cult control over the game. That's just lynch city right there.

Old FM Russia
April 27th, 2014, 09:12 AM
With almost all the key players being killed without resistance, I get the feeling that there is no more protective roles alive.

China - Doc
Norway - Blacksmith

I think those where the only 2 protective roles in the game, that being said - I wouldn't discount there being immune roles like bulletproof.

Old FM Sweden
April 27th, 2014, 11:33 AM
There is a bulletproof in the game. Kenya is bulletproof based on my n1 action and his play late game.

Old FM Russia
April 27th, 2014, 11:34 AM
I'd say Kenya is an immune scum.

Old FM China
April 27th, 2014, 02:51 PM
There is a bulletproof in the game. Kenya is bulletproof based on my n1 action and his play late game.

kenyas possiblities:

bulletproof
Ragnar Lodbrok (insert mafia role here)
cult leader
posioner/sk
executioner (with win)
survivor

bulletproof: unlikely, if he is im going to say he didnt utalize his role properly
Ragnar Lodbrok: possible but the greenland shnatigans things would not be like gerick imo, i figured he would bus
cult leader: i will lol if this is it
posioner: taken
sk: would explain the extra kpn as well as missing posion
exe with win: not possible nobody was lynched day 1
survivor: would be possible but see below

seeing how he also said he knew he would show town it removes survivor and cl

so bulletproof, sk, ranger

im eliminating ranger bassed of the greenland/kenya day 2, i dont think he would of been like that

and then bulletproof, i dont think gerick would be this wrong about everything as town

so conclusion:

sk

Old FM Greenland
April 28th, 2014, 01:33 AM
I'd say Kenya is an immune scum.

I truly don't understand how he's survived so long

Old FM Russia
April 28th, 2014, 07:16 AM
I would have gone after him much sooner like day 3... Oh wait I did! But then Poland claimed sheriff and said he was clean. He was unlynchable as long as Poland was alive because town was soo dumb to believe polands claim.