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Forum Mafia GM
March 13th, 2014, 09:36 AM
Game Mechanics:

1- Day and Night Length:

Days will last 48 hours at the beginning of the game. Night and day will always begin at the same time (24 or 48h mark), regardless of when a lynch occurs. After the game as progressed to 10 players or less, the day length may be lowered to 24 hours. If this is decided to happen, players will be notified the night prior.
Nights will always last 24 hours. All night actions are required to be in as late as 1 hour before night ends. They must be sent to either myself or Muninn.


2- Lynching:

We will be using the tags. To use this, you will be obligated to spell the persons name exactly how it appears, no nicknames or shortened versions of the name will be accepted. View this thread for more information on the voting system (http://www.sc2mafia.com/forum/showthread.php/15578-New-vote-system-tutorial).


3- Roleplay:

The roleplays will be short and sweet. They will not reveal anything about the game that isn't revealed in the rest of the post.


4- Game Starts:

Game starts Day 1 with lynch.


5- Modkills and replacements:

Forums names will be given for those that are modkilled to shame them. Other types of replacements will be at hosts discretion. Player names will not be given by host.


6- Deathnotes and Lastwills:

Lastwills are allowed, but there will be no deathnotes.


7- Order of Operations:

Jailing (Kidnapper/Jailor)
Journalists interview (Mafia Journalist/Journalist/Corrupt Journalist)
Night chats open (Mafia Architect/Architect)
Veteran
Matchmaker
--- following night actions will cycle until resolved ---
Operator
Witching (Witch/Witch) (target's night action falls normally in Order of Operations)
Roleblocks (Consort/Escort/Intern)
Bussing (Chauffer/Bus Driver)
Beguiler
Enchantress
Shaman (target's night action falls normally in Order of Operations)
--- end cycle ---
Mafia deception (Actress/Drug Dealer/Framer/Janitor/Lawyer/Tailor)
Items given (Arms Dealer/Armorsmith/Blacksmith/Gunsmith/Arms Dealer)
Protection (Vests/Bodyguard/Doctor/Intern)
Kills (Mafia night kill/Kidnapper/Guns/Jailor/Mason Leader/Vigilante/Arsonist/Serial Killer/Mass Murderer/Toxicologist)
Disguising (Disguiser/Serial Killer)
Conversion (Mason Leader)
Conversion (Cult Leader) Stealing (Grave Robber/Thief/Ninja)
Misc.(Blackmailer/Ventriloquist/Nurse/Ventriloquist/Amnesiac/Ghost/Jester)
Investigative (Agent/Consigliere/Mortician/Coroner/Detective/Lookout/Sheriff/Spy)


8- Feedbacks:

Target immune to attacks: Your target was immune to attacks last night.

Attacked but immune: You were attacked, but survived.

Actress
Self: You will now appear as PLAYER's role in the graveyard.
Target: None

Agent
Self (detective): Your target visited PLAYER.
Self (lookout): Your target was visited by PLAYERS.
Target: None

Arms Dealer
Self: None
Target: You were given a one-shot gun last night.

Beguiler
Self: None
Target: None

Blackmailer
Self: None
Target: You were blackmailed last night. You must MEET DEMAND.

Chauffer
Self: None
Targets: You were bussed last night.

Consigliere
Self: TARGET'S ROLECARD
Target: None

Consort
Self (roleblocked): Someone tried to roleblock you last night, but you are immune.
Target: You were roleblocked last night.

Disguiser
Self: None
Target: None

Drug Dealer
Self: None
Target (roleblocked): You were roleblocked last night.
Target (attacked & healed): You were assaulted last night, but someone saved you.
Target (bussed): You were bussed last night.
Target (witched): You were witched last night.
Target (doused): You were doused last night.
Target (poisoned): You were poisoned last night.
Target (fake vest): You were given a one-use vest last night.
Target (fake gun): You were given a one-shot gun last night.
Target (lured): You were lured last night.
Target (repelled): You were repelled last night.
Target (lawyered): Your last will has been altered.
Target (fake suit): You were given a suit last night.

Framer
Self: None
Target: None

Grave Robber
Self: You have obtained: TARGET'S NIGHT ACTION.
Target: None

Janitor
Self: TARGET's role and last will were: ROLE & LAST WILL.
Target: None

Kidnapper
Self: None
Target: You have been jailed. Jail chat located here: URL.

Lawyer
Self: None
Target: Your last will has been altered.

Mafia Architect
Self: None
Targets: You have been targeted by an Architect. Night chat located here: URL.

Mafia Journalist
Self: None
Target: You have been chosen to write an article to be posted anonymously tomorrow morning.

Mortician
Self: Your target was a ROLE, his last will was LAST WILL and he visited PLAYER night one, PLAYER night two, ect.
Target: None

Tailor
Self: None
Target: You were given a suit last night.

Thief
Self: You obtained: TARGET'S NIGHT ACTION.
Target: None

Ventriloquist
Self: You have possessed TARGET. Speak as him today using this information: ACCOUNT INFORMATION.
Target (on main account): You were possessed last night.

Witch
Self: None
Target: You were witched last night.

Architect
Self: None
Targets: You have been targeted by an Architect. Night chat located here: URL.

Armorsmith
Self: None
Target (vest): You were given a one-use vest last night.

Blacksmith
Self: None
Target (vest): You were given a one-use vest last night.
Target (gun): You were given a one-shot gun last night.

Bodyguard
Self: None
Target(successful): You were attacked last night, but a Bodyguard saved you.

Bulletproof
N/A

Bus Driver
Self: None
Targets: You were bussed last night.

Citizen
N/A

Coroner
Self: Your target was a ROLE, his last will was LAST WILL and he visited PLAYER night one, PLAYER night two, ect.
Target: None

Crier
N/A

Detective
Self: Your target visited PLAYER.
Target: None

Doctor
Self (success): Your target was attacked last night.
Target (success): You were assaulted last night, but someone saved you.

Enchantress
Self: None
Target (repel success): You were repelled last night.
Target (lure success): You were lured last night.

Escort
Self: None
Target: You were roleblocked last night.

Gunsmith
Self: None
Target: You were given a one-shot gun last night.

Intern
Self (heal/success): Your target was attacked last night.
Self (roleblock): None
Target (heal/success): You were assaulted last night, but someone saved you.
Target (roleblock): You were roleblocked last night.

Jailor
Self: None
Target: You have been jailed. Jail chat located here: URL.

Journalist
Self: None
Target: You have been chosen to write an article to be posted anonymously tomorrow morning.

Lookout
Self: Your target was visited by PLAYERS.
Target: None

Mason
N/A

Mason Leader
Self (convert): You converted TARGET to a Mason last night.
Self (attack): TARGET was a member of the Christian Church. You attacked him.
Target (convert): You were converted to the Masons last night.

Matchmaker
Self: None
Target: None

Mayor
N/A

Nurse
Self: None
Target: You were juiced last night.

Operator
Self: None
Target: None

Sheriff
Self: Your target appeared to be ALIGNMENT.
Target: None

Spy
Self: The Mafia visited PLAYERS.
Target: N/A

Veteran
Self: None
Target: N/A

Vigilante
Self: None
Target: None

Cult Leader
Self (successful): You converted TARGET to the Cult last night.
Self (fail): You failed to convert TARGET to the Cult last night.
Target: You were converted to the Cult last night.

Arsonist
Self: You doused PLAYER last night.
Target: You were doused last night.
Ignite: None

Corrupt Journalist
Self: None
Target: You have been chosen to write an article to be posted anonymously tomorrow morning.

Serial Killer
Self: None
Target: None

Mass Murderer
Self: You attacked # players last night.
Target: None

Shaman
Self: None
Target: None

Toxicologist
Self: None
Target: You were poisoned last night.

Ventriloquist
Self: You have possessed TARGET. Speak as him today using this information: ACCOUNT INFORMATION.
Target (on main account): You were possessed last night.

Witch
Self: None
Target: You were witched last night.

Amnesiac
Self: You became a ROLE last night:

ROLECARD.

Arms Dealer
Self: None
Target: You were given a one-shot gun last night.

Executioner
N/A

Ghost
Self: None
Target (on main account): You were possessed last night.

Jester
Self: None
Target: None

Ninja
Self (copy): You now possess this ability: ROLECARD.
Target (copy): None
**Other night actions will give and receive the same feedback as whatever role it copied.

Student
Self: TARGET is now your mentor.
Target: STUDENT is now your student.

Survivor
Self: None
Target: N/A



9- Nightchats:

Be warned that not all roles will maintain access to nightchats after the night ends. It is up to you to take note what was said.

The following roles will maintain access to night chats:
Mafia night chat
Mafia Architect
Kidnapper
Cult Leader & Cult Roles
Jailor
Mason
Mason Leader

The following roles will lose the night chat after the night ends:
Players targeted by the Architect
Kidnapped players
Jailed players


10- Accounts:

FM Argentina
FM Australia
FM Brazil
FM Canada
FM China
FM Colombia
FM Costa Rica
FM Cyprus
FM Egypt
FM England
FM Fiji
FM France
FM Germany
FM Greenland
FM India
FM Iran
FM Ireland
FM Italy
FM Japan
FM Kenya
FM Libya
FM Mexico
FM New Zealand
FM Norway
FM Pakistan
FM Poland
FM Russia
FM Saudi Arabia
FM South Korea
FM Spain
FM Sweden
FM Switzerland
FM Thailand
FM USA