View Full Version : Auditor Weight Reverting to 0
Aldaris
January 19th, 2014, 10:17 PM
I have a save which has no town, but a slot for Neutral Random which includes the possibility for Auditor. When I actually start a game, the auditor role card does not appear at the top and when reopening the save in single player, the weight of the auditor is reverted to 0.
Is this on purpose? Does the game have an issue with saves that start with no town (Citizen rolecard does not appear)?
Dark.Revenant
January 19th, 2014, 10:32 PM
Whoops. Gonna be fixed soon.
Aldaris
January 20th, 2014, 10:58 AM
Yea let us know. It also seems that sometimes, this bug also causes a mild crash at game start. The game just freezes and won't let you get past your initial role screen to day 1.
Dark.Revenant
January 20th, 2014, 01:26 PM
Why would a reverted Auditor weight cause that kind of bug?
Give me a replay.
Kaine
January 20th, 2014, 08:12 PM
He may not have explained it properly. When I setup my save, I put in a neutral random. I set auditor level high to allow it to be chosen more often. When I play the game live in a pub, Auditor does not show up as an available role on the cards at the top. I go back into the setup screen by myself, and it shows Auditor weight to be zero on the slider.
What he means is, once you save your setup, leave the game, and start up a game, auditor is not available for randoms because it's automatically set to zero.
Dark.Revenant
January 20th, 2014, 09:07 PM
I know that. It's been fixed already, as in if you play the map right now it will work properly for you.
The bug that I'm talking about is the game fucking crashing. That seems a bit more important, don't you think?
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