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View Full Version : Role Idea: Spirit caller



Nick
May 14th, 2011, 10:28 AM
Role: Spirit caller
Alignment: Town
Ability: Can communicate with the dead.
Investigator description: Your target is a mystic.
Optional ability: Can see the dead.

Spirit caller can listen to the dead, but do not know who is speaking (similar to the Spy). Can also speak to the dead if necessary (by typing in chat as usual, but do it at night to make sure you don't join the dead). Check the optional ability to know who is speaking.

Pro:
1) Know the findings of sheriffs and investigator during their last night alive
2) Discuss with the dead - ideas are always good
3) Counter to janitor
4) The 'dead' have something to do (even if dead in first night)

Con:
1) Boring unless there are more dead
2) Only useful during end game
3) Dead mafia can give confusing info

EDIT: Aww... just saw the new roles poll. Similar to the Spirit Medium. Voted for it of course. Sorry for any copyright infringements.

Sarzael
May 14th, 2011, 10:56 AM
Already suggested by Dark.Revenant, check the next roles poll, Spirit Medium role.

Nick
May 14th, 2011, 11:02 AM
Already suggested by Dark.Revenant, check the next roles poll, Spirit Medium role.


Thanks. Acknowledgement added. Prefer Spirit Medium to be Town than Neutral though.

Zilas
May 14th, 2011, 05:42 PM
I think It should be neutral and win if either mafia/town wins

Sarzael
May 17th, 2011, 11:28 PM
It is a Cult Member i think.