Faceless
May 13th, 2011, 12:05 AM
Role name: Hero
Alignment: Town
Ability: The Hero would have a one-time use ability that allows him to be lynched in the place of someone else who is currently being lynched. If implementing a day-time ability is too hard, then maybe just have it be a night-time ability that he targets someone with to protect that person if he/she is lynched the following day.
Other thoughts: In the right hands, this could make it or break it for the town. It could buy a wrongly accused Sheriff more time, or save the Vigilante who's assumed to be a Mafioso. It could even save the misguided townsfolk from a Jester-related suicide the following night if used correctly. The idea is that if the Hero knows that the person being lynched should NOT be lynched, he can take a hit for the team and prevent that person from being lynched by getting himself killed.
Alignment: Town
Ability: The Hero would have a one-time use ability that allows him to be lynched in the place of someone else who is currently being lynched. If implementing a day-time ability is too hard, then maybe just have it be a night-time ability that he targets someone with to protect that person if he/she is lynched the following day.
Other thoughts: In the right hands, this could make it or break it for the town. It could buy a wrongly accused Sheriff more time, or save the Vigilante who's assumed to be a Mafioso. It could even save the misguided townsfolk from a Jester-related suicide the following night if used correctly. The idea is that if the Hero knows that the person being lynched should NOT be lynched, he can take a hit for the team and prevent that person from being lynched by getting himself killed.