Squidypie
October 3rd, 2013, 11:07 PM
Witch Doctor should have a detection immune option.
The Neutral killings shouldn't be detection immune. If they are to be stronger they should have options like this:
-Sk can make someone visit him each night (that person gets no feedback)
-Mass Murderer: Death descriptions will read the same as for a vet kill for up to two nights
-Arson: Can type -Ignite during day and be publicly revealed as Arson and burn his victims, but only if he didn't douse anyone the night before.
(useful if all but neut/one person are doused and he's being rbd or it looks like he'll be lynched, and in a desperate "3 maf 3 town, and I dont have anyone doused" gambit)
The Neutral killings shouldn't be detection immune. If they are to be stronger they should have options like this:
-Sk can make someone visit him each night (that person gets no feedback)
-Mass Murderer: Death descriptions will read the same as for a vet kill for up to two nights
-Arson: Can type -Ignite during day and be publicly revealed as Arson and burn his victims, but only if he didn't douse anyone the night before.
(useful if all but neut/one person are doused and he's being rbd or it looks like he'll be lynched, and in a desperate "3 maf 3 town, and I dont have anyone doused" gambit)