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Gum
August 1st, 2013, 01:21 PM
name: Clockmaker
team: neut killing
Abilities:Clock starts at 9.
Chooses one person to kill each night.
If victim is town, clock goes up 2 hours.
If victim is mafia, clock goes down an hour.
If victim is neut, clock goes up 2 hours.
Dies immediately if clock lands on 6.
Wins if 12 o clock, or if one of last 2 alive.
Must survive till the end.

Slaol
August 1st, 2013, 01:35 PM
Game starts.
"Hey I'm survivor"
Day 2
*Survivor was found dead*
GG, clock master wins.

Gum
August 1st, 2013, 01:40 PM
surv has a vest but true im making it one for town 2 for neut

CarolinaCrown
August 1st, 2013, 01:42 PM
Does it have to land exactly on 12:00 or can it pass it? (e.g. kill two towns and a neutral, 9 + 4 = 13= 1:00)

Either way, even with the adjusted values, it seems like it's too easy to win.

Gum
August 1st, 2013, 01:44 PM
no has to land on it and it has too survive to end

CarolinaCrown
August 1st, 2013, 01:48 PM
How about making it a neutral benign: "Goes up one hour for everyone you visit" and "goes down one hour for everyone who visits you", or vice versa? This way you have to use your daychat to influence night visits - either you have to try and stay hidden or try to get people to visit. The clockmaker visiting feedback could be the same as jester annoy.

Just a thought!

Is the clock maker night immune? RB-immune? Detectable?

TheDarkestLight
August 1st, 2013, 01:54 PM
http://www.epicmafia.com/role/2696

Gum
August 1st, 2013, 01:57 PM
TDL I know I stole it off there

CarolinaCrown
August 1st, 2013, 02:05 PM
If you keep it killing, maybe make it so that town and neutral both give 2 hours. That way the CM is forced to seek out and kill a mafia, and keeps him from killing indiscriminately.

Gum
August 1st, 2013, 02:07 PM
Ok good idea

UltimaNecros
August 1st, 2013, 04:24 PM
If you keep it killing, maybe make it so that town and neutral both give 2 hours. That way the CM is forced to seek out and kill a mafia, and keeps him from killing indiscriminately.

so in a mafia-less game hes completely screwed, good idea

kyle1234513
August 1st, 2013, 05:27 PM
imo should change to start at 7, power role = 3, medium role = 2, and core is 1, would seem better than grouping all of them as 1 or 2.

and neut benign is -5hours.

Sen
August 5th, 2013, 10:54 PM
You're either vanilla or a PR. What the hell is this "medium-role" / "core" witchery?