RLVG
July 17th, 2013, 12:45 PM
The main point of the point-system is to gain -Prefer, -Blacklist, colored names, extended name with no symbol limits and cosmetical skins.
There's also Achievements.
However, I feel there's one thing that is lacking. Collectables.
Collectables should come naturally from repeated, sucessfull tasks.
Examples :
Gun (Character holds a gun):
- Have won as a killing role 50 times.
Arsonist (Firebat) Skin:
- Have won as an Arsonist 25 times.
Blue Skin (Character is colored blue):
- Have won as Blue 50 times. (Slot #2)
Combined with Achievements, this includes Collectables.
There's also Achievements.
However, I feel there's one thing that is lacking. Collectables.
Collectables should come naturally from repeated, sucessfull tasks.
Examples :
Gun (Character holds a gun):
- Have won as a killing role 50 times.
Arsonist (Firebat) Skin:
- Have won as an Arsonist 25 times.
Blue Skin (Character is colored blue):
- Have won as Blue 50 times. (Slot #2)
Combined with Achievements, this includes Collectables.