deathworlds
July 1st, 2013, 08:45 AM
Role name: Assassin
Description: An elite killer for hire.
Alignment: Neutral
Abilities:
Night one is when your target and client are revealed
Every night you can check one house as well as your targets house for your target and kill him
The death description will be stated as "Decapitated by a short Knife" OR "Sniped by a .50 cal." OR "He/She Was poisonied."
Janitor clean effect is an option to the assassin.
Attack ignores immunity
Perfect detection immunity. The assassin will seem as a random possible town to investigative roles. Ignores detection immunity. Can be tracked by agent lookout detective.
Win Condition: Wins if kills target, client must survive until target is dead.
Host Options:
1). Must wait a night before assassin can search (default: On)
2). Ignores invulnerability (Default: Off) (If ignores invulnerability is off then target cannot be PASSIVELY invulnerable.)
3). One night between searches (Default: On)
4). Mafia cannot be target (Default: On)
5). Town cannot be client (Default: Off)
6).
Role interactions:
Your target cannot be a veteran.
Sherriff will see the assassin as not suspicious
Investigator/Consigular will see the Assassin as a random investigative pairing that has a possible town.
If the target is guarded by a bodyguard then the target will die regardless
Cannot be converted by cult
Wins with any group if allowed to, as long as win conditions are meet.
Target cannot be the target of another assassin.
Client cannot be another assassin.
Client will not know who the assassin is.
Target will be unaware an assassin is hunting him. (Unless target is a agent,lookout, or detective)
EDIT: Still a WIP! Working on role interations and host option.
Open to suggestions.
Description: An elite killer for hire.
Alignment: Neutral
Abilities:
Night one is when your target and client are revealed
Every night you can check one house as well as your targets house for your target and kill him
The death description will be stated as "Decapitated by a short Knife" OR "Sniped by a .50 cal." OR "He/She Was poisonied."
Janitor clean effect is an option to the assassin.
Attack ignores immunity
Perfect detection immunity. The assassin will seem as a random possible town to investigative roles. Ignores detection immunity. Can be tracked by agent lookout detective.
Win Condition: Wins if kills target, client must survive until target is dead.
Host Options:
1). Must wait a night before assassin can search (default: On)
2). Ignores invulnerability (Default: Off) (If ignores invulnerability is off then target cannot be PASSIVELY invulnerable.)
3). One night between searches (Default: On)
4). Mafia cannot be target (Default: On)
5). Town cannot be client (Default: Off)
6).
Role interactions:
Your target cannot be a veteran.
Sherriff will see the assassin as not suspicious
Investigator/Consigular will see the Assassin as a random investigative pairing that has a possible town.
If the target is guarded by a bodyguard then the target will die regardless
Cannot be converted by cult
Wins with any group if allowed to, as long as win conditions are meet.
Target cannot be the target of another assassin.
Client cannot be another assassin.
Client will not know who the assassin is.
Target will be unaware an assassin is hunting him. (Unless target is a agent,lookout, or detective)
EDIT: Still a WIP! Working on role interations and host option.
Open to suggestions.