View Full Version : role Suggestion - Wiretapper [Mafia]
ryak
June 29th, 2013, 10:20 PM
Role name: Wiretapper
Description: A mafia-aligned variant of the spy
Alignment: Mafia
Abilities: Able to read PMs from/to a target selected at night
Win Condition: Win with mafia
Host Options:
1) Able to send PMs impersonating the target (default:yes)
2) Able to see Mason chat (default:no)
3) Able to see Cult chat (default:no)
4)
5)
Pros: Allows incredible opportunities for confusing the town via sending clever false PMs
Cons: Not very useful if they are bad at selecting targets. Need to wait until night to target a Mayor/Marshall/Whatever who reveals and demands roles.
Overall effect on the metagame if implemented: Makes "everyone pm me your role" less of a no-brainer for confirmable town roles. Allows interesting opportunities to mislead by sending false PMs
Additional comments: Clearly the false PMs would need to be invisible to the target or they could just immediately yell out "whatever I just said wasn't me"
Titus
June 29th, 2013, 10:30 PM
A suggestion. Turn the see mason and cult chat on. It would give the mafia time to react in case they knew their ally was being targeted, which would allow for bussing etc.
Also, take out the "at night" portion. It needs to be just as effective during the day.
Shutting off the so and so whispered to so and so indicator is a good idea generally, not just for this role.
TheDarkestLight
June 29th, 2013, 10:46 PM
Didn't I come up with something like this one time? Where the guy targets someone and sees all the pms to him the next day...
Slaol
June 29th, 2013, 11:38 PM
Yea
kyle1234513
June 30th, 2013, 01:33 PM
2 major things I see wrong with this.
1) if PM's are disabled (then wiretapper would be useless)
2) impersonating someone would be massively OP in favor the mafia.
overall its either going to swing very op or just another mafia member voter. luckily hits mayor, finds out all roles on day 2...., or no1 PM's anyone all game long.... or you chose poorly.
the standard of "choose 1 person to read all pm's to and from" is just very overpowered in my book and I would say no to the role overall.
Lazers
June 30th, 2013, 01:40 PM
2 major things I see wrong with this.
1) if PM's are disabled (then wiretapper would be useless)
2) impersonating someone would be massively OP in favor the mafia.
overall its either going to swing very op or just another mafia member voter. luckily hits mayor, finds out all roles on day 2...., or no1 PM's anyone all game long.... or you chose poorly.
the standard of "choose 1 person to read all pm's to and from" is just very overpowered in my book and I would say no to the role overall.
how would you impersonate someone wtf
kyle1234513
June 30th, 2013, 01:45 PM
how would you impersonate someone wtf
its in the OP
" 1) Able to send PMs impersonating the target (default:yes) "
I would imagine you type -impersonate #, and then the next messege you send will appear as if the # sent it.
Nick
June 30th, 2013, 02:54 PM
Like, message in text box
'Jim' pmed Joe.
Jim: I did not! Wiretapper!
RLVG
June 30th, 2013, 03:16 PM
Although it's a counter to the Spy, it's a horrible role when it comes to the players.
I can imagine a random PM to the Mayor / Sheriff.
<You fag. I'm the godfather and you're next to die.>
They'll tunnel that guy down to death.
Not to mention, PM'ing people with your own name and you can trick players to think there's a Wiretapper framing you when you're the Wiretapper.
ryak
June 30th, 2013, 06:15 PM
2 major things I see wrong with this.
1) if PM's are disabled (then wiretapper would be useless)
2) impersonating someone would be massively OP in favor the mafia.
overall its either going to swing very op or just another mafia member voter. luckily hits mayor, finds out all roles on day 2...., or no1 PM's anyone all game long.... or you chose poorly.
the standard of "choose 1 person to read all pm's to and from" is just very overpowered in my book and I would say no to the role overall.
Does anyone ever actually turn off PMs? If they did so, they could always turn on the ability to listen to mason/cult chat and still have a useful mafia member.
Sure the best possible result (wiretapper picks mayor and mayor demands everyone's roles in pm) is very powerful, but you could say the same thing about pretty much every role. Sheriff seems overpowered if he happens to find a mafia night 1. Mass murderer seems powerful if he murders 5 people in the same night because they all visited the guy with the Pony name. The point is, it's balanced by the fact that they have to pick their target well.
'Jim' pmed Joe.
Jim: I did not! Wiretapper!
One part of the suggestion was that Jim would not be able to see the "jim pmed joe" message.
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