AppleyNO
June 29th, 2013, 05:23 PM
No Theme, just some good music to entertain while we play.
http://www.youtube.com/watch?v=aE2GCa-_nyU
10 Players
Mafia
Mafia
Town
Town
Town
Town
Town
Town
Neutral
Arsonist
Possible Roles
Mafia: Mafioso, Framer, Actress, Janitor, Consort
Town: Citizen, Sheriff, Investigator, Lookout, Bodyguard, Doctor, Escort
Neutral: Executioner, Jester, Survivor, Amnesiac
Role Cards
You are immune to detection from Sheriffs.
You can change what a player's alignment is to a sheriff the night you visit them.
You can change the Investigative Pairings of a player the night you visit them.
You may visit one person at night. If you die, that persons role will be shown instead of yours.
You can clean someone at night, erasing their role from being shown. Only works if you visit them the night they die.
Limited to two successful cleanings.
Can Roleblock someone at night, stopping them from doing their night action.
Has no Night Action.
Can check someone at night to find if they are a member of the Mafia or the Arsonist.
Can check someone at night to obtain their Investigative Pairings, a list of possible roles they could be.
Can target someone to see a list of every person who visits your target.
Can guard someone at night, killing the attacker and sacrificing himself in the process.
Cannot be healed while saving someone.
Does not protect against the Arsonist.
Can save someone from death.
Does not protect against the Arsonist.
Can Roleblock someone at night, stopping them from doing their night action.
Can douse someone with gasoline at night.
You may instead visit yourself and kill everyone you doused.
You will receive a target.
Your target is town.
You must survive to see your target lynched.
You must be lynched.
One voter will die when you are lynched.
You can become any dead role.
You must survive until someone wins.
Order of Operations
1. Lookout
2. Consort (Can RB 1)
3. Escort (Can RB 1)
4. Doctor and Bodyguard set up (Doctor first, then Bodyguard)
5. All Kills
6. Janitor
7. Framer and Actress
8. Sheriff and Investigator
9. Arsonist Douses
Investigative Pairings
Citizen, Mafioso, Jester
Sheriff, Investigator, Framer, Executioner
Lookout, Janitor, Amnesiac
Escort, Consort, Survivor
Doctor, Bodyguard, Actress, Arsonist
Win Conditions
The Town must survive to see the Mafia and the Arsonist die.
The Mafia must survive to see the Town and the Arsonist die.
The Arsonist must survive to see the Town and the Mafia die.
The Survivor must survive to see the Town, Mafia, or Arsonist win.
The Jester must be lynched.
The Executioner must survive to see his target lynched.
The Amnesiac must survive to see the Town, Mafia, or Arsonist win. Will take remembered roles win condition.
Mechanics
Days and Nights Last 24 Hours.
The Mafia gets one kill per night. Any role can be sent in for the kill.
Mafia get a night chat.
Lynching is done through the [vote][ /vote] tags
51% of the town vote is required to lynch.
Last Wills allowed.
Questions in Green.
Day Start with lynch.
Rules
No Editing Posts.
English Only.
Do not post screenshots.
Do not quote PMs.
No Outside Communication about the Game.
http://www.youtube.com/watch?v=aE2GCa-_nyU
10 Players
Mafia
Mafia
Town
Town
Town
Town
Town
Town
Neutral
Arsonist
Possible Roles
Mafia: Mafioso, Framer, Actress, Janitor, Consort
Town: Citizen, Sheriff, Investigator, Lookout, Bodyguard, Doctor, Escort
Neutral: Executioner, Jester, Survivor, Amnesiac
Role Cards
You are immune to detection from Sheriffs.
You can change what a player's alignment is to a sheriff the night you visit them.
You can change the Investigative Pairings of a player the night you visit them.
You may visit one person at night. If you die, that persons role will be shown instead of yours.
You can clean someone at night, erasing their role from being shown. Only works if you visit them the night they die.
Limited to two successful cleanings.
Can Roleblock someone at night, stopping them from doing their night action.
Has no Night Action.
Can check someone at night to find if they are a member of the Mafia or the Arsonist.
Can check someone at night to obtain their Investigative Pairings, a list of possible roles they could be.
Can target someone to see a list of every person who visits your target.
Can guard someone at night, killing the attacker and sacrificing himself in the process.
Cannot be healed while saving someone.
Does not protect against the Arsonist.
Can save someone from death.
Does not protect against the Arsonist.
Can Roleblock someone at night, stopping them from doing their night action.
Can douse someone with gasoline at night.
You may instead visit yourself and kill everyone you doused.
You will receive a target.
Your target is town.
You must survive to see your target lynched.
You must be lynched.
One voter will die when you are lynched.
You can become any dead role.
You must survive until someone wins.
Order of Operations
1. Lookout
2. Consort (Can RB 1)
3. Escort (Can RB 1)
4. Doctor and Bodyguard set up (Doctor first, then Bodyguard)
5. All Kills
6. Janitor
7. Framer and Actress
8. Sheriff and Investigator
9. Arsonist Douses
Investigative Pairings
Citizen, Mafioso, Jester
Sheriff, Investigator, Framer, Executioner
Lookout, Janitor, Amnesiac
Escort, Consort, Survivor
Doctor, Bodyguard, Actress, Arsonist
Win Conditions
The Town must survive to see the Mafia and the Arsonist die.
The Mafia must survive to see the Town and the Arsonist die.
The Arsonist must survive to see the Town and the Mafia die.
The Survivor must survive to see the Town, Mafia, or Arsonist win.
The Jester must be lynched.
The Executioner must survive to see his target lynched.
The Amnesiac must survive to see the Town, Mafia, or Arsonist win. Will take remembered roles win condition.
Mechanics
Days and Nights Last 24 Hours.
The Mafia gets one kill per night. Any role can be sent in for the kill.
Mafia get a night chat.
Lynching is done through the [vote][ /vote] tags
51% of the town vote is required to lynch.
Last Wills allowed.
Questions in Green.
Day Start with lynch.
Rules
No Editing Posts.
English Only.
Do not post screenshots.
Do not quote PMs.
No Outside Communication about the Game.