42shadow42
May 15th, 2013, 07:14 PM
S-FM Gang Wars
Role List
Blood Leader (Drug Dealer)
Blood Courier
Investigative Blood
Nortenos Leader (Escort)
Nortenos Courier
Investigative Nortenos
Crip Leader (Blackmailer)
Crip Courier
Investigative Crip
Surenos Leader (Bus Driver)
Sureno Courier
Investigative Sureno
Veteran Survivor
Investigative Roles: Lookout,Detective
Courier - You may send a message to a player each night. They will not know who sent it.
Escort - You may block one person each night preventing them from taking an action. You will be not be informed if your roleblock fails.
Bus Driver - You may pick 2 players to swap each night.
Drug Dealer - You may pick 1 player to receive a false feedback.
Blackmailer - You may pick 1 player to send a task.
They must complete the task the following day or be role-blocked the following night.
If the player reveals they were blackmailed that day they will also be role-blocked.
They may reveal previous blackmails while blackmailed without penalty.
Blackmails must not require input from any source, thread, player, or otherwise.
Blackmails must not be conditional, as this would require input.
Blackmails must not be time constrained.
Blackmails must be possible without out breaking forum or game rules.
Blackmails must consist of only one task.
Blackmails must be approved by the host.
Lookout (Investigative) - You may pick 1 player to observe their visitors each night.
Detective (Investigative) - You may pick 1 player to observe their target(s) each night.
Veteran Survivor - A veteran who's only goal is to survive.
Veteran has 3 alerts.
If he is attacked he will kill the attacker.
If he is visited, but not attacked the visitor will survive.
If the veteran is killed the killing faction may kill again.
If the veteran successfully kills a target the veteran is granted the next kill.
Veteran is not considered to visit anyone the nights he alerts.
Veteran is immune to escort, but can be blocked by failure to complete blackmail.
Win Conditions
Bloods - Eliminate the Crips and the Surenos and have at least one surviving member.
Nortenos - Eliminate the Crips and the Surenos and have at least one surviving member.
Crips - Eliminate the Bloods and the Nortenos and have at least one surviving member.
Surenos - Eliminate the Bloods and the Nortenos and have at least one surviving member.
Neutral - Satisfy the objective of your role.
Order of Operations
Escort when blocking Bus Driver
Bus Driver
Escort
Blackmailer/Drug Dealer
Courier
Veteran alerts.
Killing actions.
Veteran stands down.
Lookout/Detective
Rules of Conduct
No outside communication.
No editing posts.
Submit night actions via message to the host.
Submit votes via message to the host.
Special Mechanics
-There are no killing roles. Kills can be done by any member of a gang.
-You may send a gang member to kill if a member of your gang was killed the previous night.
OR
-You may send a gang member to kill if the last member of your allied gang was killed the previous night.
-The first kill will be awarded to the faction who loses a member in the lynch.
-The first day will be a mandatory lynch day. All players must vote. All votes for the neutral will be ignored on this day. In the event of a tie the day will be extended and all players will vote on the tie breaker. This vote will not require a majority.
-Members of a gang will share a night chat.
-All days but the first will require a 2/3 votes to lynch.
-Lynching will end the day.
Hosting Details
-Days will never last more than 36 hours.
-Questions in Green answers in pink.
Important edits:
Change to escort: Escort is no longer immune to role-blocks, escort is no longer notified if role-block fails.
Change to veteran: Veteran is immune to escort blocks.
Role List
Blood Leader (Drug Dealer)
Blood Courier
Investigative Blood
Nortenos Leader (Escort)
Nortenos Courier
Investigative Nortenos
Crip Leader (Blackmailer)
Crip Courier
Investigative Crip
Surenos Leader (Bus Driver)
Sureno Courier
Investigative Sureno
Veteran Survivor
Investigative Roles: Lookout,Detective
Courier - You may send a message to a player each night. They will not know who sent it.
Escort - You may block one person each night preventing them from taking an action. You will be not be informed if your roleblock fails.
Bus Driver - You may pick 2 players to swap each night.
Drug Dealer - You may pick 1 player to receive a false feedback.
Blackmailer - You may pick 1 player to send a task.
They must complete the task the following day or be role-blocked the following night.
If the player reveals they were blackmailed that day they will also be role-blocked.
They may reveal previous blackmails while blackmailed without penalty.
Blackmails must not require input from any source, thread, player, or otherwise.
Blackmails must not be conditional, as this would require input.
Blackmails must not be time constrained.
Blackmails must be possible without out breaking forum or game rules.
Blackmails must consist of only one task.
Blackmails must be approved by the host.
Lookout (Investigative) - You may pick 1 player to observe their visitors each night.
Detective (Investigative) - You may pick 1 player to observe their target(s) each night.
Veteran Survivor - A veteran who's only goal is to survive.
Veteran has 3 alerts.
If he is attacked he will kill the attacker.
If he is visited, but not attacked the visitor will survive.
If the veteran is killed the killing faction may kill again.
If the veteran successfully kills a target the veteran is granted the next kill.
Veteran is not considered to visit anyone the nights he alerts.
Veteran is immune to escort, but can be blocked by failure to complete blackmail.
Win Conditions
Bloods - Eliminate the Crips and the Surenos and have at least one surviving member.
Nortenos - Eliminate the Crips and the Surenos and have at least one surviving member.
Crips - Eliminate the Bloods and the Nortenos and have at least one surviving member.
Surenos - Eliminate the Bloods and the Nortenos and have at least one surviving member.
Neutral - Satisfy the objective of your role.
Order of Operations
Escort when blocking Bus Driver
Bus Driver
Escort
Blackmailer/Drug Dealer
Courier
Veteran alerts.
Killing actions.
Veteran stands down.
Lookout/Detective
Rules of Conduct
No outside communication.
No editing posts.
Submit night actions via message to the host.
Submit votes via message to the host.
Special Mechanics
-There are no killing roles. Kills can be done by any member of a gang.
-You may send a gang member to kill if a member of your gang was killed the previous night.
OR
-You may send a gang member to kill if the last member of your allied gang was killed the previous night.
-The first kill will be awarded to the faction who loses a member in the lynch.
-The first day will be a mandatory lynch day. All players must vote. All votes for the neutral will be ignored on this day. In the event of a tie the day will be extended and all players will vote on the tie breaker. This vote will not require a majority.
-Members of a gang will share a night chat.
-All days but the first will require a 2/3 votes to lynch.
-Lynching will end the day.
Hosting Details
-Days will never last more than 36 hours.
-Questions in Green answers in pink.
Important edits:
Change to escort: Escort is no longer immune to role-blocks, escort is no longer notified if role-block fails.
Change to veteran: Veteran is immune to escort blocks.