Fragos
January 1st, 2013, 10:53 AM
Hello, agains, guys and gals! This time i'll be presenting to you another interesting concept! The new game that is going to appear in the next M-FM Poll will be Mists of Pandaria!
In this game, you will take the role of the native Pandaren of the peaceful Pandaria. The game setting will be in the Dawn's Blossom, a peaceful town in the center of the Jade Forest. But peace stopped lasting when Alliance and Horde stormed into Pandaria. Even more, some of the native Pandaren have already sided with one of the warring factions. The Tushui Pandaren joined the Alliance, while the Hyojin Pandaren jonied the Horde. Now Tushui and Huojin and already starting their preparations for the battle behind the scenes of Dawn's Blossom. Both factions, along with the rest of town members are unaware that deep withing the land, a manifectation of evil entites, Sha, were sealed by the emperor Shaohao. Now that the war has appeared on the shores of the Jade Forest, the Sha are on the verge of manifesting thenselves in the world. They are the physical manifestations of negative emotions like doubt, fear, hatred, anger, despair and violence. Only by controlling the harmony within oneself the Pandaren can withstand and defeat the Sha.
Initial starting role list:
Tushui General
Tushui
Tushui
Tushui
Huojin General
Huojin
Huojin
Huojin
Monk
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Citizen
Citizen
Citizen
Citizen
Citizen
Sha-turned Citizen
Both Tushui and Huojin have the shared night chat. Win Conditions:
Tushui: Eliminate all Huojin members and suppress the Sha
Huojin: Eliminate all Tushui members and suppress the Sha
Town: Suppress the Sha and side with either Tushui or Huojin to end the war
Sha: Kill all non-Sha players in order to win
Here is the preliminary role list. When a player is transformed in the Sha, his role is replaced with role of Sha below. When Sha dies, players will see both his original role and the entity that has been manifested (example: Player Z (Sha of Fear, former Doctor)
Town roles:
Exorcist - Similar to Sheriff, the Exorcist can detect Sha, Unlike Monk, Exorcist is NOT immune to Sha possession.
Monk - Immune to Sha possession. Can use Purifying Ward to prevent someone to be possessed by Sha.
Doctor - Can heal a player to prevent him from being killed.
Cart Driver - Can switch two players with each other, redirecting night actions.
Jailor - Can jail every night, and execute if there was no lynch. You have 2 executions.
Mayor - Can reveal himself to the town. If he does, his voting power becomes equal to 3 votes. Cannot reveal if transformed in the Sha, and keeps his vote power if he transorms after revealing himself as Mayor.
Mason - Can convert a Citizen into Mason. Does not prevent Sha tranformation, but will prevent the Recruiter to turn his target into a Recruit.
Lookout - Can watch his target to see the names of those who visited them.
Journalist - Can ask his target for article at the beginning of night. The article will be posted at the end of night.
Citizen - Has no abilites, but can be recruited or possessed by Sha.
Tushui/Huojin roles:
General - Cannot be killed at night normally. Can be only lynched, executed by Jailor or killed by Sha of Violence. With strong will, General can only be possessed by Sha of Violence. Once per game, can attack one player in attempt to kill him. While General is attacking, no other team member can make a night action on the same night.
Scout - Can detect members of opposing faction. Town players will show up as not suspicious.
Escort - Can roleblock his target, preventing him from acting.
Recruiter - Can recruit a Citizen into the ranks of your team. You can only recruit up to 2 Citizens per game. If you try to visit a member of opposing faction, they will learn your identity.
Hunter - Can watch his target to see whom he visited.
Bodyguard - Can protect his target from being killed at night, risking his life in the process. Bodyguard can be healed.
Soldier - Can kill his target during the night. Soldier can attack only 2 times in the game.
Veteran - Has 2 alerts. Will kill anyone who tries to visit him while he is on alert.
Recruit - Has no abilites, but can be possessed by Sha.
Finally I will introduce to you Sha roles. Each of then is based on a certain Mafia/scum role. Like Mafia, they can use a killing action.
Sha of Anger (Witch) - Controls his target to visit another target.
Sha of Despair (Consort) - Roleblock his target, preventing him from acting.
Sha of Doubt (Framer) - Frames a player othen than itself. Exorcist will see a non-Sha player as "Sha" and vice-versa. Scout will see a town player as member of opposing faction and vice-versa. Detective and Lookout will see a false report.
Sha of Fear (Blackmailer) - Prevent his target from talking during the day. Will not cause your target to transform into the Sha of Despair.
Sha of Hatred (Cultist) - Converts target player into the random Sha that has not been awakened yet. Will not increase the rate of Sha awakening by more then 2, but will always increase the Sha number by at least 1 if Sha of Hatred's action did not miss. Sha of Hatred cannot convert anyone if there are already 6 Sha active. A General who is the target of Sha of Hatred will turn into Sha of Violence if it is not active, otherwise nothing happens.
Sha of Violence (Serial Killer) - Cannot be killed at night. Will kill roleblockers (including Jailor if Sha is not executed).
Special Mechanics: Sha Possession
The Sha feed on negative emotions. One player always starts the game as Sha. Every night, up to 2 other Sha manifest thenselves in the physical word by possesing Pandaren that have showed their negative emotions during the day. Night chats are not affected by this. All active Sha share the anonymous night chat and can kill one player each night (similar to Mafia). Any Pandaren (except for Monk and his target) can be possessed by Sha, inculding Tushui/Hyojin members. Maximum of 6 Sha can be active during the game. It is possible for other 5 Sha to not manifest at all, if all players can control their emotions well. At the end of each night, the Game Master will tell you how many Sha are currently active.
You might think that players can even win without awakening the other 5 Sha at all once either Tushui/Hyoijin are eliminated, but this will be very difficult, as faction members are much more likely to turn in the Sha than town members are, and the active Sha will try to provoke town members into unleashing their negative emotions. A Pandaren the has became the Sha will turn into an enemy of town and need to be killed immediately. However, since players can turn into Sha by unleashing their negative emotions, they can be easily detected by town afterwards. Because of that, voluntarily using your negative emotions is not recommended, as even then there will be no guarantee that you can turn into Sha (considering the Monk's presence as well), but it will surely increase the chance that you will be lynched by town, so always keep your emotions in check! Yeah, even though Monk is immune to Sha possession, this doesn't mean that he can lose control of his emotions!
The Sha transfosmation always occurs at the end of night, except when a Town member is lynched at day. In that case, Sha of Violence will always possess a random player (if it is not already active). A maximim of 2 Sha can be manifested at end of night by the criteria below. Sha of Violence has a higher priority of manifesting at end of night that other Sha entities. All other Sha will mainfest thenselves in random order, giving that condition for their awakening can apply. For example, you can have Sha of Doubt and Sha of Anger to be mainfested even if there was one person with less than 5 posts that could turn into Sha of Despair after the last day. Try to suppress the easier ones (Fear, Hatred, Anger) and suddenly you will get much less problems to handle.
Here is the list of Sha entities and how they can manifest:
Sha of Anger - possess someone that is expressing anger in their posts.
Method of Suppression: Do not show your anger to or towards other people in your posts during the day, and you will be fine.
Sha of Despair - possess someone that is expressing apathy or despair in their posts, or is not active at day or showing the interest in the game.
Method of Suppression: Be active! Post as much as you can! 5 posts is the bare minimun for you to be active. And do not show your despair or apathy during the day as well, or you risk turning in the Sha as well. Try to be optimistic!
Sha of Doubt - possess someone that is expressing too much doubt, or skipped his night action without posting "skip" to Game Master.
Method of Suppression: Don't forget to submit your night action, even if it is just skipping! Citizens and other roles without night actions are not affected by this, but they can still turn into Sha of Doubt if they express too much doubting thoughts towards other players.
Sha of Fear - possess someone that is expressing fear in their posts.
Method of Suppression: Do not show up your fear during the game. This may look simple for you, but keep in mind that this is one of 6 Sha that must be suppressed. If players can manage to suppress at least Sha of Fear, they can be fine even with 5 other Sha being active.
Sha of Hatred - possess someone that is expressing hatred in their posts.
Method of Suppression: Don't hate your enemies! This may be diffucult for you, but at least try to replace your hatred toward then into a different kind of emotion (like respect for example)
Sha of Violence - possess someone when a Town role is killed by non-Sha roles or is lynched at day. Will possess one of the killer's faction members (including killer himself). If Town member is lynched, Sha of Violence will possess a random player at end of day. Is the only Sha that can possibly possess faction General.
Method of Suppresion: This Sha is the biggest concern of Tushui/Hyojin members. If you kill a Town member you will only create more problems for you. Only kill players that could be members of opposing faction or manifestations of Sha. Same thing applies to the Town. A Sha that is emerged after bad lynch will be diffucult to find afterwards.
In this game, you will take the role of the native Pandaren of the peaceful Pandaria. The game setting will be in the Dawn's Blossom, a peaceful town in the center of the Jade Forest. But peace stopped lasting when Alliance and Horde stormed into Pandaria. Even more, some of the native Pandaren have already sided with one of the warring factions. The Tushui Pandaren joined the Alliance, while the Hyojin Pandaren jonied the Horde. Now Tushui and Huojin and already starting their preparations for the battle behind the scenes of Dawn's Blossom. Both factions, along with the rest of town members are unaware that deep withing the land, a manifectation of evil entites, Sha, were sealed by the emperor Shaohao. Now that the war has appeared on the shores of the Jade Forest, the Sha are on the verge of manifesting thenselves in the world. They are the physical manifestations of negative emotions like doubt, fear, hatred, anger, despair and violence. Only by controlling the harmony within oneself the Pandaren can withstand and defeat the Sha.
Initial starting role list:
Tushui General
Tushui
Tushui
Tushui
Huojin General
Huojin
Huojin
Huojin
Monk
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Town Peacekeeper
Citizen
Citizen
Citizen
Citizen
Citizen
Sha-turned Citizen
Both Tushui and Huojin have the shared night chat. Win Conditions:
Tushui: Eliminate all Huojin members and suppress the Sha
Huojin: Eliminate all Tushui members and suppress the Sha
Town: Suppress the Sha and side with either Tushui or Huojin to end the war
Sha: Kill all non-Sha players in order to win
Here is the preliminary role list. When a player is transformed in the Sha, his role is replaced with role of Sha below. When Sha dies, players will see both his original role and the entity that has been manifested (example: Player Z (Sha of Fear, former Doctor)
Town roles:
Exorcist - Similar to Sheriff, the Exorcist can detect Sha, Unlike Monk, Exorcist is NOT immune to Sha possession.
Monk - Immune to Sha possession. Can use Purifying Ward to prevent someone to be possessed by Sha.
Doctor - Can heal a player to prevent him from being killed.
Cart Driver - Can switch two players with each other, redirecting night actions.
Jailor - Can jail every night, and execute if there was no lynch. You have 2 executions.
Mayor - Can reveal himself to the town. If he does, his voting power becomes equal to 3 votes. Cannot reveal if transformed in the Sha, and keeps his vote power if he transorms after revealing himself as Mayor.
Mason - Can convert a Citizen into Mason. Does not prevent Sha tranformation, but will prevent the Recruiter to turn his target into a Recruit.
Lookout - Can watch his target to see the names of those who visited them.
Journalist - Can ask his target for article at the beginning of night. The article will be posted at the end of night.
Citizen - Has no abilites, but can be recruited or possessed by Sha.
Tushui/Huojin roles:
General - Cannot be killed at night normally. Can be only lynched, executed by Jailor or killed by Sha of Violence. With strong will, General can only be possessed by Sha of Violence. Once per game, can attack one player in attempt to kill him. While General is attacking, no other team member can make a night action on the same night.
Scout - Can detect members of opposing faction. Town players will show up as not suspicious.
Escort - Can roleblock his target, preventing him from acting.
Recruiter - Can recruit a Citizen into the ranks of your team. You can only recruit up to 2 Citizens per game. If you try to visit a member of opposing faction, they will learn your identity.
Hunter - Can watch his target to see whom he visited.
Bodyguard - Can protect his target from being killed at night, risking his life in the process. Bodyguard can be healed.
Soldier - Can kill his target during the night. Soldier can attack only 2 times in the game.
Veteran - Has 2 alerts. Will kill anyone who tries to visit him while he is on alert.
Recruit - Has no abilites, but can be possessed by Sha.
Finally I will introduce to you Sha roles. Each of then is based on a certain Mafia/scum role. Like Mafia, they can use a killing action.
Sha of Anger (Witch) - Controls his target to visit another target.
Sha of Despair (Consort) - Roleblock his target, preventing him from acting.
Sha of Doubt (Framer) - Frames a player othen than itself. Exorcist will see a non-Sha player as "Sha" and vice-versa. Scout will see a town player as member of opposing faction and vice-versa. Detective and Lookout will see a false report.
Sha of Fear (Blackmailer) - Prevent his target from talking during the day. Will not cause your target to transform into the Sha of Despair.
Sha of Hatred (Cultist) - Converts target player into the random Sha that has not been awakened yet. Will not increase the rate of Sha awakening by more then 2, but will always increase the Sha number by at least 1 if Sha of Hatred's action did not miss. Sha of Hatred cannot convert anyone if there are already 6 Sha active. A General who is the target of Sha of Hatred will turn into Sha of Violence if it is not active, otherwise nothing happens.
Sha of Violence (Serial Killer) - Cannot be killed at night. Will kill roleblockers (including Jailor if Sha is not executed).
Special Mechanics: Sha Possession
The Sha feed on negative emotions. One player always starts the game as Sha. Every night, up to 2 other Sha manifest thenselves in the physical word by possesing Pandaren that have showed their negative emotions during the day. Night chats are not affected by this. All active Sha share the anonymous night chat and can kill one player each night (similar to Mafia). Any Pandaren (except for Monk and his target) can be possessed by Sha, inculding Tushui/Hyojin members. Maximum of 6 Sha can be active during the game. It is possible for other 5 Sha to not manifest at all, if all players can control their emotions well. At the end of each night, the Game Master will tell you how many Sha are currently active.
You might think that players can even win without awakening the other 5 Sha at all once either Tushui/Hyoijin are eliminated, but this will be very difficult, as faction members are much more likely to turn in the Sha than town members are, and the active Sha will try to provoke town members into unleashing their negative emotions. A Pandaren the has became the Sha will turn into an enemy of town and need to be killed immediately. However, since players can turn into Sha by unleashing their negative emotions, they can be easily detected by town afterwards. Because of that, voluntarily using your negative emotions is not recommended, as even then there will be no guarantee that you can turn into Sha (considering the Monk's presence as well), but it will surely increase the chance that you will be lynched by town, so always keep your emotions in check! Yeah, even though Monk is immune to Sha possession, this doesn't mean that he can lose control of his emotions!
The Sha transfosmation always occurs at the end of night, except when a Town member is lynched at day. In that case, Sha of Violence will always possess a random player (if it is not already active). A maximim of 2 Sha can be manifested at end of night by the criteria below. Sha of Violence has a higher priority of manifesting at end of night that other Sha entities. All other Sha will mainfest thenselves in random order, giving that condition for their awakening can apply. For example, you can have Sha of Doubt and Sha of Anger to be mainfested even if there was one person with less than 5 posts that could turn into Sha of Despair after the last day. Try to suppress the easier ones (Fear, Hatred, Anger) and suddenly you will get much less problems to handle.
Here is the list of Sha entities and how they can manifest:
Sha of Anger - possess someone that is expressing anger in their posts.
Method of Suppression: Do not show your anger to or towards other people in your posts during the day, and you will be fine.
Sha of Despair - possess someone that is expressing apathy or despair in their posts, or is not active at day or showing the interest in the game.
Method of Suppression: Be active! Post as much as you can! 5 posts is the bare minimun for you to be active. And do not show your despair or apathy during the day as well, or you risk turning in the Sha as well. Try to be optimistic!
Sha of Doubt - possess someone that is expressing too much doubt, or skipped his night action without posting "skip" to Game Master.
Method of Suppression: Don't forget to submit your night action, even if it is just skipping! Citizens and other roles without night actions are not affected by this, but they can still turn into Sha of Doubt if they express too much doubting thoughts towards other players.
Sha of Fear - possess someone that is expressing fear in their posts.
Method of Suppression: Do not show up your fear during the game. This may look simple for you, but keep in mind that this is one of 6 Sha that must be suppressed. If players can manage to suppress at least Sha of Fear, they can be fine even with 5 other Sha being active.
Sha of Hatred - possess someone that is expressing hatred in their posts.
Method of Suppression: Don't hate your enemies! This may be diffucult for you, but at least try to replace your hatred toward then into a different kind of emotion (like respect for example)
Sha of Violence - possess someone when a Town role is killed by non-Sha roles or is lynched at day. Will possess one of the killer's faction members (including killer himself). If Town member is lynched, Sha of Violence will possess a random player at end of day. Is the only Sha that can possibly possess faction General.
Method of Suppresion: This Sha is the biggest concern of Tushui/Hyojin members. If you kill a Town member you will only create more problems for you. Only kill players that could be members of opposing faction or manifestations of Sha. Same thing applies to the Town. A Sha that is emerged after bad lynch will be diffucult to find afterwards.