Chane
September 23rd, 2012, 04:26 AM
=-=The Crimson Cult=-=
-=-Naturals-=-
-Arsonist
-Cultist
-Witch
-Jester
-=-Town-=-
-Firefighter
-[hidden town protective]
-[hidden town power]
-[hidden town power]
-[hidden town killing]
-[hidden town killing]
-[hidden town]
-citizen
-citizen
Rolecards: all from sc2 mafia + these:
Role: Firefighter
Abilities:
-can activate his ability during the night to prevent anybody from being burned
-if an arsonist ignites during the same night everybody will be undoused and nobody will burn.
-the firefighter can not be killed in a fire
-if a cultist tries to convert him his identity is revealed to him
-can kill 2 people during the night, will automatically use these charges if a cultist visits him, but not against the arsonist because he is invulnerable at night
misc:
-is invulnerable at night
Role: cultist
Abilities:
-can convert one person during the night
-can not convert the firefighter
special conversions:
-if the witch is recruited into the cult the witch can still use her abilities but cannot cast a vote, if the witch is the only one left in the cult she becomes a normal witch again and loses if she is the only natural in the game
-if the jester is converted into the cult he must still get lynched but no cultist will die from guilt unless only the cult has voted to hammer in which case one of them dies
Role: Crimson
Misc: if the cult recruits the arsonist the cult turns into the Crimson cult
Abilities:
-vote for who to douse during the night
-the original arsonist can ignite at any time
-if the Converted arsonist (Crimson Arsonist) dies the entire cult dies
the values of all other roles (such as the amount of vigilante shots) are hidden, but doctors and bodyguards prevent cultist conversion, and roles such as veteran do not have infinite charges. only the people who receive the role cards in the pm's will known the amount of charges they have etc.
all cult variations and all roles recruited into it receive access to the cult/crimson cult night chat
the first conversion will not be spotted by the firefighter if its targeted at him
(I will pm borkbot the rolecards if needed : )
-=-Naturals-=-
-Arsonist
-Cultist
-Witch
-Jester
-=-Town-=-
-Firefighter
-[hidden town protective]
-[hidden town power]
-[hidden town power]
-[hidden town killing]
-[hidden town killing]
-[hidden town]
-citizen
-citizen
Rolecards: all from sc2 mafia + these:
Role: Firefighter
Abilities:
-can activate his ability during the night to prevent anybody from being burned
-if an arsonist ignites during the same night everybody will be undoused and nobody will burn.
-the firefighter can not be killed in a fire
-if a cultist tries to convert him his identity is revealed to him
-can kill 2 people during the night, will automatically use these charges if a cultist visits him, but not against the arsonist because he is invulnerable at night
misc:
-is invulnerable at night
Role: cultist
Abilities:
-can convert one person during the night
-can not convert the firefighter
special conversions:
-if the witch is recruited into the cult the witch can still use her abilities but cannot cast a vote, if the witch is the only one left in the cult she becomes a normal witch again and loses if she is the only natural in the game
-if the jester is converted into the cult he must still get lynched but no cultist will die from guilt unless only the cult has voted to hammer in which case one of them dies
Role: Crimson
Misc: if the cult recruits the arsonist the cult turns into the Crimson cult
Abilities:
-vote for who to douse during the night
-the original arsonist can ignite at any time
-if the Converted arsonist (Crimson Arsonist) dies the entire cult dies
the values of all other roles (such as the amount of vigilante shots) are hidden, but doctors and bodyguards prevent cultist conversion, and roles such as veteran do not have infinite charges. only the people who receive the role cards in the pm's will known the amount of charges they have etc.
all cult variations and all roles recruited into it receive access to the cult/crimson cult night chat
the first conversion will not be spotted by the firefighter if its targeted at him
(I will pm borkbot the rolecards if needed : )