odinsama
July 25th, 2012, 06:04 AM
Hello everyone !
So I'm trying to improve my setup, it's a setup without ML/cult ( btw I think there are 2 kinds of setup, setup with cult/ML and without, it's just not the same at all :D )
So, here :
>Townies :
Sher (detect cult/arson/sk/maf)
Inv (no exact role)
Doc (knows if his vict was attacked, if he was converted by cult, prevents cult conversion)
Jailor (2kills, hesitate between 1 or 2, but i think it's better to have 2, even if sometimes they randomkill, but at the end of game, having 2 kills helps so much)
AdvTown * 2 (no restriction)
basTown* 1 (eat babies[lol] and no citiz ofc)
mayor (3votes, can be healed)
vete (2kills)
---
>Maf:
Gf
Adv Maf (no restriction)
Bas Maf (exclude killing role, like that no mafioso.. boring to play that)
---
Witch (dont know we are controlled by witch)
Rand neut is sk or arson (we don't know we are doused)
Jester
In fact, I hesitate for :
>Vigi, 1 kill or 2 kills ?
>Vete (2 or 3 night alerts ???)
>Do I put a jester or do I put an other random bas/adv random neutral (exclude killing role), what is the best ?
(Not important : I don't remember exactly, but at the end of the game, it's written 18 town strenght 15 maf strenght), something like that, but anyways I think town needs to be stronger bc of "beginners" or "beginner townie".)
Thanks for help ! bye !
So I'm trying to improve my setup, it's a setup without ML/cult ( btw I think there are 2 kinds of setup, setup with cult/ML and without, it's just not the same at all :D )
So, here :
>Townies :
Sher (detect cult/arson/sk/maf)
Inv (no exact role)
Doc (knows if his vict was attacked, if he was converted by cult, prevents cult conversion)
Jailor (2kills, hesitate between 1 or 2, but i think it's better to have 2, even if sometimes they randomkill, but at the end of game, having 2 kills helps so much)
AdvTown * 2 (no restriction)
basTown* 1 (eat babies[lol] and no citiz ofc)
mayor (3votes, can be healed)
vete (2kills)
---
>Maf:
Gf
Adv Maf (no restriction)
Bas Maf (exclude killing role, like that no mafioso.. boring to play that)
---
Witch (dont know we are controlled by witch)
Rand neut is sk or arson (we don't know we are doused)
Jester
In fact, I hesitate for :
>Vigi, 1 kill or 2 kills ?
>Vete (2 or 3 night alerts ???)
>Do I put a jester or do I put an other random bas/adv random neutral (exclude killing role), what is the best ?
(Not important : I don't remember exactly, but at the end of the game, it's written 18 town strenght 15 maf strenght), something like that, but anyways I think town needs to be stronger bc of "beginners" or "beginner townie".)
Thanks for help ! bye !