S-FM Last Laugh
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  1. ISO #1

    S-FM: Last Laugh

    S-FM Last Laugh


    The Romulus World Order believe the planet of Tera Atis was a gift from their creator, and is only valuable for the rich ore of Atominum, which can be used as an indefinite power source. However, the planet's core is made of the material, and the more that is mined degrades the planets core making the planet completely unstable. Since mining has begun, various natural disasters have started to occur, taking the lives of innocents.. The Tera Resistance Initiative believes the ore was a blessing from Atomonis, the one true creator of Tera Atis. The Tera Resistance Initiative believe in preserving the core, using the power source only in harmony with the planet. Both sides believe they are doing the will of Atomonis, and that he will grant them passage into the green fields of Maven where they will be bathed in his love and joy for all eternity. As the battle rages on for the control of the world, one man stands in the middle of it all. Wild Coyote does not care about which side wins. He only wants to see the world burn. Growing tired of the conflict, he longs to join his family in the green pastures of Maven. As each side fights for control, Wild Coyote's only wish is to cause as much chaos as possible before he goes. Each side of the faction has their heroes, and as they fight to win the soul of the their dying world, they must avoid killing Wild Coyote, for if he dies, he will release the spirit of chaos, which will ultimately tip the scales for better or worse...


    Centurion 100
    Sebastious 80
    Kelvin723
    Wild Coyote
    Tobias Andros
    Ceris von Crump
    Alexa Su Talim
    Taglo bot 3000
    Taglo bot 3000
    Taglo bot 3000
    Taglo bot 3000
    Taglo bot 3000
    Taglo bot 3000

    Possible Tera Resistance Initiative Roles:

    Possible Tobias Andros roles: Detective, Lookout. Sheriff
    Possible Ceris von Crump roles: Bodyguard, Doctor, Escort.
    Possible Alexa Su Talim roles: Veteran, Vigilante, Jailor.

    Rolecards:

    Centurion 100
    • You are the leader of the Romulus World Order. You have final say in all decisions.
    • You share an night chat with Sebatious 80 and Kelvin 723.
    • You share a factional night kill with Sebatious 80.
    • While Sebatious 80 is alive, Centurion 100 has a 1 time use auto-shield. (Does not protect against Wild Coyote kill)


    Sebatious 80
    1. 2nd in command of Romulus World Order.

    Attributes:
    • You share a night chat with the Centurion 100, Kelvin 723.
    • You share a factional night kill with Centurion 100.
    • You grant Centurion 100, a 1 time use auto shield so long you remain alive.
    • You can role block every other night (odd nights i.e. 1,3,5,7)


    Kelvin 723
    1. You are a skilled investigator for Romulus World Order.

    Attributes:
    • You share a night chat with the Centurion 100, Sebatious 80 .
    • You only gain a night kill if both of your teammates are dead.
    • Your goal is to find the leaders of the Tera Resistance Initiative by finding out their name.


    Wild Coyote
    1. Your goal is to be lynched during the day, so you can join your family in Maven.

    Attributes:
    • You will appear as a Taglo bot 3000 to all investigative roles..
    • If you are lynched you will select a number 1-13. Every number will be randomly assigned to a player, whichever number you pick that person will be instantly killed.
    • If you select your number, host will randomly generate two more numbers, both of those players will be instantly killed.. Your number will be removed from the set.
    • If you are successfully lynched Host will PM you the dead players roles, you will have the choice to use your Last Laugh to reveal the correct role or lie to the players still in the game..
    • If you are killed at night, 3 dice will be rolled. If the host rolls 3 6's you will be able to use the spirit of vengeance to swap your killers place with yours, killing them instead. The host will roll the dice 3 times. If after 3 times, you do not have 3 matching dice of 666 you will remain dead. This ability ignores night immunity.

      Optional:
    • You may open an anonymous night chat with 1 other player every night you are alive. You will do so by picking a number. (Separate set of assigned numbers)


    Sheriff
    1. Target one Player at night, learning who their alignment.


    Detective
    1. Target one Player at night, learning who they visited.


    Lookout
    1. Target one Player at night, learning who visited them.
    2. Will see everyone who visits your target.


    Bodyguard
    1. Target one player at night, dying in their place if they are attacked.

    Attributes:
    • Target is not informed they were attacked.
    • Will attack your targets attacker.


    Doctor
    1. Target one player at night, protecting them from attacks.

    Attributes:
    • You are not informed of successful heals.
    • Your target is not informed if they are healed.


    Escort
    1. Target one player at night, roleblocking them.

    Attributes:
    • You are immune to veteran alerts.
    • Your target is not informed if they are role blocked.


    Veteran
    1. Go on alert killing anyone who visits you.

    Attributes:
    • You can only go on alert 1 time.
    • You can be role blocked.
    • If you are successfully role blocked, you may go on alert again.
    • You are night immune while on alert, unless role blocked.


    Vigilante
    1. You take matters into your own hands. Tired of waiting for the system to find justice..

    Attributes:
    • You have 2 shots.
    • If you kill a Tera Resistance Initiative member, you will have your gun taken away, and you lose your remaining shots..
    • You may not shoot night 1.


    Jailor
    1. You believe in the system. You only want to punish those who deserve it..

    Attributes:
    • You can jail every night, providing your target with night immunity.
    • You will be in an anonymous night chat with target.
    • You are granted 1 execution.
    • You may be role blocked, stopping your execution.
    • If you are role blocked you will keep your execution to use another night.
    • Your target is role blocked while jailed.
    • Cannot execute if someone is lynched.


    Taglo bot 3000
    1. No action.

    Attributes:
    • You are not informed of role block.
    • You are not informed of heal/save.


    Win Conditions:
    Romulus World Order: Kill all of the Tera Resistance Initiative ensuring the planet to utter destruction.
    Wild Coyote: Get lynched during the day time. Joining your wife and daughter in Maven, and causing chaos on your way to the afterlife.
    Tera Resistance Initiative: Eliminate the Romulus World Order ensuring peace, and beginning the healing process for your world.

    Order of Operations:
    1. Role blocks
    2. Heals
    3. Vests
    4. Kills
    5. Investigations


    Mechanics:
    • Days are 48 hours long.
    • Nights are 24 hours long.
    • Last wills are allowed.
    • Lynches will be handled by the automated lynch system using [vote] tags, with a 51% hammer.


    Rules:
    • No Out of Game Communication.
    • You must play towards your Win Condition.
    • No personal attacks that are unrelated to the gameplay.
    • English Only.
    • Do not post excessive videos & images.
    • You must be active.




    Spoiler : Change Log: :
    -Cleared up roles.
    -Added some balance things.
    -Clarified abilities.
    -Clarified OoO
    -Made Coyote night chat optional (aka host discretion) because shit could be annoying lol
    Last edited by PowersThatBe; October 20th, 2018 at 11:51 AM. Reason: Shout out to Cryptonic for pro formatting :)

  2. ISO #2

  3. ISO #3

    Re: S-FM Last Laugh

    I felt like I looked at Cryptonics save again.
    Quote Originally Posted by Mesk514 View Post
    1-I really and truly believe @Unknown1234 is town. He stuck by me when I needed him
    Quote Originally Posted by Gyrlander View Post
    Wow, this game was really easy. I just had to talk dumb shit to survive some days more. :P
    Quote Originally Posted by Mike View Post
    If sheriff cleared you honestly I would take him out of my town core and put him as scum.

  4. ISO #4

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  9. ISO #9

    Re: S-FM Last Laugh

    Does anyone have suggestions/balance input?
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  10. ISO #10

    Re: S-FM Last Laugh

    Concerns: There are a lot of random factors involved in this setup, some people could get upset because of a "bad roll".
    It could be difficult for the Mafia to blend in if spotted by a detective or lookout, there's no wiggle room for Town Power Role claims.
    Because of the ability Sebatious 80, if he dies and is shot by say a vigilante or jailor, it will clearly reveal who the Godfather is.


    How does Kelvin723's ability work? It's not clearly specified.

    When does the Wolf's "Last Laugh" ability work, does it trigger when other people die, or when the wolf dies?
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  11. ISO #11

    Re: S-FM Last Laugh

    Quote Originally Posted by deathworlds View Post
    Concerns: There are a lot of random factors involved in this setup, some people could get upset because of a "bad roll".
    It could be difficult for the Mafia to blend in if spotted by a detective or lookout, there's no wiggle room for Town Power Role claims.
    Because of the ability Sebatious 80, if he dies and is shot by say a vigilante or jailor, it will clearly reveal who the Godfather is.


    How does Kelvin723's ability work? It's not clearly specified.

    When does the Wolf's "Last Laugh" ability work, does it trigger when other people die, or when the wolf dies?
    @deathworlds anything to push back on? @Unknown1234 opinions? @MattZed ? @Cryptonic ?


    1. I disagree that it won't allow them to blend in. There are 13 people. They could find the right person or they could not. They still have to argue their point. I think the fact that there could be 1 of 3 invest roles makes it so someone cannot cc the exact same role claim.

    2. I think that anyone who plays this should realize there is a random function to it, and that's why it might be important to find the WC and get him at night.

    3. Technically (should have specified this) he cannot protect a jail or kill.

    4. Yes if he's shot that is true, however, I could make it so his role isn't revealed. Or I could change it to where he protects the GF using a force shield that only had 2 uses and he doesn't die?

    5. Kelvins ability is typical consig. Instead of roles he gets names "taglo bot 3000" or Tobias Andros (this way everyone is still in the dark about WHAT role that person is.

    6. It triggers when the coyote dies
    Last edited by PowersThatBe; November 18th, 2016 at 08:43 PM.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  12. ISO #12

    Re: S-FM Last Laugh

    I'm going to ask more questions tomorrow! @PowersThatBe
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  13. ISO #13

    Re: S-FM Last Laugh

    Quote Originally Posted by deathworlds View Post
    I'm going to ask more questions tomorrow! @PowersThatBe
    OK sounds good, yeah it'll give me more time to think of things as well! And fully digest this set-up lol.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  14. ISO #14

    Re: S-FM Last Laugh

    Quote Originally Posted by PowersThatBe View Post
    @deathworlds anything to push back on? @Unknown1234 opinions? @MattZed ? @Cryptonic ?


    1. I disagree that it won't allow them to blend in. There are 13 people. They could find the right person or they could not. They still have to argue their point. I think the fact that there could be 1 of 3 invest roles makes it so someone cannot cc the exact same role claim.

    2. I think that anyone who plays this should realize there is a random function to it, and that's why it might be important to find the WC and get him at night.

    3. Technically (should have specified this) he cannot protect a jail or kill.

    4. Yes if he's shot that is true, however, I could make it so his role isn't revealed. Or I could change it to where he protects the GF using a force shield that only had 2 uses and he doesn't die?

    5. Kelvins ability is typical consig. Instead of roles he gets names "taglo bot 3000" or Tobias Andros (this way everyone is still in the dark about WHAT role that person is.

    6. It triggers when the coyote dies
    Sorry for tomorrow being two days.

    My suggestion is to make Centurion have a one time use auto-vest, that can be used while Sebatious 80 is alive. The Wolf's ability should still be able to pierce it.

    I'm still confused as to what the Wolf's last laugh ability actually does.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  15. ISO #15

    Re: S-FM Last Laugh

    Quote Originally Posted by deathworlds View Post
    Sorry for tomorrow being two days.

    My suggestion is to make Centurion have a one time use auto-vest, that can be used while Sebatious 80 is alive. The Wolf's ability should still be able to pierce it.

    I'm still confused as to what the Wolf's last laugh ability actually does.
    1. OK. i think that works.

    2. The Wild Coyote's Last Laugh ability is triggered when he is killed. Whomever he takes with him, their role will not be made public. However, the host will PM their role to the Wild Coyote and the Wild Coyote may either tell everyone what the actual roles are, say nothing, OR lie and tell people something completely. This will create chaos in the game because no one will be able to trust what the Coyote said. -- It will act as a LW does, and host will post it for the Wild Coyote.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  16. ISO #16

    Re: S-FM Last Laugh

    Ready for review
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  17. ISO #17

    Re: S-FM Last Laugh

    Is the lookout informed of multiple targets visiting the same person?

    Does the veteran have night immunity while on alert?

    Does the detective see the coyote visit multiple targets? Same question with lookout.

    Does the bodyguard attack the attacker of their target, if so, does it ignore immunities?

    Can the vigilante shoot night one?

    Are players informed of being roleblocked?

    Are players informed of being healed by a doctor? (i.e attacked and survived)

    If the doctor heals the centurian and he still has his auto-vest, is the auto-vest used up?

    What phase does the Coyote use his abilities; night, or day?

    Can the jailor jail on days where a lynch occurs?

    Does the jailor role block his target?

    Does the "Tera Resistance Initiative" refer to the entire town, or the three power roles?

    Does the Coyote end the game when lynched?


    Concern: The team scum is underpowered, their power role ratio to the town is significantly lower, I suggest granting one of their team members the ability to role block. A "follow the sheriff" scenario may happen, in which the investigative role claims, and the doctor (or other protective roles) stay on the investigative role for the remainder of the game, granting town a significant advantage.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  18. ISO #18

    Re: S-FM Last Laugh

    Quote Originally Posted by deathworlds View Post
    Is the lookout informed of multiple targets visiting the same person? Yes

    Does the veteran have night immunity while on alert? Yes

    Does the detective see the coyote visit multiple targets? Same question with lookout. Coyote can only visit 1 person each night.

    Does the bodyguard attack the attacker of their target, if so, does it ignore immunities? Yes

    Can the vigilante shoot night one? No

    Are players informed of being roleblocked? No

    Are players informed of being healed by a doctor? (i.e attacked and survived) No

    If the doctor heals the centurian and he still has his auto-vest, is the auto-vest used up? No heal will come before vest

    What phase does the Coyote use his abilities; night, or day? Last Laugh is a day ability on activated when he is lynched at day. I didn't make that clear. I'll add it.

    Can the jailor jail on days where a lynch occurs? No

    Does the jailor role block his target? Yes

    Does the "Tera Resistance Initiative" refer to the entire town, or the three power roles? Town

    Does the Coyote end the game when lynched? No, he just technically wins -- much like jester.


    Concern: The team scum is underpowered, their power role ratio to the town is significantly lower, I suggest granting one of their team members the ability to role block. A "follow the sheriff" scenario may happen, in which the investigative role claims, and the doctor (or other protective roles) stay on the investigative role for the remainder of the game, granting town a significant advantage.
    I will grant Sebatious80 a role block ability that he can use every other night, does that sound balanced?

    @deathworlds
    Last edited by PowersThatBe; November 30th, 2016 at 12:09 AM.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  19. ISO #19

    Re: S-FM: Last Laugh

    Updated
    Last edited by PowersThatBe; November 30th, 2016 at 12:15 AM.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  20. ISO #20

    Re: S-FM Last Laugh

    @RLVG @Iced_Monopoly @deathworlds @Mesk514

    if any of you wanna host this in the future, go for it. I'll never do anything with it. I release it to y'all to do what you want!
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

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