S-FM 265: Illuminati - Page 2
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  1. ISO #51

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    As a Cit...? I find it odd you'd ask me how I'd play as a specific role...

    But I suppose I'd play it like I always would: try to generate discussion and rout out the scummy players.

    I also have a question for you:

    If, also hypothetically, you knew this was the Setup with Illuminati, how would you play it? Would your normal play change?
    It all depends on what role I recieved ;)...however illuminati or not my play would be the same

  2. ISO #52

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Varnic View Post
    Grand Wizard here... where my KKK homie at?!
    Join the club, there's already a few claims of Illuminati made so far.

    Also, any thoughts on the setups? How would you play out each one if you were town?

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  3. ISO #53

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    It all depends on what role I recieved ;)...however illuminati or not my play would be the same
    I find that answer rather interesting...

    If there was Illuminati, they could be literally anyone.. and what's worse is if they were lynched they would appear as their assumed role, which would most likely be town.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  4. ISO #54

    Re: S-FM 265: Illuminati

    -unvote

    @Magoroth

    unvote so she doesn't have to clear the voting for everyone else.
    Quote Originally Posted by PowersThatBe View Post
    Shut up cow.
    Quote Originally Posted by Stealthbomber16 View Post
    Did you just fucking call him a cow?
    Quote Originally Posted by Stealthbomber16
    No, he played as well as he could. He had you right in the palm of his fucking hand all game and you STILL don’t get that. He played you like a fucking fiddle, and it was so obvious and it pains me that nobody else saw it.

  5. ISO #55
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    Am I seeing Double here?!

    What the hell dude? Lol.
    Lol sorry double post xD

  6. ISO #56

  7. ISO #57

    Re: S-FM 265: Illuminati

    @aamirus starting nao.
    due to some ugly, ptb has been replaced by @aamirus starting nao.
    Quote Originally Posted by yzb25 View Post
    President Fielzanks walks up to his stage, preparing his n1 speech. In front of him, his two cronies MM and David stood. In front of him, his immaculately written n1 speech was prepared. 'Gentleman, what is the soul of capitalism?', he asked his small audience. 'Money?', MM guessed. 'Waifus?', David asked. 'No' Fielz replied, disappointed in his trash scumteam .
    Quote Originally Posted by aamirus View Post
    Naz would never forget the Chik-Fil-A Sauce

  • ISO #58

    Re: S-FM 265: Illuminati

    wtf why is it doing this
    Quote Originally Posted by yzb25 View Post
    President Fielzanks walks up to his stage, preparing his n1 speech. In front of him, his two cronies MM and David stood. In front of him, his immaculately written n1 speech was prepared. 'Gentleman, what is the soul of capitalism?', he asked his small audience. 'Money?', MM guessed. 'Waifus?', David asked. 'No' Fielz replied, disappointed in his trash scumteam .
    Quote Originally Posted by aamirus View Post
    Naz would never forget the Chik-Fil-A Sauce

  • ISO #59

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Magoroth View Post
    Lol sorry double post xD
    Figured.

    Any thoughts on my response to your posts? How would you approach The Illuminati setup specifically? Would your game plan change if you were town?

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #60

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    I find that answer rather interesting...

    If there was Illuminati, they could be literally anyone.. and what's worse is if they were lynched they would appear as their assumed role, which would most likely be town.
    Indeed so why turn my brain into absolute mush when i don't need to, if the illuminati exist fuck them...i will play the game using MAINLY MY READS and not have worry about night actions and role flips.

  • ISO #61
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    -vote Distorted

    Confirmed. scum.

  • ISO #62

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Magoroth View Post
    So, please, before we fall into host meta and other shit like that I have an appeal to make: DO not tunnel into thinking that there are necessarily Illuminati. THIS being said, we should absolutely prepare for that possibility (but I don't know if that possible? we'll discuss that later).

    We, the town, and at first even the Mafia, have little way of knowing whether there are any Illuminati or not. The only way we can 100% state for a fact. that there are Illuminati is if The Godfather's kill is redirected into himself (Last mafia kill is not cleaned). It's very uncomfortable not knowing exactly what the setup is; but I have a feeling it matters more to the mafia than to the Town. I'm not 100% on this and. I am open to other ideas.
    confirmed illuminati.
    -vote magoroth

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  • ISO #63

  • ISO #64

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    Indeed so why turn my brain into absolute mush when i don't need to, if the illuminati exist fuck them...i will play the game using MAINLY MY READS and not have worry about night actions and role flips.
    Not sure why you would come to that conclusion. If there is Illuminati we have to be prepared for them is all. This game Will be deception upon deception, so sometimes we would have to adapt to survive the conditions we are dealt.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #65
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    Figured.

    Any thoughts on my response to your posts? How would you approach The Illuminati setup specifically? Would your game plan change if you were town?
    I think it would be more or less. the game as town, near as I can tell. There will. be some important things to watch out for if we happen to have some Illuminati, but other that I don't think we can really change our game plan much. Roles are a bit less important, with the exception of Sheriff. Innocent Child should DEFINITELY not reveal early on methinks. Masons are the Town's Mafia in the sense that some Illuminati can infiltrate it... all in all, a regular game but with more paranoia. Right now I don't see any definite strategy but I think we should play it as a normal game, minus Investigative peeks.

  • ISO #66
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    Indeed so why turn my brain into absolute mush when i don't need to, if the illuminati exist fuck them...i will play the game using MAINLY MY READS and not have worry about night actions and role flips.
    I essentially agree with this post.

  • ISO #67
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Distorted View Post
    confirmed illuminati.
    -vote magoroth
    Ayyy yes I'm Enlightened D

  • ISO #68

  • ISO #69

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    Not sure why you would come to that conclusion. If there is Illuminati we have to be prepared for them is all. This game Will be deception upon deception, so sometimes we would have to adapt to survive the conditions we are dealt.
    Well when something "illuminatish" happens then Ill start worrying about it..

  • ISO #70

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Magoroth View Post
    I think it would be more or less. the game as town, near as I can tell. There will. be some important things to watch out for if we happen to have some Illuminati, but other that I don't think we can really change our game plan much. Roles are a bit less important, with the exception of Sheriff. Innocent Child should DEFINITELY not reveal early on methinks. Masons are the Town's Mafia in the sense that some Illuminati can infiltrate it... all in all, a regular game but with more paranoia. Right now I don't see any definite strategy but I think we should play it as a normal game, minus Investigative peeks.
    Interesting. I feel like it would be a totally different ball-park. We'd essentially be hunting for an enemy that basically can basically blend themselves upon us. One thing I agree on is that if we have an IC reveal early, we should be wary of them down the road if Illuminati so happen to become confirmed. (But we could never be sure, which is always a terrible feeling).

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #71
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Oh wait it's shitpost time? Okay just one sec.

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  • ISO #72

  • ISO #73
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Distorted View Post
    LOL calling it now, magoroth is signaling to his mafia buddies to not reveal xD just in the off chance he thought they would take that seriously.
    Nah, that was just me telling PTB why I thought his counterpoint was shit.

    Although I do admit that post is a little gay (AND accordingly scum, since gay is scum according to some people).

  • ISO #74

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    Btw PTB and I are scum together, take a sip of that wifoam =)
    Quote Originally Posted by PowersThatBe View Post
    Haha

    I’d sub out of that were true

    How’s that for wifom?
    Quote Originally Posted by PowersThatBe View Post
    As Mag is probably the cuntiest person here. I cannot continue my vow of niceness.

    I am subbing out. Stand by.

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  • ISO #75
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    I more or less came to that understanding based on your post "play it normal untill we need to worry about DEEEEZ NUTZZZZ" haaaaaaa gotteeeeeiim
    Respectable thoughts. Jump in my pocket.

  • ISO #76

  • ISO #77

  • ISO #78

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Distorted View Post
    Wouldn't that just be coincidental...

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #79

  • ISO #80

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    Sounds good to me just so everyone knows im buddying mag right now.
    Noted.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #81
    Ganelon
    Guest

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Distorted View Post
    Oh shit blink it looks like you're scum

    ​But if you're scum then how can you coofnrim you're scum with me since PTB's departure confirms you are a team with him

    Also yes this is a troll post don't even try. I'm not open wolfing. Bc I ain't a wolf.

  • ISO #82

  • ISO #83

  • ISO #84

  • ISO #85

    Re: S-FM 265: Illuminati

    Quote Originally Posted by blinkskater View Post
    -vote distorted
    I really just want more contribution from you... I feel like you are semi-afk and you never answered my scumhunting questions.
    im still reading - i havnt even read the setup yet lol going to catch up, thehn read setup, then come back and contribute fake posts that will feel like real posts.

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  • ISO #86

  • ISO #87

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Kenny View Post
    hi
    Hello!

    Your thoughts on the setup? If you hypothetically knew Illuminati exists, how would your game-plan change if you are town?

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #88

    Re: S-FM 265: Illuminati

    Quote Originally Posted by Magoroth View Post
    Oh shit blink it looks like you're scum

    ​But if you're scum then how can you coofnrim you're scum with me since PTB's departure confirms you are a team with him

    Also yes this is a troll post don't even try. I'm not open wolfing. Bc I ain't a wolf.
    You are very nervous about posts you make and people thinking you are scum

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  • ISO #89

  • ISO #90

  • ISO #91

  • ISO #92

    Re: S-FM 265: Illuminati

    -vote Varnic


    I think I'll start here, posts a one off trolly comment and leaves without responding to anything.

    I also saw them reading the thread for a while, so they should of been able to leave us with SOMETHING with context.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #93

  • ISO #94

    Re: S-FM 265: Illuminati

    Quote Originally Posted by AIVION View Post
    Honestly, as someone who’s played this setup twice (now three times, as I previous stated). it’s hard to predict if the Illuminati are actually here… especially as town. They 9/10 will NEVER choose a mafia role, since there’s really no need to (and this was stated in the first game I played post-game by the Infiltrator; they felt there was no need to choose mafia roles because they can’t kill with it anyway and escort is a role). They could easily choose something like the Innocent Child and make us feel secure, feeding off our paranoia while we hunt the mafia so that they can control the night kills.

    The last mafia kill is not cleaned..? As far as I’m aware (and noticed) the mafia kills are always cleaned. That being said, we would never know if the Mafia killed a member of their own since it would definitely be cleaned, making us think there’s mafia still (And refers back to my previous point of feeding off our paranoia).

    All in all, we should just play it as normal. But we should be wary of the Mafia claiming their real role and using the Illuminati as an excuse to not get lynched (This was actually tried near the end on the second game I played on setup A, it didn’t end well for them xD).



    Yea essentially. It would be interesting to see the Mafia hard-claim day two if they had their kill redirected. If they did though, I would still be wary considering they could easily be lying as an excuse to not have to be townie. If that situation arises, I think it’s probably a good idea to have our power roles keep them under wrap. Also if that happens, make sure whoever is the godfather tells us exactly who they are, so we can try to keep their night kills under wrap (Like if PTB Wasn’t lying about being an escort).

    What do you think Magoroth?
    what the fuck I guess I didn't read the setup properly the first time... I thought the illuminati were just a random chance of existing 2nd mafia team
    Have you ever heard the tragedy of Darth Jar Jar the wise?

  • ISO #95

    Re: S-FM 265: Illuminati

    Quote Originally Posted by aamirus View Post
    well I guess PTB already claimed our role so I mean I will just say I am sticking to the escort claim.
    ...A little annoyed PTB claimed so damn early.

    Your slot could still be the consort, but it was a bit ballsy to claim so early regardless.

    Just some food for thought.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #96

  • ISO #97

  • ISO #98

    Re: S-FM 265: Illuminati

    Quote Originally Posted by aamirus View Post
    what the fuck I guess I didn't read the setup properly the first time... I thought the illuminati were just a random chance of existing 2nd mafia team
    I mean, it IS a random chance of Illuminati being in our game.. but they're not a "second" mafia team.

    Illuminati: Eliminate the Non-Illuminati and have at least one Illuminati survive, or make it so nothing can stop you from doing so.
    Non-Illuminati: Eliminate the Illuminati and have at least one Non-Illuminati survive,or make it so nothing can stop you from doing so.

    Illuminati wins all ties.

    so essentially, the mafia and town would work together in that aspect... Thus completely changing up the game as a whole in terms of gameplay.

    Everybody is equally weak on the inside, just that some present their ruins as new castles and become kings –
    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
    If your dear heart is wounded, my wild heart bleeds with yours.

  • ISO #99

    Re: S-FM 265: Illuminati

    @naz @naz @naz [SIZE=6 @naz [/SIZE]


    I HAVE A QUESTION!



    Sheriff
    At night, you may check one person for being a member of the Mafia.
    If you target a member of the Illuminati, you will learn if their assumed role is a Mafia role.
    Do they know its an assumed role? or will they just see town/mafia and have no idea its illuminati or not? or will it say this persons assumed role is mafia?

    Go here → → https://discord.gg/rYRT5Tz Type s.cat, enjoy.

  • ISO #100

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