So the post that got eaten by the forum (pardon my noobness) was directed at an earlier post
@
Calix
but is mostly @Everyone because it pertains to how we should approach this game as town.
Calix said that there is going to be a 2/1/1 split of scum in the groups. That is not true. As I was reading the setup I noticed the conspicuous absence of an explanation as to how groups are chosen. After PMing Quick about it, I found out that the group distribution is random; this means we have to assume that it was done independently of alignment. If you don't trust me, contact him about it either in the setup thread, PM or QT (I'm not certain but it seems he prefers QT?).
This means we can't know if the groups are 2/0/2 or 2/1/1 or 3/0/1 or even 4/0/0. I'm sure many of you can understand the implications of this, but here are a few of them:
1. If we continuously lynch one group and after 2-3 lynches don't hit any scum, that does not necessitate that scum exists in that group.
2. If we continuously lynch one group and after 2-3 lynches we hit a fair amount of scum but the group does not re-assimilate into the other groups as per the rules, do not be surprised. We need to hunt further.
3. Scum could potentially have a lot more power in terms of selecting which group should be lynched or who is to be lynched than in a 2/1/1 set-up. Be conscious of bussing or subtle protection.
In short, please do not operate on the assumption that groups are split 2/1/1. Whatever that means to you, please share your thoughts.