S-FM 299: Insanity 2: the Second One, Gamethread - Page 4
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  1. ISO #151
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post
    Irrespective of his character or playstyle, he actually uses a very specific consonant to vowel ratio depending on his alignment. Once he types another 500-750 characters I'll be able to lock in my read
    He devoices his obstruents and goes full-blown New Zealander as scum, with some vague Texan undertones to remind you who he really is.

  2. ISO #152

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Since some don't seem to realize just how important a D1 lynch is, let's just throw some simple examples:

    Assuming a 10v3 setup for simplicity and the scum killing 1T per night, NLD1 would translate into thee town being able to mislynch twice before reaching MyLo. With a D1 lynch, this would give the town an extra day/mislynch of control.

    Another example with the same assumptions: with a D1 lynch, by D4 the town would have a 43% chance of lynching scum, and this would be by voting at random. With a NLD1, on the other hand, the chance of hitting scum with a random lynch would be 37%.

    This setup has the potential of being considerably more dangerous for town due to the possibility of multiple NKs or convertions, which would take control out of the town's hands even faster than a normal setup with only 2 factions.

    There is absolutely no reason to avoid lynching on D1. The only ones who benefit from it are the scum, and by "scum" I mean the anti-tow factions. Executioners and Sleuths would also benefit from this, as their best strategy is to side with the Town and get their wins.


    --------------------------

    I see that Ganelon avoided answering, so he's a good candidate for D1 lynch so far.

  3. ISO #153

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    Does a Jester King win cause the game to end?
    No.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  4. ISO #154

  5. ISO #155

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    Since some don't seem to realize just how important a D1 lynch is, let's just throw some simple examples:

    Assuming a 10v3 setup for simplicity and the scum killing 1T per night, NLD1 would translate into thee town being able to mislynch twice before reaching MyLo. With a D1 lynch, this would give the town an extra day/mislynch of control.

    Another example with the same assumptions: with a D1 lynch, by D4 the town would have a 43% chance of lynching scum, and this would be by voting at random. With a NLD1, on the other hand, the chance of hitting scum with a random lynch would be 37%.

    This setup has the potential of being considerably more dangerous for town due to the possibility of multiple NKs or convertions, which would take control out of the town's hands even faster than a normal setup with only 2 factions.

    There is absolutely no reason to avoid lynching on D1. The only ones who benefit from it are the scum, and by "scum" I mean the anti-tow factions. Executioners and Sleuths would also benefit from this, as their best strategy is to side with the Town and get their wins.


    --------------------------

    I see that Ganelon avoided answering, so he's a good candidate for D1 lynch so far.
    I am on board with these maths completely.

  6. ISO #156

  7. ISO #157

  8. ISO #158
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    Since some don't seem to realize just how important a D1 lynch is, let's just throw some simple examples:

    Assuming a 10v3 setup for simplicity and the scum killing 1T per night, NLD1 would translate into thee town being able to mislynch twice before reaching MyLo. With a D1 lynch, this would give the town an extra day/mislynch of control.

    Another example with the same assumptions: with a D1 lynch, by D4 the town would have a 43% chance of lynching scum, and this would be by voting at random. With a NLD1, on the other hand, the chance of hitting scum with a random lynch would be 37%.

    This setup has the potential of being considerably more dangerous for town due to the possibility of multiple NKs or convertions, which would take control out of the town's hands even faster than a normal setup with only 2 factions.

    There is absolutely no reason to avoid lynching on D1. The only ones who benefit from it are the scum, and by "scum" I mean the anti-tow factions. Executioners and Sleuths would also benefit from this, as their best strategy is to side with the Town and get their wins.


    --------------------------

    I see that Ganelon avoided answering, so he's a good candidate for D1 lynch so far.
    What exactly do you want me to answer?

  9. ISO #159

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    The slightest information can set us up with a hunt. We only need one tasty clue to start the train.
    We're playing a bastard setup with its main characteristic being the lack of factual information. While any excuse to try and push for NLD1 is bad, this might be one of the worst ones.

  10. ISO #160
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    We're playing a bastard setup with its main characteristic being the lack of factual information. While any excuse to try and push for NLD1 is bad, this might be one of the worst ones.
    There’s a relatively high chance that scum will be scum... I doubt DW would give scum rolecards to town

  11. ISO #161

  12. ISO #162
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    The slightest information can set us up with a hunt. We only need one tasty clue to start the train.

    Then surely, calling for a NL we just go for the lurkers. Yet this battle today won't be a scum hunt. It's a whoever is the try hard or more charismatic points and shoots.

    Jesters are also a possibility. Does a Jester King win cause the game to end? If not what are people's thoughts on them revealing so we can lynch them?

    Does a Jester King win cause the game to end?
    @deathworlds
    wait are you pushing for no lynch here? I’m reading this as you suggesting we lynch someone

  13. ISO #163

  14. ISO #164

  15. ISO #165

  16. ISO #166

  17. ISO #167
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    That's a very poor argument; if anything, it's those with scum rolecards that should suspect that they're really town players.

    7 confirmed towns, plus at the very least 2 of the hidden any ones are town, as otherway the setup would be nonsense. There is a way, way higher chance that you are town, regardless of what the rolecard says. Assuming that you are a hidden lunatic scum and using that as an excuse to not play in town's favour is either a massive logical flaw or a poor attempt at preemptive measures to excuse future behaviour.

    It's also well known that the lunatic is on the grass, not at the dinning room.

    Town doesn't "believe to be" nor needs reasons to scumhunt. Town doesn't give a fuck about being scummy either, as the only ones who lose by dying on this setup are the scum.

    Gonna get some food. Be back in a bit. If there's not a good response to this by then, I'm probably lynching you today.
    Giving scum rolecards to town would be very bastard and I don’t think that that has happened this game. There’s no reason to believe it would be, either. I think it’s very likely, just as Gyrlander said, that instead people get random rolecards that have nothing to do with their actual role.

    If you’re talking about statistics, statistically if you play as a town and you’re scum, you lose. It’s foolish to do gung-ho in such a game. All we really need to do is get as much info about our roles/alignments as possible, then act on that. Woe be to TPRs who got a citizen rolecard, or vice versa, lol.

    Town does need to believe to be town in this setup. You do not know you are Town. You pick an alignment and stick to it (or you choose to 100% believe your rolecard). Or better yet, you get info about your alignment on n1.
    @deathworlds can citizens try to visit people?

  18. ISO #168

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Ganelon View Post
    Giving scum rolecards to town would be very bastard and I don’t think that that has happened this game. There’s no reason to believe it would be, either. I think it’s very likely, just as Gyrlander said, that instead people get random rolecards that have nothing to do with their actual role.

    If you’re talking about statistics, statistically if you play as a town and you’re scum, you lose. It’s foolish to do gung-ho in such a game. All we really need to do is get as much info about our roles/alignments as possible, then act on that. Woe be to TPRs who got a citizen rolecard, or vice versa, lol.

    Town does need to believe to be town in this setup. You do not know you are Town. You pick an alignment and stick to it (or you choose to 100% believe your rolecard). Or better yet, you get info about your alignment on n1.
    @deathworlds can citizens try to visit people?
    Are you claiming citizen?

  19. ISO #169

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Ganelon View Post
    @deathworlds can citizens try to visit people?
    Citizens can visit people.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

  20. ISO #170

  21. ISO #171

  22. ISO #172

  23. ISO #173

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    Since some don't seem to realize just how important a D1 lynch is, let's just throw some simple examples:

    Assuming a 10v3 setup for simplicity and the scum killing 1T per night, NLD1 would translate into thee town being able to mislynch twice before reaching MyLo. With a D1 lynch, this would give the town an extra day/mislynch of control.

    Another example with the same assumptions: with a D1 lynch, by D4 the town would have a 43% chance of lynching scum, and this would be by voting at random. With a NLD1, on the other hand, the chance of hitting scum with a random lynch would be 37%.

    This setup has the potential of being considerably more dangerous for town due to the possibility of multiple NKs or convertions, which would take control out of the town's hands even faster than a normal setup with only 2 factions.

    There is absolutely no reason to avoid lynching on D1. The only ones who benefit from it are the scum, and by "scum" I mean the anti-tow factions. Executioners and Sleuths would also benefit from this, as their best strategy is to side with the Town and get their wins.


    --------------------------

    I see that Ganelon avoided answering, so he's a good candidate for D1 lynch so far.
    No. This isn't your ordinary game. There is not information about to setup to even suggest any of your statistics make sense.
    If this game is a cult game you would be offering the cult the best choices of conversion for their night action. They will be hunting power roles, or the better players.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  24. ISO #174
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    Are you claiming citizen?
    No. I’m trying to see if it’s possible for citizens to self-confirm themselves as TPRs, I’d theyre actually TPR

    Obviously one of the issues is - let’s say you get a relatively benign role like an escort, but you’re actually vigilante. You need to be very careful who you target bc you don’t want to kill the wrong people.

  25. ISO #175

  26. ISO #176
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    MM isn’t here yet so he’s probably scum 😎

  27. ISO #177

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    Spoiler : :
    renegade, you do not have permission to access this page. This could be due to one of several reasons:

    Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?
    If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation.

  28. ISO #178

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    Post 103.
    If I rolled neutral evil I would have played this exactly like you because you get to be aggressive and take control of the narrative without dealing with any of the risks vocal scums usually have to deal with.
    Quote Originally Posted by Blinkstorteddd02 View Post
    naz, he's claiming to have been at your house last night and infected you. I know u were drunk but PLEASE try as hard as you can to remember... That burning you felt the next morning when you went pee was from me, not him.

  29. ISO #179

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    No. This isn't your ordinary game. There is not information about to setup to even suggest any of your statistics make sense.
    If this game is a cult game you would be offering the cult the best choices of conversion for their night action. They will be hunting power roles, or the better players.
    D1 lynch benefits town in all setups unless the starting configuration doesn't have town majority -which this setup does- or if there is a massively overpowered confirmed town role that can only act when there are no lynches -which isn't the case-.

    I don't know what that cult talk is about. If there's a cult, a lynch doesn't help them in any way. In fact, a NLD1 would help any hypothetical cult, as they would have an extra potential target, reducing the chances of said target being protected or killed by other factions.

  30. ISO #180

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by renegade View Post
    renegade, you do not have permission to access this page. This could be due to one of several reasons:

    Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?
    If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation.
    It was just a picture. I guess attachments are broken or something.


  31. ISO #181

  32. ISO #182

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Ganelon View Post
    MM isn’t here yet so he’s probably scum 😎
    Have you started to develop any gut feelings yet?
    Quote Originally Posted by Blinkstorteddd02 View Post
    naz, he's claiming to have been at your house last night and infected you. I know u were drunk but PLEASE try as hard as you can to remember... That burning you felt the next morning when you went pee was from me, not him.

  33. ISO #183

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Ah, I love getting familiar with other players and trusting them because mechanics.

    Unfortunately, I don't have the resources to lead the town this game so I'll be taking a little bit of a backseat. To those who know me, lurkiness isn't my style. Hope power-wolves don't lead us!
    (๑˃̵ᴗ˂̵)ﻭ 레드벨벳 ! ! ٩(♡ε♡ )۶

  34. ISO #184
    Ganelon
    Guest

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post
    Have you started to develop any gut feelings yet?
    Some yeah, I find it interesting how quickly Varcron jumped to my defense. Varcron seems kinda apathetic this game. However all in all, nothing has happened

  35. ISO #185

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Frinckles View Post
    Ah, I love getting familiar with other players and trusting them because mechanics.

    Unfortunately, I don't have the resources to lead the town this game so I'll be taking a little bit of a backseat. To those who know me, lurkiness isn't my style. Hope power-wolves don't lead us!
    I look forward to seeing you make a move lol

    Quote Originally Posted by Ganelon View Post
    Some yeah, I find it interesting how quickly Varcron jumped to my defense. Varcron seems kinda apathetic this game. However all in all, nothing has happened
    were those posts you made with the one word "neutral", "town" exc. indicative of any real instinct or just random shitposts?
    Quote Originally Posted by Blinkstorteddd02 View Post
    naz, he's claiming to have been at your house last night and infected you. I know u were drunk but PLEASE try as hard as you can to remember... That burning you felt the next morning when you went pee was from me, not him.

  36. ISO #186

  37. ISO #187

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Ganelon View Post
    -vote Gyrlander

    you do not CC jester king and live to tell the tale
    although you May CC crier if you feel like it @Marshmallow Marshall
    btw statistically speaking MM is prolly scum again
    I haven't read anything, but I CC JESTER KING

    /joke
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  38. ISO #188

  39. ISO #189

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Sen View Post
    D1 lynch benefits town in all setups unless the starting configuration doesn't have town majority -which this setup does- or if there is a massively overpowered confirmed town role that can only act when there are no lynches -which isn't the case-.

    I don't know what that cult talk is about. If there's a cult, a lynch doesn't help them in any way. In fact, a NLD1 would help any hypothetical cult, as they would have an extra potential target, reducing the chances of said target being protected or killed by other factions.
    D1 benefits in most games. But this game is far too wild and different for it to be beneficial. Forgive me for wanting to rely on more than just a random shot in the dark. The information we can gain tomorrow would be more useful. And I would rather keep one extra peep alive to work with the information, whom is more likely to be town.

    A lynch helps cult, you are offering them more information to pick their first and most important conversion.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  40. ISO #190

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    The pro-townyness of Jester King was pointed out by Calix at the end of the last game, so DW is presumably aware of it. Due to the fact it's mutually beneficial for us to just lynch the jester king, I was kind of just assuming there wasn't anyone who directly got jester king and was told they're jester king.

    If that did happen, I kind of want them to read this to make the game more interesting because just lynching someone with jester king rolecard would be boring asf lol
    Quote Originally Posted by Blinkstorteddd02 View Post
    naz, he's claiming to have been at your house last night and infected you. I know u were drunk but PLEASE try as hard as you can to remember... That burning you felt the next morning when you went pee was from me, not him.

  41. ISO #191

  42. ISO #192

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Gyrlander View Post
    You fool dare steal first post?

    so you have chosen death
    Says Gyrlander in the fourth player post of the game lol
    Quote Originally Posted by Light_Yagami View Post
    *Walks Into Town With A Questioning Look On His Face*
    Quote Originally Posted by Light_Yagami View Post
    The Comma Is In The Wrong Spot +1 Scum Points To You..
    Quote Originally Posted by Light_Yagami View Post
    This Post Seethes Of Scum Narrative.
    Quote Originally Posted by Light_Yagami View Post
    Automatically Starts With A Compliment Scum Points.
    Light is 95 % town, gg wp. That being said, there are very high odds of him saying stuff that doesn't make a lot of sense in the future, so be warned
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  43. ISO #193

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post
    The pro-townyness of Jester King was pointed out by Calix at the end of the last game, so DW is presumably aware of it. Due to the fact it's mutually beneficial for us to just lynch the jester king, I was kind of just assuming there wasn't anyone who directly got jester king and was told they're jester king.

    If that did happen, I kind of want them to read this to make the game more interesting because just lynching someone with jester king rolecard would be boring asf lol
    It is still worth mentioning.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  44. ISO #194

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Varcron View Post
    I'm apathetic for getting scum painted since it's happened to me for most games
    You usually start making good reads mid-late game.

    Ganelon (Magoroth dropped?) starts making good reads early-mid game.

    Just guys just need to double down on your stuff.


    Sent from Magoroth's iphone using Tapatalk.
    (๑˃̵ᴗ˂̵)ﻭ 레드벨벳 ! ! ٩(♡ε♡ )۶

  45. ISO #195

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    D1 benefits in most games. But this game is far too wild and different for it to be beneficial. Forgive me for wanting to rely on more than just a random shot in the dark. The information we can gain tomorrow would be more useful. And I would rather keep one extra peep alive to work with the information, whom is more likely to be town.

    A lynch helps cult, you are offering them more information to pick their first and most important conversion.
    X I respectfully disagree.

    D1 lynching (or at least CONSIDERING to be lynching) gives information that can be used later. If scum hunting may be a bit less efficient than in normal setups, we can see who thinks is scum, in a way. Information is the Town's weapon, and not attempting to create as much of it as we can is a misplay (imo).
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  46. ISO #196

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by SuperJack View Post
    D1 benefits in most games. But this game is far too wild and different for it to be beneficial. Forgive me for wanting to rely on more than just a random shot in the dark. The information we can gain tomorrow would be more useful. And I would rather keep one extra peep alive to work with the information, whom is more likely to be town.

    A lynch helps cult, you are offering them more information to pick their first and most important conversion.
    Are there circumstances where you would consider a lynch if someone seemed really scummy though? And noone would convert an inactive deadweight slot.

    Quote Originally Posted by SuperJack View Post
    It is still worth mentioning.
    Fair enough
    Quote Originally Posted by Blinkstorteddd02 View Post
    naz, he's claiming to have been at your house last night and infected you. I know u were drunk but PLEASE try as hard as you can to remember... That burning you felt the next morning when you went pee was from me, not him.

  47. ISO #197

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Frinckles View Post
    Can confirm, jokes are NAI for MM.

    Would still lynch for good measure.
    Uh, what?
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  48. ISO #198

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post
    The pro-townyness of Jester King was pointed out by Calix at the end of the last game, so DW is presumably aware of it. Due to the fact it's mutually beneficial for us to just lynch the jester king, I was kind of just assuming there wasn't anyone who directly got jester king and was told they're jester king.

    If that did happen, I kind of want them to read this to make the game more interesting because just lynching someone with jester king rolecard would be boring asf lol
    Is this host meta? Host meta of someone who didn't host in literal years? Eeeeeeeeeeewwwwww. I like the reasoning attempt, but disagree with the conclusion.
    Quote Originally Posted by The Lawyer View Post
    Besides your lamp and your refridgerators, do you find anyone else suspicious?
    Quote Originally Posted by oliverz144 View Post
    it looks like many, e.g. MM and lag, suffered under the influence of paopan. However there is a victim: frinckles. He left the path of rationality and fully dived into the parallel reality of baby shark, king shark, and soviet union pizzas.
    Spoiler : The meaning of life :

  49. ISO #199

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by yzb25 View Post
    Are there circumstances where you would consider a lynch if someone seemed really scummy though? And noone would convert an inactive deadweight slot.



    Fair enough
    No. How can someone act scummy without having anymore information than anyone else?

    Unless they claim jester. Then im happy taking them out.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

  50. ISO #200

    Re: S-FM 299: Insanity 2: the Second One, Gamethread

    Quote Originally Posted by Marshmallow Marshall View Post
    X I respectfully disagree.

    D1 lynching (or at least CONSIDERING to be lynching) gives information that can be used later. If scum hunting may be a bit less efficient than in normal setups, we can see who thinks is scum, in a way. Information is the Town's weapon, and not attempting to create as much of it as we can is a misplay (imo).
    What information? I see no information that can be gained from today other than roleclaims and play ability.
    Cryptonic made this sig

    Quote Originally Posted by HentaiManOfPeace View Post
    gotchu fam

    Attachment 28016

 

 

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