[S-FM] Trival Town
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  1. ISO #1

    [S-FM] Trival Town

    Roles [13]:

    Mafia [3]:
    Godfather
    Random Mafia
    Random Mafia


    Town [8]:
    Sheriff
    Doctor
    Coroner
    Random Town
    Random Town
    Citizen
    Citizen
    Citizen


    Neutral [2]:
    Hidden Neutral
    Serial Killer

    Possible Mafia: Mafioso, Blackmailer, Framer
    Possible Town: Sheriff, Doctor, Coroner

    Rules:
    [1] Roles will not be revealed upon death except in the case of the Serial Killer death.
    [2] Serial Killer can win with either Town or Mafia.
    [3] Godfather and Serial Killer are not night immune, Godfather is detection immune

    So, if this is unbalanced just let me knows what can/should be fixed as I have never hosted before.
    M-FMVI: Paladin (WIN)

  2. ISO #2

    Re: [S-FM] Trival Town

    Can you list the possible Benign neutrals?
    Spoiler : FM History :
    FM8 - Bebe(Citizen) FM9-Prokofi(German Medic) FM10- CptKirk(Citizen) FM11 - Caitlyn(Abstergo Agent/Citizen)
    M-FM1-Veteran(Durante) M-FM2-Detective M-FM 4- Student(Nina Einstein) M-FM6- Armorsmith
    Misc: Why-FOM (M-FM 1), SFM: The Experiment: Hosted

  3. ISO #3

    Re: [S-FM] Trival Town

    I like this setup, it's nice and simple. It might be useful to post a few of the role options (the same role can vary drastically in each forum mafia game); for example, are people notified if they've been healed by a Doctor, what abilities does the Coroner have, etc. - players usually appreciate having as much information as possible before signing up to anything. A set of possible roles for the hidden neutral would also be great, it's generally the main criteria I look for. No matter how crazy and experimental a setup may be, it's difficult to have a game of mafia without at least telling the players what roles may be in the game (even if every player slot is listed as 'Hidden Any' ^^).

    Once those hidden neutrals are listed I can approve this
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  4. ISO #4

  5. ISO #5

    Re: [S-FM] Trival Town

    Your Serial killer .... He has to win alone and give him a vest. In your setup he just joins town gets heal and stabs mafia at night. It is too easy to win with this role. He can't even lie about his targets.

    I dont see the sense in your not reveal rule from the corpses. If mafia kills somebody you will know it because you don't see the role. If the sk kills somebody you know it as well because you see it.
    I don't get it. People can still write their lw s with their roles in it. So it doesn't matter if they see the role or not.
    Last edited by CmG; March 11th, 2012 at 05:53 PM.
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  6. ISO #6

 

 

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