Hour-long Asylum S-FM
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  1. ISO #1

    Hour-long Asylum S-FM

    That's right people, this game will take less than an hour. I don't want to detract from everyone else's FM games, we're all busy people. It'll be squeezed in whenever people want, a lot of games are winding down to a close. If it's preferred I can extend the game to a more usual 24 hour day system, but we shouldn't have a problem getting this done in 45 mins right? Think of it has a particularly long SC2 Mafia game.

    Day/Night lengths yet to be determined, probably 10 minute days? As you can see there's no night chat so the night can last just a few minutes.

    Setting:

    Two serial killers have escaped from their cells in the Asylum and are running amok. Asylum staff and security must attempt to restore peace by subduing the killers. The whole affair is being watched over by DJ Stan, who will be piping in music over the Asylum PA (Yes, this crazy action will have its own backing music).

    Point of the game:

    Quickfire game, can't be settled by an instant mass-claim, two killers, EVERYONE PANIC!

    Do you dare enter the madhouse?

    Reserves will be allowed, since we may need a last-minute replacement (so if you do /reserve, please mean it and be online when the game is due to start).

    Roles:

    (Hidden Town Role)
    (Hidden Town Role)
    (Hidden Town Role)
    (Hidden Town Role)
    (Hidden Town Role)
    (Hidden Town Role)

    Serial Killer
    Serial Killer


    Hidden Town possible roles: Sheriff, Escort, Doctor, Detective, Lookout, Citizen

    Notable rules:

    Sheriff can see whether someone is a member of the Town or a Serial Killer.

    Doctor; a player will only be informed that they have been healed if the heal successfully saved them from an attack. The Doctor will not be informed whether their target was attacked or not.

    Escort - target will be informed they are blocked.

    Serial Killer is immune at night, so they'll have to be lynched off. Does not kill roleblockers. They can win with each other.

    Obviously no PMs or rep messages allowed.

    Sign-up Sheet:

    1. Ubernox
    2. jaczac
    3. Goremancer
    4. Zack
    5. McPwnage
    6. CmG
    7. Escaho
    8. jimbobicus

    Reserves:

    1. Rocshi
    Last edited by Luna; January 28th, 2012 at 12:39 PM.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  2. ISO #2

    Re: Hour-long Asylum S-FM

    /sign
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  3. ISO #3

  4. ISO #4

    Re: Hour-long Asylum S-FM

    What kind of time will the game run? I can only be on from 4-11pm GMT on weekdays.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  5. ISO #5

    Re: Hour-long Asylum S-FM

    Depends on what timezones we have on the game, and whether the American players can play during the day or not. Maybe 10pm GMT Saturday?

    And I'm DJ Stan I'll be the one speaking over the PA xD
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  6. ISO #6

    Re: Hour-long Asylum S-FM

    Quote Originally Posted by Luna View Post
    Depends on what timezones we have on the game, and whether the American players can play during the day or not. Maybe 10pm GMT Saturday?

    And I'm DJ Stan I'll be the one speaking over the PA xD
    That would be good for me.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

  7. ISO #7

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  9. ISO #9

    Re: Hour-long Asylum S-FM

    /sign

    Just a suggestion though, remove lookout from the possible roles. And another thing, make sure there is a max of one escort.

    Why a detective is fine while lookout is not, in a small setup that is:
    1. Its easier to predict who will get attacked than predicing who will be the attacker.
    2. Lookout seeing only one person visiting someone who died equals a death sentence to the observed visitor, while a detective cannot tell if anyone else visited the dead person.

  10. ISO #10

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  14. ISO #14

  15. ISO #15

    Re: Hour-long Asylum S-FM

    I've heard back from most of you now, Saturday evening is looking like the best time.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  16. ISO #16

  17. ISO #17

    Re: Hour-long Asylum S-FM

    Kromos has had to back out so we're still looking for one more.

    Game will start 10-11pm GMT tomorrow (Saturday) night. If we can't find anyone then it will become a 7 player game.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  18. ISO #18

  19. ISO #19

  20. ISO #20

    Re: Hour-long Asylum S-FM

    You are the... Serial Killer!
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  21. ISO #21

    Re: Hour-long Asylum S-FM

    Oops
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  22. ISO #22

 

 

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